#ifndef EFSW_SYSTEMIMPLWIN_HPP
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#define EFSW_SYSTEMIMPLWIN_HPP
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#include <efsw/base.hpp>
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#if EFSW_PLATFORM == EFSW_PLATFORM_WIN32
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namespace efsw { namespace Platform {
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class System
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{
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public:
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static void sleep( const unsigned long& ms );
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static std::string getProcessPath();
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static void maxFD();
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static Uint64 getMaxFD();
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};
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}}
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#endif
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#endif
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