--[[
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编码: JX-24-18
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名称: 拣料箱绑定界面-拣料箱号输入
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作者:HAN
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日期:2025-1-29
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级别:固定 (说明本段代码在项目中不太会变化)
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函数: AfterPickingBoxCodeInput
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功能:
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-- 根据输入的条码到【容器】找到类型= 拣料箱 的容器
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更改记录:
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V2.0 HAN 2025-2-9
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-- 增加对绑定拣料箱编码的盘点,是否已经在本次绑定操作中绑定过,避免重复绑定
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--]]
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wms_cntr= require( "wms_container" )
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function AfterPickingBoxCodeInput ( strLuaDEID )
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local nRet, strRetInfo, msg
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-- 获取输入的拣料箱编码
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nRet, strRetInfo = mobox.getCurEditDataObjAttr( strLuaDEID, "Input", "PickingBoxCode", "Station", "PickingBoxNum" )
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if ( nRet ~= 0 ) then lua.Error( strLuaDEID, debug.getinfo(1), "获取当前编辑属性失败! "..strRetInfo ) end
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local obj_attrs = json.decode( strRetInfo )
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local input_code = lua.Get_StrAttrValue( obj_attrs[1].value )
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local picking_box_codes = lua.Get_StrAttrValue( obj_attrs[2].value )
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local station = lua.Get_StrAttrValue( obj_attrs[3].value )
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local picking_box_num = lua.Get_NumAttrValue( obj_attrs[4].value )
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if ( input_code == '' ) then return end
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-- 通过拣料箱编码去判断【容器】是否存在,是否是拣料箱,是否已经有货位绑定
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local cntr_obj
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nRet, cntr_obj = wms_cntr.GetInfo( strLuaDEID, input_code )
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if ( nRet ~= 0 ) then lua.Error( strLuaDEID, debug.getinfo(1), "获取容器对象失败! "..cntr_obj ) end
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if ( cntr_obj == '' ) then
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mobox.setInfo( strLuaDEID, "编码 = '"..input_code.."'的拣料箱不存在!")
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return
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end
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-- 判断料箱的类型是否=4(拣料箱)
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if ( cntr_obj.type ~= 4 ) then
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mobox.stopProgram( strLuaDEID, "编码 = '"..input_code.."'的容器不是拣料箱!")
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return
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end
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-- 判断料箱是否已经有绑定
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if ( cntr_obj.position ~= '' ) then
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mobox.stopProgram( strLuaDEID, "编码 = '"..input_code.."'的拣料箱已经和站台'"..cntr_obj.position.."'绑定")
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return
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end
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if (picking_box_codes ~= '') then
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-- 判断一下绑定的拣料箱数量不能超过计划数量
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local seg = lua.split( picking_box_codes, ";" )
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if ( #seg >= picking_box_num ) then
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mobox.setInfo( strLuaDEID, "绑定的拣货箱数量已经达到要求,不能继续绑定拣料箱!")
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return
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end
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-- V2.0 判断一下在本次绑定中是否已经绑定
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local seg_code = lua.split( picking_box_codes, ";" )
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local n
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for n = 1, #seg_code do
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if ( seg_code[n] == input_code ) then
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mobox.setInfo( strLuaDEID, "绑定的拣货箱'"..input_code.."'已经绑定,不能再次绑定!")
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return
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end
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end
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picking_box_codes = picking_box_codes..";"
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end
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picking_box_codes = picking_box_codes..input_code
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local action = {
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{
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action_type = "set_dlg_attr",
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value = {
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{
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attr = "PickingBoxCode",
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value = picking_box_codes
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},
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{
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attr = "Input",
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value = ""
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}
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}
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}
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}
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nRet, strRetInfo = mobox.setAction( strLuaDEID, lua.table2str(action) )
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if ( nRet ~= 0 ) then lua.Error( strLuaDEID, debug.getinfo(1), "setAction失败! "..strRetInfo ) end
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end
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