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pulg
2025-06-16 6bdde43d71b83885a8261849fa26683937716ad6
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123个文件已添加
1个文件已删除
18352 ■■■■■ 已修改文件
.gitignore 187 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang.csproj.dtbcache.json 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/CopilotIndices/17.13.431.34963/CodeChunks.db 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/CopilotIndices/17.13.431.34963/SemanticSymbols.db 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/FileContentIndex/0ced4651-f49f-44e7-af66-f2fd6d0ab458.vsidx 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/FileContentIndex/12715c31-ac81-4915-9979-c4626f82f8fd.vsidx 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/FileContentIndex/2a563d8c-3ecc-470f-9961-cffb13b20226.vsidx 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/FileContentIndex/34c7a396-3f8e-4f1c-b6e8-309c95cb34ea.vsidx 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/FileContentIndex/624636c7-9edc-488c-b412-0c42e2169303.vsidx 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/config/applicationhost.config 981 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/copilot-chat/5812ce9b/sessions/4b7eb4c4-7c03-4aee-9f74-1e5c93b3be46 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/v17/DocumentLayout.backup.json 425 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/v17/DocumentLayout.json 425 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/v17/HierarchyCache.v1.txt 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/HH.WCS.QingXigongchang.exe.config 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Newtonsoft.Json.xml 10393 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/W.html 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/css/a.css 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/css/app.d545ec97.css 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/favicon.ico 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/index.html 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/js/a.js 34 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/js/app.829e775c.js 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/js/app.829e775c.js.map 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/js/chunk-vendors.3e768dfe.js 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/Static/js/chunk-vendors.3e768dfe.js.map 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/System.Buffers.xml 38 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/System.Memory.xml 355 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/System.Numerics.Vectors.xml 2621 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/System.Runtime.CompilerServices.Unsafe.xml 291 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/System.Threading.Tasks.Extensions.xml 166 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/TableSetting.json 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.CSharp.Core.targets 135 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.Managed.Core.targets 155 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.VisualBasic.Core.targets 132 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/VBCSCompiler.exe.config 148 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csc.exe.config 143 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csc.rsp 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csi.exe.config 153 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csi.rsp 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/vbc.exe.config 143 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/roslyn/vbc.rsp 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/settings.xml 174 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/bin/Debug/settings添加盖后.xml 140 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.5.1.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.5.2.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.1.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.2.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.8.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/ConsoleApp3.csproj.CopyComplete 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/ConsoleApp3.csproj.FileListAbsolute.txt 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.JunzhouNongfu.csproj.CopyComplete 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.JunzhouNongfu.csproj.FileListAbsolute.txt 45 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.Q.FBA0BAD2.Up2Date 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.QingXigongchang.csproj.CopyComplete 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.QingXigongchang.csproj.FileListAbsolute.txt 259 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.QingXigongchang.exe.config 32 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.TaibaishanNongfu.csproj.CopyComplete 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.TaibaishanNongfu.csproj.FileListAbsolute.txt 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Release/.NETFramework,Version=v4.6.2.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Release/.NETFramework,Version=v4.8.AssemblyAttributes.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Release/HH.WCS.JunzhouNongfu.csproj.FileListAbsolute.txt 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/obj/Release/build.force 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Antlr.3.5.0.2/Antlr.3.5.0.2.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Mvc.5.2.9/Microsoft.AspNet.Mvc.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Mvc.zh-Hans.5.2.9/Microsoft.AspNet.Mvc.zh-Hans.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Razor.3.2.9/Microsoft.AspNet.Razor.3.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Razor.zh-Hans.3.2.9/Microsoft.AspNet.Razor.zh-Hans.3.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Web.Optimization.1.1.3/Microsoft.AspNet.Web.Optimization.1.1.3.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.Web.Optimization.zh-Hans.1.1.3/Microsoft.AspNet.Web.Optimization.zh-Hans.1.1.3.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.5.2.9/Microsoft.AspNet.WebApi.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.Client.5.2.9/Microsoft.AspNet.WebApi.Client.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.Client.zh-Hans.5.2.9/Microsoft.AspNet.WebApi.Client.zh-Hans.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.Core.5.2.9/Microsoft.AspNet.WebApi.Core.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.Core.zh-Hans.5.2.9/Microsoft.AspNet.WebApi.Core.zh-Hans.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.HelpPage.5.2.9/Microsoft.AspNet.WebApi.HelpPage.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.Owin.5.2.9/Microsoft.AspNet.WebApi.Owin.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.OwinSelfHost.5.2.9/Microsoft.AspNet.WebApi.OwinSelfHost.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.WebHost.5.2.9/Microsoft.AspNet.WebApi.WebHost.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebApi.WebHost.zh-Hans.5.2.9/Microsoft.AspNet.WebApi.WebHost.zh-Hans.5.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebPages.3.2.9/Microsoft.AspNet.WebPages.3.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.AspNet.WebPages.zh-Hans.3.2.9/Microsoft.AspNet.WebPages.zh-Hans.3.2.9.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CSharp.4.7.0/Microsoft.CSharp.4.7.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeAnalysis.Analyzers.3.3.4/Microsoft.CodeAnalysis.Analyzers.3.3.4.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeAnalysis.CSharp.4.12.0/Microsoft.CodeAnalysis.CSharp.4.12.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeAnalysis.CSharp.Scripting.4.12.0/Microsoft.CodeAnalysis.CSharp.Scripting.4.12.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeAnalysis.Common.4.12.0/Microsoft.CodeAnalysis.Common.4.12.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeAnalysis.Scripting.Common.4.12.0/Microsoft.CodeAnalysis.Scripting.Common.4.12.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props 111 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net46/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net46/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props 111 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/csc.rsp 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/csi.rsp 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/vbc.rsp 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/csc.rsp 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/csi.rsp 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/vbc.rsp 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.Owin.4.2.2/Microsoft.Owin.4.2.2.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.Owin.Host.HttpListener.4.2.2/Microsoft.Owin.Host.HttpListener.4.2.2.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.Owin.Hosting.4.2.2/Microsoft.Owin.Hosting.4.2.2.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Microsoft.Web.Infrastructure.2.0.1/Microsoft.Web.Infrastructure.2.0.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Modernizr.2.8.3/Modernizr.2.8.3.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/NLog.5.1.1/NLog.5.1.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Newtonsoft.Json.13.0.2/Newtonsoft.Json.13.0.2.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Newtonsoft.Json.13.0.3/Newtonsoft.Json.13.0.3.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Owin.1.0/Owin.1.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/SqlSugar.5.1.3.47/SqlSugar.5.1.3.47.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Buffers.4.5.1/System.Buffers.4.5.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Collections.Immutable.8.0.0/System.Collections.Immutable.8.0.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Memory.4.5.5/System.Memory.4.5.5.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Numerics.Vectors.4.5.0/System.Numerics.Vectors.4.5.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Reflection.Metadata.8.0.0/System.Reflection.Metadata.8.0.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Runtime.CompilerServices.Unsafe.6.0.0/System.Runtime.CompilerServices.Unsafe.6.0.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Runtime.InteropServices.RuntimeInformation.4.3.0/System.Runtime.InteropServices.RuntimeInformation.4.3.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Text.Encoding.CodePages.7.0.0/System.Text.Encoding.CodePages.7.0.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/System.Threading.Tasks.Extensions.4.5.4/System.Threading.Tasks.Extensions.4.5.4.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Topshelf.4.3.0/Topshelf.4.3.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/Topshelf.NLog.4.3.0/Topshelf.NLog.4.3.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/WebGrease.1.6.0/WebGrease.1.6.0.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/bootstrap.3.4.1/bootstrap.3.4.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
HH.WCS.QingXiNongfu/packages/jQuery.3.4.1/jQuery.3.4.1.nupkg 补丁 | 查看 | 原始文档 | blame | 历史
.gitignore
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HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang.csproj.dtbcache.json
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HH.WCS.QingXiNongfu/.vs/HH.WCS.QingXigongchang/config/applicationhost.config
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            <add name="Clr2IntegratedAppPool" managedRuntimeVersion="v2.0" managedPipelineMode="Integrated" CLRConfigFile="%IIS_USER_HOME%\config\aspnet.config" autoStart="true" />
            <add name="Clr2ClassicAppPool" managedRuntimeVersion="v2.0" managedPipelineMode="Classic" CLRConfigFile="%IIS_USER_HOME%\config\aspnet.config" autoStart="true" />
            <add name="UnmanagedClassicAppPool" managedRuntimeVersion="" managedPipelineMode="Classic" autoStart="true" />
            <applicationPoolDefaults managedRuntimeVersion="v4.0">
                <processModel loadUserProfile="true" setProfileEnvironment="false" />
            </applicationPoolDefaults>
        </applicationPools>
        <!--
          The <listenerAdapters> section defines the protocols with which the
          Windows Process Activation Service (WAS) binds.
        -->
        <listenerAdapters>
            <add name="http" />
        </listenerAdapters>
        <sites>
            <site name="WebSite1" id="1" serverAutoStart="true">
                <application path="/">
                    <virtualDirectory path="/" physicalPath="%IIS_SITES_HOME%\WebSite1" />
                </application>
                <bindings>
                    <binding protocol="http" bindingInformation=":8080:localhost" />
                </bindings>
            </site>
            <site name="FuLeFunc" id="2">
                <application path="/" applicationPool="Clr4IntegratedAppPool">
                    <virtualDirectory path="/" physicalPath="E:\Document_Folder\WeChat Files\poisonblood\FileStorage\File\2023-02\FuLeFunc" />
                </application>
                <bindings>
                    <binding protocol="https" bindingInformation="*:44312:localhost" />
                    <binding protocol="http" bindingInformation="*:53099:localhost" />
                </bindings>
            </site>
            <siteDefaults>
                <!-- To enable logging, please change the below attribute "enabled" to "true" -->
                <logFile logFormat="W3C" directory="%AppData%\Microsoft\IISExpressLogs" enabled="false" />
                <traceFailedRequestsLogging directory="%AppData%\Microsoft" enabled="false" maxLogFileSizeKB="1024" />
            </siteDefaults>
            <applicationDefaults applicationPool="Clr4IntegratedAppPool" />
            <virtualDirectoryDefaults allowSubDirConfig="true" />
        </sites>
        <webLimits />
    </system.applicationHost>
    <system.webServer>
        <serverRuntime />
        <asp scriptErrorSentToBrowser="true">
            <cache diskTemplateCacheDirectory="%TEMP%\iisexpress\ASP Compiled Templates" />
            <limits />
        </asp>
        <caching enabled="true" enableKernelCache="true">
        </caching>
        <cgi />
        <defaultDocument enabled="true">
            <files>
                <add value="Default.htm" />
                <add value="Default.asp" />
                <add value="index.htm" />
                <add value="index.html" />
                <add value="iisstart.htm" />
                <add value="default.aspx" />
            </files>
        </defaultDocument>
        <directoryBrowse enabled="false" />
        <fastCgi />
        <!--
          The <globalModules> section defines all native-code modules.
          To enable a module, specify it in the <modules> section.
        -->
        <globalModules>
            <add name="HttpLoggingModule" image="%IIS_BIN%\loghttp.dll" />
            <add name="UriCacheModule" image="%IIS_BIN%\cachuri.dll" />
            <add name="TokenCacheModule" image="%IIS_BIN%\cachtokn.dll" />
            <add name="DynamicCompressionModule" image="%IIS_BIN%\compdyn.dll" />
            <add name="StaticCompressionModule" image="%IIS_BIN%\compstat.dll" />
            <add name="DefaultDocumentModule" image="%IIS_BIN%\defdoc.dll" />
            <add name="DirectoryListingModule" image="%IIS_BIN%\dirlist.dll" />
            <add name="ProtocolSupportModule" image="%IIS_BIN%\protsup.dll" />
            <add name="HttpRedirectionModule" image="%IIS_BIN%\redirect.dll" />
            <add name="ServerSideIncludeModule" image="%IIS_BIN%\iis_ssi.dll" />
            <add name="StaticFileModule" image="%IIS_BIN%\static.dll" />
            <add name="AnonymousAuthenticationModule" image="%IIS_BIN%\authanon.dll" />
            <add name="CertificateMappingAuthenticationModule" image="%IIS_BIN%\authcert.dll" />
            <add name="UrlAuthorizationModule" image="%IIS_BIN%\urlauthz.dll" />
            <add name="BasicAuthenticationModule" image="%IIS_BIN%\authbas.dll" />
            <add name="WindowsAuthenticationModule" image="%IIS_BIN%\authsspi.dll" />
            <add name="IISCertificateMappingAuthenticationModule" image="%IIS_BIN%\authmap.dll" />
            <add name="IpRestrictionModule" image="%IIS_BIN%\iprestr.dll" />
            <add name="DynamicIpRestrictionModule" image="%IIS_BIN%\diprestr.dll" />
            <add name="RequestFilteringModule" image="%IIS_BIN%\modrqflt.dll" />
            <add name="CustomLoggingModule" image="%IIS_BIN%\logcust.dll" />
            <add name="CustomErrorModule" image="%IIS_BIN%\custerr.dll" />
            <add name="FailedRequestsTracingModule" image="%IIS_BIN%\iisfreb.dll" />
            <add name="RequestMonitorModule" image="%IIS_BIN%\iisreqs.dll" />
            <add name="IsapiModule" image="%IIS_BIN%\isapi.dll" />
            <add name="IsapiFilterModule" image="%IIS_BIN%\filter.dll" />
            <add name="CgiModule" image="%IIS_BIN%\cgi.dll" />
            <add name="FastCgiModule" image="%IIS_BIN%\iisfcgi.dll" />
            <!--            <add name="WebDAVModule" image="%IIS_BIN%\webdav.dll" /> -->
            <add name="RewriteModule" image="%IIS_BIN%\rewrite.dll" />
            <add name="ConfigurationValidationModule" image="%IIS_BIN%\validcfg.dll" />
            <add name="WebSocketModule" image="%IIS_BIN%\iiswsock.dll" />
            <add name="WebMatrixSupportModule" image="%IIS_BIN%\webmatrixsup.dll" />
            <add name="ManagedEngine" image="%windir%\Microsoft.NET\Framework\v2.0.50727\webengine.dll" preCondition="integratedMode,runtimeVersionv2.0,bitness32" />
            <add name="ManagedEngine64" image="%windir%\Microsoft.NET\Framework64\v2.0.50727\webengine.dll" preCondition="integratedMode,runtimeVersionv2.0,bitness64" />
            <add name="ManagedEngineV4.0_32bit" image="%windir%\Microsoft.NET\Framework\v4.0.30319\webengine4.dll" preCondition="integratedMode,runtimeVersionv4.0,bitness32" />
            <add name="ManagedEngineV4.0_64bit" image="%windir%\Microsoft.NET\Framework64\v4.0.30319\webengine4.dll" preCondition="integratedMode,runtimeVersionv4.0,bitness64" />
            <add name="ApplicationInitializationModule" image="%IIS_BIN%\warmup.dll" />
            <add name="AspNetCoreModuleV2" image="%IIS_BIN%\Asp.Net Core Module\V2\aspnetcorev2.dll" />
        </globalModules>
        <httpCompression directory="%TEMP%">
            <scheme name="gzip" dll="%IIS_BIN%\gzip.dll" />
            <dynamicTypes>
                <add mimeType="text/*" enabled="true" />
                <add mimeType="message/*" enabled="true" />
                <add mimeType="application/x-javascript" enabled="true" />
                <add mimeType="application/javascript" enabled="true" />
                <add mimeType="*/*" enabled="false" />
                <add mimeType="text/event-stream" enabled="false" />
            </dynamicTypes>
            <staticTypes>
                <add mimeType="text/*" enabled="true" />
                <add mimeType="message/*" enabled="true" />
                <add mimeType="application/javascript" enabled="true" />
                <add mimeType="application/atom+xml" enabled="true" />
                <add mimeType="application/xaml+xml" enabled="true" />
                <add mimeType="image/svg+xml" enabled="true" />
                <add mimeType="*/*" enabled="false" />
            </staticTypes>
        </httpCompression>
        <httpErrors lockAttributes="allowAbsolutePathsWhenDelegated,defaultPath">
            <error statusCode="401" prefixLanguageFilePath="%IIS_BIN%\custerr" path="401.htm" />
            <error statusCode="403" prefixLanguageFilePath="%IIS_BIN%\custerr" path="403.htm" />
            <error statusCode="404" prefixLanguageFilePath="%IIS_BIN%\custerr" path="404.htm" />
            <error statusCode="405" prefixLanguageFilePath="%IIS_BIN%\custerr" path="405.htm" />
            <error statusCode="406" prefixLanguageFilePath="%IIS_BIN%\custerr" path="406.htm" />
            <error statusCode="412" prefixLanguageFilePath="%IIS_BIN%\custerr" path="412.htm" />
            <error statusCode="500" prefixLanguageFilePath="%IIS_BIN%\custerr" path="500.htm" />
            <error statusCode="501" prefixLanguageFilePath="%IIS_BIN%\custerr" path="501.htm" />
            <error statusCode="502" prefixLanguageFilePath="%IIS_BIN%\custerr" path="502.htm" />
        </httpErrors>
        <httpLogging dontLog="false" />
        <httpProtocol>
            <customHeaders>
                <clear />
                <add name="X-Powered-By" value="ASP.NET" />
            </customHeaders>
            <redirectHeaders>
                <clear />
            </redirectHeaders>
        </httpProtocol>
        <httpRedirect enabled="false" />
        <httpTracing />
        <isapiFilters>
            <filter name="ASP.Net_2.0.50727-64" path="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_filter.dll" enableCache="true" preCondition="bitness64,runtimeVersionv2.0" />
            <filter name="ASP.Net_2.0.50727.0" path="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_filter.dll" enableCache="true" preCondition="bitness32,runtimeVersionv2.0" />
            <filter name="ASP.Net_2.0_for_v1.1" path="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv1.1" />
            <filter name="ASP.Net_4.0_32bit" path="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="bitness32,runtimeVersionv4.0" />
            <filter name="ASP.Net_4.0_64bit" path="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="bitness64,runtimeVersionv4.0" />
        </isapiFilters>
        <odbcLogging />
        <security>
            <access sslFlags="None" />
            <applicationDependencies>
                <application name="Active Server Pages" groupId="ASP" />
            </applicationDependencies>
            <authentication>
                <anonymousAuthentication enabled="true" userName="" />
                <basicAuthentication enabled="false" />
                <clientCertificateMappingAuthentication enabled="false" />
                <digestAuthentication enabled="false" />
                <iisClientCertificateMappingAuthentication enabled="false">
                </iisClientCertificateMappingAuthentication>
                <windowsAuthentication enabled="false">
                    <providers>
                        <add value="Negotiate" />
                        <add value="NTLM" />
                    </providers>
                </windowsAuthentication>
            </authentication>
            <authorization>
                <add accessType="Allow" users="*" />
            </authorization>
            <ipSecurity allowUnlisted="true" />
            <isapiCgiRestriction notListedIsapisAllowed="true" notListedCgisAllowed="true">
                <add path="%windir%\Microsoft.NET\Framework64\v4.0.30319\webengine4.dll" allowed="true" groupId="ASP.NET_v4.0" description="ASP.NET_v4.0" />
                <add path="%windir%\Microsoft.NET\Framework\v4.0.30319\webengine4.dll" allowed="true" groupId="ASP.NET_v4.0" description="ASP.NET_v4.0" />
                <add path="%windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet_isapi.dll" allowed="true" groupId="ASP.NET v2.0.50727" description="ASP.NET v2.0.50727" />
                <add path="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" allowed="true" groupId="ASP.NET v2.0.50727" description="ASP.NET v2.0.50727" />
            </isapiCgiRestriction>
            <requestFiltering>
                <fileExtensions allowUnlisted="true" applyToWebDAV="true">
                    <add fileExtension=".asa" allowed="false" />
                    <add fileExtension=".asax" allowed="false" />
                    <add fileExtension=".ascx" allowed="false" />
                    <add fileExtension=".master" allowed="false" />
                    <add fileExtension=".skin" allowed="false" />
                    <add fileExtension=".browser" allowed="false" />
                    <add fileExtension=".sitemap" allowed="false" />
                    <add fileExtension=".config" allowed="false" />
                    <add fileExtension=".cs" allowed="false" />
                    <add fileExtension=".csproj" allowed="false" />
                    <add fileExtension=".vb" allowed="false" />
                    <add fileExtension=".vbproj" allowed="false" />
                    <add fileExtension=".webinfo" allowed="false" />
                    <add fileExtension=".licx" allowed="false" />
                    <add fileExtension=".resx" allowed="false" />
                    <add fileExtension=".resources" allowed="false" />
                    <add fileExtension=".mdb" allowed="false" />
                    <add fileExtension=".vjsproj" allowed="false" />
                    <add fileExtension=".java" allowed="false" />
                    <add fileExtension=".jsl" allowed="false" />
                    <add fileExtension=".ldb" allowed="false" />
                    <add fileExtension=".dsdgm" allowed="false" />
                    <add fileExtension=".ssdgm" allowed="false" />
                    <add fileExtension=".lsad" allowed="false" />
                    <add fileExtension=".ssmap" allowed="false" />
                    <add fileExtension=".cd" allowed="false" />
                    <add fileExtension=".dsprototype" allowed="false" />
                    <add fileExtension=".lsaprototype" allowed="false" />
                    <add fileExtension=".sdm" allowed="false" />
                    <add fileExtension=".sdmDocument" allowed="false" />
                    <add fileExtension=".mdf" allowed="false" />
                    <add fileExtension=".ldf" allowed="false" />
                    <add fileExtension=".ad" allowed="false" />
                    <add fileExtension=".dd" allowed="false" />
                    <add fileExtension=".ldd" allowed="false" />
                    <add fileExtension=".sd" allowed="false" />
                    <add fileExtension=".adprototype" allowed="false" />
                    <add fileExtension=".lddprototype" allowed="false" />
                    <add fileExtension=".exclude" allowed="false" />
                    <add fileExtension=".refresh" allowed="false" />
                    <add fileExtension=".compiled" allowed="false" />
                    <add fileExtension=".msgx" allowed="false" />
                    <add fileExtension=".vsdisco" allowed="false" />
                    <add fileExtension=".rules" allowed="false" />
                </fileExtensions>
                <verbs allowUnlisted="true" applyToWebDAV="true" />
                <hiddenSegments applyToWebDAV="true">
                    <add segment="web.config" />
                    <add segment="bin" />
                    <add segment="App_code" />
                    <add segment="App_GlobalResources" />
                    <add segment="App_LocalResources" />
                    <add segment="App_WebReferences" />
                    <add segment="App_Data" />
                    <add segment="App_Browsers" />
                </hiddenSegments>
            </requestFiltering>
        </security>
        <serverSideInclude ssiExecDisable="false" />
        <staticContent lockAttributes="isDocFooterFileName">
            <mimeMap fileExtension=".323" mimeType="text/h323" />
            <mimeMap fileExtension=".3g2" mimeType="video/3gpp2" />
            <mimeMap fileExtension=".3gp2" mimeType="video/3gpp2" />
            <mimeMap fileExtension=".3gp" mimeType="video/3gpp" />
            <mimeMap fileExtension=".3gpp" mimeType="video/3gpp" />
            <mimeMap fileExtension=".aac" mimeType="audio/aac" />
            <mimeMap fileExtension=".aaf" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".aca" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".accdb" mimeType="application/msaccess" />
            <mimeMap fileExtension=".accde" mimeType="application/msaccess" />
            <mimeMap fileExtension=".accdt" mimeType="application/msaccess" />
            <mimeMap fileExtension=".acx" mimeType="application/internet-property-stream" />
            <mimeMap fileExtension=".adt" mimeType="audio/vnd.dlna.adts" />
            <mimeMap fileExtension=".adts" mimeType="audio/vnd.dlna.adts" />
            <mimeMap fileExtension=".afm" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".ai" mimeType="application/postscript" />
            <mimeMap fileExtension=".aif" mimeType="audio/x-aiff" />
            <mimeMap fileExtension=".aifc" mimeType="audio/aiff" />
            <mimeMap fileExtension=".aiff" mimeType="audio/aiff" />
            <mimeMap fileExtension=".appcache" mimeType="text/cache-manifest" />
            <mimeMap fileExtension=".application" mimeType="application/x-ms-application" />
            <mimeMap fileExtension=".art" mimeType="image/x-jg" />
            <mimeMap fileExtension=".asd" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".asf" mimeType="video/x-ms-asf" />
            <mimeMap fileExtension=".asi" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".asm" mimeType="text/plain" />
            <mimeMap fileExtension=".asr" mimeType="video/x-ms-asf" />
            <mimeMap fileExtension=".asx" mimeType="video/x-ms-asf" />
            <mimeMap fileExtension=".atom" mimeType="application/atom+xml" />
            <mimeMap fileExtension=".au" mimeType="audio/basic" />
            <mimeMap fileExtension=".avi" mimeType="video/avi" />
            <mimeMap fileExtension=".axs" mimeType="application/olescript" />
            <mimeMap fileExtension=".bas" mimeType="text/plain" />
            <mimeMap fileExtension=".bcpio" mimeType="application/x-bcpio" />
            <mimeMap fileExtension=".bin" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".bmp" mimeType="image/bmp" />
            <mimeMap fileExtension=".c" mimeType="text/plain" />
            <mimeMap fileExtension=".cab" mimeType="application/vnd.ms-cab-compressed" />
            <mimeMap fileExtension=".calx" mimeType="application/vnd.ms-office.calx" />
            <mimeMap fileExtension=".cat" mimeType="application/vnd.ms-pki.seccat" />
            <mimeMap fileExtension=".cdf" mimeType="application/x-cdf" />
            <mimeMap fileExtension=".chm" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".class" mimeType="application/x-java-applet" />
            <mimeMap fileExtension=".clp" mimeType="application/x-msclip" />
            <mimeMap fileExtension=".cmx" mimeType="image/x-cmx" />
            <mimeMap fileExtension=".cnf" mimeType="text/plain" />
            <mimeMap fileExtension=".cod" mimeType="image/cis-cod" />
            <mimeMap fileExtension=".cpio" mimeType="application/x-cpio" />
            <mimeMap fileExtension=".cpp" mimeType="text/plain" />
            <mimeMap fileExtension=".crd" mimeType="application/x-mscardfile" />
            <mimeMap fileExtension=".crl" mimeType="application/pkix-crl" />
            <mimeMap fileExtension=".crt" mimeType="application/x-x509-ca-cert" />
            <mimeMap fileExtension=".csh" mimeType="application/x-csh" />
            <mimeMap fileExtension=".css" mimeType="text/css" />
            <mimeMap fileExtension=".csv" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".cur" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".dcr" mimeType="application/x-director" />
            <mimeMap fileExtension=".deploy" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".der" mimeType="application/x-x509-ca-cert" />
            <mimeMap fileExtension=".dib" mimeType="image/bmp" />
            <mimeMap fileExtension=".dir" mimeType="application/x-director" />
            <mimeMap fileExtension=".disco" mimeType="text/xml" />
            <mimeMap fileExtension=".dll" mimeType="application/x-msdownload" />
            <mimeMap fileExtension=".dll.config" mimeType="text/xml" />
            <mimeMap fileExtension=".dlm" mimeType="text/dlm" />
            <mimeMap fileExtension=".doc" mimeType="application/msword" />
            <mimeMap fileExtension=".docm" mimeType="application/vnd.ms-word.document.macroEnabled.12" />
            <mimeMap fileExtension=".docx" mimeType="application/vnd.openxmlformats-officedocument.wordprocessingml.document" />
            <mimeMap fileExtension=".dot" mimeType="application/msword" />
            <mimeMap fileExtension=".dotm" mimeType="application/vnd.ms-word.template.macroEnabled.12" />
            <mimeMap fileExtension=".dotx" mimeType="application/vnd.openxmlformats-officedocument.wordprocessingml.template" />
            <mimeMap fileExtension=".dsp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".dtd" mimeType="text/xml" />
            <mimeMap fileExtension=".dvi" mimeType="application/x-dvi" />
            <mimeMap fileExtension=".dvr-ms" mimeType="video/x-ms-dvr" />
            <mimeMap fileExtension=".dwf" mimeType="drawing/x-dwf" />
            <mimeMap fileExtension=".dwp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".dxr" mimeType="application/x-director" />
            <mimeMap fileExtension=".eml" mimeType="message/rfc822" />
            <mimeMap fileExtension=".emz" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".eot" mimeType="application/vnd.ms-fontobject" />
            <mimeMap fileExtension=".eps" mimeType="application/postscript" />
            <mimeMap fileExtension=".esd" mimeType="application/vnd.ms-cab-compressed" />
            <mimeMap fileExtension=".etx" mimeType="text/x-setext" />
            <mimeMap fileExtension=".evy" mimeType="application/envoy" />
            <mimeMap fileExtension=".exe" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".exe.config" mimeType="text/xml" />
            <mimeMap fileExtension=".fdf" mimeType="application/vnd.fdf" />
            <mimeMap fileExtension=".fif" mimeType="application/fractals" />
            <mimeMap fileExtension=".fla" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".flr" mimeType="x-world/x-vrml" />
            <mimeMap fileExtension=".flv" mimeType="video/x-flv" />
            <mimeMap fileExtension=".gif" mimeType="image/gif" />
            <mimeMap fileExtension=".glb" mimeType="model/gltf-binary" />
            <mimeMap fileExtension=".gtar" mimeType="application/x-gtar" />
            <mimeMap fileExtension=".gz" mimeType="application/x-gzip" />
            <mimeMap fileExtension=".h" mimeType="text/plain" />
            <mimeMap fileExtension=".hdf" mimeType="application/x-hdf" />
            <mimeMap fileExtension=".hdml" mimeType="text/x-hdml" />
            <mimeMap fileExtension=".hhc" mimeType="application/x-oleobject" />
            <mimeMap fileExtension=".hhk" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".hhp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".hlp" mimeType="application/winhlp" />
            <mimeMap fileExtension=".hqx" mimeType="application/mac-binhex40" />
            <mimeMap fileExtension=".hta" mimeType="application/hta" />
            <mimeMap fileExtension=".htc" mimeType="text/x-component" />
            <mimeMap fileExtension=".htm" mimeType="text/html" />
            <mimeMap fileExtension=".html" mimeType="text/html" />
            <mimeMap fileExtension=".htt" mimeType="text/webviewhtml" />
            <mimeMap fileExtension=".hxt" mimeType="text/html" />
            <mimeMap fileExtension=".ico" mimeType="image/x-icon" />
            <mimeMap fileExtension=".ics" mimeType="text/calendar" />
            <mimeMap fileExtension=".ief" mimeType="image/ief" />
            <mimeMap fileExtension=".iii" mimeType="application/x-iphone" />
            <mimeMap fileExtension=".inf" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".ins" mimeType="application/x-internet-signup" />
            <mimeMap fileExtension=".isp" mimeType="application/x-internet-signup" />
            <mimeMap fileExtension=".IVF" mimeType="video/x-ivf" />
            <mimeMap fileExtension=".jar" mimeType="application/java-archive" />
            <mimeMap fileExtension=".java" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".jck" mimeType="application/liquidmotion" />
            <mimeMap fileExtension=".jcz" mimeType="application/liquidmotion" />
            <mimeMap fileExtension=".jfif" mimeType="image/pjpeg" />
            <mimeMap fileExtension=".jpb" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".jpe" mimeType="image/jpeg" />
            <mimeMap fileExtension=".jpeg" mimeType="image/jpeg" />
            <mimeMap fileExtension=".jpg" mimeType="image/jpeg" />
            <mimeMap fileExtension=".js" mimeType="application/javascript" />
            <mimeMap fileExtension=".json" mimeType="application/json" />
            <mimeMap fileExtension=".jsonld" mimeType="application/ld+json" />
            <mimeMap fileExtension=".jsx" mimeType="text/jscript" />
            <mimeMap fileExtension=".latex" mimeType="application/x-latex" />
            <mimeMap fileExtension=".less" mimeType="text/css" />
            <mimeMap fileExtension=".lit" mimeType="application/x-ms-reader" />
            <mimeMap fileExtension=".lpk" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".lsf" mimeType="video/x-la-asf" />
            <mimeMap fileExtension=".lsx" mimeType="video/x-la-asf" />
            <mimeMap fileExtension=".lzh" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".m13" mimeType="application/x-msmediaview" />
            <mimeMap fileExtension=".m14" mimeType="application/x-msmediaview" />
            <mimeMap fileExtension=".m1v" mimeType="video/mpeg" />
            <mimeMap fileExtension=".m2ts" mimeType="video/vnd.dlna.mpeg-tts" />
            <mimeMap fileExtension=".m3u" mimeType="audio/x-mpegurl" />
            <mimeMap fileExtension=".m4a" mimeType="audio/mp4" />
            <mimeMap fileExtension=".m4v" mimeType="video/mp4" />
            <mimeMap fileExtension=".man" mimeType="application/x-troff-man" />
            <mimeMap fileExtension=".manifest" mimeType="application/x-ms-manifest" />
            <mimeMap fileExtension=".map" mimeType="text/plain" />
            <mimeMap fileExtension=".mdb" mimeType="application/x-msaccess" />
            <mimeMap fileExtension=".mdp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".me" mimeType="application/x-troff-me" />
            <mimeMap fileExtension=".mht" mimeType="message/rfc822" />
            <mimeMap fileExtension=".mhtml" mimeType="message/rfc822" />
            <mimeMap fileExtension=".mid" mimeType="audio/mid" />
            <mimeMap fileExtension=".midi" mimeType="audio/mid" />
            <mimeMap fileExtension=".mix" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".mmf" mimeType="application/x-smaf" />
            <mimeMap fileExtension=".mno" mimeType="text/xml" />
            <mimeMap fileExtension=".mny" mimeType="application/x-msmoney" />
            <mimeMap fileExtension=".mov" mimeType="video/quicktime" />
            <mimeMap fileExtension=".movie" mimeType="video/x-sgi-movie" />
            <mimeMap fileExtension=".mp2" mimeType="video/mpeg" />
            <mimeMap fileExtension=".mp3" mimeType="audio/mpeg" />
            <mimeMap fileExtension=".mp4" mimeType="video/mp4" />
            <mimeMap fileExtension=".mp4v" mimeType="video/mp4" />
            <mimeMap fileExtension=".mpa" mimeType="video/mpeg" />
            <mimeMap fileExtension=".mpe" mimeType="video/mpeg" />
            <mimeMap fileExtension=".mpeg" mimeType="video/mpeg" />
            <mimeMap fileExtension=".mpg" mimeType="video/mpeg" />
            <mimeMap fileExtension=".mpp" mimeType="application/vnd.ms-project" />
            <mimeMap fileExtension=".mpv2" mimeType="video/mpeg" />
            <mimeMap fileExtension=".ms" mimeType="application/x-troff-ms" />
            <mimeMap fileExtension=".msi" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".mso" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".mvb" mimeType="application/x-msmediaview" />
            <mimeMap fileExtension=".mvc" mimeType="application/x-miva-compiled" />
            <mimeMap fileExtension=".nc" mimeType="application/x-netcdf" />
            <mimeMap fileExtension=".nsc" mimeType="video/x-ms-asf" />
            <mimeMap fileExtension=".nws" mimeType="message/rfc822" />
            <mimeMap fileExtension=".ocx" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".oda" mimeType="application/oda" />
            <mimeMap fileExtension=".odc" mimeType="text/x-ms-odc" />
            <mimeMap fileExtension=".ods" mimeType="application/oleobject" />
            <mimeMap fileExtension=".oga" mimeType="audio/ogg" />
            <mimeMap fileExtension=".ogg" mimeType="video/ogg" />
            <mimeMap fileExtension=".ogv" mimeType="video/ogg" />
            <mimeMap fileExtension=".one" mimeType="application/onenote" />
            <mimeMap fileExtension=".onea" mimeType="application/onenote" />
            <mimeMap fileExtension=".onetoc" mimeType="application/onenote" />
            <mimeMap fileExtension=".onetoc2" mimeType="application/onenote" />
            <mimeMap fileExtension=".onetmp" mimeType="application/onenote" />
            <mimeMap fileExtension=".onepkg" mimeType="application/onenote" />
            <mimeMap fileExtension=".osdx" mimeType="application/opensearchdescription+xml" />
            <mimeMap fileExtension=".otf" mimeType="font/otf" />
            <mimeMap fileExtension=".p10" mimeType="application/pkcs10" />
            <mimeMap fileExtension=".p12" mimeType="application/x-pkcs12" />
            <mimeMap fileExtension=".p7b" mimeType="application/x-pkcs7-certificates" />
            <mimeMap fileExtension=".p7c" mimeType="application/pkcs7-mime" />
            <mimeMap fileExtension=".p7m" mimeType="application/pkcs7-mime" />
            <mimeMap fileExtension=".p7r" mimeType="application/x-pkcs7-certreqresp" />
            <mimeMap fileExtension=".p7s" mimeType="application/pkcs7-signature" />
            <mimeMap fileExtension=".pbm" mimeType="image/x-portable-bitmap" />
            <mimeMap fileExtension=".pcx" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".pcz" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".pdf" mimeType="application/pdf" />
            <mimeMap fileExtension=".pfb" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".pfm" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".pfx" mimeType="application/x-pkcs12" />
            <mimeMap fileExtension=".pgm" mimeType="image/x-portable-graymap" />
            <mimeMap fileExtension=".pko" mimeType="application/vnd.ms-pki.pko" />
            <mimeMap fileExtension=".pma" mimeType="application/x-perfmon" />
            <mimeMap fileExtension=".pmc" mimeType="application/x-perfmon" />
            <mimeMap fileExtension=".pml" mimeType="application/x-perfmon" />
            <mimeMap fileExtension=".pmr" mimeType="application/x-perfmon" />
            <mimeMap fileExtension=".pmw" mimeType="application/x-perfmon" />
            <mimeMap fileExtension=".png" mimeType="image/png" />
            <mimeMap fileExtension=".pnm" mimeType="image/x-portable-anymap" />
            <mimeMap fileExtension=".pnz" mimeType="image/png" />
            <mimeMap fileExtension=".pot" mimeType="application/vnd.ms-powerpoint" />
            <mimeMap fileExtension=".potm" mimeType="application/vnd.ms-powerpoint.template.macroEnabled.12" />
            <mimeMap fileExtension=".potx" mimeType="application/vnd.openxmlformats-officedocument.presentationml.template" />
            <mimeMap fileExtension=".ppam" mimeType="application/vnd.ms-powerpoint.addin.macroEnabled.12" />
            <mimeMap fileExtension=".ppm" mimeType="image/x-portable-pixmap" />
            <mimeMap fileExtension=".pps" mimeType="application/vnd.ms-powerpoint" />
            <mimeMap fileExtension=".ppsm" mimeType="application/vnd.ms-powerpoint.slideshow.macroEnabled.12" />
            <mimeMap fileExtension=".ppsx" mimeType="application/vnd.openxmlformats-officedocument.presentationml.slideshow" />
            <mimeMap fileExtension=".ppt" mimeType="application/vnd.ms-powerpoint" />
            <mimeMap fileExtension=".pptm" mimeType="application/vnd.ms-powerpoint.presentation.macroEnabled.12" />
            <mimeMap fileExtension=".pptx" mimeType="application/vnd.openxmlformats-officedocument.presentationml.presentation" />
            <mimeMap fileExtension=".prf" mimeType="application/pics-rules" />
            <mimeMap fileExtension=".prm" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".prx" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".ps" mimeType="application/postscript" />
            <mimeMap fileExtension=".psd" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".psm" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".psp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".pub" mimeType="application/x-mspublisher" />
            <mimeMap fileExtension=".qt" mimeType="video/quicktime" />
            <mimeMap fileExtension=".qtl" mimeType="application/x-quicktimeplayer" />
            <mimeMap fileExtension=".qxd" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".ra" mimeType="audio/x-pn-realaudio" />
            <mimeMap fileExtension=".ram" mimeType="audio/x-pn-realaudio" />
            <mimeMap fileExtension=".rar" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".ras" mimeType="image/x-cmu-raster" />
            <mimeMap fileExtension=".rf" mimeType="image/vnd.rn-realflash" />
            <mimeMap fileExtension=".rgb" mimeType="image/x-rgb" />
            <mimeMap fileExtension=".rm" mimeType="application/vnd.rn-realmedia" />
            <mimeMap fileExtension=".rmi" mimeType="audio/mid" />
            <mimeMap fileExtension=".roff" mimeType="application/x-troff" />
            <mimeMap fileExtension=".rpm" mimeType="audio/x-pn-realaudio-plugin" />
            <mimeMap fileExtension=".rtf" mimeType="application/rtf" />
            <mimeMap fileExtension=".rtx" mimeType="text/richtext" />
            <mimeMap fileExtension=".scd" mimeType="application/x-msschedule" />
            <mimeMap fileExtension=".sct" mimeType="text/scriptlet" />
            <mimeMap fileExtension=".sea" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".setpay" mimeType="application/set-payment-initiation" />
            <mimeMap fileExtension=".setreg" mimeType="application/set-registration-initiation" />
            <mimeMap fileExtension=".sgml" mimeType="text/sgml" />
            <mimeMap fileExtension=".sh" mimeType="application/x-sh" />
            <mimeMap fileExtension=".shar" mimeType="application/x-shar" />
            <mimeMap fileExtension=".sit" mimeType="application/x-stuffit" />
            <mimeMap fileExtension=".sldm" mimeType="application/vnd.ms-powerpoint.slide.macroEnabled.12" />
            <mimeMap fileExtension=".sldx" mimeType="application/vnd.openxmlformats-officedocument.presentationml.slide" />
            <mimeMap fileExtension=".smd" mimeType="audio/x-smd" />
            <mimeMap fileExtension=".smi" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".smx" mimeType="audio/x-smd" />
            <mimeMap fileExtension=".smz" mimeType="audio/x-smd" />
            <mimeMap fileExtension=".snd" mimeType="audio/basic" />
            <mimeMap fileExtension=".snp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".spc" mimeType="application/x-pkcs7-certificates" />
            <mimeMap fileExtension=".spl" mimeType="application/futuresplash" />
            <mimeMap fileExtension=".spx" mimeType="audio/ogg" />
            <mimeMap fileExtension=".src" mimeType="application/x-wais-source" />
            <mimeMap fileExtension=".ssm" mimeType="application/streamingmedia" />
            <mimeMap fileExtension=".sst" mimeType="application/vnd.ms-pki.certstore" />
            <mimeMap fileExtension=".stl" mimeType="application/vnd.ms-pki.stl" />
            <mimeMap fileExtension=".sv4cpio" mimeType="application/x-sv4cpio" />
            <mimeMap fileExtension=".sv4crc" mimeType="application/x-sv4crc" />
            <mimeMap fileExtension=".svg" mimeType="image/svg+xml" />
            <mimeMap fileExtension=".svgz" mimeType="image/svg+xml" />
            <mimeMap fileExtension=".swf" mimeType="application/x-shockwave-flash" />
            <mimeMap fileExtension=".t" mimeType="application/x-troff" />
            <mimeMap fileExtension=".tar" mimeType="application/x-tar" />
            <mimeMap fileExtension=".tcl" mimeType="application/x-tcl" />
            <mimeMap fileExtension=".tex" mimeType="application/x-tex" />
            <mimeMap fileExtension=".texi" mimeType="application/x-texinfo" />
            <mimeMap fileExtension=".texinfo" mimeType="application/x-texinfo" />
            <mimeMap fileExtension=".tgz" mimeType="application/x-compressed" />
            <mimeMap fileExtension=".thmx" mimeType="application/vnd.ms-officetheme" />
            <mimeMap fileExtension=".thn" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".tif" mimeType="image/tiff" />
            <mimeMap fileExtension=".tiff" mimeType="image/tiff" />
            <mimeMap fileExtension=".toc" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".tr" mimeType="application/x-troff" />
            <mimeMap fileExtension=".trm" mimeType="application/x-msterminal" />
            <mimeMap fileExtension=".ts" mimeType="video/vnd.dlna.mpeg-tts" />
            <mimeMap fileExtension=".tsv" mimeType="text/tab-separated-values" />
            <mimeMap fileExtension=".ttf" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".tts" mimeType="video/vnd.dlna.mpeg-tts" />
            <mimeMap fileExtension=".txt" mimeType="text/plain" />
            <mimeMap fileExtension=".u32" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".uls" mimeType="text/iuls" />
            <mimeMap fileExtension=".ustar" mimeType="application/x-ustar" />
            <mimeMap fileExtension=".vbs" mimeType="text/vbscript" />
            <mimeMap fileExtension=".vcf" mimeType="text/x-vcard" />
            <mimeMap fileExtension=".vcs" mimeType="text/plain" />
            <mimeMap fileExtension=".vdx" mimeType="application/vnd.ms-visio.viewer" />
            <mimeMap fileExtension=".vml" mimeType="text/xml" />
            <mimeMap fileExtension=".vsd" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".vss" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".vst" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".vsto" mimeType="application/x-ms-vsto" />
            <mimeMap fileExtension=".vsw" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".vsx" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".vtx" mimeType="application/vnd.visio" />
            <mimeMap fileExtension=".wasm" mimeType="application/wasm" />
            <mimeMap fileExtension=".wav" mimeType="audio/wav" />
            <mimeMap fileExtension=".wax" mimeType="audio/x-ms-wax" />
            <mimeMap fileExtension=".wbmp" mimeType="image/vnd.wap.wbmp" />
            <mimeMap fileExtension=".wcm" mimeType="application/vnd.ms-works" />
            <mimeMap fileExtension=".wdb" mimeType="application/vnd.ms-works" />
            <mimeMap fileExtension=".webm" mimeType="video/webm" />
            <mimeMap fileExtension=".wks" mimeType="application/vnd.ms-works" />
            <mimeMap fileExtension=".wm" mimeType="video/x-ms-wm" />
            <mimeMap fileExtension=".wma" mimeType="audio/x-ms-wma" />
            <mimeMap fileExtension=".wmd" mimeType="application/x-ms-wmd" />
            <mimeMap fileExtension=".wmf" mimeType="application/x-msmetafile" />
            <mimeMap fileExtension=".wml" mimeType="text/vnd.wap.wml" />
            <mimeMap fileExtension=".wmlc" mimeType="application/vnd.wap.wmlc" />
            <mimeMap fileExtension=".wmls" mimeType="text/vnd.wap.wmlscript" />
            <mimeMap fileExtension=".wmlsc" mimeType="application/vnd.wap.wmlscriptc" />
            <mimeMap fileExtension=".wmp" mimeType="video/x-ms-wmp" />
            <mimeMap fileExtension=".wmv" mimeType="video/x-ms-wmv" />
            <mimeMap fileExtension=".wmx" mimeType="video/x-ms-wmx" />
            <mimeMap fileExtension=".wmz" mimeType="application/x-ms-wmz" />
            <mimeMap fileExtension=".woff" mimeType="font/x-woff" />
            <mimeMap fileExtension=".woff2" mimeType="application/font-woff2" />
            <mimeMap fileExtension=".wps" mimeType="application/vnd.ms-works" />
            <mimeMap fileExtension=".wri" mimeType="application/x-mswrite" />
            <mimeMap fileExtension=".wrl" mimeType="x-world/x-vrml" />
            <mimeMap fileExtension=".wrz" mimeType="x-world/x-vrml" />
            <mimeMap fileExtension=".wsdl" mimeType="text/xml" />
            <mimeMap fileExtension=".wtv" mimeType="video/x-ms-wtv" />
            <mimeMap fileExtension=".wvx" mimeType="video/x-ms-wvx" />
            <mimeMap fileExtension=".x" mimeType="application/directx" />
            <mimeMap fileExtension=".xaf" mimeType="x-world/x-vrml" />
            <mimeMap fileExtension=".xaml" mimeType="application/xaml+xml" />
            <mimeMap fileExtension=".xap" mimeType="application/x-silverlight-app" />
            <mimeMap fileExtension=".xbap" mimeType="application/x-ms-xbap" />
            <mimeMap fileExtension=".xbm" mimeType="image/x-xbitmap" />
            <mimeMap fileExtension=".xdr" mimeType="text/plain" />
            <mimeMap fileExtension=".xht" mimeType="application/xhtml+xml" />
            <mimeMap fileExtension=".xhtml" mimeType="application/xhtml+xml" />
            <mimeMap fileExtension=".xla" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xlam" mimeType="application/vnd.ms-excel.addin.macroEnabled.12" />
            <mimeMap fileExtension=".xlc" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xlm" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xls" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xlsb" mimeType="application/vnd.ms-excel.sheet.binary.macroEnabled.12" />
            <mimeMap fileExtension=".xlsm" mimeType="application/vnd.ms-excel.sheet.macroEnabled.12" />
            <mimeMap fileExtension=".xlsx" mimeType="application/vnd.openxmlformats-officedocument.spreadsheetml.sheet" />
            <mimeMap fileExtension=".xlt" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xltm" mimeType="application/vnd.ms-excel.template.macroEnabled.12" />
            <mimeMap fileExtension=".xltx" mimeType="application/vnd.openxmlformats-officedocument.spreadsheetml.template" />
            <mimeMap fileExtension=".xlw" mimeType="application/vnd.ms-excel" />
            <mimeMap fileExtension=".xml" mimeType="text/xml" />
            <mimeMap fileExtension=".xof" mimeType="x-world/x-vrml" />
            <mimeMap fileExtension=".xpm" mimeType="image/x-xpixmap" />
            <mimeMap fileExtension=".xps" mimeType="application/vnd.ms-xpsdocument" />
            <mimeMap fileExtension=".xsd" mimeType="text/xml" />
            <mimeMap fileExtension=".xsf" mimeType="text/xml" />
            <mimeMap fileExtension=".xsl" mimeType="text/xml" />
            <mimeMap fileExtension=".xslt" mimeType="text/xml" />
            <mimeMap fileExtension=".xsn" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".xtp" mimeType="application/octet-stream" />
            <mimeMap fileExtension=".xwd" mimeType="image/x-xwindowdump" />
            <mimeMap fileExtension=".z" mimeType="application/x-compress" />
            <mimeMap fileExtension=".zip" mimeType="application/x-zip-compressed" />
        </staticContent>
        <tracing>
            <traceFailedRequests>
                <add path="*">
                    <traceAreas>
                        <add provider="ASP" verbosity="Verbose" />
                        <add provider="ASPNET" areas="Infrastructure,Module,Page,AppServices" verbosity="Verbose" />
                        <add provider="ISAPI Extension" verbosity="Verbose" />
                        <add provider="WWW Server" areas="Authentication,Security,Filter,StaticFile,CGI,Compression,Cache,RequestNotifications,Module,Rewrite,WebSocket" verbosity="Verbose" />
                    </traceAreas>
                    <failureDefinitions statusCodes="200-999" />
                </add>
            </traceFailedRequests>
            <traceProviderDefinitions>
                <add name="WWW Server" guid="{3a2a4e84-4c21-4981-ae10-3fda0d9b0f83}">
                    <areas>
                        <clear />
                        <add name="Authentication" value="2" />
                        <add name="Security" value="4" />
                        <add name="Filter" value="8" />
                        <add name="StaticFile" value="16" />
                        <add name="CGI" value="32" />
                        <add name="Compression" value="64" />
                        <add name="Cache" value="128" />
                        <add name="RequestNotifications" value="256" />
                        <add name="Module" value="512" />
                        <add name="Rewrite" value="1024" />
                        <add name="FastCGI" value="4096" />
                        <add name="WebSocket" value="16384" />
                        <add name="ANCM" value="65536" />
                    </areas>
                </add>
                <add name="ASP" guid="{06b94d9a-b15e-456e-a4ef-37c984a2cb4b}">
                    <areas>
                        <clear />
                    </areas>
                </add>
                <add name="ISAPI Extension" guid="{a1c2040e-8840-4c31-ba11-9871031a19ea}">
                    <areas>
                        <clear />
                    </areas>
                </add>
                <add name="ASPNET" guid="{AFF081FE-0247-4275-9C4E-021F3DC1DA35}">
                    <areas>
                        <add name="Infrastructure" value="1" />
                        <add name="Module" value="2" />
                        <add name="Page" value="4" />
                        <add name="AppServices" value="8" />
                    </areas>
                </add>
            </traceProviderDefinitions>
        </tracing>
        <urlCompression />
        <validation />
        <webdav>
            <globalSettings>
                <propertyStores>
                    <add name="webdav_simple_prop" image="%IIS_BIN%\webdav_simple_prop.dll" image32="%IIS_BIN%\webdav_simple_prop.dll" />
                </propertyStores>
                <lockStores>
                    <add name="webdav_simple_lock" image="%IIS_BIN%\webdav_simple_lock.dll" image32="%IIS_BIN%\webdav_simple_lock.dll" />
                </lockStores>
            </globalSettings>
            <authoring>
                <locks enabled="true" lockStore="webdav_simple_lock" />
            </authoring>
            <authoringRules />
        </webdav>
        <webSocket />
        <applicationInitialization />
    </system.webServer>
    <location path="" overrideMode="Allow">
        <system.webServer>
            <modules>
                <add name="IsapiFilterModule" lockItem="true" />
                <add name="BasicAuthenticationModule" lockItem="true" />
                <add name="IsapiModule" lockItem="true" />
                <add name="HttpLoggingModule" lockItem="true" />
                <add name="DynamicCompressionModule" lockItem="true" />
                <add name="StaticCompressionModule" lockItem="true" />
                <add name="DefaultDocumentModule" lockItem="true" />
                <add name="DirectoryListingModule" lockItem="true" />
                <add name="ProtocolSupportModule" lockItem="true" />
                <add name="HttpRedirectionModule" lockItem="true" />
                <add name="ServerSideIncludeModule" lockItem="true" />
                <add name="StaticFileModule" lockItem="true" />
                <add name="AnonymousAuthenticationModule" lockItem="true" />
                <add name="CertificateMappingAuthenticationModule" lockItem="true" />
                <add name="UrlAuthorizationModule" lockItem="true" />
                <add name="WindowsAuthenticationModule" lockItem="true" />
                <add name="IISCertificateMappingAuthenticationModule" lockItem="true" />
                <add name="WebMatrixSupportModule" lockItem="true" />
                <add name="IpRestrictionModule" lockItem="true" />
                <add name="DynamicIpRestrictionModule" lockItem="true" />
                <add name="RequestFilteringModule" lockItem="true" />
                <add name="CustomLoggingModule" lockItem="true" />
                <add name="CustomErrorModule" lockItem="true" />
                <add name="FailedRequestsTracingModule" lockItem="true" />
                <add name="CgiModule" lockItem="true" />
                <add name="FastCgiModule" lockItem="true" />
                <!--                <add name="WebDAVModule" /> -->
                <add name="RewriteModule" />
                <add name="OutputCache" type="System.Web.Caching.OutputCacheModule" preCondition="managedHandler" />
                <add name="Session" type="System.Web.SessionState.SessionStateModule" preCondition="managedHandler" />
                <add name="WindowsAuthentication" type="System.Web.Security.WindowsAuthenticationModule" preCondition="managedHandler" />
                <add name="FormsAuthentication" type="System.Web.Security.FormsAuthenticationModule" preCondition="managedHandler" />
                <add name="DefaultAuthentication" type="System.Web.Security.DefaultAuthenticationModule" preCondition="managedHandler" />
                <add name="RoleManager" type="System.Web.Security.RoleManagerModule" preCondition="managedHandler" />
                <add name="UrlAuthorization" type="System.Web.Security.UrlAuthorizationModule" preCondition="managedHandler" />
                <add name="FileAuthorization" type="System.Web.Security.FileAuthorizationModule" preCondition="managedHandler" />
                <add name="AnonymousIdentification" type="System.Web.Security.AnonymousIdentificationModule" preCondition="managedHandler" />
                <add name="Profile" type="System.Web.Profile.ProfileModule" preCondition="managedHandler" />
                <add name="UrlMappingsModule" type="System.Web.UrlMappingsModule" preCondition="managedHandler" />
                <add name="ApplicationInitializationModule" lockItem="true" />
                <add name="WebSocketModule" lockItem="true" />
                <add name="ServiceModel-4.0" type="System.ServiceModel.Activation.ServiceHttpModule,System.ServiceModel.Activation,Version=4.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35" preCondition="managedHandler,runtimeVersionv4.0" />
                <add name="ConfigurationValidationModule" lockItem="true" />
                <add name="UrlRoutingModule-4.0" type="System.Web.Routing.UrlRoutingModule" preCondition="managedHandler,runtimeVersionv4.0" />
                <add name="ScriptModule-4.0" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="managedHandler,runtimeVersionv4.0" />
                <add name="ServiceModel" type="System.ServiceModel.Activation.HttpModule, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="managedHandler,runtimeVersionv2.0" />
                <add name="AspNetCoreModuleV2" lockItem="true" />
            </modules>
            <handlers accessPolicy="Read, Script">
                <!--                <add name="WebDAV" path="*" verb="PROPFIND,PROPPATCH,MKCOL,PUT,COPY,DELETE,MOVE,LOCK,UNLOCK" modules="WebDAVModule" resourceType="Unspecified" requireAccess="None" /> -->
                <add name="AXD-ISAPI-4.0_64bit" path="*.axd" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="PageHandlerFactory-ISAPI-4.0_64bit" path="*.aspx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="SimpleHandlerFactory-ISAPI-4.0_64bit" path="*.ashx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="WebServiceHandlerFactory-ISAPI-4.0_64bit" path="*.asmx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="HttpRemotingHandlerFactory-rem-ISAPI-4.0_64bit" path="*.rem" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="HttpRemotingHandlerFactory-soap-ISAPI-4.0_64bit" path="*.soap" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="svc-ISAPI-4.0_64bit" path="*.svc" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" />
                <add name="rules-ISAPI-4.0_64bit" path="*.rules" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" />
                <add name="xoml-ISAPI-4.0_64bit" path="*.xoml" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" />
                <add name="xamlx-ISAPI-4.0_64bit" path="*.xamlx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" />
                <add name="aspq-ISAPI-4.0_64bit" path="*.aspq" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="cshtm-ISAPI-4.0_64bit" path="*.cshtm" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="cshtml-ISAPI-4.0_64bit" path="*.cshtml" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="vbhtm-ISAPI-4.0_64bit" path="*.vbhtm" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="vbhtml-ISAPI-4.0_64bit" path="*.vbhtml" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework64\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness64" responseBufferLimit="0" />
                <add name="svc-Integrated" path="*.svc" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="integratedMode,runtimeVersionv2.0" />
                <add name="svc-ISAPI-2.0" path="*.svc" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv2.0,bitness32" />
                <add name="xoml-Integrated" path="*.xoml" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="integratedMode,runtimeVersionv2.0" />
                <add name="xoml-ISAPI-2.0" path="*.xoml" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv2.0,bitness32" />
                <add name="rules-Integrated" path="*.rules" verb="*" type="System.ServiceModel.Activation.HttpHandler, System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="integratedMode,runtimeVersionv2.0" />
                <add name="rules-ISAPI-2.0" path="*.rules" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v2.0.50727\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv2.0,bitness32" />
                <add name="AXD-ISAPI-4.0_32bit" path="*.axd" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="PageHandlerFactory-ISAPI-4.0_32bit" path="*.aspx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="SimpleHandlerFactory-ISAPI-4.0_32bit" path="*.ashx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="WebServiceHandlerFactory-ISAPI-4.0_32bit" path="*.asmx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="HttpRemotingHandlerFactory-rem-ISAPI-4.0_32bit" path="*.rem" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="HttpRemotingHandlerFactory-soap-ISAPI-4.0_32bit" path="*.soap" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="svc-ISAPI-4.0_32bit" path="*.svc" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" />
                <add name="rules-ISAPI-4.0_32bit" path="*.rules" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" />
                <add name="xoml-ISAPI-4.0_32bit" path="*.xoml" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" />
                <add name="xamlx-ISAPI-4.0_32bit" path="*.xamlx" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" />
                <add name="aspq-ISAPI-4.0_32bit" path="*.aspq" verb="*" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="cshtm-ISAPI-4.0_32bit" path="*.cshtm" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="cshtml-ISAPI-4.0_32bit" path="*.cshtml" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="vbhtm-ISAPI-4.0_32bit" path="*.vbhtm" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="vbhtml-ISAPI-4.0_32bit" path="*.vbhtml" verb="GET,HEAD,POST,DEBUG" modules="IsapiModule" scriptProcessor="%windir%\Microsoft.NET\Framework\v4.0.30319\aspnet_isapi.dll" preCondition="classicMode,runtimeVersionv4.0,bitness32" responseBufferLimit="0" />
                <add name="TraceHandler-Integrated-4.0" path="trace.axd" verb="GET,HEAD,POST,DEBUG" type="System.Web.Handlers.TraceHandler" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="WebAdminHandler-Integrated-4.0" path="WebAdmin.axd" verb="GET,DEBUG" type="System.Web.Handlers.WebAdminHandler" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="AssemblyResourceLoader-Integrated-4.0" path="WebResource.axd" verb="GET,DEBUG" type="System.Web.Handlers.AssemblyResourceLoader" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="PageHandlerFactory-Integrated-4.0" path="*.aspx" verb="GET,HEAD,POST,DEBUG" type="System.Web.UI.PageHandlerFactory" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="SimpleHandlerFactory-Integrated-4.0" path="*.ashx" verb="GET,HEAD,POST,DEBUG" type="System.Web.UI.SimpleHandlerFactory" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="WebServiceHandlerFactory-Integrated-4.0" path="*.asmx" verb="GET,HEAD,POST,DEBUG" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="HttpRemotingHandlerFactory-rem-Integrated-4.0" path="*.rem" verb="GET,HEAD,POST,DEBUG" type="System.Runtime.Remoting.Channels.Http.HttpRemotingHandlerFactory, System.Runtime.Remoting, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="HttpRemotingHandlerFactory-soap-Integrated-4.0" path="*.soap" verb="GET,HEAD,POST,DEBUG" type="System.Runtime.Remoting.Channels.Http.HttpRemotingHandlerFactory, System.Runtime.Remoting, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="svc-Integrated-4.0" path="*.svc" verb="*" type="System.ServiceModel.Activation.ServiceHttpHandlerFactory, System.ServiceModel.Activation, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="rules-Integrated-4.0" path="*.rules" verb="*" type="System.ServiceModel.Activation.ServiceHttpHandlerFactory, System.ServiceModel.Activation, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="xoml-Integrated-4.0" path="*.xoml" verb="*" type="System.ServiceModel.Activation.ServiceHttpHandlerFactory, System.ServiceModel.Activation, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="xamlx-Integrated-4.0" path="*.xamlx" verb="GET,HEAD,POST,DEBUG" type="System.Xaml.Hosting.XamlHttpHandlerFactory, System.Xaml.Hosting, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="aspq-Integrated-4.0" path="*.aspq" verb="GET,HEAD,POST,DEBUG" type="System.Web.HttpForbiddenHandler" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="cshtm-Integrated-4.0" path="*.cshtm" verb="GET,HEAD,POST,DEBUG" type="System.Web.HttpForbiddenHandler" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="cshtml-Integrated-4.0" path="*.cshtml" verb="GET,HEAD,POST,DEBUG" type="System.Web.HttpForbiddenHandler" preCondition="integratedMode,runtimeVersionv4.0" />
                <add name="vbhtm-Integrated-4.0" path="*.vbhtm" verb="GET,HEAD,POST,DEBUG" type="System.Web.HttpForbiddenHandler" preCondition="integratedMode,runtimeVersionv4.0" />
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HH.WCS.QingXiNongfu/bin/Debug/Static/W.html
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<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
    <meta charset="utf-8" />
    <title></title>
    <link href="css/a.css?a=1" rel="stylesheet" />
    <style type="text/css">
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<body>
    Hello World!
    <script src="js/a.js"></script>
    <script src="js/a.js"></script>
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        console.log("%c DeviceInfo:54ms | è®¾å¤‡å³æ—¶ä¿¡å·", "color:#fff; background: linear-gradient(270deg, #986fee, #8695e6, #68b7dd, #18d7d3); padding: 8px 15px; border-radius: 0 15px 0 15px");
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HH.WCS.QingXiNongfu/bin/Debug/Static/css/a.css
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body {
    background: black;
    color: green;
}
HH.WCS.QingXiNongfu/bin/Debug/Static/css/app.d545ec97.css
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HH.WCS.QingXiNongfu/bin/Debug/Static/favicon.ico
HH.WCS.QingXiNongfu/bin/Debug/Static/index.html
New file
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<!doctype html>
<html lang="">
<head>
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    <meta name="viewport" content="width=device-width,initial-scale=1">
    <link rel="icon" href="/favicon.ico">
    <title>清溪设备实时信号</title>
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</body>
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HH.WCS.QingXiNongfu/bin/Debug/Static/js/a.js
New file
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// åˆ›å»ºWebSocket连接
const socket = new WebSocket('ws://192.168.56.1:8181/socket');
var Open = false;
// æ‰“开事件
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socket.onmessage = function (event) {
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// é”™è¯¯äº‹ä»¶
socket.onerror = function (event) {
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// å…³é—­äº‹ä»¶
socket.onclose = function (event) {
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};
HH.WCS.QingXiNongfu/bin/Debug/Static/js/app.829e775c.js
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sans-serif;\n  -webkit-font-smoothing: antialiased;\n  -moz-osx-font-smoothing: grayscale;\n  text-align: center;\n  margin-top: 60px;\n}\n</style>\n","<template>\n  <div class=\"hello\" v-bind:nam=\"msg\">\n      <table> \n        <thead>\n        <tr>\n          <th v-for=\"hh in kh\" v-bind:key=\"hh\">{{ hh }}</th>\n        </tr>\n      </thead>\n        <tbody>\n          <tr v-for=\"(item,key) in kv\" v-bind:key=\"key\">\n            <th>{{ key }}</th>\n            <td v-for=\" (i2,ind) in item\" v-bind:key=\"ind\">{{ i2 }}</td>\n          </tr>\n        </tbody>\n      </table>\n  </div>\n</template>\n<style >\n  body{\n    background-color: black;\n    color:rgb(18, 255, 49) ;\n  }\n</style>\n<script>\nimport { ref } from 'vue'\nexport default {\n  name: 'HelloWorld',\n  props: {\n    msg: String\n  },\n  setup(){\n    // åˆ›å»ºWebSocket连接\n    var  v=ref(\"v\");\n    var kv =ref(null)\n    var kh = ref(null)\n    function init(){\n        var i=0;\n        var Open = false;\n        let socket = new WebSocket('ws://192.168.1.45:8181/socket');\n        // æ‰“开事件\n        socket.onopen = function (event) {\n            console.log('Connection opened', event);\n            socket.send('Hello Server!');\n            // å‘送消息到服务器\n        };\n\n        // æ¶ˆæ¯äº‹ä»¶\n        socket.onmessage = function (event) {\n            if (Open) {\n                v.value=event.data+(i++)\n                kv.value=JSON.parse(event.data)\n                if(!kh.value&&kv.value)\n                for(var vvv in kv.value){ \n                  kh.value =[\"标识\"].concat(Object.keys(kv.value[vvv]));\n                  break;}\n            }\n            Open = true;\n        };\n\n        // é”™è¯¯äº‹ä»¶\n        socket.onerror = function () {\n            Open = false;\n        };\n\n        // å…³é—­äº‹ä»¶\n        socket.onclose = function () {\n            Open = false;\n        };\n        return socket;\n      }\n    var soc =   init();\n    \n    setInterval(function () {\n              if(soc&&soc.readyState==soc.OPEN){\n                soc.send(\"reLoad\")\n              }else{\n                soc=init();\n              }\n            }, 2000)\n    return {v,kv,kh}\n  }\n}\n</script>\n\n<!-- Add \"scoped\" attribute to limit CSS to this component only -->\n<style scoped>\nh3 {\n  margin: 40px 0 0;\n}\nul {\n  list-style-type: none;\n  padding: 0;\n}\nli {\n  display: inline-block;\n  margin: 0 10px;\n}\na {\n  color: #42b983;\n}\n</style>\n","import { render } from \"./HelloWorld.vue?vue&type=template&id=7cf0bbd2&scoped=true\"\nimport script from \"./HelloWorld.vue?vue&type=script&lang=js\"\nexport * from \"./HelloWorld.vue?vue&type=script&lang=js\"\n\nimport \"./HelloWorld.vue?vue&type=style&index=0&id=7cf0bbd2&lang=css\"\nimport \"./HelloWorld.vue?vue&type=style&index=1&id=7cf0bbd2&scoped=true&lang=css\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render],['__scopeId',\"data-v-7cf0bbd2\"]])\n\nexport default __exports__","import { render } from \"./App.vue?vue&type=template&id=202e5910\"\nimport script from \"./App.vue?vue&type=script&lang=js\"\nexport * from \"./App.vue?vue&type=script&lang=js\"\n\nimport \"./App.vue?vue&type=style&index=0&id=202e5910&lang=css\"\n\nimport exportComponent from \"../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { createApp } from 'vue'\nimport App from './App.vue'\n\ncreateApp(App).mount('#app')\n","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n// expose the modules object (__webpack_modules__)\n__webpack_require__.m = __webpack_modules__;\n\n","var deferred = [];\n__webpack_require__.O = function(result, chunkIds, fn, priority) {\n\tif(chunkIds) {\n\t\tpriority = priority || 0;\n\t\tfor(var i = deferred.length; i > 0 && deferred[i - 1][2] > priority; i--) deferred[i] = deferred[i - 1];\n\t\tdeferred[i] = [chunkIds, fn, priority];\n\t\treturn;\n\t}\n\tvar notFulfilled = Infinity;\n\tfor (var i = 0; i < deferred.length; i++) {\n\t\tvar chunkIds = deferred[i][0];\n\t\tvar fn = deferred[i][1];\n\t\tvar priority = deferred[i][2];\n\t\tvar fulfilled = true;\n\t\tfor (var j = 0; j < chunkIds.length; j++) {\n\t\t\tif ((p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HH.WCS.QingXiNongfu/bin/Debug/Static/js/chunk-vendors.3e768dfe.js
New file
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/**
* @vue/shared v3.5.13
* (c) 2018-present Yuxi (Evan) You and Vue contributors
* @license MIT
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          last.index = this.index;\n        }\n      }\n      this.parent = void 0;\n    }\n  }\n}\nfunction effectScope(detached) {\n  return new EffectScope(detached);\n}\nfunction getCurrentScope() {\n  return activeEffectScope;\n}\nfunction onScopeDispose(fn, failSilently = false) {\n  if (activeEffectScope) {\n    activeEffectScope.cleanups.push(fn);\n  } else if (!!(process.env.NODE_ENV !== \"production\") && !failSilently) {\n    warn(\n      `onScopeDispose() is called when there is no active effect scope to be associated with.`\n    );\n  }\n}\n\nlet activeSub;\nconst EffectFlags = {\n  \"ACTIVE\": 1,\n  \"1\": \"ACTIVE\",\n  \"RUNNING\": 2,\n  \"2\": \"RUNNING\",\n  \"TRACKING\": 4,\n  \"4\": \"TRACKING\",\n  \"NOTIFIED\": 8,\n  \"8\": \"NOTIFIED\",\n  \"DIRTY\": 16,\n  \"16\": \"DIRTY\",\n  \"ALLOW_RECURSE\": 32,\n  \"32\": \"ALLOW_RECURSE\",\n  \"PAUSED\": 64,\n  \"64\": \"PAUSED\"\n};\nconst pausedQueueEffects = /* @__PURE__ */ new WeakSet();\nclass ReactiveEffect {\n  constructor(fn) {\n    this.fn = fn;\n    /**\n     * @internal\n     */\n    this.deps = void 0;\n    /**\n     * @internal\n     */\n    this.depsTail = void 0;\n    /**\n     * @internal\n     */\n    this.flags = 1 | 4;\n    /**\n     * @internal\n     */\n    this.next = void 0;\n    /**\n     * @internal\n     */\n    this.cleanup = void 0;\n    this.scheduler = void 0;\n    if (activeEffectScope && activeEffectScope.active) {\n      activeEffectScope.effects.push(this);\n    }\n  }\n  pause() {\n    this.flags |= 64;\n  }\n  resume() {\n    if (this.flags & 64) {\n      this.flags &= ~64;\n      if (pausedQueueEffects.has(this)) {\n        pausedQueueEffects.delete(this);\n        this.trigger();\n      }\n    }\n  }\n  /**\n   * @internal\n   */\n  notify() {\n    if (this.flags & 2 && !(this.flags & 32)) {\n      return;\n    }\n    if (!(this.flags & 8)) {\n      batch(this);\n    }\n  }\n  run() {\n    if (!(this.flags & 1)) {\n      return this.fn();\n    }\n    this.flags |= 2;\n    cleanupEffect(this);\n    prepareDeps(this);\n    const prevEffect = activeSub;\n    const prevShouldTrack = shouldTrack;\n    activeSub = this;\n    shouldTrack = true;\n    try {\n      return this.fn();\n    } finally {\n      if (!!(process.env.NODE_ENV !== \"production\") && activeSub !== this) {\n        warn(\n          \"Active effect was not restored correctly - this is likely a Vue internal bug.\"\n        );\n      }\n      cleanupDeps(this);\n      activeSub = prevEffect;\n      shouldTrack = prevShouldTrack;\n      this.flags &= ~2;\n    }\n  }\n  stop() {\n    if (this.flags & 1) {\n      for (let link = this.deps; link; link = link.nextDep) {\n        removeSub(link);\n      }\n      this.deps = this.depsTail = void 0;\n      cleanupEffect(this);\n      this.onStop && this.onStop();\n      this.flags &= ~1;\n    }\n  }\n  trigger() {\n    if (this.flags & 64) {\n      pausedQueueEffects.add(this);\n    } else if (this.scheduler) {\n      this.scheduler();\n    } else {\n      this.runIfDirty();\n    }\n  }\n  /**\n   * @internal\n   */\n  runIfDirty() {\n    if (isDirty(this)) {\n      this.run();\n    }\n  }\n  get dirty() {\n    return isDirty(this);\n  }\n}\nlet batchDepth = 0;\nlet batchedSub;\nlet batchedComputed;\nfunction batch(sub, isComputed = false) {\n  sub.flags |= 8;\n  if (isComputed) {\n    sub.next = batchedComputed;\n    batchedComputed = sub;\n    return;\n  }\n  sub.next = batchedSub;\n  batchedSub = sub;\n}\nfunction startBatch() {\n  batchDepth++;\n}\nfunction endBatch() {\n  if (--batchDepth > 0) {\n    return;\n  }\n  if (batchedComputed) {\n    let e = batchedComputed;\n    batchedComputed = void 0;\n    while (e) {\n      const next = e.next;\n      e.next = void 0;\n      e.flags &= ~8;\n      e = next;\n    }\n  }\n  let error;\n  while (batchedSub) {\n    let e = batchedSub;\n    batchedSub = void 0;\n    while (e) {\n      const next = e.next;\n      e.next = void 0;\n      e.flags &= ~8;\n      if (e.flags & 1) {\n        try {\n          ;\n          e.trigger();\n        } catch (err) {\n          if (!error) error = err;\n        }\n      }\n      e = next;\n    }\n  }\n  if (error) throw error;\n}\nfunction prepareDeps(sub) {\n  for (let link = sub.deps; link; link = link.nextDep) {\n    link.version = -1;\n    link.prevActiveLink = link.dep.activeLink;\n    link.dep.activeLink = link;\n  }\n}\nfunction cleanupDeps(sub) {\n  let head;\n  let tail = sub.depsTail;\n  let link = tail;\n  while (link) {\n    const prev = link.prevDep;\n    if (link.version === -1) {\n      if (link === tail) tail = prev;\n      removeSub(link);\n      removeDep(link);\n    } else {\n      head = link;\n    }\n    link.dep.activeLink = link.prevActiveLink;\n    link.prevActiveLink = void 0;\n    link = prev;\n  }\n  sub.deps = head;\n  sub.depsTail = tail;\n}\nfunction isDirty(sub) {\n  for (let link = sub.deps; link; link = link.nextDep) {\n    if (link.dep.version !== link.version || link.dep.computed && (refreshComputed(link.dep.computed) || link.dep.version !== link.version)) {\n      return true;\n    }\n  }\n  if (sub._dirty) {\n    return true;\n  }\n  return false;\n}\nfunction refreshComputed(computed) {\n  if (computed.flags & 4 && !(computed.flags & 16)) {\n    return;\n  }\n  computed.flags &= ~16;\n  if (computed.globalVersion === globalVersion) {\n    return;\n  }\n  computed.globalVersion = globalVersion;\n  const dep = computed.dep;\n  computed.flags |= 2;\n  if (dep.version > 0 && !computed.isSSR && computed.deps && !isDirty(computed)) {\n    computed.flags &= ~2;\n    return;\n  }\n  const prevSub = activeSub;\n  const prevShouldTrack = shouldTrack;\n  activeSub = computed;\n  shouldTrack = true;\n  try {\n    prepareDeps(computed);\n    const value = computed.fn(computed._value);\n    if (dep.version === 0 || hasChanged(value, computed._value)) {\n      computed._value = value;\n      dep.version++;\n    }\n  } catch (err) {\n    dep.version++;\n    throw err;\n  } finally {\n    activeSub = prevSub;\n    shouldTrack = prevShouldTrack;\n    cleanupDeps(computed);\n    computed.flags &= ~2;\n  }\n}\nfunction removeSub(link, soft = false) {\n  const { dep, prevSub, nextSub } = link;\n  if (prevSub) {\n    prevSub.nextSub = nextSub;\n    link.prevSub = void 0;\n  }\n  if (nextSub) {\n    nextSub.prevSub = prevSub;\n    link.nextSub = void 0;\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && dep.subsHead === link) {\n    dep.subsHead = nextSub;\n  }\n  if (dep.subs === link) {\n    dep.subs = prevSub;\n    if (!prevSub && dep.computed) {\n      dep.computed.flags &= ~4;\n      for (let l = dep.computed.deps; l; l = l.nextDep) {\n        removeSub(l, true);\n      }\n    }\n  }\n  if (!soft && !--dep.sc && dep.map) {\n    dep.map.delete(dep.key);\n  }\n}\nfunction removeDep(link) {\n  const { prevDep, nextDep } = link;\n  if (prevDep) {\n    prevDep.nextDep = nextDep;\n    link.prevDep = void 0;\n  }\n  if (nextDep) {\n    nextDep.prevDep = prevDep;\n    link.nextDep = void 0;\n  }\n}\nfunction effect(fn, options) {\n  if (fn.effect instanceof ReactiveEffect) {\n    fn = fn.effect.fn;\n  }\n  const e = new ReactiveEffect(fn);\n  if (options) {\n    extend(e, options);\n  }\n  try {\n    e.run();\n  } catch (err) {\n    e.stop();\n    throw err;\n  }\n  const runner = e.run.bind(e);\n  runner.effect = e;\n  return runner;\n}\nfunction stop(runner) {\n  runner.effect.stop();\n}\nlet shouldTrack = true;\nconst trackStack = [];\nfunction pauseTracking() {\n  trackStack.push(shouldTrack);\n  shouldTrack = false;\n}\nfunction enableTracking() {\n  trackStack.push(shouldTrack);\n  shouldTrack = true;\n}\nfunction resetTracking() {\n  const last = trackStack.pop();\n  shouldTrack = last === void 0 ? true : last;\n}\nfunction onEffectCleanup(fn, failSilently = false) {\n  if (activeSub instanceof ReactiveEffect) {\n    activeSub.cleanup = fn;\n  } else if (!!(process.env.NODE_ENV !== \"production\") && !failSilently) {\n    warn(\n      `onEffectCleanup() was called when there was no active effect to associate with.`\n    );\n  }\n}\nfunction cleanupEffect(e) {\n  const { cleanup } = e;\n  e.cleanup = void 0;\n  if (cleanup) {\n    const prevSub = activeSub;\n    activeSub = void 0;\n    try {\n      cleanup();\n    } finally {\n      activeSub = prevSub;\n    }\n  }\n}\n\nlet globalVersion = 0;\nclass Link {\n  constructor(sub, dep) {\n    this.sub = sub;\n    this.dep = dep;\n    this.version = dep.version;\n    this.nextDep = this.prevDep = this.nextSub = this.prevSub = this.prevActiveLink = void 0;\n  }\n}\nclass Dep {\n  constructor(computed) {\n    this.computed = computed;\n    this.version = 0;\n    /**\n     * Link between this dep and the current active effect\n     */\n    this.activeLink = void 0;\n    /**\n     * Doubly linked list representing the subscribing effects (tail)\n     */\n    this.subs = void 0;\n    /**\n     * For object property deps cleanup\n     */\n    this.map = void 0;\n    this.key = void 0;\n    /**\n     * Subscriber counter\n     */\n    this.sc = 0;\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      this.subsHead = void 0;\n    }\n  }\n  track(debugInfo) {\n    if (!activeSub || !shouldTrack || activeSub === this.computed) {\n      return;\n    }\n    let link = this.activeLink;\n    if (link === void 0 || link.sub !== activeSub) {\n      link = this.activeLink = new Link(activeSub, this);\n      if (!activeSub.deps) {\n        activeSub.deps = activeSub.depsTail = link;\n      } else {\n        link.prevDep = activeSub.depsTail;\n        activeSub.depsTail.nextDep = link;\n        activeSub.depsTail = link;\n      }\n      addSub(link);\n    } else if (link.version === -1) {\n      link.version = this.version;\n      if (link.nextDep) {\n        const next = link.nextDep;\n        next.prevDep = link.prevDep;\n        if (link.prevDep) {\n          link.prevDep.nextDep = next;\n        }\n        link.prevDep = activeSub.depsTail;\n        link.nextDep = void 0;\n        activeSub.depsTail.nextDep = link;\n        activeSub.depsTail = link;\n        if (activeSub.deps === link) {\n          activeSub.deps = next;\n        }\n      }\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") && activeSub.onTrack) {\n      activeSub.onTrack(\n        extend(\n          {\n            effect: activeSub\n          },\n          debugInfo\n        )\n      );\n    }\n    return link;\n  }\n  trigger(debugInfo) {\n    this.version++;\n    globalVersion++;\n    this.notify(debugInfo);\n  }\n  notify(debugInfo) {\n    startBatch();\n    try {\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        for (let head = this.subsHead; head; head = head.nextSub) {\n          if (head.sub.onTrigger && !(head.sub.flags & 8)) {\n            head.sub.onTrigger(\n              extend(\n                {\n                  effect: head.sub\n                },\n                debugInfo\n              )\n            );\n          }\n        }\n      }\n      for (let link = this.subs; link; link = link.prevSub) {\n        if (link.sub.notify()) {\n          ;\n          link.sub.dep.notify();\n        }\n      }\n    } finally {\n      endBatch();\n    }\n  }\n}\nfunction addSub(link) {\n  link.dep.sc++;\n  if (link.sub.flags & 4) {\n    const computed = link.dep.computed;\n    if (computed && !link.dep.subs) {\n      computed.flags |= 4 | 16;\n      for (let l = computed.deps; l; l = l.nextDep) {\n        addSub(l);\n      }\n    }\n    const currentTail = link.dep.subs;\n    if (currentTail !== link) {\n      link.prevSub = currentTail;\n      if (currentTail) currentTail.nextSub = link;\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") && link.dep.subsHead === void 0) {\n      link.dep.subsHead = link;\n    }\n    link.dep.subs = link;\n  }\n}\nconst targetMap = /* @__PURE__ */ new WeakMap();\nconst ITERATE_KEY = Symbol(\n  !!(process.env.NODE_ENV !== \"production\") ? \"Object iterate\" : \"\"\n);\nconst MAP_KEY_ITERATE_KEY = Symbol(\n  !!(process.env.NODE_ENV !== \"production\") ? \"Map keys iterate\" : \"\"\n);\nconst ARRAY_ITERATE_KEY = Symbol(\n  !!(process.env.NODE_ENV !== \"production\") ? \"Array iterate\" : \"\"\n);\nfunction track(target, type, key) {\n  if (shouldTrack && activeSub) {\n    let depsMap = targetMap.get(target);\n    if (!depsMap) {\n      targetMap.set(target, depsMap = /* @__PURE__ */ new Map());\n    }\n    let dep = depsMap.get(key);\n    if (!dep) {\n      depsMap.set(key, dep = new Dep());\n      dep.map = depsMap;\n      dep.key = key;\n    }\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      dep.track({\n        target,\n        type,\n        key\n      });\n    } else {\n      dep.track();\n    }\n  }\n}\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\n  const depsMap = targetMap.get(target);\n  if (!depsMap) {\n    globalVersion++;\n    return;\n  }\n  const run = (dep) => {\n    if (dep) {\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        dep.trigger({\n          target,\n          type,\n          key,\n          newValue,\n          oldValue,\n          oldTarget\n        });\n      } else {\n        dep.trigger();\n      }\n    }\n  };\n  startBatch();\n  if (type === \"clear\") {\n    depsMap.forEach(run);\n  } else {\n    const targetIsArray = isArray(target);\n    const isArrayIndex = targetIsArray && isIntegerKey(key);\n    if (targetIsArray && key === \"length\") {\n      const newLength = Number(newValue);\n      depsMap.forEach((dep, key2) => {\n        if (key2 === \"length\" || key2 === ARRAY_ITERATE_KEY || !isSymbol(key2) && key2 >= newLength) {\n          run(dep);\n        }\n      });\n    } else {\n      if (key !== void 0 || depsMap.has(void 0)) {\n        run(depsMap.get(key));\n      }\n      if (isArrayIndex) {\n        run(depsMap.get(ARRAY_ITERATE_KEY));\n      }\n      switch (type) {\n        case \"add\":\n          if (!targetIsArray) {\n            run(depsMap.get(ITERATE_KEY));\n            if (isMap(target)) {\n              run(depsMap.get(MAP_KEY_ITERATE_KEY));\n            }\n          } else if (isArrayIndex) {\n            run(depsMap.get(\"length\"));\n          }\n          break;\n        case \"delete\":\n          if (!targetIsArray) {\n            run(depsMap.get(ITERATE_KEY));\n            if (isMap(target)) {\n              run(depsMap.get(MAP_KEY_ITERATE_KEY));\n            }\n          }\n          break;\n        case \"set\":\n          if (isMap(target)) {\n            run(depsMap.get(ITERATE_KEY));\n          }\n          break;\n      }\n    }\n  }\n  endBatch();\n}\nfunction getDepFromReactive(object, key) {\n  const depMap = targetMap.get(object);\n  return depMap && depMap.get(key);\n}\n\nfunction reactiveReadArray(array) {\n  const raw = toRaw(array);\n  if (raw === array) return raw;\n  track(raw, \"iterate\", ARRAY_ITERATE_KEY);\n  return isShallow(array) ? raw : raw.map(toReactive);\n}\nfunction shallowReadArray(arr) {\n  track(arr = toRaw(arr), \"iterate\", ARRAY_ITERATE_KEY);\n  return arr;\n}\nconst arrayInstrumentations = {\n  __proto__: null,\n  [Symbol.iterator]() {\n    return iterator(this, Symbol.iterator, toReactive);\n  },\n  concat(...args) {\n    return reactiveReadArray(this).concat(\n      ...args.map((x) => isArray(x) ? reactiveReadArray(x) : x)\n    );\n  },\n  entries() {\n    return iterator(this, \"entries\", (value) => {\n      value[1] = toReactive(value[1]);\n      return value;\n    });\n  },\n  every(fn, thisArg) {\n    return apply(this, \"every\", fn, thisArg, void 0, arguments);\n  },\n  filter(fn, thisArg) {\n    return apply(this, \"filter\", fn, thisArg, (v) => v.map(toReactive), arguments);\n  },\n  find(fn, thisArg) {\n    return apply(this, \"find\", fn, thisArg, toReactive, arguments);\n  },\n  findIndex(fn, thisArg) {\n    return apply(this, \"findIndex\", fn, thisArg, void 0, arguments);\n  },\n  findLast(fn, thisArg) {\n    return apply(this, \"findLast\", fn, thisArg, toReactive, arguments);\n  },\n  findLastIndex(fn, thisArg) {\n    return apply(this, \"findLastIndex\", fn, thisArg, void 0, arguments);\n  },\n  // flat, flatMap could benefit from ARRAY_ITERATE but are not straight-forward to implement\n  forEach(fn, thisArg) {\n    return apply(this, \"forEach\", fn, thisArg, void 0, arguments);\n  },\n  includes(...args) {\n    return searchProxy(this, \"includes\", args);\n  },\n  indexOf(...args) {\n    return searchProxy(this, \"indexOf\", args);\n  },\n  join(separator) {\n    return reactiveReadArray(this).join(separator);\n  },\n  // keys() iterator only reads `length`, no optimisation required\n  lastIndexOf(...args) {\n    return searchProxy(this, \"lastIndexOf\", args);\n  },\n  map(fn, thisArg) {\n    return apply(this, \"map\", fn, thisArg, void 0, arguments);\n  },\n  pop() {\n    return noTracking(this, \"pop\");\n  },\n  push(...args) {\n    return noTracking(this, \"push\", args);\n  },\n  reduce(fn, ...args) {\n    return reduce(this, \"reduce\", fn, args);\n  },\n  reduceRight(fn, ...args) {\n    return reduce(this, \"reduceRight\", fn, args);\n  },\n  shift() {\n    return noTracking(this, \"shift\");\n  },\n  // slice could use ARRAY_ITERATE but also seems to beg for range tracking\n  some(fn, thisArg) {\n    return apply(this, \"some\", fn, thisArg, void 0, arguments);\n  },\n  splice(...args) {\n    return noTracking(this, \"splice\", args);\n  },\n  toReversed() {\n    return reactiveReadArray(this).toReversed();\n  },\n  toSorted(comparer) {\n    return reactiveReadArray(this).toSorted(comparer);\n  },\n  toSpliced(...args) {\n    return reactiveReadArray(this).toSpliced(...args);\n  },\n  unshift(...args) {\n    return noTracking(this, \"unshift\", args);\n  },\n  values() {\n    return iterator(this, \"values\", toReactive);\n  }\n};\nfunction iterator(self, method, wrapValue) {\n  const arr = shallowReadArray(self);\n  const iter = arr[method]();\n  if (arr !== self && !isShallow(self)) {\n    iter._next = iter.next;\n    iter.next = () => {\n      const result = iter._next();\n      if (result.value) {\n        result.value = wrapValue(result.value);\n      }\n      return result;\n    };\n  }\n  return iter;\n}\nconst arrayProto = Array.prototype;\nfunction apply(self, method, fn, thisArg, wrappedRetFn, args) {\n  const arr = shallowReadArray(self);\n  const needsWrap = arr !== self && !isShallow(self);\n  const methodFn = arr[method];\n  if (methodFn !== arrayProto[method]) {\n    const result2 = methodFn.apply(self, args);\n    return needsWrap ? toReactive(result2) : result2;\n  }\n  let wrappedFn = fn;\n  if (arr !== self) {\n    if (needsWrap) {\n      wrappedFn = function(item, index) {\n        return fn.call(this, toReactive(item), index, self);\n      };\n    } else if (fn.length > 2) {\n      wrappedFn = function(item, index) {\n        return fn.call(this, item, index, self);\n      };\n    }\n  }\n  const result = methodFn.call(arr, wrappedFn, thisArg);\n  return needsWrap && wrappedRetFn ? wrappedRetFn(result) : result;\n}\nfunction reduce(self, method, fn, args) {\n  const arr = shallowReadArray(self);\n  let wrappedFn = fn;\n  if (arr !== self) {\n    if (!isShallow(self)) {\n      wrappedFn = function(acc, item, index) {\n        return fn.call(this, acc, toReactive(item), index, self);\n      };\n    } else if (fn.length > 3) {\n      wrappedFn = function(acc, item, index) {\n        return fn.call(this, acc, item, index, self);\n      };\n    }\n  }\n  return arr[method](wrappedFn, ...args);\n}\nfunction searchProxy(self, method, args) {\n  const arr = toRaw(self);\n  track(arr, \"iterate\", ARRAY_ITERATE_KEY);\n  const res = arr[method](...args);\n  if ((res === -1 || res === false) && isProxy(args[0])) {\n    args[0] = toRaw(args[0]);\n    return arr[method](...args);\n  }\n  return res;\n}\nfunction noTracking(self, method, args = []) {\n  pauseTracking();\n  startBatch();\n  const res = toRaw(self)[method].apply(self, args);\n  endBatch();\n  resetTracking();\n  return res;\n}\n\nconst isNonTrackableKeys = /* @__PURE__ */ makeMap(`__proto__,__v_isRef,__isVue`);\nconst builtInSymbols = new Set(\n  /* @__PURE__ */ Object.getOwnPropertyNames(Symbol).filter((key) => key !== \"arguments\" && key !== \"caller\").map((key) => Symbol[key]).filter(isSymbol)\n);\nfunction hasOwnProperty(key) {\n  if (!isSymbol(key)) key = String(key);\n  const obj = toRaw(this);\n  track(obj, \"has\", key);\n  return obj.hasOwnProperty(key);\n}\nclass BaseReactiveHandler {\n  constructor(_isReadonly = false, _isShallow = false) {\n    this._isReadonly = _isReadonly;\n    this._isShallow = _isShallow;\n  }\n  get(target, key, receiver) {\n    if (key === \"__v_skip\") return target[\"__v_skip\"];\n    const isReadonly2 = this._isReadonly, isShallow2 = this._isShallow;\n    if (key === \"__v_isReactive\") {\n      return !isReadonly2;\n    } else if (key === \"__v_isReadonly\") {\n      return isReadonly2;\n    } else if (key === \"__v_isShallow\") {\n      return isShallow2;\n    } else if (key === \"__v_raw\") {\n      if (receiver === (isReadonly2 ? isShallow2 ? shallowReadonlyMap : readonlyMap : isShallow2 ? shallowReactiveMap : reactiveMap).get(target) || // receiver is not the reactive proxy, but has the same prototype\n      // this means the receiver is a user proxy of the reactive proxy\n      Object.getPrototypeOf(target) === Object.getPrototypeOf(receiver)) {\n        return target;\n      }\n      return;\n    }\n    const targetIsArray = isArray(target);\n    if (!isReadonly2) {\n      let fn;\n      if (targetIsArray && (fn = arrayInstrumentations[key])) {\n        return fn;\n      }\n      if (key === \"hasOwnProperty\") {\n        return hasOwnProperty;\n      }\n    }\n    const res = Reflect.get(\n      target,\n      key,\n      // if this is a proxy wrapping a ref, return methods using the raw ref\n      // as receiver so that we don't have to call `toRaw` on the ref in all\n      // its class methods\n      isRef(target) ? target : receiver\n    );\n    if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\n      return res;\n    }\n    if (!isReadonly2) {\n      track(target, \"get\", key);\n    }\n    if (isShallow2) {\n      return res;\n    }\n    if (isRef(res)) {\n      return targetIsArray && isIntegerKey(key) ? res : res.value;\n    }\n    if (isObject(res)) {\n      return isReadonly2 ? readonly(res) : reactive(res);\n    }\n    return res;\n  }\n}\nclass MutableReactiveHandler extends BaseReactiveHandler {\n  constructor(isShallow2 = false) {\n    super(false, isShallow2);\n  }\n  set(target, key, value, receiver) {\n    let oldValue = target[key];\n    if (!this._isShallow) {\n      const isOldValueReadonly = isReadonly(oldValue);\n      if (!isShallow(value) && !isReadonly(value)) {\n        oldValue = toRaw(oldValue);\n        value = toRaw(value);\n      }\n      if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\n        if (isOldValueReadonly) {\n          return false;\n        } else {\n          oldValue.value = value;\n          return true;\n        }\n      }\n    }\n    const hadKey = isArray(target) && isIntegerKey(key) ? Number(key) < target.length : hasOwn(target, key);\n    const result = Reflect.set(\n      target,\n      key,\n      value,\n      isRef(target) ? target : receiver\n    );\n    if (target === toRaw(receiver)) {\n      if (!hadKey) {\n        trigger(target, \"add\", key, value);\n      } else if (hasChanged(value, oldValue)) {\n        trigger(target, \"set\", key, value, oldValue);\n      }\n    }\n    return result;\n  }\n  deleteProperty(target, key) {\n    const hadKey = hasOwn(target, key);\n    const oldValue = target[key];\n    const result = Reflect.deleteProperty(target, key);\n    if (result && hadKey) {\n      trigger(target, \"delete\", key, void 0, oldValue);\n    }\n    return result;\n  }\n  has(target, key) {\n    const result = Reflect.has(target, key);\n    if (!isSymbol(key) || !builtInSymbols.has(key)) {\n      track(target, \"has\", key);\n    }\n    return result;\n  }\n  ownKeys(target) {\n    track(\n      target,\n      \"iterate\",\n      isArray(target) ? \"length\" : ITERATE_KEY\n    );\n    return Reflect.ownKeys(target);\n  }\n}\nclass ReadonlyReactiveHandler extends BaseReactiveHandler {\n  constructor(isShallow2 = false) {\n    super(true, isShallow2);\n  }\n  set(target, key) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn(\n        `Set operation on key \"${String(key)}\" failed: target is readonly.`,\n        target\n      );\n    }\n    return true;\n  }\n  deleteProperty(target, key) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn(\n        `Delete operation on key \"${String(key)}\" failed: target is readonly.`,\n        target\n      );\n    }\n    return true;\n  }\n}\nconst mutableHandlers = /* @__PURE__ */ new MutableReactiveHandler();\nconst readonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler();\nconst shallowReactiveHandlers = /* @__PURE__ */ new MutableReactiveHandler(true);\nconst shallowReadonlyHandlers = /* @__PURE__ */ new ReadonlyReactiveHandler(true);\n\nconst toShallow = (value) => value;\nconst getProto = (v) => Reflect.getPrototypeOf(v);\nfunction createIterableMethod(method, isReadonly2, isShallow2) {\n  return function(...args) {\n    const target = this[\"__v_raw\"];\n    const rawTarget = toRaw(target);\n    const targetIsMap = isMap(rawTarget);\n    const isPair = method === \"entries\" || method === Symbol.iterator && targetIsMap;\n    const isKeyOnly = method === \"keys\" && targetIsMap;\n    const innerIterator = target[method](...args);\n    const wrap = isShallow2 ? toShallow : isReadonly2 ? toReadonly : toReactive;\n    !isReadonly2 && track(\n      rawTarget,\n      \"iterate\",\n      isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY\n    );\n    return {\n      // iterator protocol\n      next() {\n        const { value, done } = innerIterator.next();\n        return done ? { value, done } : {\n          value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\n          done\n        };\n      },\n      // iterable protocol\n      [Symbol.iterator]() {\n        return this;\n      }\n    };\n  };\n}\nfunction createReadonlyMethod(type) {\n  return function(...args) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      const key = args[0] ? `on key \"${args[0]}\" ` : ``;\n      warn(\n        `${capitalize(type)} operation ${key}failed: target is readonly.`,\n        toRaw(this)\n      );\n    }\n    return type === \"delete\" ? false : type === \"clear\" ? void 0 : this;\n  };\n}\nfunction createInstrumentations(readonly, shallow) {\n  const instrumentations = {\n    get(key) {\n      const target = this[\"__v_raw\"];\n      const rawTarget = toRaw(target);\n      const rawKey = toRaw(key);\n      if (!readonly) {\n        if (hasChanged(key, rawKey)) {\n          track(rawTarget, \"get\", key);\n        }\n        track(rawTarget, \"get\", rawKey);\n      }\n      const { has } = getProto(rawTarget);\n      const wrap = shallow ? toShallow : readonly ? toReadonly : toReactive;\n      if (has.call(rawTarget, key)) {\n        return wrap(target.get(key));\n      } else if (has.call(rawTarget, rawKey)) {\n        return wrap(target.get(rawKey));\n      } else if (target !== rawTarget) {\n        target.get(key);\n      }\n    },\n    get size() {\n      const target = this[\"__v_raw\"];\n      !readonly && track(toRaw(target), \"iterate\", ITERATE_KEY);\n      return Reflect.get(target, \"size\", target);\n    },\n    has(key) {\n      const target = this[\"__v_raw\"];\n      const rawTarget = toRaw(target);\n      const rawKey = toRaw(key);\n      if (!readonly) {\n        if (hasChanged(key, rawKey)) {\n          track(rawTarget, \"has\", key);\n        }\n        track(rawTarget, \"has\", rawKey);\n      }\n      return key === rawKey ? target.has(key) : target.has(key) || target.has(rawKey);\n    },\n    forEach(callback, thisArg) {\n      const observed = this;\n      const target = observed[\"__v_raw\"];\n      const rawTarget = toRaw(target);\n      const wrap = shallow ? toShallow : readonly ? toReadonly : toReactive;\n      !readonly && track(rawTarget, \"iterate\", ITERATE_KEY);\n      return target.forEach((value, key) => {\n        return callback.call(thisArg, wrap(value), wrap(key), observed);\n      });\n    }\n  };\n  extend(\n    instrumentations,\n    readonly ? {\n      add: createReadonlyMethod(\"add\"),\n      set: createReadonlyMethod(\"set\"),\n      delete: createReadonlyMethod(\"delete\"),\n      clear: createReadonlyMethod(\"clear\")\n    } : {\n      add(value) {\n        if (!shallow && !isShallow(value) && !isReadonly(value)) {\n          value = toRaw(value);\n        }\n        const target = toRaw(this);\n        const proto = getProto(target);\n        const hadKey = proto.has.call(target, value);\n        if (!hadKey) {\n          target.add(value);\n          trigger(target, \"add\", value, value);\n        }\n        return this;\n      },\n      set(key, value) {\n        if (!shallow && !isShallow(value) && !isReadonly(value)) {\n          value = toRaw(value);\n        }\n        const target = toRaw(this);\n        const { has, get } = getProto(target);\n        let hadKey = has.call(target, key);\n        if (!hadKey) {\n          key = toRaw(key);\n          hadKey = has.call(target, key);\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          checkIdentityKeys(target, has, key);\n        }\n        const oldValue = get.call(target, key);\n        target.set(key, value);\n        if (!hadKey) {\n          trigger(target, \"add\", key, value);\n        } else if (hasChanged(value, oldValue)) {\n          trigger(target, \"set\", key, value, oldValue);\n        }\n        return this;\n      },\n      delete(key) {\n        const target = toRaw(this);\n        const { has, get } = getProto(target);\n        let hadKey = has.call(target, key);\n        if (!hadKey) {\n          key = toRaw(key);\n          hadKey = has.call(target, key);\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          checkIdentityKeys(target, has, key);\n        }\n        const oldValue = get ? get.call(target, key) : void 0;\n        const result = target.delete(key);\n        if (hadKey) {\n          trigger(target, \"delete\", key, void 0, oldValue);\n        }\n        return result;\n      },\n      clear() {\n        const target = toRaw(this);\n        const hadItems = target.size !== 0;\n        const oldTarget = !!(process.env.NODE_ENV !== \"production\") ? isMap(target) ? new Map(target) : new Set(target) : void 0;\n        const result = target.clear();\n        if (hadItems) {\n          trigger(\n            target,\n            \"clear\",\n            void 0,\n            void 0,\n            oldTarget\n          );\n        }\n        return result;\n      }\n    }\n  );\n  const iteratorMethods = [\n    \"keys\",\n    \"values\",\n    \"entries\",\n    Symbol.iterator\n  ];\n  iteratorMethods.forEach((method) => {\n    instrumentations[method] = createIterableMethod(method, readonly, shallow);\n  });\n  return instrumentations;\n}\nfunction createInstrumentationGetter(isReadonly2, shallow) {\n  const instrumentations = createInstrumentations(isReadonly2, shallow);\n  return (target, key, receiver) => {\n    if (key === \"__v_isReactive\") {\n      return !isReadonly2;\n    } else if (key === \"__v_isReadonly\") {\n      return isReadonly2;\n    } else if (key === \"__v_raw\") {\n      return target;\n    }\n    return Reflect.get(\n      hasOwn(instrumentations, key) && key in target ? instrumentations : target,\n      key,\n      receiver\n    );\n  };\n}\nconst mutableCollectionHandlers = {\n  get: /* @__PURE__ */ createInstrumentationGetter(false, false)\n};\nconst shallowCollectionHandlers = {\n  get: /* @__PURE__ */ createInstrumentationGetter(false, true)\n};\nconst readonlyCollectionHandlers = {\n  get: /* @__PURE__ */ createInstrumentationGetter(true, false)\n};\nconst shallowReadonlyCollectionHandlers = {\n  get: /* @__PURE__ */ createInstrumentationGetter(true, true)\n};\nfunction checkIdentityKeys(target, has, key) {\n  const rawKey = toRaw(key);\n  if (rawKey !== key && has.call(target, rawKey)) {\n    const type = toRawType(target);\n    warn(\n      `Reactive ${type} contains both the raw and reactive versions of the same object${type === `Map` ? ` as keys` : ``}, which can lead to inconsistencies. Avoid differentiating between the raw and reactive versions of an object and only use the reactive version if possible.`\n    );\n  }\n}\n\nconst reactiveMap = /* @__PURE__ */ new WeakMap();\nconst shallowReactiveMap = /* @__PURE__ */ new WeakMap();\nconst readonlyMap = /* @__PURE__ */ new WeakMap();\nconst shallowReadonlyMap = /* @__PURE__ */ new WeakMap();\nfunction targetTypeMap(rawType) {\n  switch (rawType) {\n    case \"Object\":\n    case \"Array\":\n      return 1 /* COMMON */;\n    case \"Map\":\n    case \"Set\":\n    case \"WeakMap\":\n    case \"WeakSet\":\n      return 2 /* COLLECTION */;\n    default:\n      return 0 /* INVALID */;\n  }\n}\nfunction getTargetType(value) {\n  return value[\"__v_skip\"] || !Object.isExtensible(value) ? 0 /* INVALID */ : targetTypeMap(toRawType(value));\n}\nfunction reactive(target) {\n  if (isReadonly(target)) {\n    return target;\n  }\n  return createReactiveObject(\n    target,\n    false,\n    mutableHandlers,\n    mutableCollectionHandlers,\n    reactiveMap\n  );\n}\nfunction shallowReactive(target) {\n  return createReactiveObject(\n    target,\n    false,\n    shallowReactiveHandlers,\n    shallowCollectionHandlers,\n    shallowReactiveMap\n  );\n}\nfunction readonly(target) {\n  return createReactiveObject(\n    target,\n    true,\n    readonlyHandlers,\n    readonlyCollectionHandlers,\n    readonlyMap\n  );\n}\nfunction shallowReadonly(target) {\n  return createReactiveObject(\n    target,\n    true,\n    shallowReadonlyHandlers,\n    shallowReadonlyCollectionHandlers,\n    shallowReadonlyMap\n  );\n}\nfunction createReactiveObject(target, isReadonly2, baseHandlers, collectionHandlers, proxyMap) {\n  if (!isObject(target)) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn(\n        `value cannot be made ${isReadonly2 ? \"readonly\" : \"reactive\"}: ${String(\n          target\n        )}`\n      );\n    }\n    return target;\n  }\n  if (target[\"__v_raw\"] && !(isReadonly2 && target[\"__v_isReactive\"])) {\n    return target;\n  }\n  const existingProxy = proxyMap.get(target);\n  if (existingProxy) {\n    return existingProxy;\n  }\n  const targetType = getTargetType(target);\n  if (targetType === 0 /* INVALID */) {\n    return target;\n  }\n  const proxy = new Proxy(\n    target,\n    targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers\n  );\n  proxyMap.set(target, proxy);\n  return proxy;\n}\nfunction isReactive(value) {\n  if (isReadonly(value)) {\n    return isReactive(value[\"__v_raw\"]);\n  }\n  return !!(value && value[\"__v_isReactive\"]);\n}\nfunction isReadonly(value) {\n  return !!(value && value[\"__v_isReadonly\"]);\n}\nfunction isShallow(value) {\n  return !!(value && value[\"__v_isShallow\"]);\n}\nfunction isProxy(value) {\n  return value ? !!value[\"__v_raw\"] : false;\n}\nfunction toRaw(observed) {\n  const raw = observed && observed[\"__v_raw\"];\n  return raw ? toRaw(raw) : observed;\n}\nfunction markRaw(value) {\n  if (!hasOwn(value, \"__v_skip\") && Object.isExtensible(value)) {\n    def(value, \"__v_skip\", true);\n  }\n  return value;\n}\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\n\nfunction isRef(r) {\n  return r ? r[\"__v_isRef\"] === true : false;\n}\nfunction ref(value) {\n  return createRef(value, false);\n}\nfunction shallowRef(value) {\n  return createRef(value, true);\n}\nfunction createRef(rawValue, shallow) {\n  if (isRef(rawValue)) {\n    return rawValue;\n  }\n  return new RefImpl(rawValue, shallow);\n}\nclass RefImpl {\n  constructor(value, isShallow2) {\n    this.dep = new Dep();\n    this[\"__v_isRef\"] = true;\n    this[\"__v_isShallow\"] = false;\n    this._rawValue = isShallow2 ? value : toRaw(value);\n    this._value = isShallow2 ? value : toReactive(value);\n    this[\"__v_isShallow\"] = isShallow2;\n  }\n  get value() {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      this.dep.track({\n        target: this,\n        type: \"get\",\n        key: \"value\"\n      });\n    } else {\n      this.dep.track();\n    }\n    return this._value;\n  }\n  set value(newValue) {\n    const oldValue = this._rawValue;\n    const useDirectValue = this[\"__v_isShallow\"] || isShallow(newValue) || isReadonly(newValue);\n    newValue = useDirectValue ? newValue : toRaw(newValue);\n    if (hasChanged(newValue, oldValue)) {\n      this._rawValue = newValue;\n      this._value = useDirectValue ? newValue : toReactive(newValue);\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        this.dep.trigger({\n          target: this,\n          type: \"set\",\n          key: \"value\",\n          newValue,\n          oldValue\n        });\n      } else {\n        this.dep.trigger();\n      }\n    }\n  }\n}\nfunction triggerRef(ref2) {\n  if (ref2.dep) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      ref2.dep.trigger({\n        target: ref2,\n        type: \"set\",\n        key: \"value\",\n        newValue: ref2._value\n      });\n    } else {\n      ref2.dep.trigger();\n    }\n  }\n}\nfunction unref(ref2) {\n  return isRef(ref2) ? ref2.value : ref2;\n}\nfunction toValue(source) {\n  return isFunction(source) ? source() : unref(source);\n}\nconst shallowUnwrapHandlers = {\n  get: (target, key, receiver) => key === \"__v_raw\" ? target : unref(Reflect.get(target, key, receiver)),\n  set: (target, key, value, receiver) => {\n    const oldValue = target[key];\n    if (isRef(oldValue) && !isRef(value)) {\n      oldValue.value = value;\n      return true;\n    } else {\n      return Reflect.set(target, key, value, receiver);\n    }\n  }\n};\nfunction proxyRefs(objectWithRefs) {\n  return isReactive(objectWithRefs) ? objectWithRefs : new Proxy(objectWithRefs, shallowUnwrapHandlers);\n}\nclass CustomRefImpl {\n  constructor(factory) {\n    this[\"__v_isRef\"] = true;\n    this._value = void 0;\n    const dep = this.dep = new Dep();\n    const { get, set } = factory(dep.track.bind(dep), dep.trigger.bind(dep));\n    this._get = get;\n    this._set = set;\n  }\n  get value() {\n    return this._value = this._get();\n  }\n  set value(newVal) {\n    this._set(newVal);\n  }\n}\nfunction customRef(factory) {\n  return new CustomRefImpl(factory);\n}\nfunction toRefs(object) {\n  if (!!(process.env.NODE_ENV !== \"production\") && !isProxy(object)) {\n    warn(`toRefs() expects a reactive object but received a plain one.`);\n  }\n  const ret = isArray(object) ? new Array(object.length) : {};\n  for (const key in object) {\n    ret[key] = propertyToRef(object, key);\n  }\n  return ret;\n}\nclass ObjectRefImpl {\n  constructor(_object, _key, _defaultValue) {\n    this._object = _object;\n    this._key = _key;\n    this._defaultValue = _defaultValue;\n    this[\"__v_isRef\"] = true;\n    this._value = void 0;\n  }\n  get value() {\n    const val = this._object[this._key];\n    return this._value = val === void 0 ? this._defaultValue : val;\n  }\n  set value(newVal) {\n    this._object[this._key] = newVal;\n  }\n  get dep() {\n    return getDepFromReactive(toRaw(this._object), this._key);\n  }\n}\nclass GetterRefImpl {\n  constructor(_getter) {\n    this._getter = _getter;\n    this[\"__v_isRef\"] = true;\n    this[\"__v_isReadonly\"] = true;\n    this._value = void 0;\n  }\n  get value() {\n    return this._value = this._getter();\n  }\n}\nfunction toRef(source, key, defaultValue) {\n  if (isRef(source)) {\n    return source;\n  } else if (isFunction(source)) {\n    return new GetterRefImpl(source);\n  } else if (isObject(source) && arguments.length > 1) {\n    return propertyToRef(source, key, defaultValue);\n  } else {\n    return ref(source);\n  }\n}\nfunction propertyToRef(source, key, defaultValue) {\n  const val = source[key];\n  return isRef(val) ? val : new ObjectRefImpl(source, key, defaultValue);\n}\n\nclass ComputedRefImpl {\n  constructor(fn, setter, isSSR) {\n    this.fn = fn;\n    this.setter = setter;\n    /**\n     * @internal\n     */\n    this._value = void 0;\n    /**\n     * @internal\n     */\n    this.dep = new Dep(this);\n    /**\n     * @internal\n     */\n    this.__v_isRef = true;\n    // TODO isolatedDeclarations \"__v_isReadonly\"\n    // A computed is also a subscriber that tracks other deps\n    /**\n     * @internal\n     */\n    this.deps = void 0;\n    /**\n     * @internal\n     */\n    this.depsTail = void 0;\n    /**\n     * @internal\n     */\n    this.flags = 16;\n    /**\n     * @internal\n     */\n    this.globalVersion = globalVersion - 1;\n    /**\n     * @internal\n     */\n    this.next = void 0;\n    // for backwards compat\n    this.effect = this;\n    this[\"__v_isReadonly\"] = !setter;\n    this.isSSR = isSSR;\n  }\n  /**\n   * @internal\n   */\n  notify() {\n    this.flags |= 16;\n    if (!(this.flags & 8) && // avoid infinite self recursion\n    activeSub !== this) {\n      batch(this, true);\n      return true;\n    } else if (!!(process.env.NODE_ENV !== \"production\")) ;\n  }\n  get value() {\n    const link = !!(process.env.NODE_ENV !== \"production\") ? this.dep.track({\n      target: this,\n      type: \"get\",\n      key: \"value\"\n    }) : this.dep.track();\n    refreshComputed(this);\n    if (link) {\n      link.version = this.dep.version;\n    }\n    return this._value;\n  }\n  set value(newValue) {\n    if (this.setter) {\n      this.setter(newValue);\n    } else if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn(\"Write operation failed: computed value is readonly\");\n    }\n  }\n}\nfunction computed(getterOrOptions, debugOptions, isSSR = false) {\n  let getter;\n  let setter;\n  if (isFunction(getterOrOptions)) {\n    getter = getterOrOptions;\n  } else {\n    getter = getterOrOptions.get;\n    setter = getterOrOptions.set;\n  }\n  const cRef = new ComputedRefImpl(getter, setter, isSSR);\n  if (!!(process.env.NODE_ENV !== \"production\") && debugOptions && !isSSR) {\n    cRef.onTrack = debugOptions.onTrack;\n    cRef.onTrigger = debugOptions.onTrigger;\n  }\n  return cRef;\n}\n\nconst TrackOpTypes = {\n  \"GET\": \"get\",\n  \"HAS\": \"has\",\n  \"ITERATE\": \"iterate\"\n};\nconst TriggerOpTypes = {\n  \"SET\": \"set\",\n  \"ADD\": \"add\",\n  \"DELETE\": \"delete\",\n  \"CLEAR\": \"clear\"\n};\nconst ReactiveFlags = {\n  \"SKIP\": \"__v_skip\",\n  \"IS_REACTIVE\": \"__v_isReactive\",\n  \"IS_READONLY\": \"__v_isReadonly\",\n  \"IS_SHALLOW\": \"__v_isShallow\",\n  \"RAW\": \"__v_raw\",\n  \"IS_REF\": \"__v_isRef\"\n};\n\nconst WatchErrorCodes = {\n  \"WATCH_GETTER\": 2,\n  \"2\": \"WATCH_GETTER\",\n  \"WATCH_CALLBACK\": 3,\n  \"3\": \"WATCH_CALLBACK\",\n  \"WATCH_CLEANUP\": 4,\n  \"4\": \"WATCH_CLEANUP\"\n};\nconst INITIAL_WATCHER_VALUE = {};\nconst cleanupMap = /* @__PURE__ */ new WeakMap();\nlet activeWatcher = void 0;\nfunction getCurrentWatcher() {\n  return activeWatcher;\n}\nfunction onWatcherCleanup(cleanupFn, failSilently = false, owner = activeWatcher) {\n  if (owner) {\n    let cleanups = cleanupMap.get(owner);\n    if (!cleanups) cleanupMap.set(owner, cleanups = []);\n    cleanups.push(cleanupFn);\n  } else if (!!(process.env.NODE_ENV !== \"production\") && !failSilently) {\n    warn(\n      `onWatcherCleanup() was called when there was no active watcher to associate with.`\n    );\n  }\n}\nfunction watch(source, cb, options = EMPTY_OBJ) {\n  const { immediate, deep, once, scheduler, augmentJob, call } = options;\n  const warnInvalidSource = (s) => {\n    (options.onWarn || warn)(\n      `Invalid watch source: `,\n      s,\n      `A watch source can only be a getter/effect function, a ref, a reactive object, or an array of these types.`\n    );\n  };\n  const reactiveGetter = (source2) => {\n    if (deep) return source2;\n    if (isShallow(source2) || deep === false || deep === 0)\n      return traverse(source2, 1);\n    return traverse(source2);\n  };\n  let effect;\n  let getter;\n  let cleanup;\n  let boundCleanup;\n  let forceTrigger = false;\n  let isMultiSource = false;\n  if (isRef(source)) {\n    getter = () => source.value;\n    forceTrigger = isShallow(source);\n  } else if (isReactive(source)) {\n    getter = () => reactiveGetter(source);\n    forceTrigger = true;\n  } else if (isArray(source)) {\n    isMultiSource = true;\n    forceTrigger = source.some((s) => isReactive(s) || isShallow(s));\n    getter = () => source.map((s) => {\n      if (isRef(s)) {\n        return s.value;\n      } else if (isReactive(s)) {\n        return reactiveGetter(s);\n      } else if (isFunction(s)) {\n        return call ? call(s, 2) : s();\n      } else {\n        !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(s);\n      }\n    });\n  } else if (isFunction(source)) {\n    if (cb) {\n      getter = call ? () => call(source, 2) : source;\n    } else {\n      getter = () => {\n        if (cleanup) {\n          pauseTracking();\n          try {\n            cleanup();\n          } finally {\n            resetTracking();\n          }\n        }\n        const currentEffect = activeWatcher;\n        activeWatcher = effect;\n        try {\n          return call ? call(source, 3, [boundCleanup]) : source(boundCleanup);\n        } finally {\n          activeWatcher = currentEffect;\n        }\n      };\n    }\n  } else {\n    getter = NOOP;\n    !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(source);\n  }\n  if (cb && deep) {\n    const baseGetter = getter;\n    const depth = deep === true ? Infinity : deep;\n    getter = () => traverse(baseGetter(), depth);\n  }\n  const scope = getCurrentScope();\n  const watchHandle = () => {\n    effect.stop();\n    if (scope && scope.active) {\n      remove(scope.effects, effect);\n    }\n  };\n  if (once && cb) {\n    const _cb = cb;\n    cb = (...args) => {\n      _cb(...args);\n      watchHandle();\n    };\n  }\n  let oldValue = isMultiSource ? new Array(source.length).fill(INITIAL_WATCHER_VALUE) : INITIAL_WATCHER_VALUE;\n  const job = (immediateFirstRun) => {\n    if (!(effect.flags & 1) || !effect.dirty && !immediateFirstRun) {\n      return;\n    }\n    if (cb) {\n      const newValue = effect.run();\n      if (deep || forceTrigger || (isMultiSource ? newValue.some((v, i) => hasChanged(v, oldValue[i])) : hasChanged(newValue, oldValue))) {\n        if (cleanup) {\n          cleanup();\n        }\n        const currentWatcher = activeWatcher;\n        activeWatcher = effect;\n        try {\n          const args = [\n            newValue,\n            // pass undefined as the old value when it's changed for the first time\n            oldValue === INITIAL_WATCHER_VALUE ? void 0 : isMultiSource && oldValue[0] === INITIAL_WATCHER_VALUE ? [] : oldValue,\n            boundCleanup\n          ];\n          call ? call(cb, 3, args) : (\n            // @ts-expect-error\n            cb(...args)\n          );\n          oldValue = newValue;\n        } finally {\n          activeWatcher = currentWatcher;\n        }\n      }\n    } else {\n      effect.run();\n    }\n  };\n  if (augmentJob) {\n    augmentJob(job);\n  }\n  effect = new ReactiveEffect(getter);\n  effect.scheduler = scheduler ? () => scheduler(job, false) : job;\n  boundCleanup = (fn) => onWatcherCleanup(fn, false, effect);\n  cleanup = effect.onStop = () => {\n    const cleanups = cleanupMap.get(effect);\n    if (cleanups) {\n      if (call) {\n        call(cleanups, 4);\n      } else {\n        for (const cleanup2 of cleanups) cleanup2();\n      }\n      cleanupMap.delete(effect);\n    }\n  };\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    effect.onTrack = options.onTrack;\n    effect.onTrigger = options.onTrigger;\n  }\n  if (cb) {\n    if (immediate) {\n      job(true);\n    } else {\n      oldValue = effect.run();\n    }\n  } else if (scheduler) {\n    scheduler(job.bind(null, true), true);\n  } else {\n    effect.run();\n  }\n  watchHandle.pause = effect.pause.bind(effect);\n  watchHandle.resume = effect.resume.bind(effect);\n  watchHandle.stop = watchHandle;\n  return watchHandle;\n}\nfunction traverse(value, depth = Infinity, seen) {\n  if (depth <= 0 || !isObject(value) || value[\"__v_skip\"]) {\n    return value;\n  }\n  seen = seen || /* @__PURE__ */ new Set();\n  if (seen.has(value)) {\n    return value;\n  }\n  seen.add(value);\n  depth--;\n  if (isRef(value)) {\n    traverse(value.value, depth, seen);\n  } else if (isArray(value)) {\n    for (let i = 0; i < value.length; i++) {\n      traverse(value[i], depth, seen);\n    }\n  } else if (isSet(value) || isMap(value)) {\n    value.forEach((v) => {\n      traverse(v, depth, seen);\n    });\n  } else if (isPlainObject(value)) {\n    for (const key in value) {\n      traverse(value[key], depth, seen);\n    }\n    for (const key of Object.getOwnPropertySymbols(value)) {\n      if (Object.prototype.propertyIsEnumerable.call(value, key)) {\n        traverse(value[key], depth, seen);\n      }\n    }\n  }\n  return value;\n}\n\nexport { ARRAY_ITERATE_KEY, EffectFlags, EffectScope, ITERATE_KEY, MAP_KEY_ITERATE_KEY, ReactiveEffect, ReactiveFlags, TrackOpTypes, TriggerOpTypes, WatchErrorCodes, computed, customRef, effect, effectScope, enableTracking, getCurrentScope, getCurrentWatcher, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onEffectCleanup, onScopeDispose, onWatcherCleanup, pauseTracking, proxyRefs, reactive, reactiveReadArray, readonly, ref, resetTracking, shallowReactive, shallowReadArray, shallowReadonly, shallowRef, stop, toRaw, toReactive, toReadonly, toRef, toRefs, toValue, track, traverse, trigger, triggerRef, unref, watch };\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar fails = require('../internals/fails');\nvar isCallable = require('../internals/is-callable');\nvar hasOwn = require('../internals/has-own-property');\nvar DESCRIPTORS = require('../internals/descriptors');\nvar CONFIGURABLE_FUNCTION_NAME = require('../internals/function-name').CONFIGURABLE;\nvar inspectSource = require('../internals/inspect-source');\nvar InternalStateModule = require('../internals/internal-state');\n\nvar enforceInternalState = InternalStateModule.enforce;\nvar getInternalState = InternalStateModule.get;\nvar $String = String;\n// eslint-disable-next-line es/no-object-defineproperty -- safe\nvar defineProperty = Object.defineProperty;\nvar stringSlice = uncurryThis(''.slice);\nvar replace = uncurryThis(''.replace);\nvar join = uncurryThis([].join);\n\nvar CONFIGURABLE_LENGTH = DESCRIPTORS && !fails(function () {\n  return defineProperty(function () { /* empty */ }, 'length', { value: 8 }).length !== 8;\n});\n\nvar TEMPLATE = String(String).split('String');\n\nvar makeBuiltIn = module.exports = function (value, name, options) {\n  if (stringSlice($String(name), 0, 7) === 'Symbol(') {\n    name = '[' + replace($String(name), /^Symbol\\(([^)]*)\\).*$/, '$1') + ']';\n  }\n  if (options && options.getter) name = 'get ' + name;\n  if (options && options.setter) name = 'set ' + name;\n  if (!hasOwn(value, 'name') || (CONFIGURABLE_FUNCTION_NAME && value.name !== name)) {\n    if (DESCRIPTORS) defineProperty(value, 'name', { value: name, configurable: true });\n    else value.name = name;\n  }\n  if (CONFIGURABLE_LENGTH && options && hasOwn(options, 'arity') && value.length !== options.arity) {\n    defineProperty(value, 'length', { value: options.arity });\n  }\n  try {\n    if (options && hasOwn(options, 'constructor') && options.constructor) {\n      if (DESCRIPTORS) defineProperty(value, 'prototype', { writable: false });\n    // in V8 ~ Chrome 53, prototypes of some methods, like `Array.prototype.values`, are non-writable\n    } else if (value.prototype) value.prototype = undefined;\n  } catch (error) { /* empty */ }\n  var state = enforceInternalState(value);\n  if (!hasOwn(state, 'source')) {\n    state.source = join(TEMPLATE, typeof name == 'string' ? name : '');\n  } return value;\n};\n\n// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative\n// eslint-disable-next-line no-extend-native -- required\nFunction.prototype.toString = makeBuiltIn(function toString() {\n  return isCallable(this) && getInternalState(this).source || inspectSource(this);\n}, 'toString');\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar hasOwn = require('../internals/has-own-property');\n\nvar FunctionPrototype = Function.prototype;\n// eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\nvar getDescriptor = DESCRIPTORS && Object.getOwnPropertyDescriptor;\n\nvar EXISTS = hasOwn(FunctionPrototype, 'name');\n// additional protection from minified / mangled / dropped function names\nvar PROPER = EXISTS && (function something() { /* empty */ }).name === 'something';\nvar CONFIGURABLE = EXISTS && (!DESCRIPTORS || (DESCRIPTORS && getDescriptor(FunctionPrototype, 'name').configurable));\n\nmodule.exports = {\n  EXISTS: EXISTS,\n  PROPER: PROPER,\n  CONFIGURABLE: CONFIGURABLE\n};\n","'use strict';\nvar getBuiltIn = require('../internals/get-built-in');\n\nmodule.exports = getBuiltIn('document', 'documentElement');\n","'use strict';\nmodule.exports = {};\n","'use strict';\nvar call = require('../internals/function-call');\n\nmodule.exports = function (record, fn, ITERATOR_INSTEAD_OF_RECORD) {\n  var iterator = ITERATOR_INSTEAD_OF_RECORD ? record : record.iterator;\n  var next = record.next;\n  var step, result;\n  while (!(step = call(next, iterator)).done) {\n    result = fn(step.value);\n    if (result !== undefined) return result;\n  }\n};\n","'use strict';\nvar fails = require('../internals/fails');\n\nmodule.exports = !fails(function () {\n  // eslint-disable-next-line es/no-function-prototype-bind -- safe\n  var test = (function () { /* empty */ }).bind();\n  // eslint-disable-next-line no-prototype-builtins -- safe\n  return typeof test != 'function' || test.hasOwnProperty('prototype');\n});\n","'use strict';\nvar isPrototypeOf = require('../internals/object-is-prototype-of');\n\nvar $TypeError = TypeError;\n\nmodule.exports = function (it, Prototype) {\n  if (isPrototypeOf(Prototype, it)) return it;\n  throw new $TypeError('Incorrect invocation');\n};\n","'use strict';\nvar call = require('../internals/function-call');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\nvar createIteratorProxy = require('../internals/iterator-create-proxy');\nvar callWithSafeIterationClosing = require('../internals/call-with-safe-iteration-closing');\n\nvar IteratorProxy = createIteratorProxy(function () {\n  var iterator = this.iterator;\n  var result = anObject(call(this.next, iterator));\n  var done = this.done = !!result.done;\n  if (!done) return callWithSafeIterationClosing(iterator, this.mapper, [result.value, this.counter++], true);\n});\n\n// `Iterator.prototype.map` method\n// https://github.com/tc39/proposal-iterator-helpers\nmodule.exports = function map(mapper) {\n  anObject(this);\n  aCallable(mapper);\n  return new IteratorProxy(getIteratorDirect(this), {\n    mapper: mapper\n  });\n};\n","'use strict';\nvar ceil = Math.ceil;\nvar floor = Math.floor;\n\n// `Math.trunc` method\n// https://tc39.es/ecma262/#sec-math.trunc\n// eslint-disable-next-line es/no-math-trunc -- safe\nmodule.exports = Math.trunc || function trunc(x) {\n  var n = +x;\n  return (n > 0 ? floor : ceil)(n);\n};\n","'use strict';\nvar getBuiltIn = require('../internals/get-built-in');\nvar isCallable = require('../internals/is-callable');\nvar isPrototypeOf = require('../internals/object-is-prototype-of');\nvar USE_SYMBOL_AS_UID = require('../internals/use-symbol-as-uid');\n\nvar $Object = Object;\n\nmodule.exports = USE_SYMBOL_AS_UID ? function (it) {\n  return typeof it == 'symbol';\n} : function (it) {\n  var $Symbol = getBuiltIn('Symbol');\n  return isCallable($Symbol) && isPrototypeOf($Symbol.prototype, $Object(it));\n};\n","'use strict';\nvar classof = require('../internals/classof');\nvar getMethod = require('../internals/get-method');\nvar isNullOrUndefined = require('../internals/is-null-or-undefined');\nvar Iterators = require('../internals/iterators');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\n\nvar ITERATOR = wellKnownSymbol('iterator');\n\nmodule.exports = function (it) {\n  if (!isNullOrUndefined(it)) return getMethod(it, ITERATOR)\n    || getMethod(it, '@@iterator')\n    || Iterators[classof(it)];\n};\n","'use strict';\nvar internalObjectKeys = require('../internals/object-keys-internal');\nvar enumBugKeys = require('../internals/enum-bug-keys');\n\n// `Object.keys` method\n// https://tc39.es/ecma262/#sec-object.keys\n// eslint-disable-next-line es/no-object-keys -- safe\nmodule.exports = Object.keys || function keys(O) {\n  return internalObjectKeys(O, enumBugKeys);\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar iterate = require('../internals/iterate');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\n\n// `Iterator.prototype.every` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.every\n$({ target: 'Iterator', proto: true, real: true }, {\n  every: function every(predicate) {\n    anObject(this);\n    aCallable(predicate);\n    var record = getIteratorDirect(this);\n    var counter = 0;\n    return !iterate(record, function (value, stop) {\n      if (!predicate(value, counter++)) return stop();\n    }, { IS_RECORD: true, INTERRUPTED: true }).stopped;\n  }\n});\n","'use strict';\nvar NATIVE_WEAK_MAP = require('../internals/weak-map-basic-detection');\nvar globalThis = require('../internals/global-this');\nvar isObject = require('../internals/is-object');\nvar createNonEnumerableProperty = require('../internals/create-non-enumerable-property');\nvar hasOwn = require('../internals/has-own-property');\nvar shared = require('../internals/shared-store');\nvar sharedKey = require('../internals/shared-key');\nvar hiddenKeys = require('../internals/hidden-keys');\n\nvar OBJECT_ALREADY_INITIALIZED = 'Object already initialized';\nvar TypeError = globalThis.TypeError;\nvar WeakMap = globalThis.WeakMap;\nvar set, get, has;\n\nvar enforce = function (it) {\n  return has(it) ? get(it) : set(it, {});\n};\n\nvar getterFor = function (TYPE) {\n  return function (it) {\n    var state;\n    if (!isObject(it) || (state = get(it)).type !== TYPE) {\n      throw new TypeError('Incompatible receiver, ' + TYPE + ' required');\n    } return state;\n  };\n};\n\nif (NATIVE_WEAK_MAP || shared.state) {\n  var store = shared.state || (shared.state = new WeakMap());\n  /* eslint-disable no-self-assign -- prototype methods protection */\n  store.get = store.get;\n  store.has = store.has;\n  store.set = store.set;\n  /* eslint-enable no-self-assign -- prototype methods protection */\n  set = function (it, metadata) {\n    if (store.has(it)) throw new TypeError(OBJECT_ALREADY_INITIALIZED);\n    metadata.facade = it;\n    store.set(it, metadata);\n    return metadata;\n  };\n  get = function (it) {\n    return store.get(it) || {};\n  };\n  has = function (it) {\n    return store.has(it);\n  };\n} else {\n  var STATE = sharedKey('state');\n  hiddenKeys[STATE] = true;\n  set = function (it, metadata) {\n    if (hasOwn(it, STATE)) throw new TypeError(OBJECT_ALREADY_INITIALIZED);\n    metadata.facade = it;\n    createNonEnumerableProperty(it, STATE, metadata);\n    return metadata;\n  };\n  get = function (it) {\n    return hasOwn(it, STATE) ? it[STATE] : {};\n  };\n  has = function (it) {\n    return hasOwn(it, STATE);\n  };\n}\n\nmodule.exports = {\n  set: set,\n  get: get,\n  has: has,\n  enforce: enforce,\n  getterFor: getterFor\n};\n","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\n// runtime helper for setting properties on components\n// in a tree-shakable way\nexports.default = (sfc, props) => {\n    const target = sfc.__vccOpts || sfc;\n    for (const [key, val] of props) {\n        target[key] = val;\n    }\n    return target;\n};\n","'use strict';\nvar trunc = require('../internals/math-trunc');\n\n// `ToIntegerOrInfinity` abstract operation\n// https://tc39.es/ecma262/#sec-tointegerorinfinity\nmodule.exports = function (argument) {\n  var number = +argument;\n  // eslint-disable-next-line no-self-compare -- NaN check\n  return number !== number || number === 0 ? 0 : trunc(number);\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\n\nmodule.exports = uncurryThis({}.isPrototypeOf);\n","'use strict';\nvar $ = require('../internals/export');\nvar addToUnscopables = require('../internals/add-to-unscopables');\nvar doesNotExceedSafeInteger = require('../internals/does-not-exceed-safe-integer');\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\nvar toAbsoluteIndex = require('../internals/to-absolute-index');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar toIntegerOrInfinity = require('../internals/to-integer-or-infinity');\n\nvar $Array = Array;\nvar max = Math.max;\nvar min = Math.min;\n\n// `Array.prototype.toSpliced` method\n// https://tc39.es/ecma262/#sec-array.prototype.tospliced\n$({ target: 'Array', proto: true }, {\n  toSpliced: function toSpliced(start, deleteCount /* , ...items */) {\n    var O = toIndexedObject(this);\n    var len = lengthOfArrayLike(O);\n    var actualStart = toAbsoluteIndex(start, len);\n    var argumentsLength = arguments.length;\n    var k = 0;\n    var insertCount, actualDeleteCount, newLen, A;\n    if (argumentsLength === 0) {\n      insertCount = actualDeleteCount = 0;\n    } else if (argumentsLength === 1) {\n      insertCount = 0;\n      actualDeleteCount = len - actualStart;\n    } else {\n      insertCount = argumentsLength - 2;\n      actualDeleteCount = min(max(toIntegerOrInfinity(deleteCount), 0), len - actualStart);\n    }\n    newLen = doesNotExceedSafeInteger(len + insertCount - actualDeleteCount);\n    A = $Array(newLen);\n\n    for (; k < actualStart; k++) A[k] = O[k];\n    for (; k < actualStart + insertCount; k++) A[k] = arguments[k - actualStart + 2];\n    for (; k < newLen; k++) A[k] = O[k + actualDeleteCount - insertCount];\n\n    return A;\n  }\n});\n\naddToUnscopables('toSpliced');\n","'use strict';\nvar $ = require('../internals/export');\nvar union = require('../internals/set-union');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\n// `Set.prototype.union` method\n// https://tc39.es/ecma262/#sec-set.prototype.union\n$({ target: 'Set', proto: true, real: true, forced: !setMethodAcceptSetLike('union') }, {\n  union: union\n});\n","'use strict';\nvar $ = require('../internals/export');\nvar map = require('../internals/iterator-map');\nvar IS_PURE = require('../internals/is-pure');\n\n// `Iterator.prototype.map` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.map\n$({ target: 'Iterator', proto: true, real: true, forced: IS_PURE }, {\n  map: map\n});\n","'use strict';\n// `GetIteratorDirect(obj)` abstract operation\n// https://tc39.es/proposal-iterator-helpers/#sec-getiteratordirect\nmodule.exports = function (obj) {\n  return {\n    iterator: obj,\n    next: obj.next,\n    done: false\n  };\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar hasOwn = require('../internals/has-own-property');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar indexOf = require('../internals/array-includes').indexOf;\nvar hiddenKeys = require('../internals/hidden-keys');\n\nvar push = uncurryThis([].push);\n\nmodule.exports = function (object, names) {\n  var O = toIndexedObject(object);\n  var i = 0;\n  var result = [];\n  var key;\n  for (key in O) !hasOwn(hiddenKeys, key) && hasOwn(O, key) && push(result, key);\n  // Don't enum bug & hidden keys\n  while (names.length > i) if (hasOwn(O, key = names[i++])) {\n    ~indexOf(result, key) || push(result, key);\n  }\n  return result;\n};\n","'use strict';\nvar makeBuiltIn = require('../internals/make-built-in');\nvar defineProperty = require('../internals/object-define-property');\n\nmodule.exports = function (target, name, descriptor) {\n  if (descriptor.get) makeBuiltIn(descriptor.get, name, { getter: true });\n  if (descriptor.set) makeBuiltIn(descriptor.set, name, { setter: true });\n  return defineProperty.f(target, name, descriptor);\n};\n","'use strict';\nvar wellKnownSymbol = require('../internals/well-known-symbol');\n\nvar TO_STRING_TAG = wellKnownSymbol('toStringTag');\nvar test = {};\n\ntest[TO_STRING_TAG] = 'z';\n\nmodule.exports = String(test) === '[object z]';\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\n\nvar toString = uncurryThis({}.toString);\nvar stringSlice = uncurryThis(''.slice);\n\nmodule.exports = function (it) {\n  return stringSlice(toString(it), 8, -1);\n};\n","'use strict';\nvar fails = require('../internals/fails');\n\nmodule.exports = !fails(function () {\n  function F() { /* empty */ }\n  F.prototype.constructor = null;\n  // eslint-disable-next-line es/no-object-getprototypeof -- required for testing\n  return Object.getPrototypeOf(new F()) !== F.prototype;\n});\n","'use strict';\n/* global ActiveXObject -- old IE, WSH */\nvar anObject = require('../internals/an-object');\nvar definePropertiesModule = require('../internals/object-define-properties');\nvar enumBugKeys = require('../internals/enum-bug-keys');\nvar hiddenKeys = require('../internals/hidden-keys');\nvar html = require('../internals/html');\nvar documentCreateElement = require('../internals/document-create-element');\nvar sharedKey = require('../internals/shared-key');\n\nvar GT = '>';\nvar LT = '<';\nvar PROTOTYPE = 'prototype';\nvar SCRIPT = 'script';\nvar IE_PROTO = sharedKey('IE_PROTO');\n\nvar EmptyConstructor = function () { /* empty */ };\n\nvar scriptTag = function (content) {\n  return LT + SCRIPT + GT + content + LT + '/' + SCRIPT + GT;\n};\n\n// Create object with fake `null` prototype: use ActiveX Object with cleared prototype\nvar NullProtoObjectViaActiveX = function (activeXDocument) {\n  activeXDocument.write(scriptTag(''));\n  activeXDocument.close();\n  var temp = activeXDocument.parentWindow.Object;\n  // eslint-disable-next-line no-useless-assignment -- avoid memory leak\n  activeXDocument = null;\n  return temp;\n};\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar NullProtoObjectViaIFrame = function () {\n  // Thrash, waste and sodomy: IE GC bug\n  var iframe = documentCreateElement('iframe');\n  var JS = 'java' + SCRIPT + ':';\n  var iframeDocument;\n  iframe.style.display = 'none';\n  html.appendChild(iframe);\n  // https://github.com/zloirock/core-js/issues/475\n  iframe.src = String(JS);\n  iframeDocument = iframe.contentWindow.document;\n  iframeDocument.open();\n  iframeDocument.write(scriptTag('document.F=Object'));\n  iframeDocument.close();\n  return iframeDocument.F;\n};\n\n// Check for document.domain and active x support\n// No need to use active x approach when document.domain is not set\n// see https://github.com/es-shims/es5-shim/issues/150\n// variation of https://github.com/kitcambridge/es5-shim/commit/4f738ac066346\n// avoid IE GC bug\nvar activeXDocument;\nvar NullProtoObject = function () {\n  try {\n    activeXDocument = new ActiveXObject('htmlfile');\n  } catch (error) { /* ignore */ }\n  NullProtoObject = typeof document != 'undefined'\n    ? document.domain && activeXDocument\n      ? NullProtoObjectViaActiveX(activeXDocument) // old IE\n      : NullProtoObjectViaIFrame()\n    : NullProtoObjectViaActiveX(activeXDocument); // WSH\n  var length = enumBugKeys.length;\n  while (length--) delete NullProtoObject[PROTOTYPE][enumBugKeys[length]];\n  return NullProtoObject();\n};\n\nhiddenKeys[IE_PROTO] = true;\n\n// `Object.create` method\n// https://tc39.es/ecma262/#sec-object.create\n// eslint-disable-next-line es/no-object-create -- safe\nmodule.exports = Object.create || function create(O, Properties) {\n  var result;\n  if (O !== null) {\n    EmptyConstructor[PROTOTYPE] = anObject(O);\n    result = new EmptyConstructor();\n    EmptyConstructor[PROTOTYPE] = null;\n    // add \"__proto__\" for Object.getPrototypeOf polyfill\n    result[IE_PROTO] = O;\n  } else result = NullProtoObject();\n  return Properties === undefined ? result : definePropertiesModule.f(result, Properties);\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar isSupersetOf = require('../internals/set-is-superset-of');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\nvar INCORRECT = !setMethodAcceptSetLike('isSupersetOf', function (result) {\n  return !result;\n});\n\n// `Set.prototype.isSupersetOf` method\n// https://tc39.es/ecma262/#sec-set.prototype.issupersetof\n$({ target: 'Set', proto: true, real: true, forced: INCORRECT }, {\n  isSupersetOf: isSupersetOf\n});\n","'use strict';\nvar $ = require('../internals/export');\nvar call = require('../internals/function-call');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\nvar createIteratorProxy = require('../internals/iterator-create-proxy');\nvar callWithSafeIterationClosing = require('../internals/call-with-safe-iteration-closing');\nvar IS_PURE = require('../internals/is-pure');\n\nvar IteratorProxy = createIteratorProxy(function () {\n  var iterator = this.iterator;\n  var predicate = this.predicate;\n  var next = this.next;\n  var result, done, value;\n  while (true) {\n    result = anObject(call(next, iterator));\n    done = this.done = !!result.done;\n    if (done) return;\n    value = result.value;\n    if (callWithSafeIterationClosing(iterator, predicate, [value, this.counter++], true)) return value;\n  }\n});\n\n// `Iterator.prototype.filter` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.filter\n$({ target: 'Iterator', proto: true, real: true, forced: IS_PURE }, {\n  filter: function filter(predicate) {\n    anObject(this);\n    aCallable(predicate);\n    return new IteratorProxy(getIteratorDirect(this), {\n      predicate: predicate\n    });\n  }\n});\n","'use strict';\n// `CreateIterResultObject` abstract operation\n// https://tc39.es/ecma262/#sec-createiterresultobject\nmodule.exports = function (value, done) {\n  return { value: value, done: done };\n};\n","'use strict';\nvar bind = require('../internals/function-bind-context');\nvar call = require('../internals/function-call');\nvar anObject = require('../internals/an-object');\nvar tryToString = require('../internals/try-to-string');\nvar isArrayIteratorMethod = require('../internals/is-array-iterator-method');\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\nvar isPrototypeOf = require('../internals/object-is-prototype-of');\nvar getIterator = require('../internals/get-iterator');\nvar getIteratorMethod = require('../internals/get-iterator-method');\nvar iteratorClose = require('../internals/iterator-close');\n\nvar $TypeError = TypeError;\n\nvar Result = function (stopped, result) {\n  this.stopped = stopped;\n  this.result = result;\n};\n\nvar ResultPrototype = Result.prototype;\n\nmodule.exports = function (iterable, unboundFunction, options) {\n  var that = options && options.that;\n  var AS_ENTRIES = !!(options && options.AS_ENTRIES);\n  var IS_RECORD = !!(options && options.IS_RECORD);\n  var IS_ITERATOR = !!(options && options.IS_ITERATOR);\n  var INTERRUPTED = !!(options && options.INTERRUPTED);\n  var fn = bind(unboundFunction, that);\n  var iterator, iterFn, index, length, result, next, step;\n\n  var stop = function (condition) {\n    if (iterator) iteratorClose(iterator, 'normal', condition);\n    return new Result(true, condition);\n  };\n\n  var callFn = function (value) {\n    if (AS_ENTRIES) {\n      anObject(value);\n      return INTERRUPTED ? fn(value[0], value[1], stop) : fn(value[0], value[1]);\n    } return INTERRUPTED ? fn(value, stop) : fn(value);\n  };\n\n  if (IS_RECORD) {\n    iterator = iterable.iterator;\n  } else if (IS_ITERATOR) {\n    iterator = iterable;\n  } else {\n    iterFn = getIteratorMethod(iterable);\n    if (!iterFn) throw new $TypeError(tryToString(iterable) + ' is not iterable');\n    // optimisation for array iterators\n    if (isArrayIteratorMethod(iterFn)) {\n      for (index = 0, length = lengthOfArrayLike(iterable); length > index; index++) {\n        result = callFn(iterable[index]);\n        if (result && isPrototypeOf(ResultPrototype, result)) return result;\n      } return new Result(false);\n    }\n    iterator = getIterator(iterable, iterFn);\n  }\n\n  next = IS_RECORD ? iterable.next : iterator.next;\n  while (!(step = call(next, iterator)).done) {\n    try {\n      result = callFn(step.value);\n    } catch (error) {\n      iteratorClose(iterator, 'throw', error);\n    }\n    if (typeof result == 'object' && result && isPrototypeOf(ResultPrototype, result)) return result;\n  } return new Result(false);\n};\n","'use strict';\nvar call = require('../internals/function-call');\nvar isObject = require('../internals/is-object');\nvar isSymbol = require('../internals/is-symbol');\nvar getMethod = require('../internals/get-method');\nvar ordinaryToPrimitive = require('../internals/ordinary-to-primitive');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\n\nvar $TypeError = TypeError;\nvar TO_PRIMITIVE = wellKnownSymbol('toPrimitive');\n\n// `ToPrimitive` abstract operation\n// https://tc39.es/ecma262/#sec-toprimitive\nmodule.exports = function (input, pref) {\n  if (!isObject(input) || isSymbol(input)) return input;\n  var exoticToPrim = getMethod(input, TO_PRIMITIVE);\n  var result;\n  if (exoticToPrim) {\n    if (pref === undefined) pref = 'default';\n    result = call(exoticToPrim, input, pref);\n    if (!isObject(result) || isSymbol(result)) return result;\n    throw new $TypeError(\"Can't convert object to primitive value\");\n  }\n  if (pref === undefined) pref = 'number';\n  return ordinaryToPrimitive(input, pref);\n};\n","'use strict';\nvar hasOwn = require('../internals/has-own-property');\nvar isCallable = require('../internals/is-callable');\nvar toObject = require('../internals/to-object');\nvar sharedKey = require('../internals/shared-key');\nvar CORRECT_PROTOTYPE_GETTER = require('../internals/correct-prototype-getter');\n\nvar IE_PROTO = sharedKey('IE_PROTO');\nvar $Object = Object;\nvar ObjectPrototype = $Object.prototype;\n\n// `Object.getPrototypeOf` method\n// https://tc39.es/ecma262/#sec-object.getprototypeof\n// eslint-disable-next-line es/no-object-getprototypeof -- safe\nmodule.exports = CORRECT_PROTOTYPE_GETTER ? $Object.getPrototypeOf : function (O) {\n  var object = toObject(O);\n  if (hasOwn(object, IE_PROTO)) return object[IE_PROTO];\n  var constructor = object.constructor;\n  if (isCallable(constructor) && object instanceof constructor) {\n    return constructor.prototype;\n  } return object instanceof $Object ? ObjectPrototype : null;\n};\n","'use strict';\nvar fails = require('../internals/fails');\nvar isCallable = require('../internals/is-callable');\n\nvar replacement = /#|\\.prototype\\./;\n\nvar isForced = function (feature, detection) {\n  var value = data[normalize(feature)];\n  return value === POLYFILL ? true\n    : value === NATIVE ? false\n    : isCallable(detection) ? fails(detection)\n    : !!detection;\n};\n\nvar normalize = isForced.normalize = function (string) {\n  return String(string).replace(replacement, '.').toLowerCase();\n};\n\nvar data = isForced.data = {};\nvar NATIVE = isForced.NATIVE = 'N';\nvar POLYFILL = isForced.POLYFILL = 'P';\n\nmodule.exports = isForced;\n","'use strict';\nvar globalThis = require('../internals/global-this');\n\nvar navigator = globalThis.navigator;\nvar userAgent = navigator && navigator.userAgent;\n\nmodule.exports = userAgent ? String(userAgent) : '';\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\n\nvar id = 0;\nvar postfix = Math.random();\nvar toString = uncurryThis(1.0.toString);\n\nmodule.exports = function (key) {\n  return 'Symbol(' + (key === undefined ? '' : key) + ')_' + toString(++id + postfix, 36);\n};\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar SetHelpers = require('../internals/set-helpers');\nvar clone = require('../internals/set-clone');\nvar size = require('../internals/set-size');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSet = require('../internals/set-iterate');\nvar iterateSimple = require('../internals/iterate-simple');\n\nvar has = SetHelpers.has;\nvar remove = SetHelpers.remove;\n\n// `Set.prototype.difference` method\n// https://github.com/tc39/proposal-set-methods\nmodule.exports = function difference(other) {\n  var O = aSet(this);\n  var otherRec = getSetRecord(other);\n  var result = clone(O);\n  if (size(O) <= otherRec.size) iterateSet(O, function (e) {\n    if (otherRec.includes(e)) remove(result, e);\n  });\n  else iterateSimple(otherRec.getIterator(), function (e) {\n    if (has(O, e)) remove(result, e);\n  });\n  return result;\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar iterate = require('../internals/iterate');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\n\n// `Iterator.prototype.some` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.some\n$({ target: 'Iterator', proto: true, real: true }, {\n  some: function some(predicate) {\n    anObject(this);\n    aCallable(predicate);\n    var record = getIteratorDirect(this);\n    var counter = 0;\n    return iterate(record, function (value, stop) {\n      if (predicate(value, counter++)) return stop();\n    }, { IS_RECORD: true, INTERRUPTED: true }).stopped;\n  }\n});\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar SetHelpers = require('../internals/set-helpers');\nvar clone = require('../internals/set-clone');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSimple = require('../internals/iterate-simple');\n\nvar add = SetHelpers.add;\nvar has = SetHelpers.has;\nvar remove = SetHelpers.remove;\n\n// `Set.prototype.symmetricDifference` method\n// https://github.com/tc39/proposal-set-methods\nmodule.exports = function symmetricDifference(other) {\n  var O = aSet(this);\n  var keysIter = getSetRecord(other).getIterator();\n  var result = clone(O);\n  iterateSimple(keysIter, function (e) {\n    if (has(O, e)) remove(result, e);\n    else add(result, e);\n  });\n  return result;\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar isCallable = require('../internals/is-callable');\nvar store = require('../internals/shared-store');\n\nvar functionToString = uncurryThis(Function.toString);\n\n// this helper broken in `core-js@3.4.1-3.4.4`, so we can't use `shared` helper\nif (!isCallable(store.inspectSource)) {\n  store.inspectSource = function (it) {\n    return functionToString(it);\n  };\n}\n\nmodule.exports = store.inspectSource;\n","'use strict';\n// eslint-disable-next-line es/no-object-getownpropertysymbols -- safe\nexports.f = Object.getOwnPropertySymbols;\n","'use strict';\nvar fails = require('../internals/fails');\n\n// Detect IE8's incomplete defineProperty implementation\nmodule.exports = !fails(function () {\n  // eslint-disable-next-line es/no-object-defineproperty -- required for testing\n  return Object.defineProperty({}, 1, { get: function () { return 7; } })[1] !== 7;\n});\n","'use strict';\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar call = require('../internals/function-call');\nvar toIntegerOrInfinity = require('../internals/to-integer-or-infinity');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\n\nvar INVALID_SIZE = 'Invalid size';\nvar $RangeError = RangeError;\nvar $TypeError = TypeError;\nvar max = Math.max;\n\nvar SetRecord = function (set, intSize) {\n  this.set = set;\n  this.size = max(intSize, 0);\n  this.has = aCallable(set.has);\n  this.keys = aCallable(set.keys);\n};\n\nSetRecord.prototype = {\n  getIterator: function () {\n    return getIteratorDirect(anObject(call(this.keys, this.set)));\n  },\n  includes: function (it) {\n    return call(this.has, this.set, it);\n  }\n};\n\n// `GetSetRecord` abstract operation\n// https://tc39.es/proposal-set-methods/#sec-getsetrecord\nmodule.exports = function (obj) {\n  anObject(obj);\n  var numSize = +obj.size;\n  // NOTE: If size is undefined, then numSize will be NaN\n  // eslint-disable-next-line no-self-compare -- NaN check\n  if (numSize !== numSize) throw new $TypeError(INVALID_SIZE);\n  var intSize = toIntegerOrInfinity(numSize);\n  if (intSize < 0) throw new $RangeError(INVALID_SIZE);\n  return new SetRecord(obj, intSize);\n};\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar size = require('../internals/set-size');\nvar iterate = require('../internals/set-iterate');\nvar getSetRecord = require('../internals/get-set-record');\n\n// `Set.prototype.isSubsetOf` method\n// https://tc39.github.io/proposal-set-methods/#Set.prototype.isSubsetOf\nmodule.exports = function isSubsetOf(other) {\n  var O = aSet(this);\n  var otherRec = getSetRecord(other);\n  if (size(O) > otherRec.size) return false;\n  return iterate(O, function (e) {\n    if (!otherRec.includes(e)) return false;\n  }, true) !== false;\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar isDisjointFrom = require('../internals/set-is-disjoint-from');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\nvar INCORRECT = !setMethodAcceptSetLike('isDisjointFrom', function (result) {\n  return !result;\n});\n\n// `Set.prototype.isDisjointFrom` method\n// https://tc39.es/ecma262/#sec-set.prototype.isdisjointfrom\n$({ target: 'Set', proto: true, real: true, forced: INCORRECT }, {\n  isDisjointFrom: isDisjointFrom\n});\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar isObject = require('../internals/is-object');\n\nvar document = globalThis.document;\n// typeof document.createElement is 'object' in old IE\nvar EXISTS = isObject(document) && isObject(document.createElement);\n\nmodule.exports = function (it) {\n  return EXISTS ? document.createElement(it) : {};\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar toObject = require('../internals/to-object');\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\nvar setArrayLength = require('../internals/array-set-length');\nvar doesNotExceedSafeInteger = require('../internals/does-not-exceed-safe-integer');\nvar fails = require('../internals/fails');\n\nvar INCORRECT_TO_LENGTH = fails(function () {\n  return [].push.call({ length: 0x100000000 }, 1) !== 4294967297;\n});\n\n// V8 <= 121 and Safari <= 15.4; FF < 23 throws InternalError\n// https://bugs.chromium.org/p/v8/issues/detail?id=12681\nvar properErrorOnNonWritableLength = function () {\n  try {\n    // eslint-disable-next-line es/no-object-defineproperty -- safe\n    Object.defineProperty([], 'length', { writable: false }).push();\n  } catch (error) {\n    return error instanceof TypeError;\n  }\n};\n\nvar FORCED = INCORRECT_TO_LENGTH || !properErrorOnNonWritableLength();\n\n// `Array.prototype.push` method\n// https://tc39.es/ecma262/#sec-array.prototype.push\n$({ target: 'Array', proto: true, arity: 1, forced: FORCED }, {\n  // eslint-disable-next-line no-unused-vars -- required for `.length`\n  push: function push(item) {\n    var O = toObject(this);\n    var len = lengthOfArrayLike(O);\n    var argCount = arguments.length;\n    doesNotExceedSafeInteger(len + argCount);\n    for (var i = 0; i < argCount; i++) {\n      O[len] = arguments[i];\n      len++;\n    }\n    setArrayLength(O, len);\n    return len;\n  }\n});\n","'use strict';\n// we can't use just `it == null` since of `document.all` special case\n// https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot-aec\nmodule.exports = function (it) {\n  return it === null || it === undefined;\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\n\nmodule.exports = function (CONSTRUCTOR, METHOD) {\n  var Constructor = globalThis[CONSTRUCTOR];\n  var Prototype = Constructor && Constructor.prototype;\n  return Prototype && Prototype[METHOD];\n};\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar add = require('../internals/set-helpers').add;\nvar clone = require('../internals/set-clone');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSimple = require('../internals/iterate-simple');\n\n// `Set.prototype.union` method\n// https://github.com/tc39/proposal-set-methods\nmodule.exports = function union(other) {\n  var O = aSet(this);\n  var keysIter = getSetRecord(other).getIterator();\n  var result = clone(O);\n  iterateSimple(keysIter, function (it) {\n    add(result, it);\n  });\n  return result;\n};\n","'use strict';\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar Iterators = require('../internals/iterators');\n\nvar ITERATOR = wellKnownSymbol('iterator');\nvar ArrayPrototype = Array.prototype;\n\n// check on default Array iterator\nmodule.exports = function (it) {\n  return it !== undefined && (Iterators.Array === it || ArrayPrototype[ITERATOR] === it);\n};\n","/**\n* @vue/shared v3.5.13\n* (c) 2018-present Yuxi (Evan) You and Vue contributors\n* @license MIT\n**/\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction makeMap(str) {\n  const map = /* @__PURE__ */ Object.create(null);\n  for (const key of str.split(\",\")) map[key] = 1;\n  return (val) => val in map;\n}\n\nconst EMPTY_OBJ = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze({}) : {};\nconst EMPTY_ARR = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze([]) : [];\nconst NOOP = () => {\n};\nconst NO = () => false;\nconst isOn = (key) => key.charCodeAt(0) === 111 && key.charCodeAt(1) === 110 && // uppercase letter\n(key.charCodeAt(2) > 122 || key.charCodeAt(2) < 97);\nconst isModelListener = (key) => key.startsWith(\"onUpdate:\");\nconst extend = Object.assign;\nconst remove = (arr, el) => {\n  const i = arr.indexOf(el);\n  if (i > -1) {\n    arr.splice(i, 1);\n  }\n};\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\nconst hasOwn = (val, key) => hasOwnProperty.call(val, key);\nconst isArray = Array.isArray;\nconst isMap = (val) => toTypeString(val) === \"[object Map]\";\nconst isSet = (val) => toTypeString(val) === \"[object Set]\";\nconst isDate = (val) => toTypeString(val) === \"[object Date]\";\nconst isRegExp = (val) => toTypeString(val) === \"[object RegExp]\";\nconst isFunction = (val) => typeof val === \"function\";\nconst isString = (val) => typeof val === \"string\";\nconst isSymbol = (val) => typeof val === \"symbol\";\nconst isObject = (val) => val !== null && typeof val === \"object\";\nconst isPromise = (val) => {\n  return (isObject(val) || isFunction(val)) && isFunction(val.then) && isFunction(val.catch);\n};\nconst objectToString = Object.prototype.toString;\nconst toTypeString = (value) => objectToString.call(value);\nconst toRawType = (value) => {\n  return toTypeString(value).slice(8, -1);\n};\nconst isPlainObject = (val) => toTypeString(val) === \"[object Object]\";\nconst isIntegerKey = (key) => isString(key) && key !== \"NaN\" && key[0] !== \"-\" && \"\" + parseInt(key, 10) === key;\nconst isReservedProp = /* @__PURE__ */ makeMap(\n  // the leading comma is intentional so empty string \"\" is also included\n  \",key,ref,ref_for,ref_key,onVnodeBeforeMount,onVnodeMounted,onVnodeBeforeUpdate,onVnodeUpdated,onVnodeBeforeUnmount,onVnodeUnmounted\"\n);\nconst isBuiltInDirective = /* @__PURE__ */ makeMap(\n  \"bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text,memo\"\n);\nconst cacheStringFunction = (fn) => {\n  const cache = /* @__PURE__ */ Object.create(null);\n  return (str) => {\n    const hit = cache[str];\n    return hit || (cache[str] = fn(str));\n  };\n};\nconst camelizeRE = /-(\\w)/g;\nconst camelize = cacheStringFunction(\n  (str) => {\n    return str.replace(camelizeRE, (_, c) => c ? c.toUpperCase() : \"\");\n  }\n);\nconst hyphenateRE = /\\B([A-Z])/g;\nconst hyphenate = cacheStringFunction(\n  (str) => str.replace(hyphenateRE, \"-$1\").toLowerCase()\n);\nconst capitalize = cacheStringFunction((str) => {\n  return str.charAt(0).toUpperCase() + str.slice(1);\n});\nconst toHandlerKey = cacheStringFunction(\n  (str) => {\n    const s = str ? `on${capitalize(str)}` : ``;\n    return s;\n  }\n);\nconst hasChanged = (value, oldValue) => !Object.is(value, oldValue);\nconst invokeArrayFns = (fns, ...arg) => {\n  for (let i = 0; i < fns.length; i++) {\n    fns[i](...arg);\n  }\n};\nconst def = (obj, key, value, writable = false) => {\n  Object.defineProperty(obj, key, {\n    configurable: true,\n    enumerable: false,\n    writable,\n    value\n  });\n};\nconst looseToNumber = (val) => {\n  const n = parseFloat(val);\n  return isNaN(n) ? val : n;\n};\nconst toNumber = (val) => {\n  const n = isString(val) ? Number(val) : NaN;\n  return isNaN(n) ? val : n;\n};\nlet _globalThis;\nconst getGlobalThis = () => {\n  return _globalThis || (_globalThis = typeof globalThis !== \"undefined\" ? globalThis : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : typeof global !== \"undefined\" ? global : {});\n};\nconst identRE = /^[_$a-zA-Z\\xA0-\\uFFFF][_$a-zA-Z0-9\\xA0-\\uFFFF]*$/;\nfunction genPropsAccessExp(name) {\n  return identRE.test(name) ? `__props.${name}` : `__props[${JSON.stringify(name)}]`;\n}\nfunction genCacheKey(source, options) {\n  return source + JSON.stringify(\n    options,\n    (_, val) => typeof val === \"function\" ? val.toString() : val\n  );\n}\n\nconst PatchFlags = {\n  \"TEXT\": 1,\n  \"1\": \"TEXT\",\n  \"CLASS\": 2,\n  \"2\": \"CLASS\",\n  \"STYLE\": 4,\n  \"4\": \"STYLE\",\n  \"PROPS\": 8,\n  \"8\": \"PROPS\",\n  \"FULL_PROPS\": 16,\n  \"16\": \"FULL_PROPS\",\n  \"NEED_HYDRATION\": 32,\n  \"32\": \"NEED_HYDRATION\",\n  \"STABLE_FRAGMENT\": 64,\n  \"64\": \"STABLE_FRAGMENT\",\n  \"KEYED_FRAGMENT\": 128,\n  \"128\": \"KEYED_FRAGMENT\",\n  \"UNKEYED_FRAGMENT\": 256,\n  \"256\": \"UNKEYED_FRAGMENT\",\n  \"NEED_PATCH\": 512,\n  \"512\": \"NEED_PATCH\",\n  \"DYNAMIC_SLOTS\": 1024,\n  \"1024\": \"DYNAMIC_SLOTS\",\n  \"DEV_ROOT_FRAGMENT\": 2048,\n  \"2048\": \"DEV_ROOT_FRAGMENT\",\n  \"CACHED\": -1,\n  \"-1\": \"CACHED\",\n  \"BAIL\": -2,\n  \"-2\": \"BAIL\"\n};\nconst PatchFlagNames = {\n  [1]: `TEXT`,\n  [2]: `CLASS`,\n  [4]: `STYLE`,\n  [8]: `PROPS`,\n  [16]: `FULL_PROPS`,\n  [32]: `NEED_HYDRATION`,\n  [64]: `STABLE_FRAGMENT`,\n  [128]: `KEYED_FRAGMENT`,\n  [256]: `UNKEYED_FRAGMENT`,\n  [512]: `NEED_PATCH`,\n  [1024]: `DYNAMIC_SLOTS`,\n  [2048]: `DEV_ROOT_FRAGMENT`,\n  [-1]: `HOISTED`,\n  [-2]: `BAIL`\n};\n\nconst ShapeFlags = {\n  \"ELEMENT\": 1,\n  \"1\": \"ELEMENT\",\n  \"FUNCTIONAL_COMPONENT\": 2,\n  \"2\": \"FUNCTIONAL_COMPONENT\",\n  \"STATEFUL_COMPONENT\": 4,\n  \"4\": \"STATEFUL_COMPONENT\",\n  \"TEXT_CHILDREN\": 8,\n  \"8\": \"TEXT_CHILDREN\",\n  \"ARRAY_CHILDREN\": 16,\n  \"16\": \"ARRAY_CHILDREN\",\n  \"SLOTS_CHILDREN\": 32,\n  \"32\": \"SLOTS_CHILDREN\",\n  \"TELEPORT\": 64,\n  \"64\": \"TELEPORT\",\n  \"SUSPENSE\": 128,\n  \"128\": \"SUSPENSE\",\n  \"COMPONENT_SHOULD_KEEP_ALIVE\": 256,\n  \"256\": \"COMPONENT_SHOULD_KEEP_ALIVE\",\n  \"COMPONENT_KEPT_ALIVE\": 512,\n  \"512\": \"COMPONENT_KEPT_ALIVE\",\n  \"COMPONENT\": 6,\n  \"6\": \"COMPONENT\"\n};\n\nconst SlotFlags = {\n  \"STABLE\": 1,\n  \"1\": \"STABLE\",\n  \"DYNAMIC\": 2,\n  \"2\": \"DYNAMIC\",\n  \"FORWARDED\": 3,\n  \"3\": \"FORWARDED\"\n};\nconst slotFlagsText = {\n  [1]: \"STABLE\",\n  [2]: \"DYNAMIC\",\n  [3]: \"FORWARDED\"\n};\n\nconst GLOBALS_ALLOWED = \"Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,BigInt,console,Error,Symbol\";\nconst isGloballyAllowed = /* @__PURE__ */ makeMap(GLOBALS_ALLOWED);\nconst isGloballyWhitelisted = isGloballyAllowed;\n\nconst range = 2;\nfunction generateCodeFrame(source, start = 0, end = source.length) {\n  start = Math.max(0, Math.min(start, source.length));\n  end = Math.max(0, Math.min(end, source.length));\n  if (start > end) return \"\";\n  let lines = source.split(/(\\r?\\n)/);\n  const newlineSequences = lines.filter((_, idx) => idx % 2 === 1);\n  lines = lines.filter((_, idx) => idx % 2 === 0);\n  let count = 0;\n  const res = [];\n  for (let i = 0; i < lines.length; i++) {\n    count += lines[i].length + (newlineSequences[i] && newlineSequences[i].length || 0);\n    if (count >= start) {\n      for (let j = i - range; j <= i + range || end > count; j++) {\n        if (j < 0 || j >= lines.length) continue;\n        const line = j + 1;\n        res.push(\n          `${line}${\" \".repeat(Math.max(3 - String(line).length, 0))}|  ${lines[j]}`\n        );\n        const lineLength = lines[j].length;\n        const newLineSeqLength = newlineSequences[j] && newlineSequences[j].length || 0;\n        if (j === i) {\n          const pad = start - (count - (lineLength + newLineSeqLength));\n          const length = Math.max(\n            1,\n            end > count ? lineLength - pad : end - start\n          );\n          res.push(`   |  ` + \" \".repeat(pad) + \"^\".repeat(length));\n        } else if (j > i) {\n          if (end > count) {\n            const length = Math.max(Math.min(end - count, lineLength), 1);\n            res.push(`   |  ` + \"^\".repeat(length));\n          }\n          count += lineLength + newLineSeqLength;\n        }\n      }\n      break;\n    }\n  }\n  return res.join(\"\\n\");\n}\n\nfunction normalizeStyle(value) {\n  if (isArray(value)) {\n    const res = {};\n    for (let i = 0; i < value.length; i++) {\n      const item = value[i];\n      const normalized = isString(item) ? parseStringStyle(item) : normalizeStyle(item);\n      if (normalized) {\n        for (const key in normalized) {\n          res[key] = normalized[key];\n        }\n      }\n    }\n    return res;\n  } else if (isString(value) || isObject(value)) {\n    return value;\n  }\n}\nconst listDelimiterRE = /;(?![^(]*\\))/g;\nconst propertyDelimiterRE = /:([^]+)/;\nconst styleCommentRE = /\\/\\*[^]*?\\*\\//g;\nfunction parseStringStyle(cssText) {\n  const ret = {};\n  cssText.replace(styleCommentRE, \"\").split(listDelimiterRE).forEach((item) => {\n    if (item) {\n      const tmp = item.split(propertyDelimiterRE);\n      tmp.length > 1 && (ret[tmp[0].trim()] = tmp[1].trim());\n    }\n  });\n  return ret;\n}\nfunction stringifyStyle(styles) {\n  if (!styles) return \"\";\n  if (isString(styles)) return styles;\n  let ret = \"\";\n  for (const key in styles) {\n    const value = styles[key];\n    if (isString(value) || typeof value === \"number\") {\n      const normalizedKey = key.startsWith(`--`) ? key : hyphenate(key);\n      ret += `${normalizedKey}:${value};`;\n    }\n  }\n  return ret;\n}\nfunction normalizeClass(value) {\n  let res = \"\";\n  if (isString(value)) {\n    res = value;\n  } else if (isArray(value)) {\n    for (let i = 0; i < value.length; i++) {\n      const normalized = normalizeClass(value[i]);\n      if (normalized) {\n        res += normalized + \" \";\n      }\n    }\n  } else if (isObject(value)) {\n    for (const name in value) {\n      if (value[name]) {\n        res += name + \" \";\n      }\n    }\n  }\n  return res.trim();\n}\nfunction normalizeProps(props) {\n  if (!props) return null;\n  let { class: klass, style } = props;\n  if (klass && !isString(klass)) {\n    props.class = normalizeClass(klass);\n  }\n  if (style) {\n    props.style = normalizeStyle(style);\n  }\n  return props;\n}\n\nconst HTML_TAGS = \"html,body,base,head,link,meta,style,title,address,article,aside,footer,header,hgroup,h1,h2,h3,h4,h5,h6,nav,section,div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,ruby,s,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,embed,object,param,source,canvas,script,noscript,del,ins,caption,col,colgroup,table,thead,tbody,td,th,tr,button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,output,progress,select,textarea,details,dialog,menu,summary,template,blockquote,iframe,tfoot\";\nconst SVG_TAGS = \"svg,animate,animateMotion,animateTransform,circle,clipPath,color-profile,defs,desc,discard,ellipse,feBlend,feColorMatrix,feComponentTransfer,feComposite,feConvolveMatrix,feDiffuseLighting,feDisplacementMap,feDistantLight,feDropShadow,feFlood,feFuncA,feFuncB,feFuncG,feFuncR,feGaussianBlur,feImage,feMerge,feMergeNode,feMorphology,feOffset,fePointLight,feSpecularLighting,feSpotLight,feTile,feTurbulence,filter,foreignObject,g,hatch,hatchpath,image,line,linearGradient,marker,mask,mesh,meshgradient,meshpatch,meshrow,metadata,mpath,path,pattern,polygon,polyline,radialGradient,rect,set,solidcolor,stop,switch,symbol,text,textPath,title,tspan,unknown,use,view\";\nconst MATH_TAGS = \"annotation,annotation-xml,maction,maligngroup,malignmark,math,menclose,merror,mfenced,mfrac,mfraction,mglyph,mi,mlabeledtr,mlongdiv,mmultiscripts,mn,mo,mover,mpadded,mphantom,mprescripts,mroot,mrow,ms,mscarries,mscarry,msgroup,msline,mspace,msqrt,msrow,mstack,mstyle,msub,msubsup,msup,mtable,mtd,mtext,mtr,munder,munderover,none,semantics\";\nconst VOID_TAGS = \"area,base,br,col,embed,hr,img,input,link,meta,param,source,track,wbr\";\nconst isHTMLTag = /* @__PURE__ */ makeMap(HTML_TAGS);\nconst isSVGTag = /* @__PURE__ */ makeMap(SVG_TAGS);\nconst isMathMLTag = /* @__PURE__ */ makeMap(MATH_TAGS);\nconst isVoidTag = /* @__PURE__ */ makeMap(VOID_TAGS);\n\nconst specialBooleanAttrs = `itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly`;\nconst isSpecialBooleanAttr = /* @__PURE__ */ makeMap(specialBooleanAttrs);\nconst isBooleanAttr = /* @__PURE__ */ makeMap(\n  specialBooleanAttrs + `,async,autofocus,autoplay,controls,default,defer,disabled,hidden,inert,loop,open,required,reversed,scoped,seamless,checked,muted,multiple,selected`\n);\nfunction includeBooleanAttr(value) {\n  return !!value || value === \"\";\n}\nconst unsafeAttrCharRE = /[>/=\"'\\u0009\\u000a\\u000c\\u0020]/;\nconst attrValidationCache = {};\nfunction isSSRSafeAttrName(name) {\n  if (attrValidationCache.hasOwnProperty(name)) {\n    return attrValidationCache[name];\n  }\n  const isUnsafe = unsafeAttrCharRE.test(name);\n  if (isUnsafe) {\n    console.error(`unsafe attribute name: ${name}`);\n  }\n  return attrValidationCache[name] = !isUnsafe;\n}\nconst propsToAttrMap = {\n  acceptCharset: \"accept-charset\",\n  className: \"class\",\n  htmlFor: \"for\",\n  httpEquiv: \"http-equiv\"\n};\nconst isKnownHtmlAttr = /* @__PURE__ */ makeMap(\n  `accept,accept-charset,accesskey,action,align,allow,alt,async,autocapitalize,autocomplete,autofocus,autoplay,background,bgcolor,border,buffered,capture,challenge,charset,checked,cite,class,code,codebase,color,cols,colspan,content,contenteditable,contextmenu,controls,coords,crossorigin,csp,data,datetime,decoding,default,defer,dir,dirname,disabled,download,draggable,dropzone,enctype,enterkeyhint,for,form,formaction,formenctype,formmethod,formnovalidate,formtarget,headers,height,hidden,high,href,hreflang,http-equiv,icon,id,importance,inert,integrity,ismap,itemprop,keytype,kind,label,lang,language,loading,list,loop,low,manifest,max,maxlength,minlength,media,min,multiple,muted,name,novalidate,open,optimum,pattern,ping,placeholder,poster,preload,radiogroup,readonly,referrerpolicy,rel,required,reversed,rows,rowspan,sandbox,scope,scoped,selected,shape,size,sizes,slot,span,spellcheck,src,srcdoc,srclang,srcset,start,step,style,summary,tabindex,target,title,translate,type,usemap,value,width,wrap`\n);\nconst isKnownSvgAttr = /* @__PURE__ */ makeMap(\n  `xmlns,accent-height,accumulate,additive,alignment-baseline,alphabetic,amplitude,arabic-form,ascent,attributeName,attributeType,azimuth,baseFrequency,baseline-shift,baseProfile,bbox,begin,bias,by,calcMode,cap-height,class,clip,clipPathUnits,clip-path,clip-rule,color,color-interpolation,color-interpolation-filters,color-profile,color-rendering,contentScriptType,contentStyleType,crossorigin,cursor,cx,cy,d,decelerate,descent,diffuseConstant,direction,display,divisor,dominant-baseline,dur,dx,dy,edgeMode,elevation,enable-background,end,exponent,fill,fill-opacity,fill-rule,filter,filterRes,filterUnits,flood-color,flood-opacity,font-family,font-size,font-size-adjust,font-stretch,font-style,font-variant,font-weight,format,from,fr,fx,fy,g1,g2,glyph-name,glyph-orientation-horizontal,glyph-orientation-vertical,glyphRef,gradientTransform,gradientUnits,hanging,height,href,hreflang,horiz-adv-x,horiz-origin-x,id,ideographic,image-rendering,in,in2,intercept,k,k1,k2,k3,k4,kernelMatrix,kernelUnitLength,kerning,keyPoints,keySplines,keyTimes,lang,lengthAdjust,letter-spacing,lighting-color,limitingConeAngle,local,marker-end,marker-mid,marker-start,markerHeight,markerUnits,markerWidth,mask,maskContentUnits,maskUnits,mathematical,max,media,method,min,mode,name,numOctaves,offset,opacity,operator,order,orient,orientation,origin,overflow,overline-position,overline-thickness,panose-1,paint-order,path,pathLength,patternContentUnits,patternTransform,patternUnits,ping,pointer-events,points,pointsAtX,pointsAtY,pointsAtZ,preserveAlpha,preserveAspectRatio,primitiveUnits,r,radius,referrerPolicy,refX,refY,rel,rendering-intent,repeatCount,repeatDur,requiredExtensions,requiredFeatures,restart,result,rotate,rx,ry,scale,seed,shape-rendering,slope,spacing,specularConstant,specularExponent,speed,spreadMethod,startOffset,stdDeviation,stemh,stemv,stitchTiles,stop-color,stop-opacity,strikethrough-position,strikethrough-thickness,string,stroke,stroke-dasharray,stroke-dashoffset,stroke-linecap,stroke-linejoin,stroke-miterlimit,stroke-opacity,stroke-width,style,surfaceScale,systemLanguage,tabindex,tableValues,target,targetX,targetY,text-anchor,text-decoration,text-rendering,textLength,to,transform,transform-origin,type,u1,u2,underline-position,underline-thickness,unicode,unicode-bidi,unicode-range,units-per-em,v-alphabetic,v-hanging,v-ideographic,v-mathematical,values,vector-effect,version,vert-adv-y,vert-origin-x,vert-origin-y,viewBox,viewTarget,visibility,width,widths,word-spacing,writing-mode,x,x-height,x1,x2,xChannelSelector,xlink:actuate,xlink:arcrole,xlink:href,xlink:role,xlink:show,xlink:title,xlink:type,xmlns:xlink,xml:base,xml:lang,xml:space,y,y1,y2,yChannelSelector,z,zoomAndPan`\n);\nconst isKnownMathMLAttr = /* @__PURE__ */ makeMap(\n  `accent,accentunder,actiontype,align,alignmentscope,altimg,altimg-height,altimg-valign,altimg-width,alttext,bevelled,close,columnsalign,columnlines,columnspan,denomalign,depth,dir,display,displaystyle,encoding,equalcolumns,equalrows,fence,fontstyle,fontweight,form,frame,framespacing,groupalign,height,href,id,indentalign,indentalignfirst,indentalignlast,indentshift,indentshiftfirst,indentshiftlast,indextype,justify,largetop,largeop,lquote,lspace,mathbackground,mathcolor,mathsize,mathvariant,maxsize,minlabelspacing,mode,other,overflow,position,rowalign,rowlines,rowspan,rquote,rspace,scriptlevel,scriptminsize,scriptsizemultiplier,selection,separator,separators,shift,side,src,stackalign,stretchy,subscriptshift,superscriptshift,symmetric,voffset,width,widths,xlink:href,xlink:show,xlink:type,xmlns`\n);\nfunction isRenderableAttrValue(value) {\n  if (value == null) {\n    return false;\n  }\n  const type = typeof value;\n  return type === \"string\" || type === \"number\" || type === \"boolean\";\n}\n\nconst escapeRE = /[\"'&<>]/;\nfunction escapeHtml(string) {\n  const str = \"\" + string;\n  const match = escapeRE.exec(str);\n  if (!match) {\n    return str;\n  }\n  let html = \"\";\n  let escaped;\n  let index;\n  let lastIndex = 0;\n  for (index = match.index; index < str.length; index++) {\n    switch (str.charCodeAt(index)) {\n      case 34:\n        escaped = \"&quot;\";\n        break;\n      case 38:\n        escaped = \"&amp;\";\n        break;\n      case 39:\n        escaped = \"&#39;\";\n        break;\n      case 60:\n        escaped = \"&lt;\";\n        break;\n      case 62:\n        escaped = \"&gt;\";\n        break;\n      default:\n        continue;\n    }\n    if (lastIndex !== index) {\n      html += str.slice(lastIndex, index);\n    }\n    lastIndex = index + 1;\n    html += escaped;\n  }\n  return lastIndex !== index ? html + str.slice(lastIndex, index) : html;\n}\nconst commentStripRE = /^-?>|<!--|-->|--!>|<!-$/g;\nfunction escapeHtmlComment(src) {\n  return src.replace(commentStripRE, \"\");\n}\nconst cssVarNameEscapeSymbolsRE = /[ !\"#$%&'()*+,./:;<=>?@[\\\\\\]^`{|}~]/g;\nfunction getEscapedCssVarName(key, doubleEscape) {\n  return key.replace(\n    cssVarNameEscapeSymbolsRE,\n    (s) => doubleEscape ? s === '\"' ? '\\\\\\\\\\\\\"' : `\\\\\\\\${s}` : `\\\\${s}`\n  );\n}\n\nfunction looseCompareArrays(a, b) {\n  if (a.length !== b.length) return false;\n  let equal = true;\n  for (let i = 0; equal && i < a.length; i++) {\n    equal = looseEqual(a[i], b[i]);\n  }\n  return equal;\n}\nfunction looseEqual(a, b) {\n  if (a === b) return true;\n  let aValidType = isDate(a);\n  let bValidType = isDate(b);\n  if (aValidType || bValidType) {\n    return aValidType && bValidType ? a.getTime() === b.getTime() : false;\n  }\n  aValidType = isSymbol(a);\n  bValidType = isSymbol(b);\n  if (aValidType || bValidType) {\n    return a === b;\n  }\n  aValidType = isArray(a);\n  bValidType = isArray(b);\n  if (aValidType || bValidType) {\n    return aValidType && bValidType ? looseCompareArrays(a, b) : false;\n  }\n  aValidType = isObject(a);\n  bValidType = isObject(b);\n  if (aValidType || bValidType) {\n    if (!aValidType || !bValidType) {\n      return false;\n    }\n    const aKeysCount = Object.keys(a).length;\n    const bKeysCount = Object.keys(b).length;\n    if (aKeysCount !== bKeysCount) {\n      return false;\n    }\n    for (const key in a) {\n      const aHasKey = a.hasOwnProperty(key);\n      const bHasKey = b.hasOwnProperty(key);\n      if (aHasKey && !bHasKey || !aHasKey && bHasKey || !looseEqual(a[key], b[key])) {\n        return false;\n      }\n    }\n  }\n  return String(a) === String(b);\n}\nfunction looseIndexOf(arr, val) {\n  return arr.findIndex((item) => looseEqual(item, val));\n}\n\nconst isRef = (val) => {\n  return !!(val && val[\"__v_isRef\"] === true);\n};\nconst toDisplayString = (val) => {\n  return isString(val) ? val : val == null ? \"\" : isArray(val) || isObject(val) && (val.toString === objectToString || !isFunction(val.toString)) ? isRef(val) ? toDisplayString(val.value) : JSON.stringify(val, replacer, 2) : String(val);\n};\nconst replacer = (_key, val) => {\n  if (isRef(val)) {\n    return replacer(_key, val.value);\n  } else if (isMap(val)) {\n    return {\n      [`Map(${val.size})`]: [...val.entries()].reduce(\n        (entries, [key, val2], i) => {\n          entries[stringifySymbol(key, i) + \" =>\"] = val2;\n          return entries;\n        },\n        {}\n      )\n    };\n  } else if (isSet(val)) {\n    return {\n      [`Set(${val.size})`]: [...val.values()].map((v) => stringifySymbol(v))\n    };\n  } else if (isSymbol(val)) {\n    return stringifySymbol(val);\n  } else if (isObject(val) && !isArray(val) && !isPlainObject(val)) {\n    return String(val);\n  }\n  return val;\n};\nconst stringifySymbol = (v, i = \"\") => {\n  var _a;\n  return (\n    // Symbol.description in es2019+ so we need to cast here to pass\n    // the lib: es2016 check\n    isSymbol(v) ? `Symbol(${(_a = v.description) != null ? _a : i})` : v\n  );\n};\n\nexport { EMPTY_ARR, EMPTY_OBJ, NO, NOOP, PatchFlagNames, PatchFlags, ShapeFlags, SlotFlags, camelize, capitalize, cssVarNameEscapeSymbolsRE, def, escapeHtml, escapeHtmlComment, extend, genCacheKey, genPropsAccessExp, generateCodeFrame, getEscapedCssVarName, getGlobalThis, hasChanged, hasOwn, hyphenate, includeBooleanAttr, invokeArrayFns, isArray, isBooleanAttr, isBuiltInDirective, isDate, isFunction, isGloballyAllowed, isGloballyWhitelisted, isHTMLTag, isIntegerKey, isKnownHtmlAttr, isKnownMathMLAttr, isKnownSvgAttr, isMap, isMathMLTag, isModelListener, isObject, isOn, isPlainObject, isPromise, isRegExp, isRenderableAttrValue, isReservedProp, isSSRSafeAttrName, isSVGTag, isSet, isSpecialBooleanAttr, isString, isSymbol, isVoidTag, looseEqual, looseIndexOf, looseToNumber, makeMap, normalizeClass, normalizeProps, normalizeStyle, objectToString, parseStringStyle, propsToAttrMap, remove, slotFlagsText, stringifyStyle, toDisplayString, toHandlerKey, toNumber, toRawType, toTypeString };\n","'use strict';\nvar call = require('../internals/function-call');\nvar isCallable = require('../internals/is-callable');\nvar isObject = require('../internals/is-object');\n\nvar $TypeError = TypeError;\n\n// `OrdinaryToPrimitive` abstract operation\n// https://tc39.es/ecma262/#sec-ordinarytoprimitive\nmodule.exports = function (input, pref) {\n  var fn, val;\n  if (pref === 'string' && isCallable(fn = input.toString) && !isObject(val = call(fn, input))) return val;\n  if (isCallable(fn = input.valueOf) && !isObject(val = call(fn, input))) return val;\n  if (pref !== 'string' && isCallable(fn = input.toString) && !isObject(val = call(fn, input))) return val;\n  throw new $TypeError(\"Can't convert object to primitive value\");\n};\n","'use strict';\nvar classof = require('../internals/classof-raw');\n\n// `IsArray` abstract operation\n// https://tc39.es/ecma262/#sec-isarray\n// eslint-disable-next-line es/no-array-isarray -- safe\nmodule.exports = Array.isArray || function isArray(argument) {\n  return classof(argument) === 'Array';\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\n\n// eslint-disable-next-line es/no-set -- safe\nvar SetPrototype = Set.prototype;\n\nmodule.exports = {\n  // eslint-disable-next-line es/no-set -- safe\n  Set: Set,\n  add: uncurryThis(SetPrototype.add),\n  has: uncurryThis(SetPrototype.has),\n  remove: uncurryThis(SetPrototype['delete']),\n  proto: SetPrototype\n};\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar has = require('../internals/set-helpers').has;\nvar size = require('../internals/set-size');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSet = require('../internals/set-iterate');\nvar iterateSimple = require('../internals/iterate-simple');\nvar iteratorClose = require('../internals/iterator-close');\n\n// `Set.prototype.isDisjointFrom` method\n// https://tc39.github.io/proposal-set-methods/#Set.prototype.isDisjointFrom\nmodule.exports = function isDisjointFrom(other) {\n  var O = aSet(this);\n  var otherRec = getSetRecord(other);\n  if (size(O) <= otherRec.size) return iterateSet(O, function (e) {\n    if (otherRec.includes(e)) return false;\n  }, true) !== false;\n  var iterator = otherRec.getIterator();\n  return iterateSimple(iterator, function (e) {\n    if (has(O, e)) return iteratorClose(iterator, 'normal', false);\n  }) !== false;\n};\n","'use strict';\n/* eslint-disable es/no-symbol -- required for testing */\nvar V8_VERSION = require('../internals/environment-v8-version');\nvar fails = require('../internals/fails');\nvar globalThis = require('../internals/global-this');\n\nvar $String = globalThis.String;\n\n// eslint-disable-next-line es/no-object-getownpropertysymbols -- required for testing\nmodule.exports = !!Object.getOwnPropertySymbols && !fails(function () {\n  var symbol = Symbol('symbol detection');\n  // Chrome 38 Symbol has incorrect toString conversion\n  // `get-own-property-symbols` polyfill symbols converted to object are not Symbol instances\n  // nb: Do not call `String` directly to avoid this being optimized out to `symbol+''` which will,\n  // of course, fail.\n  return !$String(symbol) || !(Object(symbol) instanceof Symbol) ||\n    // Chrome 38-40 symbols are not inherited from DOM collections prototypes to instances\n    !Symbol.sham && V8_VERSION && V8_VERSION < 41;\n});\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar isArray = require('../internals/is-array');\n\nvar $TypeError = TypeError;\n// eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n\n// Safari < 13 does not throw an error in this case\nvar SILENT_ON_NON_WRITABLE_LENGTH_SET = DESCRIPTORS && !function () {\n  // makes no sense without proper strict mode support\n  if (this !== undefined) return true;\n  try {\n    // eslint-disable-next-line es/no-object-defineproperty -- safe\n    Object.defineProperty([], 'length', { writable: false }).length = 1;\n  } catch (error) {\n    return error instanceof TypeError;\n  }\n}();\n\nmodule.exports = SILENT_ON_NON_WRITABLE_LENGTH_SET ? function (O, length) {\n  if (isArray(O) && !getOwnPropertyDescriptor(O, 'length').writable) {\n    throw new $TypeError('Cannot set read only .length');\n  } return O.length = length;\n} : function (O, length) {\n  return O.length = length;\n};\n","'use strict';\nvar check = function (it) {\n  return it && it.Math === Math && it;\n};\n\n// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nmodule.exports =\n  // eslint-disable-next-line es/no-global-this -- safe\n  check(typeof globalThis == 'object' && globalThis) ||\n  check(typeof window == 'object' && window) ||\n  // eslint-disable-next-line no-restricted-globals -- safe\n  check(typeof self == 'object' && self) ||\n  check(typeof global == 'object' && global) ||\n  check(typeof this == 'object' && this) ||\n  // eslint-disable-next-line no-new-func -- fallback\n  (function () { return this; })() || Function('return this')();\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar definePropertyModule = require('../internals/object-define-property');\nvar createPropertyDescriptor = require('../internals/create-property-descriptor');\n\nmodule.exports = function (object, key, value) {\n  if (DESCRIPTORS) definePropertyModule.f(object, key, createPropertyDescriptor(0, value));\n  else object[key] = value;\n};\n","'use strict';\n// https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot\nvar documentAll = typeof document == 'object' && document.all;\n\n// `IsCallable` abstract operation\n// https://tc39.es/ecma262/#sec-iscallable\n// eslint-disable-next-line unicorn/no-typeof-undefined -- required for testing\nmodule.exports = typeof documentAll == 'undefined' && documentAll !== undefined ? function (argument) {\n  return typeof argument == 'function' || argument === documentAll;\n} : function (argument) {\n  return typeof argument == 'function';\n};\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar IE8_DOM_DEFINE = require('../internals/ie8-dom-define');\nvar V8_PROTOTYPE_DEFINE_BUG = require('../internals/v8-prototype-define-bug');\nvar anObject = require('../internals/an-object');\nvar toPropertyKey = require('../internals/to-property-key');\n\nvar $TypeError = TypeError;\n// eslint-disable-next-line es/no-object-defineproperty -- safe\nvar $defineProperty = Object.defineProperty;\n// eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\nvar $getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar ENUMERABLE = 'enumerable';\nvar CONFIGURABLE = 'configurable';\nvar WRITABLE = 'writable';\n\n// `Object.defineProperty` method\n// https://tc39.es/ecma262/#sec-object.defineproperty\nexports.f = DESCRIPTORS ? V8_PROTOTYPE_DEFINE_BUG ? function defineProperty(O, P, Attributes) {\n  anObject(O);\n  P = toPropertyKey(P);\n  anObject(Attributes);\n  if (typeof O === 'function' && P === 'prototype' && 'value' in Attributes && WRITABLE in Attributes && !Attributes[WRITABLE]) {\n    var current = $getOwnPropertyDescriptor(O, P);\n    if (current && current[WRITABLE]) {\n      O[P] = Attributes.value;\n      Attributes = {\n        configurable: CONFIGURABLE in Attributes ? Attributes[CONFIGURABLE] : current[CONFIGURABLE],\n        enumerable: ENUMERABLE in Attributes ? Attributes[ENUMERABLE] : current[ENUMERABLE],\n        writable: false\n      };\n    }\n  } return $defineProperty(O, P, Attributes);\n} : $defineProperty : function defineProperty(O, P, Attributes) {\n  anObject(O);\n  P = toPropertyKey(P);\n  anObject(Attributes);\n  if (IE8_DOM_DEFINE) try {\n    return $defineProperty(O, P, Attributes);\n  } catch (error) { /* empty */ }\n  if ('get' in Attributes || 'set' in Attributes) throw new $TypeError('Accessors not supported');\n  if ('value' in Attributes) O[P] = Attributes.value;\n  return O;\n};\n","'use strict';\nvar getBuiltIn = require('../internals/get-built-in');\n\nvar createSetLike = function (size) {\n  return {\n    size: size,\n    has: function () {\n      return false;\n    },\n    keys: function () {\n      return {\n        next: function () {\n          return { done: true };\n        }\n      };\n    }\n  };\n};\n\nvar createSetLikeWithInfinitySize = function (size) {\n  return {\n    size: size,\n    has: function () {\n      return true;\n    },\n    keys: function () {\n      throw new Error('e');\n    }\n  };\n};\n\nmodule.exports = function (name, callback) {\n  var Set = getBuiltIn('Set');\n  try {\n    new Set()[name](createSetLike(0));\n    try {\n      // late spec change, early WebKit ~ Safari 17.0 beta implementation does not pass it\n      // https://github.com/tc39/proposal-set-methods/pull/88\n      new Set()[name](createSetLike(-1));\n      return false;\n    } catch (error2) {\n      if (!callback) return true;\n      // early V8 implementation bug\n      // https://issues.chromium.org/issues/351332634\n      try {\n        new Set()[name](createSetLikeWithInfinitySize(-Infinity));\n        return false;\n      } catch (error) {\n        var set = new Set();\n        set.add(1);\n        set.add(2);\n        return callback(set[name](createSetLikeWithInfinitySize(Infinity)));\n      }\n    }\n  } catch (error) {\n    return false;\n  }\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar symmetricDifference = require('../internals/set-symmetric-difference');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\n// `Set.prototype.symmetricDifference` method\n// https://tc39.es/ecma262/#sec-set.prototype.symmetricdifference\n$({ target: 'Set', proto: true, real: true, forced: !setMethodAcceptSetLike('symmetricDifference') }, {\n  symmetricDifference: symmetricDifference\n});\n","'use strict';\nvar getBuiltIn = require('../internals/get-built-in');\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar getOwnPropertyNamesModule = require('../internals/object-get-own-property-names');\nvar getOwnPropertySymbolsModule = require('../internals/object-get-own-property-symbols');\nvar anObject = require('../internals/an-object');\n\nvar concat = uncurryThis([].concat);\n\n// all object keys, includes non-enumerable and symbols\nmodule.exports = getBuiltIn('Reflect', 'ownKeys') || function ownKeys(it) {\n  var keys = getOwnPropertyNamesModule.f(anObject(it));\n  var getOwnPropertySymbols = getOwnPropertySymbolsModule.f;\n  return getOwnPropertySymbols ? concat(keys, getOwnPropertySymbols(it)) : keys;\n};\n","/**\n* @vue/runtime-dom v3.5.13\n* (c) 2018-present Yuxi (Evan) You and Vue contributors\n* @license MIT\n**/\nimport { warn, h, BaseTransition, assertNumber, BaseTransitionPropsValidators, getCurrentInstance, onBeforeUpdate, queuePostFlushCb, onMounted, watch, onUnmounted, Fragment, Static, camelize, callWithAsyncErrorHandling, defineComponent, nextTick, unref, createVNode, useTransitionState, onUpdated, toRaw, getTransitionRawChildren, setTransitionHooks, resolveTransitionHooks, Text, isRuntimeOnly, createRenderer, createHydrationRenderer } from '@vue/runtime-core';\nexport * from '@vue/runtime-core';\nimport { extend, isObject, toNumber, isArray, NOOP, isString, hyphenate, capitalize, includeBooleanAttr, isSymbol, isSpecialBooleanAttr, isFunction, isOn, isModelListener, camelize as camelize$1, isPlainObject, hasOwn, EMPTY_OBJ, looseToNumber, looseIndexOf, isSet, looseEqual, invokeArrayFns, isHTMLTag, isSVGTag, isMathMLTag } from '@vue/shared';\n\nlet policy = void 0;\nconst tt = typeof window !== \"undefined\" && window.trustedTypes;\nif (tt) {\n  try {\n    policy = /* @__PURE__ */ tt.createPolicy(\"vue\", {\n      createHTML: (val) => val\n    });\n  } catch (e) {\n    !!(process.env.NODE_ENV !== \"production\") && warn(`Error creating trusted types policy: ${e}`);\n  }\n}\nconst unsafeToTrustedHTML = policy ? (val) => policy.createHTML(val) : (val) => val;\nconst svgNS = \"http://www.w3.org/2000/svg\";\nconst mathmlNS = \"http://www.w3.org/1998/Math/MathML\";\nconst doc = typeof document !== \"undefined\" ? document : null;\nconst templateContainer = doc && /* @__PURE__ */ doc.createElement(\"template\");\nconst nodeOps = {\n  insert: (child, parent, anchor) => {\n    parent.insertBefore(child, anchor || null);\n  },\n  remove: (child) => {\n    const parent = child.parentNode;\n    if (parent) {\n      parent.removeChild(child);\n    }\n  },\n  createElement: (tag, namespace, is, props) => {\n    const el = namespace === \"svg\" ? doc.createElementNS(svgNS, tag) : namespace === \"mathml\" ? doc.createElementNS(mathmlNS, tag) : is ? doc.createElement(tag, { is }) : doc.createElement(tag);\n    if (tag === \"select\" && props && props.multiple != null) {\n      el.setAttribute(\"multiple\", props.multiple);\n    }\n    return el;\n  },\n  createText: (text) => doc.createTextNode(text),\n  createComment: (text) => doc.createComment(text),\n  setText: (node, text) => {\n    node.nodeValue = text;\n  },\n  setElementText: (el, text) => {\n    el.textContent = text;\n  },\n  parentNode: (node) => node.parentNode,\n  nextSibling: (node) => node.nextSibling,\n  querySelector: (selector) => doc.querySelector(selector),\n  setScopeId(el, id) {\n    el.setAttribute(id, \"\");\n  },\n  // __UNSAFE__\n  // Reason: innerHTML.\n  // Static content here can only come from compiled templates.\n  // As long as the user only uses trusted templates, this is safe.\n  insertStaticContent(content, parent, anchor, namespace, start, end) {\n    const before = anchor ? anchor.previousSibling : parent.lastChild;\n    if (start && (start === end || start.nextSibling)) {\n      while (true) {\n        parent.insertBefore(start.cloneNode(true), anchor);\n        if (start === end || !(start = start.nextSibling)) break;\n      }\n    } else {\n      templateContainer.innerHTML = unsafeToTrustedHTML(\n        namespace === \"svg\" ? `<svg>${content}</svg>` : namespace === \"mathml\" ? `<math>${content}</math>` : content\n      );\n      const template = templateContainer.content;\n      if (namespace === \"svg\" || namespace === \"mathml\") {\n        const wrapper = template.firstChild;\n        while (wrapper.firstChild) {\n          template.appendChild(wrapper.firstChild);\n        }\n        template.removeChild(wrapper);\n      }\n      parent.insertBefore(template, anchor);\n    }\n    return [\n      // first\n      before ? before.nextSibling : parent.firstChild,\n      // last\n      anchor ? anchor.previousSibling : parent.lastChild\n    ];\n  }\n};\n\nconst TRANSITION = \"transition\";\nconst ANIMATION = \"animation\";\nconst vtcKey = Symbol(\"_vtc\");\nconst DOMTransitionPropsValidators = {\n  name: String,\n  type: String,\n  css: {\n    type: Boolean,\n    default: true\n  },\n  duration: [String, Number, Object],\n  enterFromClass: String,\n  enterActiveClass: String,\n  enterToClass: String,\n  appearFromClass: String,\n  appearActiveClass: String,\n  appearToClass: String,\n  leaveFromClass: String,\n  leaveActiveClass: String,\n  leaveToClass: String\n};\nconst TransitionPropsValidators = /* @__PURE__ */ extend(\n  {},\n  BaseTransitionPropsValidators,\n  DOMTransitionPropsValidators\n);\nconst decorate$1 = (t) => {\n  t.displayName = \"Transition\";\n  t.props = TransitionPropsValidators;\n  return t;\n};\nconst Transition = /* @__PURE__ */ decorate$1(\n  (props, { slots }) => h(BaseTransition, resolveTransitionProps(props), slots)\n);\nconst callHook = (hook, args = []) => {\n  if (isArray(hook)) {\n    hook.forEach((h2) => h2(...args));\n  } else if (hook) {\n    hook(...args);\n  }\n};\nconst hasExplicitCallback = (hook) => {\n  return hook ? isArray(hook) ? hook.some((h2) => h2.length > 1) : hook.length > 1 : false;\n};\nfunction resolveTransitionProps(rawProps) {\n  const baseProps = {};\n  for (const key in rawProps) {\n    if (!(key in DOMTransitionPropsValidators)) {\n      baseProps[key] = rawProps[key];\n    }\n  }\n  if (rawProps.css === false) {\n    return baseProps;\n  }\n  const {\n    name = \"v\",\n    type,\n    duration,\n    enterFromClass = `${name}-enter-from`,\n    enterActiveClass = `${name}-enter-active`,\n    enterToClass = `${name}-enter-to`,\n    appearFromClass = enterFromClass,\n    appearActiveClass = enterActiveClass,\n    appearToClass = enterToClass,\n    leaveFromClass = `${name}-leave-from`,\n    leaveActiveClass = `${name}-leave-active`,\n    leaveToClass = `${name}-leave-to`\n  } = rawProps;\n  const durations = normalizeDuration(duration);\n  const enterDuration = durations && durations[0];\n  const leaveDuration = durations && durations[1];\n  const {\n    onBeforeEnter,\n    onEnter,\n    onEnterCancelled,\n    onLeave,\n    onLeaveCancelled,\n    onBeforeAppear = onBeforeEnter,\n    onAppear = onEnter,\n    onAppearCancelled = onEnterCancelled\n  } = baseProps;\n  const finishEnter = (el, isAppear, done, isCancelled) => {\n    el._enterCancelled = isCancelled;\n    removeTransitionClass(el, isAppear ? appearToClass : enterToClass);\n    removeTransitionClass(el, isAppear ? appearActiveClass : enterActiveClass);\n    done && done();\n  };\n  const finishLeave = (el, done) => {\n    el._isLeaving = false;\n    removeTransitionClass(el, leaveFromClass);\n    removeTransitionClass(el, leaveToClass);\n    removeTransitionClass(el, leaveActiveClass);\n    done && done();\n  };\n  const makeEnterHook = (isAppear) => {\n    return (el, done) => {\n      const hook = isAppear ? onAppear : onEnter;\n      const resolve = () => finishEnter(el, isAppear, done);\n      callHook(hook, [el, resolve]);\n      nextFrame(() => {\n        removeTransitionClass(el, isAppear ? appearFromClass : enterFromClass);\n        addTransitionClass(el, isAppear ? appearToClass : enterToClass);\n        if (!hasExplicitCallback(hook)) {\n          whenTransitionEnds(el, type, enterDuration, resolve);\n        }\n      });\n    };\n  };\n  return extend(baseProps, {\n    onBeforeEnter(el) {\n      callHook(onBeforeEnter, [el]);\n      addTransitionClass(el, enterFromClass);\n      addTransitionClass(el, enterActiveClass);\n    },\n    onBeforeAppear(el) {\n      callHook(onBeforeAppear, [el]);\n      addTransitionClass(el, appearFromClass);\n      addTransitionClass(el, appearActiveClass);\n    },\n    onEnter: makeEnterHook(false),\n    onAppear: makeEnterHook(true),\n    onLeave(el, done) {\n      el._isLeaving = true;\n      const resolve = () => finishLeave(el, done);\n      addTransitionClass(el, leaveFromClass);\n      if (!el._enterCancelled) {\n        forceReflow();\n        addTransitionClass(el, leaveActiveClass);\n      } else {\n        addTransitionClass(el, leaveActiveClass);\n        forceReflow();\n      }\n      nextFrame(() => {\n        if (!el._isLeaving) {\n          return;\n        }\n        removeTransitionClass(el, leaveFromClass);\n        addTransitionClass(el, leaveToClass);\n        if (!hasExplicitCallback(onLeave)) {\n          whenTransitionEnds(el, type, leaveDuration, resolve);\n        }\n      });\n      callHook(onLeave, [el, resolve]);\n    },\n    onEnterCancelled(el) {\n      finishEnter(el, false, void 0, true);\n      callHook(onEnterCancelled, [el]);\n    },\n    onAppearCancelled(el) {\n      finishEnter(el, true, void 0, true);\n      callHook(onAppearCancelled, [el]);\n    },\n    onLeaveCancelled(el) {\n      finishLeave(el);\n      callHook(onLeaveCancelled, [el]);\n    }\n  });\n}\nfunction normalizeDuration(duration) {\n  if (duration == null) {\n    return null;\n  } else if (isObject(duration)) {\n    return [NumberOf(duration.enter), NumberOf(duration.leave)];\n  } else {\n    const n = NumberOf(duration);\n    return [n, n];\n  }\n}\nfunction NumberOf(val) {\n  const res = toNumber(val);\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    assertNumber(res, \"<transition> explicit duration\");\n  }\n  return res;\n}\nfunction addTransitionClass(el, cls) {\n  cls.split(/\\s+/).forEach((c) => c && el.classList.add(c));\n  (el[vtcKey] || (el[vtcKey] = /* @__PURE__ */ new Set())).add(cls);\n}\nfunction removeTransitionClass(el, cls) {\n  cls.split(/\\s+/).forEach((c) => c && el.classList.remove(c));\n  const _vtc = el[vtcKey];\n  if (_vtc) {\n    _vtc.delete(cls);\n    if (!_vtc.size) {\n      el[vtcKey] = void 0;\n    }\n  }\n}\nfunction nextFrame(cb) {\n  requestAnimationFrame(() => {\n    requestAnimationFrame(cb);\n  });\n}\nlet endId = 0;\nfunction whenTransitionEnds(el, expectedType, explicitTimeout, resolve) {\n  const id = el._endId = ++endId;\n  const resolveIfNotStale = () => {\n    if (id === el._endId) {\n      resolve();\n    }\n  };\n  if (explicitTimeout != null) {\n    return setTimeout(resolveIfNotStale, explicitTimeout);\n  }\n  const { type, timeout, propCount } = getTransitionInfo(el, expectedType);\n  if (!type) {\n    return resolve();\n  }\n  const endEvent = type + \"end\";\n  let ended = 0;\n  const end = () => {\n    el.removeEventListener(endEvent, onEnd);\n    resolveIfNotStale();\n  };\n  const onEnd = (e) => {\n    if (e.target === el && ++ended >= propCount) {\n      end();\n    }\n  };\n  setTimeout(() => {\n    if (ended < propCount) {\n      end();\n    }\n  }, timeout + 1);\n  el.addEventListener(endEvent, onEnd);\n}\nfunction getTransitionInfo(el, expectedType) {\n  const styles = window.getComputedStyle(el);\n  const getStyleProperties = (key) => (styles[key] || \"\").split(\", \");\n  const transitionDelays = getStyleProperties(`${TRANSITION}Delay`);\n  const transitionDurations = getStyleProperties(`${TRANSITION}Duration`);\n  const transitionTimeout = getTimeout(transitionDelays, transitionDurations);\n  const animationDelays = getStyleProperties(`${ANIMATION}Delay`);\n  const animationDurations = getStyleProperties(`${ANIMATION}Duration`);\n  const animationTimeout = getTimeout(animationDelays, animationDurations);\n  let type = null;\n  let timeout = 0;\n  let propCount = 0;\n  if (expectedType === TRANSITION) {\n    if (transitionTimeout > 0) {\n      type = TRANSITION;\n      timeout = transitionTimeout;\n      propCount = transitionDurations.length;\n    }\n  } else if (expectedType === ANIMATION) {\n    if (animationTimeout > 0) {\n      type = ANIMATION;\n      timeout = animationTimeout;\n      propCount = animationDurations.length;\n    }\n  } else {\n    timeout = Math.max(transitionTimeout, animationTimeout);\n    type = timeout > 0 ? transitionTimeout > animationTimeout ? TRANSITION : ANIMATION : null;\n    propCount = type ? type === TRANSITION ? transitionDurations.length : animationDurations.length : 0;\n  }\n  const hasTransform = type === TRANSITION && /\\b(transform|all)(,|$)/.test(\n    getStyleProperties(`${TRANSITION}Property`).toString()\n  );\n  return {\n    type,\n    timeout,\n    propCount,\n    hasTransform\n  };\n}\nfunction getTimeout(delays, durations) {\n  while (delays.length < durations.length) {\n    delays = delays.concat(delays);\n  }\n  return Math.max(...durations.map((d, i) => toMs(d) + toMs(delays[i])));\n}\nfunction toMs(s) {\n  if (s === \"auto\") return 0;\n  return Number(s.slice(0, -1).replace(\",\", \".\")) * 1e3;\n}\nfunction forceReflow() {\n  return document.body.offsetHeight;\n}\n\nfunction patchClass(el, value, isSVG) {\n  const transitionClasses = el[vtcKey];\n  if (transitionClasses) {\n    value = (value ? [value, ...transitionClasses] : [...transitionClasses]).join(\" \");\n  }\n  if (value == null) {\n    el.removeAttribute(\"class\");\n  } else if (isSVG) {\n    el.setAttribute(\"class\", value);\n  } else {\n    el.className = value;\n  }\n}\n\nconst vShowOriginalDisplay = Symbol(\"_vod\");\nconst vShowHidden = Symbol(\"_vsh\");\nconst vShow = {\n  beforeMount(el, { value }, { transition }) {\n    el[vShowOriginalDisplay] = el.style.display === \"none\" ? \"\" : el.style.display;\n    if (transition && value) {\n      transition.beforeEnter(el);\n    } else {\n      setDisplay(el, value);\n    }\n  },\n  mounted(el, { value }, { transition }) {\n    if (transition && value) {\n      transition.enter(el);\n    }\n  },\n  updated(el, { value, oldValue }, { transition }) {\n    if (!value === !oldValue) return;\n    if (transition) {\n      if (value) {\n        transition.beforeEnter(el);\n        setDisplay(el, true);\n        transition.enter(el);\n      } else {\n        transition.leave(el, () => {\n          setDisplay(el, false);\n        });\n      }\n    } else {\n      setDisplay(el, value);\n    }\n  },\n  beforeUnmount(el, { value }) {\n    setDisplay(el, value);\n  }\n};\nif (!!(process.env.NODE_ENV !== \"production\")) {\n  vShow.name = \"show\";\n}\nfunction setDisplay(el, value) {\n  el.style.display = value ? el[vShowOriginalDisplay] : \"none\";\n  el[vShowHidden] = !value;\n}\nfunction initVShowForSSR() {\n  vShow.getSSRProps = ({ value }) => {\n    if (!value) {\n      return { style: { display: \"none\" } };\n    }\n  };\n}\n\nconst CSS_VAR_TEXT = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"CSS_VAR_TEXT\" : \"\");\nfunction useCssVars(getter) {\n  const instance = getCurrentInstance();\n  if (!instance) {\n    !!(process.env.NODE_ENV !== \"production\") && warn(`useCssVars is called without current active component instance.`);\n    return;\n  }\n  const updateTeleports = instance.ut = (vars = getter(instance.proxy)) => {\n    Array.from(\n      document.querySelectorAll(`[data-v-owner=\"${instance.uid}\"]`)\n    ).forEach((node) => setVarsOnNode(node, vars));\n  };\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    instance.getCssVars = () => getter(instance.proxy);\n  }\n  const setVars = () => {\n    const vars = getter(instance.proxy);\n    if (instance.ce) {\n      setVarsOnNode(instance.ce, vars);\n    } else {\n      setVarsOnVNode(instance.subTree, vars);\n    }\n    updateTeleports(vars);\n  };\n  onBeforeUpdate(() => {\n    queuePostFlushCb(setVars);\n  });\n  onMounted(() => {\n    watch(setVars, NOOP, { flush: \"post\" });\n    const ob = new MutationObserver(setVars);\n    ob.observe(instance.subTree.el.parentNode, { childList: true });\n    onUnmounted(() => ob.disconnect());\n  });\n}\nfunction setVarsOnVNode(vnode, vars) {\n  if (vnode.shapeFlag & 128) {\n    const suspense = vnode.suspense;\n    vnode = suspense.activeBranch;\n    if (suspense.pendingBranch && !suspense.isHydrating) {\n      suspense.effects.push(() => {\n        setVarsOnVNode(suspense.activeBranch, vars);\n      });\n    }\n  }\n  while (vnode.component) {\n    vnode = vnode.component.subTree;\n  }\n  if (vnode.shapeFlag & 1 && vnode.el) {\n    setVarsOnNode(vnode.el, vars);\n  } else if (vnode.type === Fragment) {\n    vnode.children.forEach((c) => setVarsOnVNode(c, vars));\n  } else if (vnode.type === Static) {\n    let { el, anchor } = vnode;\n    while (el) {\n      setVarsOnNode(el, vars);\n      if (el === anchor) break;\n      el = el.nextSibling;\n    }\n  }\n}\nfunction setVarsOnNode(el, vars) {\n  if (el.nodeType === 1) {\n    const style = el.style;\n    let cssText = \"\";\n    for (const key in vars) {\n      style.setProperty(`--${key}`, vars[key]);\n      cssText += `--${key}: ${vars[key]};`;\n    }\n    style[CSS_VAR_TEXT] = cssText;\n  }\n}\n\nconst displayRE = /(^|;)\\s*display\\s*:/;\nfunction patchStyle(el, prev, next) {\n  const style = el.style;\n  const isCssString = isString(next);\n  let hasControlledDisplay = false;\n  if (next && !isCssString) {\n    if (prev) {\n      if (!isString(prev)) {\n        for (const key in prev) {\n          if (next[key] == null) {\n            setStyle(style, key, \"\");\n          }\n        }\n      } else {\n        for (const prevStyle of prev.split(\";\")) {\n          const key = prevStyle.slice(0, prevStyle.indexOf(\":\")).trim();\n          if (next[key] == null) {\n            setStyle(style, key, \"\");\n          }\n        }\n      }\n    }\n    for (const key in next) {\n      if (key === \"display\") {\n        hasControlledDisplay = true;\n      }\n      setStyle(style, key, next[key]);\n    }\n  } else {\n    if (isCssString) {\n      if (prev !== next) {\n        const cssVarText = style[CSS_VAR_TEXT];\n        if (cssVarText) {\n          next += \";\" + cssVarText;\n        }\n        style.cssText = next;\n        hasControlledDisplay = displayRE.test(next);\n      }\n    } else if (prev) {\n      el.removeAttribute(\"style\");\n    }\n  }\n  if (vShowOriginalDisplay in el) {\n    el[vShowOriginalDisplay] = hasControlledDisplay ? style.display : \"\";\n    if (el[vShowHidden]) {\n      style.display = \"none\";\n    }\n  }\n}\nconst semicolonRE = /[^\\\\];\\s*$/;\nconst importantRE = /\\s*!important$/;\nfunction setStyle(style, name, val) {\n  if (isArray(val)) {\n    val.forEach((v) => setStyle(style, name, v));\n  } else {\n    if (val == null) val = \"\";\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      if (semicolonRE.test(val)) {\n        warn(\n          `Unexpected semicolon at the end of '${name}' style value: '${val}'`\n        );\n      }\n    }\n    if (name.startsWith(\"--\")) {\n      style.setProperty(name, val);\n    } else {\n      const prefixed = autoPrefix(style, name);\n      if (importantRE.test(val)) {\n        style.setProperty(\n          hyphenate(prefixed),\n          val.replace(importantRE, \"\"),\n          \"important\"\n        );\n      } else {\n        style[prefixed] = val;\n      }\n    }\n  }\n}\nconst prefixes = [\"Webkit\", \"Moz\", \"ms\"];\nconst prefixCache = {};\nfunction autoPrefix(style, rawName) {\n  const cached = prefixCache[rawName];\n  if (cached) {\n    return cached;\n  }\n  let name = camelize(rawName);\n  if (name !== \"filter\" && name in style) {\n    return prefixCache[rawName] = name;\n  }\n  name = capitalize(name);\n  for (let i = 0; i < prefixes.length; i++) {\n    const prefixed = prefixes[i] + name;\n    if (prefixed in style) {\n      return prefixCache[rawName] = prefixed;\n    }\n  }\n  return rawName;\n}\n\nconst xlinkNS = \"http://www.w3.org/1999/xlink\";\nfunction patchAttr(el, key, value, isSVG, instance, isBoolean = isSpecialBooleanAttr(key)) {\n  if (isSVG && key.startsWith(\"xlink:\")) {\n    if (value == null) {\n      el.removeAttributeNS(xlinkNS, key.slice(6, key.length));\n    } else {\n      el.setAttributeNS(xlinkNS, key, value);\n    }\n  } else {\n    if (value == null || isBoolean && !includeBooleanAttr(value)) {\n      el.removeAttribute(key);\n    } else {\n      el.setAttribute(\n        key,\n        isBoolean ? \"\" : isSymbol(value) ? String(value) : value\n      );\n    }\n  }\n}\n\nfunction patchDOMProp(el, key, value, parentComponent, attrName) {\n  if (key === \"innerHTML\" || key === \"textContent\") {\n    if (value != null) {\n      el[key] = key === \"innerHTML\" ? unsafeToTrustedHTML(value) : value;\n    }\n    return;\n  }\n  const tag = el.tagName;\n  if (key === \"value\" && tag !== \"PROGRESS\" && // custom elements may use _value internally\n  !tag.includes(\"-\")) {\n    const oldValue = tag === \"OPTION\" ? el.getAttribute(\"value\") || \"\" : el.value;\n    const newValue = value == null ? (\n      // #11647: value should be set as empty string for null and undefined,\n      // but <input type=\"checkbox\"> should be set as 'on'.\n      el.type === \"checkbox\" ? \"on\" : \"\"\n    ) : String(value);\n    if (oldValue !== newValue || !(\"_value\" in el)) {\n      el.value = newValue;\n    }\n    if (value == null) {\n      el.removeAttribute(key);\n    }\n    el._value = value;\n    return;\n  }\n  let needRemove = false;\n  if (value === \"\" || value == null) {\n    const type = typeof el[key];\n    if (type === \"boolean\") {\n      value = includeBooleanAttr(value);\n    } else if (value == null && type === \"string\") {\n      value = \"\";\n      needRemove = true;\n    } else if (type === \"number\") {\n      value = 0;\n      needRemove = true;\n    }\n  }\n  try {\n    el[key] = value;\n  } catch (e) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !needRemove) {\n      warn(\n        `Failed setting prop \"${key}\" on <${tag.toLowerCase()}>: value ${value} is invalid.`,\n        e\n      );\n    }\n  }\n  needRemove && el.removeAttribute(attrName || key);\n}\n\nfunction addEventListener(el, event, handler, options) {\n  el.addEventListener(event, handler, options);\n}\nfunction removeEventListener(el, event, handler, options) {\n  el.removeEventListener(event, handler, options);\n}\nconst veiKey = Symbol(\"_vei\");\nfunction patchEvent(el, rawName, prevValue, nextValue, instance = null) {\n  const invokers = el[veiKey] || (el[veiKey] = {});\n  const existingInvoker = invokers[rawName];\n  if (nextValue && existingInvoker) {\n    existingInvoker.value = !!(process.env.NODE_ENV !== \"production\") ? sanitizeEventValue(nextValue, rawName) : nextValue;\n  } else {\n    const [name, options] = parseName(rawName);\n    if (nextValue) {\n      const invoker = invokers[rawName] = createInvoker(\n        !!(process.env.NODE_ENV !== \"production\") ? sanitizeEventValue(nextValue, rawName) : nextValue,\n        instance\n      );\n      addEventListener(el, name, invoker, options);\n    } else if (existingInvoker) {\n      removeEventListener(el, name, existingInvoker, options);\n      invokers[rawName] = void 0;\n    }\n  }\n}\nconst optionsModifierRE = /(?:Once|Passive|Capture)$/;\nfunction parseName(name) {\n  let options;\n  if (optionsModifierRE.test(name)) {\n    options = {};\n    let m;\n    while (m = name.match(optionsModifierRE)) {\n      name = name.slice(0, name.length - m[0].length);\n      options[m[0].toLowerCase()] = true;\n    }\n  }\n  const event = name[2] === \":\" ? name.slice(3) : hyphenate(name.slice(2));\n  return [event, options];\n}\nlet cachedNow = 0;\nconst p = /* @__PURE__ */ Promise.resolve();\nconst getNow = () => cachedNow || (p.then(() => cachedNow = 0), cachedNow = Date.now());\nfunction createInvoker(initialValue, instance) {\n  const invoker = (e) => {\n    if (!e._vts) {\n      e._vts = Date.now();\n    } else if (e._vts <= invoker.attached) {\n      return;\n    }\n    callWithAsyncErrorHandling(\n      patchStopImmediatePropagation(e, invoker.value),\n      instance,\n      5,\n      [e]\n    );\n  };\n  invoker.value = initialValue;\n  invoker.attached = getNow();\n  return invoker;\n}\nfunction sanitizeEventValue(value, propName) {\n  if (isFunction(value) || isArray(value)) {\n    return value;\n  }\n  warn(\n    `Wrong type passed as event handler to ${propName} - did you forget @ or : in front of your prop?\nExpected function or array of functions, received type ${typeof value}.`\n  );\n  return NOOP;\n}\nfunction patchStopImmediatePropagation(e, value) {\n  if (isArray(value)) {\n    const originalStop = e.stopImmediatePropagation;\n    e.stopImmediatePropagation = () => {\n      originalStop.call(e);\n      e._stopped = true;\n    };\n    return value.map(\n      (fn) => (e2) => !e2._stopped && fn && fn(e2)\n    );\n  } else {\n    return value;\n  }\n}\n\nconst isNativeOn = (key) => key.charCodeAt(0) === 111 && key.charCodeAt(1) === 110 && // lowercase letter\nkey.charCodeAt(2) > 96 && key.charCodeAt(2) < 123;\nconst patchProp = (el, key, prevValue, nextValue, namespace, parentComponent) => {\n  const isSVG = namespace === \"svg\";\n  if (key === \"class\") {\n    patchClass(el, nextValue, isSVG);\n  } else if (key === \"style\") {\n    patchStyle(el, prevValue, nextValue);\n  } else if (isOn(key)) {\n    if (!isModelListener(key)) {\n      patchEvent(el, key, prevValue, nextValue, parentComponent);\n    }\n  } else if (key[0] === \".\" ? (key = key.slice(1), true) : key[0] === \"^\" ? (key = key.slice(1), false) : shouldSetAsProp(el, key, nextValue, isSVG)) {\n    patchDOMProp(el, key, nextValue);\n    if (!el.tagName.includes(\"-\") && (key === \"value\" || key === \"checked\" || key === \"selected\")) {\n      patchAttr(el, key, nextValue, isSVG, parentComponent, key !== \"value\");\n    }\n  } else if (\n    // #11081 force set props for possible async custom element\n    el._isVueCE && (/[A-Z]/.test(key) || !isString(nextValue))\n  ) {\n    patchDOMProp(el, camelize$1(key), nextValue, parentComponent, key);\n  } else {\n    if (key === \"true-value\") {\n      el._trueValue = nextValue;\n    } else if (key === \"false-value\") {\n      el._falseValue = nextValue;\n    }\n    patchAttr(el, key, nextValue, isSVG);\n  }\n};\nfunction shouldSetAsProp(el, key, value, isSVG) {\n  if (isSVG) {\n    if (key === \"innerHTML\" || key === \"textContent\") {\n      return true;\n    }\n    if (key in el && isNativeOn(key) && isFunction(value)) {\n      return true;\n    }\n    return false;\n  }\n  if (key === \"spellcheck\" || key === \"draggable\" || key === \"translate\") {\n    return false;\n  }\n  if (key === \"form\") {\n    return false;\n  }\n  if (key === \"list\" && el.tagName === \"INPUT\") {\n    return false;\n  }\n  if (key === \"type\" && el.tagName === \"TEXTAREA\") {\n    return false;\n  }\n  if (key === \"width\" || key === \"height\") {\n    const tag = el.tagName;\n    if (tag === \"IMG\" || tag === \"VIDEO\" || tag === \"CANVAS\" || tag === \"SOURCE\") {\n      return false;\n    }\n  }\n  if (isNativeOn(key) && isString(value)) {\n    return false;\n  }\n  return key in el;\n}\n\nconst REMOVAL = {};\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineCustomElement(options, extraOptions, _createApp) {\n  const Comp = defineComponent(options, extraOptions);\n  if (isPlainObject(Comp)) extend(Comp, extraOptions);\n  class VueCustomElement extends VueElement {\n    constructor(initialProps) {\n      super(Comp, initialProps, _createApp);\n    }\n  }\n  VueCustomElement.def = Comp;\n  return VueCustomElement;\n}\n/*! #__NO_SIDE_EFFECTS__ */\nconst defineSSRCustomElement = /* @__NO_SIDE_EFFECTS__ */ (options, extraOptions) => {\n  return /* @__PURE__ */ defineCustomElement(options, extraOptions, createSSRApp);\n};\nconst BaseClass = typeof HTMLElement !== \"undefined\" ? HTMLElement : class {\n};\nclass VueElement extends BaseClass {\n  constructor(_def, _props = {}, _createApp = createApp) {\n    super();\n    this._def = _def;\n    this._props = _props;\n    this._createApp = _createApp;\n    this._isVueCE = true;\n    /**\n     * @internal\n     */\n    this._instance = null;\n    /**\n     * @internal\n     */\n    this._app = null;\n    /**\n     * @internal\n     */\n    this._nonce = this._def.nonce;\n    this._connected = false;\n    this._resolved = false;\n    this._numberProps = null;\n    this._styleChildren = /* @__PURE__ */ new WeakSet();\n    this._ob = null;\n    if (this.shadowRoot && _createApp !== createApp) {\n      this._root = this.shadowRoot;\n    } else {\n      if (!!(process.env.NODE_ENV !== \"production\") && this.shadowRoot) {\n        warn(\n          `Custom element has pre-rendered declarative shadow root but is not defined as hydratable. Use \\`defineSSRCustomElement\\`.`\n        );\n      }\n      if (_def.shadowRoot !== false) {\n        this.attachShadow({ mode: \"open\" });\n        this._root = this.shadowRoot;\n      } else {\n        this._root = this;\n      }\n    }\n    if (!this._def.__asyncLoader) {\n      this._resolveProps(this._def);\n    }\n  }\n  connectedCallback() {\n    if (!this.isConnected) return;\n    if (!this.shadowRoot) {\n      this._parseSlots();\n    }\n    this._connected = true;\n    let parent = this;\n    while (parent = parent && (parent.parentNode || parent.host)) {\n      if (parent instanceof VueElement) {\n        this._parent = parent;\n        break;\n      }\n    }\n    if (!this._instance) {\n      if (this._resolved) {\n        this._setParent();\n        this._update();\n      } else {\n        if (parent && parent._pendingResolve) {\n          this._pendingResolve = parent._pendingResolve.then(() => {\n            this._pendingResolve = void 0;\n            this._resolveDef();\n          });\n        } else {\n          this._resolveDef();\n        }\n      }\n    }\n  }\n  _setParent(parent = this._parent) {\n    if (parent) {\n      this._instance.parent = parent._instance;\n      this._instance.provides = parent._instance.provides;\n    }\n  }\n  disconnectedCallback() {\n    this._connected = false;\n    nextTick(() => {\n      if (!this._connected) {\n        if (this._ob) {\n          this._ob.disconnect();\n          this._ob = null;\n        }\n        this._app && this._app.unmount();\n        if (this._instance) this._instance.ce = void 0;\n        this._app = this._instance = null;\n      }\n    });\n  }\n  /**\n   * resolve inner component definition (handle possible async component)\n   */\n  _resolveDef() {\n    if (this._pendingResolve) {\n      return;\n    }\n    for (let i = 0; i < this.attributes.length; i++) {\n      this._setAttr(this.attributes[i].name);\n    }\n    this._ob = new MutationObserver((mutations) => {\n      for (const m of mutations) {\n        this._setAttr(m.attributeName);\n      }\n    });\n    this._ob.observe(this, { attributes: true });\n    const resolve = (def, isAsync = false) => {\n      this._resolved = true;\n      this._pendingResolve = void 0;\n      const { props, styles } = def;\n      let numberProps;\n      if (props && !isArray(props)) {\n        for (const key in props) {\n          const opt = props[key];\n          if (opt === Number || opt && opt.type === Number) {\n            if (key in this._props) {\n              this._props[key] = toNumber(this._props[key]);\n            }\n            (numberProps || (numberProps = /* @__PURE__ */ Object.create(null)))[camelize$1(key)] = true;\n          }\n        }\n      }\n      this._numberProps = numberProps;\n      if (isAsync) {\n        this._resolveProps(def);\n      }\n      if (this.shadowRoot) {\n        this._applyStyles(styles);\n      } else if (!!(process.env.NODE_ENV !== \"production\") && styles) {\n        warn(\n          \"Custom element style injection is not supported when using shadowRoot: false\"\n        );\n      }\n      this._mount(def);\n    };\n    const asyncDef = this._def.__asyncLoader;\n    if (asyncDef) {\n      this._pendingResolve = asyncDef().then(\n        (def) => resolve(this._def = def, true)\n      );\n    } else {\n      resolve(this._def);\n    }\n  }\n  _mount(def) {\n    if ((!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) && !def.name) {\n      def.name = \"VueElement\";\n    }\n    this._app = this._createApp(def);\n    if (def.configureApp) {\n      def.configureApp(this._app);\n    }\n    this._app._ceVNode = this._createVNode();\n    this._app.mount(this._root);\n    const exposed = this._instance && this._instance.exposed;\n    if (!exposed) return;\n    for (const key in exposed) {\n      if (!hasOwn(this, key)) {\n        Object.defineProperty(this, key, {\n          // unwrap ref to be consistent with public instance behavior\n          get: () => unref(exposed[key])\n        });\n      } else if (!!(process.env.NODE_ENV !== \"production\")) {\n        warn(`Exposed property \"${key}\" already exists on custom element.`);\n      }\n    }\n  }\n  _resolveProps(def) {\n    const { props } = def;\n    const declaredPropKeys = isArray(props) ? props : Object.keys(props || {});\n    for (const key of Object.keys(this)) {\n      if (key[0] !== \"_\" && declaredPropKeys.includes(key)) {\n        this._setProp(key, this[key]);\n      }\n    }\n    for (const key of declaredPropKeys.map(camelize$1)) {\n      Object.defineProperty(this, key, {\n        get() {\n          return this._getProp(key);\n        },\n        set(val) {\n          this._setProp(key, val, true, true);\n        }\n      });\n    }\n  }\n  _setAttr(key) {\n    if (key.startsWith(\"data-v-\")) return;\n    const has = this.hasAttribute(key);\n    let value = has ? this.getAttribute(key) : REMOVAL;\n    const camelKey = camelize$1(key);\n    if (has && this._numberProps && this._numberProps[camelKey]) {\n      value = toNumber(value);\n    }\n    this._setProp(camelKey, value, false, true);\n  }\n  /**\n   * @internal\n   */\n  _getProp(key) {\n    return this._props[key];\n  }\n  /**\n   * @internal\n   */\n  _setProp(key, val, shouldReflect = true, shouldUpdate = false) {\n    if (val !== this._props[key]) {\n      if (val === REMOVAL) {\n        delete this._props[key];\n      } else {\n        this._props[key] = val;\n        if (key === \"key\" && this._app) {\n          this._app._ceVNode.key = val;\n        }\n      }\n      if (shouldUpdate && this._instance) {\n        this._update();\n      }\n      if (shouldReflect) {\n        const ob = this._ob;\n        ob && ob.disconnect();\n        if (val === true) {\n          this.setAttribute(hyphenate(key), \"\");\n        } else if (typeof val === \"string\" || typeof val === \"number\") {\n          this.setAttribute(hyphenate(key), val + \"\");\n        } else if (!val) {\n          this.removeAttribute(hyphenate(key));\n        }\n        ob && ob.observe(this, { attributes: true });\n      }\n    }\n  }\n  _update() {\n    render(this._createVNode(), this._root);\n  }\n  _createVNode() {\n    const baseProps = {};\n    if (!this.shadowRoot) {\n      baseProps.onVnodeMounted = baseProps.onVnodeUpdated = this._renderSlots.bind(this);\n    }\n    const vnode = createVNode(this._def, extend(baseProps, this._props));\n    if (!this._instance) {\n      vnode.ce = (instance) => {\n        this._instance = instance;\n        instance.ce = this;\n        instance.isCE = true;\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          instance.ceReload = (newStyles) => {\n            if (this._styles) {\n              this._styles.forEach((s) => this._root.removeChild(s));\n              this._styles.length = 0;\n            }\n            this._applyStyles(newStyles);\n            this._instance = null;\n            this._update();\n          };\n        }\n        const dispatch = (event, args) => {\n          this.dispatchEvent(\n            new CustomEvent(\n              event,\n              isPlainObject(args[0]) ? extend({ detail: args }, args[0]) : { detail: args }\n            )\n          );\n        };\n        instance.emit = (event, ...args) => {\n          dispatch(event, args);\n          if (hyphenate(event) !== event) {\n            dispatch(hyphenate(event), args);\n          }\n        };\n        this._setParent();\n      };\n    }\n    return vnode;\n  }\n  _applyStyles(styles, owner) {\n    if (!styles) return;\n    if (owner) {\n      if (owner === this._def || this._styleChildren.has(owner)) {\n        return;\n      }\n      this._styleChildren.add(owner);\n    }\n    const nonce = this._nonce;\n    for (let i = styles.length - 1; i >= 0; i--) {\n      const s = document.createElement(\"style\");\n      if (nonce) s.setAttribute(\"nonce\", nonce);\n      s.textContent = styles[i];\n      this.shadowRoot.prepend(s);\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        if (owner) {\n          if (owner.__hmrId) {\n            if (!this._childStyles) this._childStyles = /* @__PURE__ */ new Map();\n            let entry = this._childStyles.get(owner.__hmrId);\n            if (!entry) {\n              this._childStyles.set(owner.__hmrId, entry = []);\n            }\n            entry.push(s);\n          }\n        } else {\n          (this._styles || (this._styles = [])).push(s);\n        }\n      }\n    }\n  }\n  /**\n   * Only called when shadowRoot is false\n   */\n  _parseSlots() {\n    const slots = this._slots = {};\n    let n;\n    while (n = this.firstChild) {\n      const slotName = n.nodeType === 1 && n.getAttribute(\"slot\") || \"default\";\n      (slots[slotName] || (slots[slotName] = [])).push(n);\n      this.removeChild(n);\n    }\n  }\n  /**\n   * Only called when shadowRoot is false\n   */\n  _renderSlots() {\n    const outlets = (this._teleportTarget || this).querySelectorAll(\"slot\");\n    const scopeId = this._instance.type.__scopeId;\n    for (let i = 0; i < outlets.length; i++) {\n      const o = outlets[i];\n      const slotName = o.getAttribute(\"name\") || \"default\";\n      const content = this._slots[slotName];\n      const parent = o.parentNode;\n      if (content) {\n        for (const n of content) {\n          if (scopeId && n.nodeType === 1) {\n            const id = scopeId + \"-s\";\n            const walker = document.createTreeWalker(n, 1);\n            n.setAttribute(id, \"\");\n            let child;\n            while (child = walker.nextNode()) {\n              child.setAttribute(id, \"\");\n            }\n          }\n          parent.insertBefore(n, o);\n        }\n      } else {\n        while (o.firstChild) parent.insertBefore(o.firstChild, o);\n      }\n      parent.removeChild(o);\n    }\n  }\n  /**\n   * @internal\n   */\n  _injectChildStyle(comp) {\n    this._applyStyles(comp.styles, comp);\n  }\n  /**\n   * @internal\n   */\n  _removeChildStyle(comp) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      this._styleChildren.delete(comp);\n      if (this._childStyles && comp.__hmrId) {\n        const oldStyles = this._childStyles.get(comp.__hmrId);\n        if (oldStyles) {\n          oldStyles.forEach((s) => this._root.removeChild(s));\n          oldStyles.length = 0;\n        }\n      }\n    }\n  }\n}\nfunction useHost(caller) {\n  const instance = getCurrentInstance();\n  const el = instance && instance.ce;\n  if (el) {\n    return el;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    if (!instance) {\n      warn(\n        `${caller || \"useHost\"} called without an active component instance.`\n      );\n    } else {\n      warn(\n        `${caller || \"useHost\"} can only be used in components defined via defineCustomElement.`\n      );\n    }\n  }\n  return null;\n}\nfunction useShadowRoot() {\n  const el = !!(process.env.NODE_ENV !== \"production\") ? useHost(\"useShadowRoot\") : useHost();\n  return el && el.shadowRoot;\n}\n\nfunction useCssModule(name = \"$style\") {\n  {\n    const instance = getCurrentInstance();\n    if (!instance) {\n      !!(process.env.NODE_ENV !== \"production\") && warn(`useCssModule must be called inside setup()`);\n      return EMPTY_OBJ;\n    }\n    const modules = instance.type.__cssModules;\n    if (!modules) {\n      !!(process.env.NODE_ENV !== \"production\") && warn(`Current instance does not have CSS modules injected.`);\n      return EMPTY_OBJ;\n    }\n    const mod = modules[name];\n    if (!mod) {\n      !!(process.env.NODE_ENV !== \"production\") && warn(`Current instance does not have CSS module named \"${name}\".`);\n      return EMPTY_OBJ;\n    }\n    return mod;\n  }\n}\n\nconst positionMap = /* @__PURE__ */ new WeakMap();\nconst newPositionMap = /* @__PURE__ */ new WeakMap();\nconst moveCbKey = Symbol(\"_moveCb\");\nconst enterCbKey = Symbol(\"_enterCb\");\nconst decorate = (t) => {\n  delete t.props.mode;\n  return t;\n};\nconst TransitionGroupImpl = /* @__PURE__ */ decorate({\n  name: \"TransitionGroup\",\n  props: /* @__PURE__ */ extend({}, TransitionPropsValidators, {\n    tag: String,\n    moveClass: String\n  }),\n  setup(props, { slots }) {\n    const instance = getCurrentInstance();\n    const state = useTransitionState();\n    let prevChildren;\n    let children;\n    onUpdated(() => {\n      if (!prevChildren.length) {\n        return;\n      }\n      const moveClass = props.moveClass || `${props.name || \"v\"}-move`;\n      if (!hasCSSTransform(\n        prevChildren[0].el,\n        instance.vnode.el,\n        moveClass\n      )) {\n        return;\n      }\n      prevChildren.forEach(callPendingCbs);\n      prevChildren.forEach(recordPosition);\n      const movedChildren = prevChildren.filter(applyTranslation);\n      forceReflow();\n      movedChildren.forEach((c) => {\n        const el = c.el;\n        const style = el.style;\n        addTransitionClass(el, moveClass);\n        style.transform = style.webkitTransform = style.transitionDuration = \"\";\n        const cb = el[moveCbKey] = (e) => {\n          if (e && e.target !== el) {\n            return;\n          }\n          if (!e || /transform$/.test(e.propertyName)) {\n            el.removeEventListener(\"transitionend\", cb);\n            el[moveCbKey] = null;\n            removeTransitionClass(el, moveClass);\n          }\n        };\n        el.addEventListener(\"transitionend\", cb);\n      });\n    });\n    return () => {\n      const rawProps = toRaw(props);\n      const cssTransitionProps = resolveTransitionProps(rawProps);\n      let tag = rawProps.tag || Fragment;\n      prevChildren = [];\n      if (children) {\n        for (let i = 0; i < children.length; i++) {\n          const child = children[i];\n          if (child.el && child.el instanceof Element) {\n            prevChildren.push(child);\n            setTransitionHooks(\n              child,\n              resolveTransitionHooks(\n                child,\n                cssTransitionProps,\n                state,\n                instance\n              )\n            );\n            positionMap.set(\n              child,\n              child.el.getBoundingClientRect()\n            );\n          }\n        }\n      }\n      children = slots.default ? getTransitionRawChildren(slots.default()) : [];\n      for (let i = 0; i < children.length; i++) {\n        const child = children[i];\n        if (child.key != null) {\n          setTransitionHooks(\n            child,\n            resolveTransitionHooks(child, cssTransitionProps, state, instance)\n          );\n        } else if (!!(process.env.NODE_ENV !== \"production\") && child.type !== Text) {\n          warn(`<TransitionGroup> children must be keyed.`);\n        }\n      }\n      return createVNode(tag, null, children);\n    };\n  }\n});\nconst TransitionGroup = TransitionGroupImpl;\nfunction callPendingCbs(c) {\n  const el = c.el;\n  if (el[moveCbKey]) {\n    el[moveCbKey]();\n  }\n  if (el[enterCbKey]) {\n    el[enterCbKey]();\n  }\n}\nfunction recordPosition(c) {\n  newPositionMap.set(c, c.el.getBoundingClientRect());\n}\nfunction applyTranslation(c) {\n  const oldPos = positionMap.get(c);\n  const newPos = newPositionMap.get(c);\n  const dx = oldPos.left - newPos.left;\n  const dy = oldPos.top - newPos.top;\n  if (dx || dy) {\n    const s = c.el.style;\n    s.transform = s.webkitTransform = `translate(${dx}px,${dy}px)`;\n    s.transitionDuration = \"0s\";\n    return c;\n  }\n}\nfunction hasCSSTransform(el, root, moveClass) {\n  const clone = el.cloneNode();\n  const _vtc = el[vtcKey];\n  if (_vtc) {\n    _vtc.forEach((cls) => {\n      cls.split(/\\s+/).forEach((c) => c && clone.classList.remove(c));\n    });\n  }\n  moveClass.split(/\\s+/).forEach((c) => c && clone.classList.add(c));\n  clone.style.display = \"none\";\n  const container = root.nodeType === 1 ? root : root.parentNode;\n  container.appendChild(clone);\n  const { hasTransform } = getTransitionInfo(clone);\n  container.removeChild(clone);\n  return hasTransform;\n}\n\nconst getModelAssigner = (vnode) => {\n  const fn = vnode.props[\"onUpdate:modelValue\"] || false;\n  return isArray(fn) ? (value) => invokeArrayFns(fn, value) : fn;\n};\nfunction onCompositionStart(e) {\n  e.target.composing = true;\n}\nfunction onCompositionEnd(e) {\n  const target = e.target;\n  if (target.composing) {\n    target.composing = false;\n    target.dispatchEvent(new Event(\"input\"));\n  }\n}\nconst assignKey = Symbol(\"_assign\");\nconst vModelText = {\n  created(el, { modifiers: { lazy, trim, number } }, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n    const castToNumber = number || vnode.props && vnode.props.type === \"number\";\n    addEventListener(el, lazy ? \"change\" : \"input\", (e) => {\n      if (e.target.composing) return;\n      let domValue = el.value;\n      if (trim) {\n        domValue = domValue.trim();\n      }\n      if (castToNumber) {\n        domValue = looseToNumber(domValue);\n      }\n      el[assignKey](domValue);\n    });\n    if (trim) {\n      addEventListener(el, \"change\", () => {\n        el.value = el.value.trim();\n      });\n    }\n    if (!lazy) {\n      addEventListener(el, \"compositionstart\", onCompositionStart);\n      addEventListener(el, \"compositionend\", onCompositionEnd);\n      addEventListener(el, \"change\", onCompositionEnd);\n    }\n  },\n  // set value on mounted so it's after min/max for type=\"range\"\n  mounted(el, { value }) {\n    el.value = value == null ? \"\" : value;\n  },\n  beforeUpdate(el, { value, oldValue, modifiers: { lazy, trim, number } }, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n    if (el.composing) return;\n    const elValue = (number || el.type === \"number\") && !/^0\\d/.test(el.value) ? looseToNumber(el.value) : el.value;\n    const newValue = value == null ? \"\" : value;\n    if (elValue === newValue) {\n      return;\n    }\n    if (document.activeElement === el && el.type !== \"range\") {\n      if (lazy && value === oldValue) {\n        return;\n      }\n      if (trim && el.value.trim() === newValue) {\n        return;\n      }\n    }\n    el.value = newValue;\n  }\n};\nconst vModelCheckbox = {\n  // #4096 array checkboxes need to be deep traversed\n  deep: true,\n  created(el, _, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n    addEventListener(el, \"change\", () => {\n      const modelValue = el._modelValue;\n      const elementValue = getValue(el);\n      const checked = el.checked;\n      const assign = el[assignKey];\n      if (isArray(modelValue)) {\n        const index = looseIndexOf(modelValue, elementValue);\n        const found = index !== -1;\n        if (checked && !found) {\n          assign(modelValue.concat(elementValue));\n        } else if (!checked && found) {\n          const filtered = [...modelValue];\n          filtered.splice(index, 1);\n          assign(filtered);\n        }\n      } else if (isSet(modelValue)) {\n        const cloned = new Set(modelValue);\n        if (checked) {\n          cloned.add(elementValue);\n        } else {\n          cloned.delete(elementValue);\n        }\n        assign(cloned);\n      } else {\n        assign(getCheckboxValue(el, checked));\n      }\n    });\n  },\n  // set initial checked on mount to wait for true-value/false-value\n  mounted: setChecked,\n  beforeUpdate(el, binding, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n    setChecked(el, binding, vnode);\n  }\n};\nfunction setChecked(el, { value, oldValue }, vnode) {\n  el._modelValue = value;\n  let checked;\n  if (isArray(value)) {\n    checked = looseIndexOf(value, vnode.props.value) > -1;\n  } else if (isSet(value)) {\n    checked = value.has(vnode.props.value);\n  } else {\n    if (value === oldValue) return;\n    checked = looseEqual(value, getCheckboxValue(el, true));\n  }\n  if (el.checked !== checked) {\n    el.checked = checked;\n  }\n}\nconst vModelRadio = {\n  created(el, { value }, vnode) {\n    el.checked = looseEqual(value, vnode.props.value);\n    el[assignKey] = getModelAssigner(vnode);\n    addEventListener(el, \"change\", () => {\n      el[assignKey](getValue(el));\n    });\n  },\n  beforeUpdate(el, { value, oldValue }, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n    if (value !== oldValue) {\n      el.checked = looseEqual(value, vnode.props.value);\n    }\n  }\n};\nconst vModelSelect = {\n  // <select multiple> value need to be deep traversed\n  deep: true,\n  created(el, { value, modifiers: { number } }, vnode) {\n    const isSetModel = isSet(value);\n    addEventListener(el, \"change\", () => {\n      const selectedVal = Array.prototype.filter.call(el.options, (o) => o.selected).map(\n        (o) => number ? looseToNumber(getValue(o)) : getValue(o)\n      );\n      el[assignKey](\n        el.multiple ? isSetModel ? new Set(selectedVal) : selectedVal : selectedVal[0]\n      );\n      el._assigning = true;\n      nextTick(() => {\n        el._assigning = false;\n      });\n    });\n    el[assignKey] = getModelAssigner(vnode);\n  },\n  // set value in mounted & updated because <select> relies on its children\n  // <option>s.\n  mounted(el, { value }) {\n    setSelected(el, value);\n  },\n  beforeUpdate(el, _binding, vnode) {\n    el[assignKey] = getModelAssigner(vnode);\n  },\n  updated(el, { value }) {\n    if (!el._assigning) {\n      setSelected(el, value);\n    }\n  }\n};\nfunction setSelected(el, value) {\n  const isMultiple = el.multiple;\n  const isArrayValue = isArray(value);\n  if (isMultiple && !isArrayValue && !isSet(value)) {\n    !!(process.env.NODE_ENV !== \"production\") && warn(\n      `<select multiple v-model> expects an Array or Set value for its binding, but got ${Object.prototype.toString.call(value).slice(8, -1)}.`\n    );\n    return;\n  }\n  for (let i = 0, l = el.options.length; i < l; i++) {\n    const option = el.options[i];\n    const optionValue = getValue(option);\n    if (isMultiple) {\n      if (isArrayValue) {\n        const optionType = typeof optionValue;\n        if (optionType === \"string\" || optionType === \"number\") {\n          option.selected = value.some((v) => String(v) === String(optionValue));\n        } else {\n          option.selected = looseIndexOf(value, optionValue) > -1;\n        }\n      } else {\n        option.selected = value.has(optionValue);\n      }\n    } else if (looseEqual(getValue(option), value)) {\n      if (el.selectedIndex !== i) el.selectedIndex = i;\n      return;\n    }\n  }\n  if (!isMultiple && el.selectedIndex !== -1) {\n    el.selectedIndex = -1;\n  }\n}\nfunction getValue(el) {\n  return \"_value\" in el ? el._value : el.value;\n}\nfunction getCheckboxValue(el, checked) {\n  const key = checked ? \"_trueValue\" : \"_falseValue\";\n  return key in el ? el[key] : checked;\n}\nconst vModelDynamic = {\n  created(el, binding, vnode) {\n    callModelHook(el, binding, vnode, null, \"created\");\n  },\n  mounted(el, binding, vnode) {\n    callModelHook(el, binding, vnode, null, \"mounted\");\n  },\n  beforeUpdate(el, binding, vnode, prevVNode) {\n    callModelHook(el, binding, vnode, prevVNode, \"beforeUpdate\");\n  },\n  updated(el, binding, vnode, prevVNode) {\n    callModelHook(el, binding, vnode, prevVNode, \"updated\");\n  }\n};\nfunction resolveDynamicModel(tagName, type) {\n  switch (tagName) {\n    case \"SELECT\":\n      return vModelSelect;\n    case \"TEXTAREA\":\n      return vModelText;\n    default:\n      switch (type) {\n        case \"checkbox\":\n          return vModelCheckbox;\n        case \"radio\":\n          return vModelRadio;\n        default:\n          return vModelText;\n      }\n  }\n}\nfunction callModelHook(el, binding, vnode, prevVNode, hook) {\n  const modelToUse = resolveDynamicModel(\n    el.tagName,\n    vnode.props && vnode.props.type\n  );\n  const fn = modelToUse[hook];\n  fn && fn(el, binding, vnode, prevVNode);\n}\nfunction initVModelForSSR() {\n  vModelText.getSSRProps = ({ value }) => ({ value });\n  vModelRadio.getSSRProps = ({ value }, vnode) => {\n    if (vnode.props && looseEqual(vnode.props.value, value)) {\n      return { checked: true };\n    }\n  };\n  vModelCheckbox.getSSRProps = ({ value }, vnode) => {\n    if (isArray(value)) {\n      if (vnode.props && looseIndexOf(value, vnode.props.value) > -1) {\n        return { checked: true };\n      }\n    } else if (isSet(value)) {\n      if (vnode.props && value.has(vnode.props.value)) {\n        return { checked: true };\n      }\n    } else if (value) {\n      return { checked: true };\n    }\n  };\n  vModelDynamic.getSSRProps = (binding, vnode) => {\n    if (typeof vnode.type !== \"string\") {\n      return;\n    }\n    const modelToUse = resolveDynamicModel(\n      // resolveDynamicModel expects an uppercase tag name, but vnode.type is lowercase\n      vnode.type.toUpperCase(),\n      vnode.props && vnode.props.type\n    );\n    if (modelToUse.getSSRProps) {\n      return modelToUse.getSSRProps(binding, vnode);\n    }\n  };\n}\n\nconst systemModifiers = [\"ctrl\", \"shift\", \"alt\", \"meta\"];\nconst modifierGuards = {\n  stop: (e) => e.stopPropagation(),\n  prevent: (e) => e.preventDefault(),\n  self: (e) => e.target !== e.currentTarget,\n  ctrl: (e) => !e.ctrlKey,\n  shift: (e) => !e.shiftKey,\n  alt: (e) => !e.altKey,\n  meta: (e) => !e.metaKey,\n  left: (e) => \"button\" in e && e.button !== 0,\n  middle: (e) => \"button\" in e && e.button !== 1,\n  right: (e) => \"button\" in e && e.button !== 2,\n  exact: (e, modifiers) => systemModifiers.some((m) => e[`${m}Key`] && !modifiers.includes(m))\n};\nconst withModifiers = (fn, modifiers) => {\n  const cache = fn._withMods || (fn._withMods = {});\n  const cacheKey = modifiers.join(\".\");\n  return cache[cacheKey] || (cache[cacheKey] = (event, ...args) => {\n    for (let i = 0; i < modifiers.length; i++) {\n      const guard = modifierGuards[modifiers[i]];\n      if (guard && guard(event, modifiers)) return;\n    }\n    return fn(event, ...args);\n  });\n};\nconst keyNames = {\n  esc: \"escape\",\n  space: \" \",\n  up: \"arrow-up\",\n  left: \"arrow-left\",\n  right: \"arrow-right\",\n  down: \"arrow-down\",\n  delete: \"backspace\"\n};\nconst withKeys = (fn, modifiers) => {\n  const cache = fn._withKeys || (fn._withKeys = {});\n  const cacheKey = modifiers.join(\".\");\n  return cache[cacheKey] || (cache[cacheKey] = (event) => {\n    if (!(\"key\" in event)) {\n      return;\n    }\n    const eventKey = hyphenate(event.key);\n    if (modifiers.some(\n      (k) => k === eventKey || keyNames[k] === eventKey\n    )) {\n      return fn(event);\n    }\n  });\n};\n\nconst rendererOptions = /* @__PURE__ */ extend({ patchProp }, nodeOps);\nlet renderer;\nlet enabledHydration = false;\nfunction ensureRenderer() {\n  return renderer || (renderer = createRenderer(rendererOptions));\n}\nfunction ensureHydrationRenderer() {\n  renderer = enabledHydration ? renderer : createHydrationRenderer(rendererOptions);\n  enabledHydration = true;\n  return renderer;\n}\nconst render = (...args) => {\n  ensureRenderer().render(...args);\n};\nconst hydrate = (...args) => {\n  ensureHydrationRenderer().hydrate(...args);\n};\nconst createApp = (...args) => {\n  const app = ensureRenderer().createApp(...args);\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    injectNativeTagCheck(app);\n    injectCompilerOptionsCheck(app);\n  }\n  const { mount } = app;\n  app.mount = (containerOrSelector) => {\n    const container = normalizeContainer(containerOrSelector);\n    if (!container) return;\n    const component = app._component;\n    if (!isFunction(component) && !component.render && !component.template) {\n      component.template = container.innerHTML;\n    }\n    if (container.nodeType === 1) {\n      container.textContent = \"\";\n    }\n    const proxy = mount(container, false, resolveRootNamespace(container));\n    if (container instanceof Element) {\n      container.removeAttribute(\"v-cloak\");\n      container.setAttribute(\"data-v-app\", \"\");\n    }\n    return proxy;\n  };\n  return app;\n};\nconst createSSRApp = (...args) => {\n  const app = ensureHydrationRenderer().createApp(...args);\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    injectNativeTagCheck(app);\n    injectCompilerOptionsCheck(app);\n  }\n  const { mount } = app;\n  app.mount = (containerOrSelector) => {\n    const container = normalizeContainer(containerOrSelector);\n    if (container) {\n      return mount(container, true, resolveRootNamespace(container));\n    }\n  };\n  return app;\n};\nfunction resolveRootNamespace(container) {\n  if (container instanceof SVGElement) {\n    return \"svg\";\n  }\n  if (typeof MathMLElement === \"function\" && container instanceof MathMLElement) {\n    return \"mathml\";\n  }\n}\nfunction injectNativeTagCheck(app) {\n  Object.defineProperty(app.config, \"isNativeTag\", {\n    value: (tag) => isHTMLTag(tag) || isSVGTag(tag) || isMathMLTag(tag),\n    writable: false\n  });\n}\nfunction injectCompilerOptionsCheck(app) {\n  if (isRuntimeOnly()) {\n    const isCustomElement = app.config.isCustomElement;\n    Object.defineProperty(app.config, \"isCustomElement\", {\n      get() {\n        return isCustomElement;\n      },\n      set() {\n        warn(\n          `The \\`isCustomElement\\` config option is deprecated. Use \\`compilerOptions.isCustomElement\\` instead.`\n        );\n      }\n    });\n    const compilerOptions = app.config.compilerOptions;\n    const msg = `The \\`compilerOptions\\` config option is only respected when using a build of Vue.js that includes the runtime compiler (aka \"full build\"). Since you are using the runtime-only build, \\`compilerOptions\\` must be passed to \\`@vue/compiler-dom\\` in the build setup instead.\n- For vue-loader: pass it via vue-loader's \\`compilerOptions\\` loader option.\n- For vue-cli: see https://cli.vuejs.org/guide/webpack.html#modifying-options-of-a-loader\n- For vite: pass it via @vitejs/plugin-vue options. See https://github.com/vitejs/vite-plugin-vue/tree/main/packages/plugin-vue#example-for-passing-options-to-vuecompiler-sfc`;\n    Object.defineProperty(app.config, \"compilerOptions\", {\n      get() {\n        warn(msg);\n        return compilerOptions;\n      },\n      set() {\n        warn(msg);\n      }\n    });\n  }\n}\nfunction normalizeContainer(container) {\n  if (isString(container)) {\n    const res = document.querySelector(container);\n    if (!!(process.env.NODE_ENV !== \"production\") && !res) {\n      warn(\n        `Failed to mount app: mount target selector \"${container}\" returned null.`\n      );\n    }\n    return res;\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && window.ShadowRoot && container instanceof window.ShadowRoot && container.mode === \"closed\") {\n    warn(\n      `mounting on a ShadowRoot with \\`{mode: \"closed\"}\\` may lead to unpredictable bugs`\n    );\n  }\n  return container;\n}\nlet ssrDirectiveInitialized = false;\nconst initDirectivesForSSR = () => {\n  if (!ssrDirectiveInitialized) {\n    ssrDirectiveInitialized = true;\n    initVModelForSSR();\n    initVShowForSSR();\n  }\n} ;\n\nexport { Transition, TransitionGroup, VueElement, createApp, createSSRApp, defineCustomElement, defineSSRCustomElement, hydrate, initDirectivesForSSR, render, useCssModule, useCssVars, useHost, useShadowRoot, vModelCheckbox, vModelDynamic, vModelRadio, vModelSelect, vModelText, vShow, withKeys, withModifiers };\n","'use strict';\nvar uncurryThisAccessor = require('../internals/function-uncurry-this-accessor');\nvar SetHelpers = require('../internals/set-helpers');\n\nmodule.exports = uncurryThisAccessor(SetHelpers.proto, 'size', 'get') || function (set) {\n  return set.size;\n};\n","'use strict';\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\n\nmodule.exports = function (Constructor, list, $length) {\n  var index = 0;\n  var length = arguments.length > 2 ? $length : lengthOfArrayLike(list);\n  var result = new Constructor(length);\n  while (length > index) result[index] = list[index++];\n  return result;\n};\n","'use strict';\n// toObject with fallback for non-array-like ES3 strings\nvar IndexedObject = require('../internals/indexed-object');\nvar requireObjectCoercible = require('../internals/require-object-coercible');\n\nmodule.exports = function (it) {\n  return IndexedObject(requireObjectCoercible(it));\n};\n","'use strict';\nvar toIntegerOrInfinity = require('../internals/to-integer-or-infinity');\n\nvar max = Math.max;\nvar min = Math.min;\n\n// Helper for a popular repeating case of the spec:\n// Let integer be ? ToInteger(index).\n// If integer < 0, let result be max((length + integer), 0); else let result be min(integer, length).\nmodule.exports = function (index, length) {\n  var integer = toIntegerOrInfinity(index);\n  return integer < 0 ? max(integer + length, 0) : min(integer, length);\n};\n","'use strict';\nvar store = require('../internals/shared-store');\n\nmodule.exports = function (key, value) {\n  return store[key] || (store[key] = value || {});\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar isSubsetOf = require('../internals/set-is-subset-of');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\nvar INCORRECT = !setMethodAcceptSetLike('isSubsetOf', function (result) {\n  return result;\n});\n\n// `Set.prototype.isSubsetOf` method\n// https://tc39.es/ecma262/#sec-set.prototype.issubsetof\n$({ target: 'Set', proto: true, real: true, forced: INCORRECT }, {\n  isSubsetOf: isSubsetOf\n});\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar fails = require('../internals/fails');\nvar createElement = require('../internals/document-create-element');\n\n// Thanks to IE8 for its funny defineProperty\nmodule.exports = !DESCRIPTORS && !fails(function () {\n  // eslint-disable-next-line es/no-object-defineproperty -- required for testing\n  return Object.defineProperty(createElement('div'), 'a', {\n    get: function () { return 7; }\n  }).a !== 7;\n});\n","'use strict';\nvar aCallable = require('../internals/a-callable');\nvar isNullOrUndefined = require('../internals/is-null-or-undefined');\n\n// `GetMethod` abstract operation\n// https://tc39.es/ecma262/#sec-getmethod\nmodule.exports = function (V, P) {\n  var func = V[P];\n  return isNullOrUndefined(func) ? undefined : aCallable(func);\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this-clause');\nvar aCallable = require('../internals/a-callable');\nvar NATIVE_BIND = require('../internals/function-bind-native');\n\nvar bind = uncurryThis(uncurryThis.bind);\n\n// optional / simple context binding\nmodule.exports = function (fn, that) {\n  aCallable(fn);\n  return that === undefined ? fn : NATIVE_BIND ? bind(fn, that) : function (/* ...args */) {\n    return fn.apply(that, arguments);\n  };\n};\n","'use strict';\nvar shared = require('../internals/shared');\nvar uid = require('../internals/uid');\n\nvar keys = shared('keys');\n\nmodule.exports = function (key) {\n  return keys[key] || (keys[key] = uid(key));\n};\n","'use strict';\nvar toLength = require('../internals/to-length');\n\n// `LengthOfArrayLike` abstract operation\n// https://tc39.es/ecma262/#sec-lengthofarraylike\nmodule.exports = function (obj) {\n  return toLength(obj.length);\n};\n","'use strict';\nmodule.exports = {};\n","'use strict';\nvar defineBuiltIn = require('../internals/define-built-in');\n\nmodule.exports = function (target, src, options) {\n  for (var key in src) defineBuiltIn(target, key, src[key], options);\n  return target;\n};\n","'use strict';\nvar anObject = require('../internals/an-object');\nvar iteratorClose = require('../internals/iterator-close');\n\n// call something on iterator step with safe closing on error\nmodule.exports = function (iterator, fn, value, ENTRIES) {\n  try {\n    return ENTRIES ? fn(anObject(value)[0], value[1]) : fn(value);\n  } catch (error) {\n    iteratorClose(iterator, 'throw', error);\n  }\n};\n","'use strict';\nmodule.exports = false;\n","'use strict';\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar create = require('../internals/object-create');\nvar defineProperty = require('../internals/object-define-property').f;\n\nvar UNSCOPABLES = wellKnownSymbol('unscopables');\nvar ArrayPrototype = Array.prototype;\n\n// Array.prototype[@@unscopables]\n// https://tc39.es/ecma262/#sec-array.prototype-@@unscopables\nif (ArrayPrototype[UNSCOPABLES] === undefined) {\n  defineProperty(ArrayPrototype, UNSCOPABLES, {\n    configurable: true,\n    value: create(null)\n  });\n}\n\n// add a key to Array.prototype[@@unscopables]\nmodule.exports = function (key) {\n  ArrayPrototype[UNSCOPABLES][key] = true;\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar getOwnPropertyDescriptor = require('../internals/object-get-own-property-descriptor').f;\nvar createNonEnumerableProperty = require('../internals/create-non-enumerable-property');\nvar defineBuiltIn = require('../internals/define-built-in');\nvar defineGlobalProperty = require('../internals/define-global-property');\nvar copyConstructorProperties = require('../internals/copy-constructor-properties');\nvar isForced = require('../internals/is-forced');\n\n/*\n  options.target         - name of the target object\n  options.global         - target is the global object\n  options.stat           - export as static methods of target\n  options.proto          - export as prototype methods of target\n  options.real           - real prototype method for the `pure` version\n  options.forced         - export even if the native feature is available\n  options.bind           - bind methods to the target, required for the `pure` version\n  options.wrap           - wrap constructors to preventing global pollution, required for the `pure` version\n  options.unsafe         - use the simple assignment of property instead of delete + defineProperty\n  options.sham           - add a flag to not completely full polyfills\n  options.enumerable     - export as enumerable property\n  options.dontCallGetSet - prevent calling a getter on target\n  options.name           - the .name of the function if it does not match the key\n*/\nmodule.exports = function (options, source) {\n  var TARGET = options.target;\n  var GLOBAL = options.global;\n  var STATIC = options.stat;\n  var FORCED, target, key, targetProperty, sourceProperty, descriptor;\n  if (GLOBAL) {\n    target = globalThis;\n  } else if (STATIC) {\n    target = globalThis[TARGET] || defineGlobalProperty(TARGET, {});\n  } else {\n    target = globalThis[TARGET] && globalThis[TARGET].prototype;\n  }\n  if (target) for (key in source) {\n    sourceProperty = source[key];\n    if (options.dontCallGetSet) {\n      descriptor = getOwnPropertyDescriptor(target, key);\n      targetProperty = descriptor && descriptor.value;\n    } else targetProperty = target[key];\n    FORCED = isForced(GLOBAL ? key : TARGET + (STATIC ? '.' : '#') + key, options.forced);\n    // contained in target\n    if (!FORCED && targetProperty !== undefined) {\n      if (typeof sourceProperty == typeof targetProperty) continue;\n      copyConstructorProperties(sourceProperty, targetProperty);\n    }\n    // add a flag to not completely full polyfills\n    if (options.sham || (targetProperty && targetProperty.sham)) {\n      createNonEnumerableProperty(sourceProperty, 'sham', true);\n    }\n    defineBuiltIn(target, key, sourceProperty, options);\n  }\n};\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar definePropertyModule = require('../internals/object-define-property');\nvar createPropertyDescriptor = require('../internals/create-property-descriptor');\n\nmodule.exports = DESCRIPTORS ? function (object, key, value) {\n  return definePropertyModule.f(object, key, createPropertyDescriptor(1, value));\n} : function (object, key, value) {\n  object[key] = value;\n  return object;\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar aCallable = require('../internals/a-callable');\n\nmodule.exports = function (object, key, method) {\n  try {\n    // eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\n    return uncurryThis(aCallable(Object.getOwnPropertyDescriptor(object, key)[method]));\n  } catch (error) { /* empty */ }\n};\n","/**\n* @vue/runtime-core v3.5.13\n* (c) 2018-present Yuxi (Evan) You and Vue contributors\n* @license MIT\n**/\nimport { pauseTracking, resetTracking, isRef, toRaw, traverse, shallowRef, readonly, isReactive, ref, isShallow, shallowReadArray, toReactive, shallowReadonly, track, reactive, shallowReactive, trigger, ReactiveEffect, watch as watch$1, customRef, isProxy, proxyRefs, markRaw, EffectScope, computed as computed$1, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, TrackOpTypes, TriggerOpTypes, customRef, effect, effectScope, getCurrentScope, getCurrentWatcher, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, onWatcherCleanup, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, triggerRef, unref } from '@vue/reactivity';\nimport { isString, isFunction, isPromise, isArray, EMPTY_OBJ, NOOP, getGlobalThis, extend, isBuiltInDirective, hasOwn, remove, def, isOn, isReservedProp, normalizeClass, stringifyStyle, normalizeStyle, isKnownSvgAttr, isBooleanAttr, isKnownHtmlAttr, includeBooleanAttr, isRenderableAttrValue, getEscapedCssVarName, isObject, isRegExp, invokeArrayFns, toHandlerKey, capitalize, camelize, isSymbol, isGloballyAllowed, NO, hyphenate, EMPTY_ARR, toRawType, makeMap, hasChanged, looseToNumber, isModelListener, toNumber } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\nconst stack = [];\nfunction pushWarningContext(vnode) {\n  stack.push(vnode);\n}\nfunction popWarningContext() {\n  stack.pop();\n}\nlet isWarning = false;\nfunction warn$1(msg, ...args) {\n  if (isWarning) return;\n  isWarning = true;\n  pauseTracking();\n  const instance = stack.length ? stack[stack.length - 1].component : null;\n  const appWarnHandler = instance && instance.appContext.config.warnHandler;\n  const trace = getComponentTrace();\n  if (appWarnHandler) {\n    callWithErrorHandling(\n      appWarnHandler,\n      instance,\n      11,\n      [\n        // eslint-disable-next-line no-restricted-syntax\n        msg + args.map((a) => {\n          var _a, _b;\n          return (_b = (_a = a.toString) == null ? void 0 : _a.call(a)) != null ? _b : JSON.stringify(a);\n        }).join(\"\"),\n        instance && instance.proxy,\n        trace.map(\n          ({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`\n        ).join(\"\\n\"),\n        trace\n      ]\n    );\n  } else {\n    const warnArgs = [`[Vue warn]: ${msg}`, ...args];\n    if (trace.length && // avoid spamming console during tests\n    true) {\n      warnArgs.push(`\n`, ...formatTrace(trace));\n    }\n    console.warn(...warnArgs);\n  }\n  resetTracking();\n  isWarning = false;\n}\nfunction getComponentTrace() {\n  let currentVNode = stack[stack.length - 1];\n  if (!currentVNode) {\n    return [];\n  }\n  const normalizedStack = [];\n  while (currentVNode) {\n    const last = normalizedStack[0];\n    if (last && last.vnode === currentVNode) {\n      last.recurseCount++;\n    } else {\n      normalizedStack.push({\n        vnode: currentVNode,\n        recurseCount: 0\n      });\n    }\n    const parentInstance = currentVNode.component && currentVNode.component.parent;\n    currentVNode = parentInstance && parentInstance.vnode;\n  }\n  return normalizedStack;\n}\nfunction formatTrace(trace) {\n  const logs = [];\n  trace.forEach((entry, i) => {\n    logs.push(...i === 0 ? [] : [`\n`], ...formatTraceEntry(entry));\n  });\n  return logs;\n}\nfunction formatTraceEntry({ vnode, recurseCount }) {\n  const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\n  const isRoot = vnode.component ? vnode.component.parent == null : false;\n  const open = ` at <${formatComponentName(\n    vnode.component,\n    vnode.type,\n    isRoot\n  )}`;\n  const close = `>` + postfix;\n  return vnode.props ? [open, ...formatProps(vnode.props), close] : [open + close];\n}\nfunction formatProps(props) {\n  const res = [];\n  const keys = Object.keys(props);\n  keys.slice(0, 3).forEach((key) => {\n    res.push(...formatProp(key, props[key]));\n  });\n  if (keys.length > 3) {\n    res.push(` ...`);\n  }\n  return res;\n}\nfunction formatProp(key, value, raw) {\n  if (isString(value)) {\n    value = JSON.stringify(value);\n    return raw ? value : [`${key}=${value}`];\n  } else if (typeof value === \"number\" || typeof value === \"boolean\" || value == null) {\n    return raw ? value : [`${key}=${value}`];\n  } else if (isRef(value)) {\n    value = formatProp(key, toRaw(value.value), true);\n    return raw ? value : [`${key}=Ref<`, value, `>`];\n  } else if (isFunction(value)) {\n    return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\n  } else {\n    value = toRaw(value);\n    return raw ? value : [`${key}=`, value];\n  }\n}\nfunction assertNumber(val, type) {\n  if (!!!(process.env.NODE_ENV !== \"production\")) return;\n  if (val === void 0) {\n    return;\n  } else if (typeof val !== \"number\") {\n    warn$1(`${type} is not a valid number - got ${JSON.stringify(val)}.`);\n  } else if (isNaN(val)) {\n    warn$1(`${type} is NaN - the duration expression might be incorrect.`);\n  }\n}\n\nconst ErrorCodes = {\n  \"SETUP_FUNCTION\": 0,\n  \"0\": \"SETUP_FUNCTION\",\n  \"RENDER_FUNCTION\": 1,\n  \"1\": \"RENDER_FUNCTION\",\n  \"NATIVE_EVENT_HANDLER\": 5,\n  \"5\": \"NATIVE_EVENT_HANDLER\",\n  \"COMPONENT_EVENT_HANDLER\": 6,\n  \"6\": \"COMPONENT_EVENT_HANDLER\",\n  \"VNODE_HOOK\": 7,\n  \"7\": \"VNODE_HOOK\",\n  \"DIRECTIVE_HOOK\": 8,\n  \"8\": \"DIRECTIVE_HOOK\",\n  \"TRANSITION_HOOK\": 9,\n  \"9\": \"TRANSITION_HOOK\",\n  \"APP_ERROR_HANDLER\": 10,\n  \"10\": \"APP_ERROR_HANDLER\",\n  \"APP_WARN_HANDLER\": 11,\n  \"11\": \"APP_WARN_HANDLER\",\n  \"FUNCTION_REF\": 12,\n  \"12\": \"FUNCTION_REF\",\n  \"ASYNC_COMPONENT_LOADER\": 13,\n  \"13\": \"ASYNC_COMPONENT_LOADER\",\n  \"SCHEDULER\": 14,\n  \"14\": \"SCHEDULER\",\n  \"COMPONENT_UPDATE\": 15,\n  \"15\": \"COMPONENT_UPDATE\",\n  \"APP_UNMOUNT_CLEANUP\": 16,\n  \"16\": \"APP_UNMOUNT_CLEANUP\"\n};\nconst ErrorTypeStrings$1 = {\n  [\"sp\"]: \"serverPrefetch hook\",\n  [\"bc\"]: \"beforeCreate hook\",\n  [\"c\"]: \"created hook\",\n  [\"bm\"]: \"beforeMount hook\",\n  [\"m\"]: \"mounted hook\",\n  [\"bu\"]: \"beforeUpdate hook\",\n  [\"u\"]: \"updated\",\n  [\"bum\"]: \"beforeUnmount hook\",\n  [\"um\"]: \"unmounted hook\",\n  [\"a\"]: \"activated hook\",\n  [\"da\"]: \"deactivated hook\",\n  [\"ec\"]: \"errorCaptured hook\",\n  [\"rtc\"]: \"renderTracked hook\",\n  [\"rtg\"]: \"renderTriggered hook\",\n  [0]: \"setup function\",\n  [1]: \"render function\",\n  [2]: \"watcher getter\",\n  [3]: \"watcher callback\",\n  [4]: \"watcher cleanup function\",\n  [5]: \"native event handler\",\n  [6]: \"component event handler\",\n  [7]: \"vnode hook\",\n  [8]: \"directive hook\",\n  [9]: \"transition hook\",\n  [10]: \"app errorHandler\",\n  [11]: \"app warnHandler\",\n  [12]: \"ref function\",\n  [13]: \"async component loader\",\n  [14]: \"scheduler flush\",\n  [15]: \"component update\",\n  [16]: \"app unmount cleanup function\"\n};\nfunction callWithErrorHandling(fn, instance, type, args) {\n  try {\n    return args ? fn(...args) : fn();\n  } catch (err) {\n    handleError(err, instance, type);\n  }\n}\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\n  if (isFunction(fn)) {\n    const res = callWithErrorHandling(fn, instance, type, args);\n    if (res && isPromise(res)) {\n      res.catch((err) => {\n        handleError(err, instance, type);\n      });\n    }\n    return res;\n  }\n  if (isArray(fn)) {\n    const values = [];\n    for (let i = 0; i < fn.length; i++) {\n      values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\n    }\n    return values;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(\n      `Invalid value type passed to callWithAsyncErrorHandling(): ${typeof fn}`\n    );\n  }\n}\nfunction handleError(err, instance, type, throwInDev = true) {\n  const contextVNode = instance ? instance.vnode : null;\n  const { errorHandler, throwUnhandledErrorInProduction } = instance && instance.appContext.config || EMPTY_OBJ;\n  if (instance) {\n    let cur = instance.parent;\n    const exposedInstance = instance.proxy;\n    const errorInfo = !!(process.env.NODE_ENV !== \"production\") ? ErrorTypeStrings$1[type] : `https://vuejs.org/error-reference/#runtime-${type}`;\n    while (cur) {\n      const errorCapturedHooks = cur.ec;\n      if (errorCapturedHooks) {\n        for (let i = 0; i < errorCapturedHooks.length; i++) {\n          if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\n            return;\n          }\n        }\n      }\n      cur = cur.parent;\n    }\n    if (errorHandler) {\n      pauseTracking();\n      callWithErrorHandling(errorHandler, null, 10, [\n        err,\n        exposedInstance,\n        errorInfo\n      ]);\n      resetTracking();\n      return;\n    }\n  }\n  logError(err, type, contextVNode, throwInDev, throwUnhandledErrorInProduction);\n}\nfunction logError(err, type, contextVNode, throwInDev = true, throwInProd = false) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    const info = ErrorTypeStrings$1[type];\n    if (contextVNode) {\n      pushWarningContext(contextVNode);\n    }\n    warn$1(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\n    if (contextVNode) {\n      popWarningContext();\n    }\n    if (throwInDev) {\n      throw err;\n    } else {\n      console.error(err);\n    }\n  } else if (throwInProd) {\n    throw err;\n  } else {\n    console.error(err);\n  }\n}\n\nconst queue = [];\nlet flushIndex = -1;\nconst pendingPostFlushCbs = [];\nlet activePostFlushCbs = null;\nlet postFlushIndex = 0;\nconst resolvedPromise = /* @__PURE__ */ Promise.resolve();\nlet currentFlushPromise = null;\nconst RECURSION_LIMIT = 100;\nfunction nextTick(fn) {\n  const p = currentFlushPromise || resolvedPromise;\n  return fn ? p.then(this ? fn.bind(this) : fn) : p;\n}\nfunction findInsertionIndex(id) {\n  let start = flushIndex + 1;\n  let end = queue.length;\n  while (start < end) {\n    const middle = start + end >>> 1;\n    const middleJob = queue[middle];\n    const middleJobId = getId(middleJob);\n    if (middleJobId < id || middleJobId === id && middleJob.flags & 2) {\n      start = middle + 1;\n    } else {\n      end = middle;\n    }\n  }\n  return start;\n}\nfunction queueJob(job) {\n  if (!(job.flags & 1)) {\n    const jobId = getId(job);\n    const lastJob = queue[queue.length - 1];\n    if (!lastJob || // fast path when the job id is larger than the tail\n    !(job.flags & 2) && jobId >= getId(lastJob)) {\n      queue.push(job);\n    } else {\n      queue.splice(findInsertionIndex(jobId), 0, job);\n    }\n    job.flags |= 1;\n    queueFlush();\n  }\n}\nfunction queueFlush() {\n  if (!currentFlushPromise) {\n    currentFlushPromise = resolvedPromise.then(flushJobs);\n  }\n}\nfunction queuePostFlushCb(cb) {\n  if (!isArray(cb)) {\n    if (activePostFlushCbs && cb.id === -1) {\n      activePostFlushCbs.splice(postFlushIndex + 1, 0, cb);\n    } else if (!(cb.flags & 1)) {\n      pendingPostFlushCbs.push(cb);\n      cb.flags |= 1;\n    }\n  } else {\n    pendingPostFlushCbs.push(...cb);\n  }\n  queueFlush();\n}\nfunction flushPreFlushCbs(instance, seen, i = flushIndex + 1) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    seen = seen || /* @__PURE__ */ new Map();\n  }\n  for (; i < queue.length; i++) {\n    const cb = queue[i];\n    if (cb && cb.flags & 2) {\n      if (instance && cb.id !== instance.uid) {\n        continue;\n      }\n      if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, cb)) {\n        continue;\n      }\n      queue.splice(i, 1);\n      i--;\n      if (cb.flags & 4) {\n        cb.flags &= ~1;\n      }\n      cb();\n      if (!(cb.flags & 4)) {\n        cb.flags &= ~1;\n      }\n    }\n  }\n}\nfunction flushPostFlushCbs(seen) {\n  if (pendingPostFlushCbs.length) {\n    const deduped = [...new Set(pendingPostFlushCbs)].sort(\n      (a, b) => getId(a) - getId(b)\n    );\n    pendingPostFlushCbs.length = 0;\n    if (activePostFlushCbs) {\n      activePostFlushCbs.push(...deduped);\n      return;\n    }\n    activePostFlushCbs = deduped;\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      seen = seen || /* @__PURE__ */ new Map();\n    }\n    for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\n      const cb = activePostFlushCbs[postFlushIndex];\n      if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, cb)) {\n        continue;\n      }\n      if (cb.flags & 4) {\n        cb.flags &= ~1;\n      }\n      if (!(cb.flags & 8)) cb();\n      cb.flags &= ~1;\n    }\n    activePostFlushCbs = null;\n    postFlushIndex = 0;\n  }\n}\nconst getId = (job) => job.id == null ? job.flags & 2 ? -1 : Infinity : job.id;\nfunction flushJobs(seen) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    seen = seen || /* @__PURE__ */ new Map();\n  }\n  const check = !!(process.env.NODE_ENV !== \"production\") ? (job) => checkRecursiveUpdates(seen, job) : NOOP;\n  try {\n    for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\n      const job = queue[flushIndex];\n      if (job && !(job.flags & 8)) {\n        if (!!(process.env.NODE_ENV !== \"production\") && check(job)) {\n          continue;\n        }\n        if (job.flags & 4) {\n          job.flags &= ~1;\n        }\n        callWithErrorHandling(\n          job,\n          job.i,\n          job.i ? 15 : 14\n        );\n        if (!(job.flags & 4)) {\n          job.flags &= ~1;\n        }\n      }\n    }\n  } finally {\n    for (; flushIndex < queue.length; flushIndex++) {\n      const job = queue[flushIndex];\n      if (job) {\n        job.flags &= ~1;\n      }\n    }\n    flushIndex = -1;\n    queue.length = 0;\n    flushPostFlushCbs(seen);\n    currentFlushPromise = null;\n    if (queue.length || pendingPostFlushCbs.length) {\n      flushJobs(seen);\n    }\n  }\n}\nfunction checkRecursiveUpdates(seen, fn) {\n  const count = seen.get(fn) || 0;\n  if (count > RECURSION_LIMIT) {\n    const instance = fn.i;\n    const componentName = instance && getComponentName(instance.type);\n    handleError(\n      `Maximum recursive updates exceeded${componentName ? ` in component <${componentName}>` : ``}. This means you have a reactive effect that is mutating its own dependencies and thus recursively triggering itself. Possible sources include component template, render function, updated hook or watcher source function.`,\n      null,\n      10\n    );\n    return true;\n  }\n  seen.set(fn, count + 1);\n  return false;\n}\n\nlet isHmrUpdating = false;\nconst hmrDirtyComponents = /* @__PURE__ */ new Map();\nif (!!(process.env.NODE_ENV !== \"production\")) {\n  getGlobalThis().__VUE_HMR_RUNTIME__ = {\n    createRecord: tryWrap(createRecord),\n    rerender: tryWrap(rerender),\n    reload: tryWrap(reload)\n  };\n}\nconst map = /* @__PURE__ */ new Map();\nfunction registerHMR(instance) {\n  const id = instance.type.__hmrId;\n  let record = map.get(id);\n  if (!record) {\n    createRecord(id, instance.type);\n    record = map.get(id);\n  }\n  record.instances.add(instance);\n}\nfunction unregisterHMR(instance) {\n  map.get(instance.type.__hmrId).instances.delete(instance);\n}\nfunction createRecord(id, initialDef) {\n  if (map.has(id)) {\n    return false;\n  }\n  map.set(id, {\n    initialDef: normalizeClassComponent(initialDef),\n    instances: /* @__PURE__ */ new Set()\n  });\n  return true;\n}\nfunction normalizeClassComponent(component) {\n  return isClassComponent(component) ? component.__vccOpts : component;\n}\nfunction rerender(id, newRender) {\n  const record = map.get(id);\n  if (!record) {\n    return;\n  }\n  record.initialDef.render = newRender;\n  [...record.instances].forEach((instance) => {\n    if (newRender) {\n      instance.render = newRender;\n      normalizeClassComponent(instance.type).render = newRender;\n    }\n    instance.renderCache = [];\n    isHmrUpdating = true;\n    instance.update();\n    isHmrUpdating = false;\n  });\n}\nfunction reload(id, newComp) {\n  const record = map.get(id);\n  if (!record) return;\n  newComp = normalizeClassComponent(newComp);\n  updateComponentDef(record.initialDef, newComp);\n  const instances = [...record.instances];\n  for (let i = 0; i < instances.length; i++) {\n    const instance = instances[i];\n    const oldComp = normalizeClassComponent(instance.type);\n    let dirtyInstances = hmrDirtyComponents.get(oldComp);\n    if (!dirtyInstances) {\n      if (oldComp !== record.initialDef) {\n        updateComponentDef(oldComp, newComp);\n      }\n      hmrDirtyComponents.set(oldComp, dirtyInstances = /* @__PURE__ */ new Set());\n    }\n    dirtyInstances.add(instance);\n    instance.appContext.propsCache.delete(instance.type);\n    instance.appContext.emitsCache.delete(instance.type);\n    instance.appContext.optionsCache.delete(instance.type);\n    if (instance.ceReload) {\n      dirtyInstances.add(instance);\n      instance.ceReload(newComp.styles);\n      dirtyInstances.delete(instance);\n    } else if (instance.parent) {\n      queueJob(() => {\n        isHmrUpdating = true;\n        instance.parent.update();\n        isHmrUpdating = false;\n        dirtyInstances.delete(instance);\n      });\n    } else if (instance.appContext.reload) {\n      instance.appContext.reload();\n    } else if (typeof window !== \"undefined\") {\n      window.location.reload();\n    } else {\n      console.warn(\n        \"[HMR] Root or manually mounted instance modified. Full reload required.\"\n      );\n    }\n    if (instance.root.ce && instance !== instance.root) {\n      instance.root.ce._removeChildStyle(oldComp);\n    }\n  }\n  queuePostFlushCb(() => {\n    hmrDirtyComponents.clear();\n  });\n}\nfunction updateComponentDef(oldComp, newComp) {\n  extend(oldComp, newComp);\n  for (const key in oldComp) {\n    if (key !== \"__file\" && !(key in newComp)) {\n      delete oldComp[key];\n    }\n  }\n}\nfunction tryWrap(fn) {\n  return (id, arg) => {\n    try {\n      return fn(id, arg);\n    } catch (e) {\n      console.error(e);\n      console.warn(\n        `[HMR] Something went wrong during Vue component hot-reload. Full reload required.`\n      );\n    }\n  };\n}\n\nlet devtools$1;\nlet buffer = [];\nlet devtoolsNotInstalled = false;\nfunction emit$1(event, ...args) {\n  if (devtools$1) {\n    devtools$1.emit(event, ...args);\n  } else if (!devtoolsNotInstalled) {\n    buffer.push({ event, args });\n  }\n}\nfunction setDevtoolsHook$1(hook, target) {\n  var _a, _b;\n  devtools$1 = hook;\n  if (devtools$1) {\n    devtools$1.enabled = true;\n    buffer.forEach(({ event, args }) => devtools$1.emit(event, ...args));\n    buffer = [];\n  } else if (\n    // handle late devtools injection - only do this if we are in an actual\n    // browser environment to avoid the timer handle stalling test runner exit\n    // (#4815)\n    typeof window !== \"undefined\" && // some envs mock window but not fully\n    window.HTMLElement && // also exclude jsdom\n    // eslint-disable-next-line no-restricted-syntax\n    !((_b = (_a = window.navigator) == null ? void 0 : _a.userAgent) == null ? void 0 : _b.includes(\"jsdom\"))\n  ) {\n    const replay = target.__VUE_DEVTOOLS_HOOK_REPLAY__ = target.__VUE_DEVTOOLS_HOOK_REPLAY__ || [];\n    replay.push((newHook) => {\n      setDevtoolsHook$1(newHook, target);\n    });\n    setTimeout(() => {\n      if (!devtools$1) {\n        target.__VUE_DEVTOOLS_HOOK_REPLAY__ = null;\n        devtoolsNotInstalled = true;\n        buffer = [];\n      }\n    }, 3e3);\n  } else {\n    devtoolsNotInstalled = true;\n    buffer = [];\n  }\n}\nfunction devtoolsInitApp(app, version) {\n  emit$1(\"app:init\" /* APP_INIT */, app, version, {\n    Fragment,\n    Text,\n    Comment,\n    Static\n  });\n}\nfunction devtoolsUnmountApp(app) {\n  emit$1(\"app:unmount\" /* APP_UNMOUNT */, app);\n}\nconst devtoolsComponentAdded = /* @__PURE__ */ createDevtoolsComponentHook(\"component:added\" /* COMPONENT_ADDED */);\nconst devtoolsComponentUpdated = /* @__PURE__ */ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\nconst _devtoolsComponentRemoved = /* @__PURE__ */ createDevtoolsComponentHook(\n  \"component:removed\" /* COMPONENT_REMOVED */\n);\nconst devtoolsComponentRemoved = (component) => {\n  if (devtools$1 && typeof devtools$1.cleanupBuffer === \"function\" && // remove the component if it wasn't buffered\n  !devtools$1.cleanupBuffer(component)) {\n    _devtoolsComponentRemoved(component);\n  }\n};\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction createDevtoolsComponentHook(hook) {\n  return (component) => {\n    emit$1(\n      hook,\n      component.appContext.app,\n      component.uid,\n      component.parent ? component.parent.uid : void 0,\n      component\n    );\n  };\n}\nconst devtoolsPerfStart = /* @__PURE__ */ createDevtoolsPerformanceHook(\"perf:start\" /* PERFORMANCE_START */);\nconst devtoolsPerfEnd = /* @__PURE__ */ createDevtoolsPerformanceHook(\"perf:end\" /* PERFORMANCE_END */);\nfunction createDevtoolsPerformanceHook(hook) {\n  return (component, type, time) => {\n    emit$1(hook, component.appContext.app, component.uid, component, type, time);\n  };\n}\nfunction devtoolsComponentEmit(component, event, params) {\n  emit$1(\n    \"component:emit\" /* COMPONENT_EMIT */,\n    component.appContext.app,\n    component,\n    event,\n    params\n  );\n}\n\nlet currentRenderingInstance = null;\nlet currentScopeId = null;\nfunction setCurrentRenderingInstance(instance) {\n  const prev = currentRenderingInstance;\n  currentRenderingInstance = instance;\n  currentScopeId = instance && instance.type.__scopeId || null;\n  return prev;\n}\nfunction pushScopeId(id) {\n  currentScopeId = id;\n}\nfunction popScopeId() {\n  currentScopeId = null;\n}\nconst withScopeId = (_id) => withCtx;\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot) {\n  if (!ctx) return fn;\n  if (fn._n) {\n    return fn;\n  }\n  const renderFnWithContext = (...args) => {\n    if (renderFnWithContext._d) {\n      setBlockTracking(-1);\n    }\n    const prevInstance = setCurrentRenderingInstance(ctx);\n    let res;\n    try {\n      res = fn(...args);\n    } finally {\n      setCurrentRenderingInstance(prevInstance);\n      if (renderFnWithContext._d) {\n        setBlockTracking(1);\n      }\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      devtoolsComponentUpdated(ctx);\n    }\n    return res;\n  };\n  renderFnWithContext._n = true;\n  renderFnWithContext._c = true;\n  renderFnWithContext._d = true;\n  return renderFnWithContext;\n}\n\nfunction validateDirectiveName(name) {\n  if (isBuiltInDirective(name)) {\n    warn$1(\"Do not use built-in directive ids as custom directive id: \" + name);\n  }\n}\nfunction withDirectives(vnode, directives) {\n  if (currentRenderingInstance === null) {\n    !!(process.env.NODE_ENV !== \"production\") && warn$1(`withDirectives can only be used inside render functions.`);\n    return vnode;\n  }\n  const instance = getComponentPublicInstance(currentRenderingInstance);\n  const bindings = vnode.dirs || (vnode.dirs = []);\n  for (let i = 0; i < directives.length; i++) {\n    let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\n    if (dir) {\n      if (isFunction(dir)) {\n        dir = {\n          mounted: dir,\n          updated: dir\n        };\n      }\n      if (dir.deep) {\n        traverse(value);\n      }\n      bindings.push({\n        dir,\n        instance,\n        value,\n        oldValue: void 0,\n        arg,\n        modifiers\n      });\n    }\n  }\n  return vnode;\n}\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\n  const bindings = vnode.dirs;\n  const oldBindings = prevVNode && prevVNode.dirs;\n  for (let i = 0; i < bindings.length; i++) {\n    const binding = bindings[i];\n    if (oldBindings) {\n      binding.oldValue = oldBindings[i].value;\n    }\n    let hook = binding.dir[name];\n    if (hook) {\n      pauseTracking();\n      callWithAsyncErrorHandling(hook, instance, 8, [\n        vnode.el,\n        binding,\n        vnode,\n        prevVNode\n      ]);\n      resetTracking();\n    }\n  }\n}\n\nconst TeleportEndKey = Symbol(\"_vte\");\nconst isTeleport = (type) => type.__isTeleport;\nconst isTeleportDisabled = (props) => props && (props.disabled || props.disabled === \"\");\nconst isTeleportDeferred = (props) => props && (props.defer || props.defer === \"\");\nconst isTargetSVG = (target) => typeof SVGElement !== \"undefined\" && target instanceof SVGElement;\nconst isTargetMathML = (target) => typeof MathMLElement === \"function\" && target instanceof MathMLElement;\nconst resolveTarget = (props, select) => {\n  const targetSelector = props && props.to;\n  if (isString(targetSelector)) {\n    if (!select) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(\n        `Current renderer does not support string target for Teleports. (missing querySelector renderer option)`\n      );\n      return null;\n    } else {\n      const target = select(targetSelector);\n      if (!!(process.env.NODE_ENV !== \"production\") && !target && !isTeleportDisabled(props)) {\n        warn$1(\n          `Failed to locate Teleport target with selector \"${targetSelector}\". Note the target element must exist before the component is mounted - i.e. the target cannot be rendered by the component itself, and ideally should be outside of the entire Vue component tree.`\n        );\n      }\n      return target;\n    }\n  } else {\n    if (!!(process.env.NODE_ENV !== \"production\") && !targetSelector && !isTeleportDisabled(props)) {\n      warn$1(`Invalid Teleport target: ${targetSelector}`);\n    }\n    return targetSelector;\n  }\n};\nconst TeleportImpl = {\n  name: \"Teleport\",\n  __isTeleport: true,\n  process(n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, internals) {\n    const {\n      mc: mountChildren,\n      pc: patchChildren,\n      pbc: patchBlockChildren,\n      o: { insert, querySelector, createText, createComment }\n    } = internals;\n    const disabled = isTeleportDisabled(n2.props);\n    let { shapeFlag, children, dynamicChildren } = n2;\n    if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n      optimized = false;\n      dynamicChildren = null;\n    }\n    if (n1 == null) {\n      const placeholder = n2.el = !!(process.env.NODE_ENV !== \"production\") ? createComment(\"teleport start\") : createText(\"\");\n      const mainAnchor = n2.anchor = !!(process.env.NODE_ENV !== \"production\") ? createComment(\"teleport end\") : createText(\"\");\n      insert(placeholder, container, anchor);\n      insert(mainAnchor, container, anchor);\n      const mount = (container2, anchor2) => {\n        if (shapeFlag & 16) {\n          if (parentComponent && parentComponent.isCE) {\n            parentComponent.ce._teleportTarget = container2;\n          }\n          mountChildren(\n            children,\n            container2,\n            anchor2,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        }\n      };\n      const mountToTarget = () => {\n        const target = n2.target = resolveTarget(n2.props, querySelector);\n        const targetAnchor = prepareAnchor(target, n2, createText, insert);\n        if (target) {\n          if (namespace !== \"svg\" && isTargetSVG(target)) {\n            namespace = \"svg\";\n          } else if (namespace !== \"mathml\" && isTargetMathML(target)) {\n            namespace = \"mathml\";\n          }\n          if (!disabled) {\n            mount(target, targetAnchor);\n            updateCssVars(n2, false);\n          }\n        } else if (!!(process.env.NODE_ENV !== \"production\") && !disabled) {\n          warn$1(\n            \"Invalid Teleport target on mount:\",\n            target,\n            `(${typeof target})`\n          );\n        }\n      };\n      if (disabled) {\n        mount(container, mainAnchor);\n        updateCssVars(n2, true);\n      }\n      if (isTeleportDeferred(n2.props)) {\n        queuePostRenderEffect(() => {\n          mountToTarget();\n          n2.el.__isMounted = true;\n        }, parentSuspense);\n      } else {\n        mountToTarget();\n      }\n    } else {\n      if (isTeleportDeferred(n2.props) && !n1.el.__isMounted) {\n        queuePostRenderEffect(() => {\n          TeleportImpl.process(\n            n1,\n            n2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized,\n            internals\n          );\n          delete n1.el.__isMounted;\n        }, parentSuspense);\n        return;\n      }\n      n2.el = n1.el;\n      n2.targetStart = n1.targetStart;\n      const mainAnchor = n2.anchor = n1.anchor;\n      const target = n2.target = n1.target;\n      const targetAnchor = n2.targetAnchor = n1.targetAnchor;\n      const wasDisabled = isTeleportDisabled(n1.props);\n      const currentContainer = wasDisabled ? container : target;\n      const currentAnchor = wasDisabled ? mainAnchor : targetAnchor;\n      if (namespace === \"svg\" || isTargetSVG(target)) {\n        namespace = \"svg\";\n      } else if (namespace === \"mathml\" || isTargetMathML(target)) {\n        namespace = \"mathml\";\n      }\n      if (dynamicChildren) {\n        patchBlockChildren(\n          n1.dynamicChildren,\n          dynamicChildren,\n          currentContainer,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds\n        );\n        traverseStaticChildren(n1, n2, true);\n      } else if (!optimized) {\n        patchChildren(\n          n1,\n          n2,\n          currentContainer,\n          currentAnchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          false\n        );\n      }\n      if (disabled) {\n        if (!wasDisabled) {\n          moveTeleport(\n            n2,\n            container,\n            mainAnchor,\n            internals,\n            1\n          );\n        } else {\n          if (n2.props && n1.props && n2.props.to !== n1.props.to) {\n            n2.props.to = n1.props.to;\n          }\n        }\n      } else {\n        if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) {\n          const nextTarget = n2.target = resolveTarget(\n            n2.props,\n            querySelector\n          );\n          if (nextTarget) {\n            moveTeleport(\n              n2,\n              nextTarget,\n              null,\n              internals,\n              0\n            );\n          } else if (!!(process.env.NODE_ENV !== \"production\")) {\n            warn$1(\n              \"Invalid Teleport target on update:\",\n              target,\n              `(${typeof target})`\n            );\n          }\n        } else if (wasDisabled) {\n          moveTeleport(\n            n2,\n            target,\n            targetAnchor,\n            internals,\n            1\n          );\n        }\n      }\n      updateCssVars(n2, disabled);\n    }\n  },\n  remove(vnode, parentComponent, parentSuspense, { um: unmount, o: { remove: hostRemove } }, doRemove) {\n    const {\n      shapeFlag,\n      children,\n      anchor,\n      targetStart,\n      targetAnchor,\n      target,\n      props\n    } = vnode;\n    if (target) {\n      hostRemove(targetStart);\n      hostRemove(targetAnchor);\n    }\n    doRemove && hostRemove(anchor);\n    if (shapeFlag & 16) {\n      const shouldRemove = doRemove || !isTeleportDisabled(props);\n      for (let i = 0; i < children.length; i++) {\n        const child = children[i];\n        unmount(\n          child,\n          parentComponent,\n          parentSuspense,\n          shouldRemove,\n          !!child.dynamicChildren\n        );\n      }\n    }\n  },\n  move: moveTeleport,\n  hydrate: hydrateTeleport\n};\nfunction moveTeleport(vnode, container, parentAnchor, { o: { insert }, m: move }, moveType = 2) {\n  if (moveType === 0) {\n    insert(vnode.targetAnchor, container, parentAnchor);\n  }\n  const { el, anchor, shapeFlag, children, props } = vnode;\n  const isReorder = moveType === 2;\n  if (isReorder) {\n    insert(el, container, parentAnchor);\n  }\n  if (!isReorder || isTeleportDisabled(props)) {\n    if (shapeFlag & 16) {\n      for (let i = 0; i < children.length; i++) {\n        move(\n          children[i],\n          container,\n          parentAnchor,\n          2\n        );\n      }\n    }\n  }\n  if (isReorder) {\n    insert(anchor, container, parentAnchor);\n  }\n}\nfunction hydrateTeleport(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, {\n  o: { nextSibling, parentNode, querySelector, insert, createText }\n}, hydrateChildren) {\n  const target = vnode.target = resolveTarget(\n    vnode.props,\n    querySelector\n  );\n  if (target) {\n    const disabled = isTeleportDisabled(vnode.props);\n    const targetNode = target._lpa || target.firstChild;\n    if (vnode.shapeFlag & 16) {\n      if (disabled) {\n        vnode.anchor = hydrateChildren(\n          nextSibling(node),\n          vnode,\n          parentNode(node),\n          parentComponent,\n          parentSuspense,\n          slotScopeIds,\n          optimized\n        );\n        vnode.targetStart = targetNode;\n        vnode.targetAnchor = targetNode && nextSibling(targetNode);\n      } else {\n        vnode.anchor = nextSibling(node);\n        let targetAnchor = targetNode;\n        while (targetAnchor) {\n          if (targetAnchor && targetAnchor.nodeType === 8) {\n            if (targetAnchor.data === \"teleport start anchor\") {\n              vnode.targetStart = targetAnchor;\n            } else if (targetAnchor.data === \"teleport anchor\") {\n              vnode.targetAnchor = targetAnchor;\n              target._lpa = vnode.targetAnchor && nextSibling(vnode.targetAnchor);\n              break;\n            }\n          }\n          targetAnchor = nextSibling(targetAnchor);\n        }\n        if (!vnode.targetAnchor) {\n          prepareAnchor(target, vnode, createText, insert);\n        }\n        hydrateChildren(\n          targetNode && nextSibling(targetNode),\n          vnode,\n          target,\n          parentComponent,\n          parentSuspense,\n          slotScopeIds,\n          optimized\n        );\n      }\n    }\n    updateCssVars(vnode, disabled);\n  }\n  return vnode.anchor && nextSibling(vnode.anchor);\n}\nconst Teleport = TeleportImpl;\nfunction updateCssVars(vnode, isDisabled) {\n  const ctx = vnode.ctx;\n  if (ctx && ctx.ut) {\n    let node, anchor;\n    if (isDisabled) {\n      node = vnode.el;\n      anchor = vnode.anchor;\n    } else {\n      node = vnode.targetStart;\n      anchor = vnode.targetAnchor;\n    }\n    while (node && node !== anchor) {\n      if (node.nodeType === 1) node.setAttribute(\"data-v-owner\", ctx.uid);\n      node = node.nextSibling;\n    }\n    ctx.ut();\n  }\n}\nfunction prepareAnchor(target, vnode, createText, insert) {\n  const targetStart = vnode.targetStart = createText(\"\");\n  const targetAnchor = vnode.targetAnchor = createText(\"\");\n  targetStart[TeleportEndKey] = targetAnchor;\n  if (target) {\n    insert(targetStart, target);\n    insert(targetAnchor, target);\n  }\n  return targetAnchor;\n}\n\nconst leaveCbKey = Symbol(\"_leaveCb\");\nconst enterCbKey = Symbol(\"_enterCb\");\nfunction useTransitionState() {\n  const state = {\n    isMounted: false,\n    isLeaving: false,\n    isUnmounting: false,\n    leavingVNodes: /* @__PURE__ */ new Map()\n  };\n  onMounted(() => {\n    state.isMounted = true;\n  });\n  onBeforeUnmount(() => {\n    state.isUnmounting = true;\n  });\n  return state;\n}\nconst TransitionHookValidator = [Function, Array];\nconst BaseTransitionPropsValidators = {\n  mode: String,\n  appear: Boolean,\n  persisted: Boolean,\n  // enter\n  onBeforeEnter: TransitionHookValidator,\n  onEnter: TransitionHookValidator,\n  onAfterEnter: TransitionHookValidator,\n  onEnterCancelled: TransitionHookValidator,\n  // leave\n  onBeforeLeave: TransitionHookValidator,\n  onLeave: TransitionHookValidator,\n  onAfterLeave: TransitionHookValidator,\n  onLeaveCancelled: TransitionHookValidator,\n  // appear\n  onBeforeAppear: TransitionHookValidator,\n  onAppear: TransitionHookValidator,\n  onAfterAppear: TransitionHookValidator,\n  onAppearCancelled: TransitionHookValidator\n};\nconst recursiveGetSubtree = (instance) => {\n  const subTree = instance.subTree;\n  return subTree.component ? recursiveGetSubtree(subTree.component) : subTree;\n};\nconst BaseTransitionImpl = {\n  name: `BaseTransition`,\n  props: BaseTransitionPropsValidators,\n  setup(props, { slots }) {\n    const instance = getCurrentInstance();\n    const state = useTransitionState();\n    return () => {\n      const children = slots.default && getTransitionRawChildren(slots.default(), true);\n      if (!children || !children.length) {\n        return;\n      }\n      const child = findNonCommentChild(children);\n      const rawProps = toRaw(props);\n      const { mode } = rawProps;\n      if (!!(process.env.NODE_ENV !== \"production\") && mode && mode !== \"in-out\" && mode !== \"out-in\" && mode !== \"default\") {\n        warn$1(`invalid <transition> mode: ${mode}`);\n      }\n      if (state.isLeaving) {\n        return emptyPlaceholder(child);\n      }\n      const innerChild = getInnerChild$1(child);\n      if (!innerChild) {\n        return emptyPlaceholder(child);\n      }\n      let enterHooks = resolveTransitionHooks(\n        innerChild,\n        rawProps,\n        state,\n        instance,\n        // #11061, ensure enterHooks is fresh after clone\n        (hooks) => enterHooks = hooks\n      );\n      if (innerChild.type !== Comment) {\n        setTransitionHooks(innerChild, enterHooks);\n      }\n      let oldInnerChild = instance.subTree && getInnerChild$1(instance.subTree);\n      if (oldInnerChild && oldInnerChild.type !== Comment && !isSameVNodeType(innerChild, oldInnerChild) && recursiveGetSubtree(instance).type !== Comment) {\n        let leavingHooks = resolveTransitionHooks(\n          oldInnerChild,\n          rawProps,\n          state,\n          instance\n        );\n        setTransitionHooks(oldInnerChild, leavingHooks);\n        if (mode === \"out-in\" && innerChild.type !== Comment) {\n          state.isLeaving = true;\n          leavingHooks.afterLeave = () => {\n            state.isLeaving = false;\n            if (!(instance.job.flags & 8)) {\n              instance.update();\n            }\n            delete leavingHooks.afterLeave;\n            oldInnerChild = void 0;\n          };\n          return emptyPlaceholder(child);\n        } else if (mode === \"in-out\" && innerChild.type !== Comment) {\n          leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\n            const leavingVNodesCache = getLeavingNodesForType(\n              state,\n              oldInnerChild\n            );\n            leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\n            el[leaveCbKey] = () => {\n              earlyRemove();\n              el[leaveCbKey] = void 0;\n              delete enterHooks.delayedLeave;\n              oldInnerChild = void 0;\n            };\n            enterHooks.delayedLeave = () => {\n              delayedLeave();\n              delete enterHooks.delayedLeave;\n              oldInnerChild = void 0;\n            };\n          };\n        } else {\n          oldInnerChild = void 0;\n        }\n      } else if (oldInnerChild) {\n        oldInnerChild = void 0;\n      }\n      return child;\n    };\n  }\n};\nfunction findNonCommentChild(children) {\n  let child = children[0];\n  if (children.length > 1) {\n    let hasFound = false;\n    for (const c of children) {\n      if (c.type !== Comment) {\n        if (!!(process.env.NODE_ENV !== \"production\") && hasFound) {\n          warn$1(\n            \"<transition> can only be used on a single element or component. Use <transition-group> for lists.\"\n          );\n          break;\n        }\n        child = c;\n        hasFound = true;\n        if (!!!(process.env.NODE_ENV !== \"production\")) break;\n      }\n    }\n  }\n  return child;\n}\nconst BaseTransition = BaseTransitionImpl;\nfunction getLeavingNodesForType(state, vnode) {\n  const { leavingVNodes } = state;\n  let leavingVNodesCache = leavingVNodes.get(vnode.type);\n  if (!leavingVNodesCache) {\n    leavingVNodesCache = /* @__PURE__ */ Object.create(null);\n    leavingVNodes.set(vnode.type, leavingVNodesCache);\n  }\n  return leavingVNodesCache;\n}\nfunction resolveTransitionHooks(vnode, props, state, instance, postClone) {\n  const {\n    appear,\n    mode,\n    persisted = false,\n    onBeforeEnter,\n    onEnter,\n    onAfterEnter,\n    onEnterCancelled,\n    onBeforeLeave,\n    onLeave,\n    onAfterLeave,\n    onLeaveCancelled,\n    onBeforeAppear,\n    onAppear,\n    onAfterAppear,\n    onAppearCancelled\n  } = props;\n  const key = String(vnode.key);\n  const leavingVNodesCache = getLeavingNodesForType(state, vnode);\n  const callHook = (hook, args) => {\n    hook && callWithAsyncErrorHandling(\n      hook,\n      instance,\n      9,\n      args\n    );\n  };\n  const callAsyncHook = (hook, args) => {\n    const done = args[1];\n    callHook(hook, args);\n    if (isArray(hook)) {\n      if (hook.every((hook2) => hook2.length <= 1)) done();\n    } else if (hook.length <= 1) {\n      done();\n    }\n  };\n  const hooks = {\n    mode,\n    persisted,\n    beforeEnter(el) {\n      let hook = onBeforeEnter;\n      if (!state.isMounted) {\n        if (appear) {\n          hook = onBeforeAppear || onBeforeEnter;\n        } else {\n          return;\n        }\n      }\n      if (el[leaveCbKey]) {\n        el[leaveCbKey](\n          true\n          /* cancelled */\n        );\n      }\n      const leavingVNode = leavingVNodesCache[key];\n      if (leavingVNode && isSameVNodeType(vnode, leavingVNode) && leavingVNode.el[leaveCbKey]) {\n        leavingVNode.el[leaveCbKey]();\n      }\n      callHook(hook, [el]);\n    },\n    enter(el) {\n      let hook = onEnter;\n      let afterHook = onAfterEnter;\n      let cancelHook = onEnterCancelled;\n      if (!state.isMounted) {\n        if (appear) {\n          hook = onAppear || onEnter;\n          afterHook = onAfterAppear || onAfterEnter;\n          cancelHook = onAppearCancelled || onEnterCancelled;\n        } else {\n          return;\n        }\n      }\n      let called = false;\n      const done = el[enterCbKey] = (cancelled) => {\n        if (called) return;\n        called = true;\n        if (cancelled) {\n          callHook(cancelHook, [el]);\n        } else {\n          callHook(afterHook, [el]);\n        }\n        if (hooks.delayedLeave) {\n          hooks.delayedLeave();\n        }\n        el[enterCbKey] = void 0;\n      };\n      if (hook) {\n        callAsyncHook(hook, [el, done]);\n      } else {\n        done();\n      }\n    },\n    leave(el, remove) {\n      const key2 = String(vnode.key);\n      if (el[enterCbKey]) {\n        el[enterCbKey](\n          true\n          /* cancelled */\n        );\n      }\n      if (state.isUnmounting) {\n        return remove();\n      }\n      callHook(onBeforeLeave, [el]);\n      let called = false;\n      const done = el[leaveCbKey] = (cancelled) => {\n        if (called) return;\n        called = true;\n        remove();\n        if (cancelled) {\n          callHook(onLeaveCancelled, [el]);\n        } else {\n          callHook(onAfterLeave, [el]);\n        }\n        el[leaveCbKey] = void 0;\n        if (leavingVNodesCache[key2] === vnode) {\n          delete leavingVNodesCache[key2];\n        }\n      };\n      leavingVNodesCache[key2] = vnode;\n      if (onLeave) {\n        callAsyncHook(onLeave, [el, done]);\n      } else {\n        done();\n      }\n    },\n    clone(vnode2) {\n      const hooks2 = resolveTransitionHooks(\n        vnode2,\n        props,\n        state,\n        instance,\n        postClone\n      );\n      if (postClone) postClone(hooks2);\n      return hooks2;\n    }\n  };\n  return hooks;\n}\nfunction emptyPlaceholder(vnode) {\n  if (isKeepAlive(vnode)) {\n    vnode = cloneVNode(vnode);\n    vnode.children = null;\n    return vnode;\n  }\n}\nfunction getInnerChild$1(vnode) {\n  if (!isKeepAlive(vnode)) {\n    if (isTeleport(vnode.type) && vnode.children) {\n      return findNonCommentChild(vnode.children);\n    }\n    return vnode;\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && vnode.component) {\n    return vnode.component.subTree;\n  }\n  const { shapeFlag, children } = vnode;\n  if (children) {\n    if (shapeFlag & 16) {\n      return children[0];\n    }\n    if (shapeFlag & 32 && isFunction(children.default)) {\n      return children.default();\n    }\n  }\n}\nfunction setTransitionHooks(vnode, hooks) {\n  if (vnode.shapeFlag & 6 && vnode.component) {\n    vnode.transition = hooks;\n    setTransitionHooks(vnode.component.subTree, hooks);\n  } else if (vnode.shapeFlag & 128) {\n    vnode.ssContent.transition = hooks.clone(vnode.ssContent);\n    vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\n  } else {\n    vnode.transition = hooks;\n  }\n}\nfunction getTransitionRawChildren(children, keepComment = false, parentKey) {\n  let ret = [];\n  let keyedFragmentCount = 0;\n  for (let i = 0; i < children.length; i++) {\n    let child = children[i];\n    const key = parentKey == null ? child.key : String(parentKey) + String(child.key != null ? child.key : i);\n    if (child.type === Fragment) {\n      if (child.patchFlag & 128) keyedFragmentCount++;\n      ret = ret.concat(\n        getTransitionRawChildren(child.children, keepComment, key)\n      );\n    } else if (keepComment || child.type !== Comment) {\n      ret.push(key != null ? cloneVNode(child, { key }) : child);\n    }\n  }\n  if (keyedFragmentCount > 1) {\n    for (let i = 0; i < ret.length; i++) {\n      ret[i].patchFlag = -2;\n    }\n  }\n  return ret;\n}\n\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineComponent(options, extraOptions) {\n  return isFunction(options) ? (\n    // #8236: extend call and options.name access are considered side-effects\n    // by Rollup, so we have to wrap it in a pure-annotated IIFE.\n    /* @__PURE__ */ (() => extend({ name: options.name }, extraOptions, { setup: options }))()\n  ) : options;\n}\n\nfunction useId() {\n  const i = getCurrentInstance();\n  if (i) {\n    return (i.appContext.config.idPrefix || \"v\") + \"-\" + i.ids[0] + i.ids[1]++;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(\n      `useId() is called when there is no active component instance to be associated with.`\n    );\n  }\n  return \"\";\n}\nfunction markAsyncBoundary(instance) {\n  instance.ids = [instance.ids[0] + instance.ids[2]++ + \"-\", 0, 0];\n}\n\nconst knownTemplateRefs = /* @__PURE__ */ new WeakSet();\nfunction useTemplateRef(key) {\n  const i = getCurrentInstance();\n  const r = shallowRef(null);\n  if (i) {\n    const refs = i.refs === EMPTY_OBJ ? i.refs = {} : i.refs;\n    let desc;\n    if (!!(process.env.NODE_ENV !== \"production\") && (desc = Object.getOwnPropertyDescriptor(refs, key)) && !desc.configurable) {\n      warn$1(`useTemplateRef('${key}') already exists.`);\n    } else {\n      Object.defineProperty(refs, key, {\n        enumerable: true,\n        get: () => r.value,\n        set: (val) => r.value = val\n      });\n    }\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(\n      `useTemplateRef() is called when there is no active component instance to be associated with.`\n    );\n  }\n  const ret = !!(process.env.NODE_ENV !== \"production\") ? readonly(r) : r;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    knownTemplateRefs.add(ret);\n  }\n  return ret;\n}\n\nfunction setRef(rawRef, oldRawRef, parentSuspense, vnode, isUnmount = false) {\n  if (isArray(rawRef)) {\n    rawRef.forEach(\n      (r, i) => setRef(\n        r,\n        oldRawRef && (isArray(oldRawRef) ? oldRawRef[i] : oldRawRef),\n        parentSuspense,\n        vnode,\n        isUnmount\n      )\n    );\n    return;\n  }\n  if (isAsyncWrapper(vnode) && !isUnmount) {\n    if (vnode.shapeFlag & 512 && vnode.type.__asyncResolved && vnode.component.subTree.component) {\n      setRef(rawRef, oldRawRef, parentSuspense, vnode.component.subTree);\n    }\n    return;\n  }\n  const refValue = vnode.shapeFlag & 4 ? getComponentPublicInstance(vnode.component) : vnode.el;\n  const value = isUnmount ? null : refValue;\n  const { i: owner, r: ref } = rawRef;\n  if (!!(process.env.NODE_ENV !== \"production\") && !owner) {\n    warn$1(\n      `Missing ref owner context. ref cannot be used on hoisted vnodes. A vnode with ref must be created inside the render function.`\n    );\n    return;\n  }\n  const oldRef = oldRawRef && oldRawRef.r;\n  const refs = owner.refs === EMPTY_OBJ ? owner.refs = {} : owner.refs;\n  const setupState = owner.setupState;\n  const rawSetupState = toRaw(setupState);\n  const canSetSetupRef = setupState === EMPTY_OBJ ? () => false : (key) => {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      if (hasOwn(rawSetupState, key) && !isRef(rawSetupState[key])) {\n        warn$1(\n          `Template ref \"${key}\" used on a non-ref value. It will not work in the production build.`\n        );\n      }\n      if (knownTemplateRefs.has(rawSetupState[key])) {\n        return false;\n      }\n    }\n    return hasOwn(rawSetupState, key);\n  };\n  if (oldRef != null && oldRef !== ref) {\n    if (isString(oldRef)) {\n      refs[oldRef] = null;\n      if (canSetSetupRef(oldRef)) {\n        setupState[oldRef] = null;\n      }\n    } else if (isRef(oldRef)) {\n      oldRef.value = null;\n    }\n  }\n  if (isFunction(ref)) {\n    callWithErrorHandling(ref, owner, 12, [value, refs]);\n  } else {\n    const _isString = isString(ref);\n    const _isRef = isRef(ref);\n    if (_isString || _isRef) {\n      const doSet = () => {\n        if (rawRef.f) {\n          const existing = _isString ? canSetSetupRef(ref) ? setupState[ref] : refs[ref] : ref.value;\n          if (isUnmount) {\n            isArray(existing) && remove(existing, refValue);\n          } else {\n            if (!isArray(existing)) {\n              if (_isString) {\n                refs[ref] = [refValue];\n                if (canSetSetupRef(ref)) {\n                  setupState[ref] = refs[ref];\n                }\n              } else {\n                ref.value = [refValue];\n                if (rawRef.k) refs[rawRef.k] = ref.value;\n              }\n            } else if (!existing.includes(refValue)) {\n              existing.push(refValue);\n            }\n          }\n        } else if (_isString) {\n          refs[ref] = value;\n          if (canSetSetupRef(ref)) {\n            setupState[ref] = value;\n          }\n        } else if (_isRef) {\n          ref.value = value;\n          if (rawRef.k) refs[rawRef.k] = value;\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\"Invalid template ref type:\", ref, `(${typeof ref})`);\n        }\n      };\n      if (value) {\n        doSet.id = -1;\n        queuePostRenderEffect(doSet, parentSuspense);\n      } else {\n        doSet();\n      }\n    } else if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn$1(\"Invalid template ref type:\", ref, `(${typeof ref})`);\n    }\n  }\n}\n\nlet hasLoggedMismatchError = false;\nconst logMismatchError = () => {\n  if (hasLoggedMismatchError) {\n    return;\n  }\n  console.error(\"Hydration completed but contains mismatches.\");\n  hasLoggedMismatchError = true;\n};\nconst isSVGContainer = (container) => container.namespaceURI.includes(\"svg\") && container.tagName !== \"foreignObject\";\nconst isMathMLContainer = (container) => container.namespaceURI.includes(\"MathML\");\nconst getContainerType = (container) => {\n  if (container.nodeType !== 1) return void 0;\n  if (isSVGContainer(container)) return \"svg\";\n  if (isMathMLContainer(container)) return \"mathml\";\n  return void 0;\n};\nconst isComment = (node) => node.nodeType === 8;\nfunction createHydrationFunctions(rendererInternals) {\n  const {\n    mt: mountComponent,\n    p: patch,\n    o: {\n      patchProp,\n      createText,\n      nextSibling,\n      parentNode,\n      remove,\n      insert,\n      createComment\n    }\n  } = rendererInternals;\n  const hydrate = (vnode, container) => {\n    if (!container.hasChildNodes()) {\n      (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && warn$1(\n        `Attempting to hydrate existing markup but container is empty. Performing full mount instead.`\n      );\n      patch(null, vnode, container);\n      flushPostFlushCbs();\n      container._vnode = vnode;\n      return;\n    }\n    hydrateNode(container.firstChild, vnode, null, null, null);\n    flushPostFlushCbs();\n    container._vnode = vnode;\n  };\n  const hydrateNode = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized = false) => {\n    optimized = optimized || !!vnode.dynamicChildren;\n    const isFragmentStart = isComment(node) && node.data === \"[\";\n    const onMismatch = () => handleMismatch(\n      node,\n      vnode,\n      parentComponent,\n      parentSuspense,\n      slotScopeIds,\n      isFragmentStart\n    );\n    const { type, ref, shapeFlag, patchFlag } = vnode;\n    let domType = node.nodeType;\n    vnode.el = node;\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      def(node, \"__vnode\", vnode, true);\n      def(node, \"__vueParentComponent\", parentComponent, true);\n    }\n    if (patchFlag === -2) {\n      optimized = false;\n      vnode.dynamicChildren = null;\n    }\n    let nextNode = null;\n    switch (type) {\n      case Text:\n        if (domType !== 3) {\n          if (vnode.children === \"\") {\n            insert(vnode.el = createText(\"\"), parentNode(node), node);\n            nextNode = node;\n          } else {\n            nextNode = onMismatch();\n          }\n        } else {\n          if (node.data !== vnode.children) {\n            (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && warn$1(\n              `Hydration text mismatch in`,\n              node.parentNode,\n              `\n  - rendered on server: ${JSON.stringify(\n                node.data\n              )}\n  - expected on client: ${JSON.stringify(vnode.children)}`\n            );\n            logMismatchError();\n            node.data = vnode.children;\n          }\n          nextNode = nextSibling(node);\n        }\n        break;\n      case Comment:\n        if (isTemplateNode(node)) {\n          nextNode = nextSibling(node);\n          replaceNode(\n            vnode.el = node.content.firstChild,\n            node,\n            parentComponent\n          );\n        } else if (domType !== 8 || isFragmentStart) {\n          nextNode = onMismatch();\n        } else {\n          nextNode = nextSibling(node);\n        }\n        break;\n      case Static:\n        if (isFragmentStart) {\n          node = nextSibling(node);\n          domType = node.nodeType;\n        }\n        if (domType === 1 || domType === 3) {\n          nextNode = node;\n          const needToAdoptContent = !vnode.children.length;\n          for (let i = 0; i < vnode.staticCount; i++) {\n            if (needToAdoptContent)\n              vnode.children += nextNode.nodeType === 1 ? nextNode.outerHTML : nextNode.data;\n            if (i === vnode.staticCount - 1) {\n              vnode.anchor = nextNode;\n            }\n            nextNode = nextSibling(nextNode);\n          }\n          return isFragmentStart ? nextSibling(nextNode) : nextNode;\n        } else {\n          onMismatch();\n        }\n        break;\n      case Fragment:\n        if (!isFragmentStart) {\n          nextNode = onMismatch();\n        } else {\n          nextNode = hydrateFragment(\n            node,\n            vnode,\n            parentComponent,\n            parentSuspense,\n            slotScopeIds,\n            optimized\n          );\n        }\n        break;\n      default:\n        if (shapeFlag & 1) {\n          if ((domType !== 1 || vnode.type.toLowerCase() !== node.tagName.toLowerCase()) && !isTemplateNode(node)) {\n            nextNode = onMismatch();\n          } else {\n            nextNode = hydrateElement(\n              node,\n              vnode,\n              parentComponent,\n              parentSuspense,\n              slotScopeIds,\n              optimized\n            );\n          }\n        } else if (shapeFlag & 6) {\n          vnode.slotScopeIds = slotScopeIds;\n          const container = parentNode(node);\n          if (isFragmentStart) {\n            nextNode = locateClosingAnchor(node);\n          } else if (isComment(node) && node.data === \"teleport start\") {\n            nextNode = locateClosingAnchor(node, node.data, \"teleport end\");\n          } else {\n            nextNode = nextSibling(node);\n          }\n          mountComponent(\n            vnode,\n            container,\n            null,\n            parentComponent,\n            parentSuspense,\n            getContainerType(container),\n            optimized\n          );\n          if (isAsyncWrapper(vnode) && !vnode.type.__asyncResolved) {\n            let subTree;\n            if (isFragmentStart) {\n              subTree = createVNode(Fragment);\n              subTree.anchor = nextNode ? nextNode.previousSibling : container.lastChild;\n            } else {\n              subTree = node.nodeType === 3 ? createTextVNode(\"\") : createVNode(\"div\");\n            }\n            subTree.el = node;\n            vnode.component.subTree = subTree;\n          }\n        } else if (shapeFlag & 64) {\n          if (domType !== 8) {\n            nextNode = onMismatch();\n          } else {\n            nextNode = vnode.type.hydrate(\n              node,\n              vnode,\n              parentComponent,\n              parentSuspense,\n              slotScopeIds,\n              optimized,\n              rendererInternals,\n              hydrateChildren\n            );\n          }\n        } else if (shapeFlag & 128) {\n          nextNode = vnode.type.hydrate(\n            node,\n            vnode,\n            parentComponent,\n            parentSuspense,\n            getContainerType(parentNode(node)),\n            slotScopeIds,\n            optimized,\n            rendererInternals,\n            hydrateNode\n          );\n        } else if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) {\n          warn$1(\"Invalid HostVNode type:\", type, `(${typeof type})`);\n        }\n    }\n    if (ref != null) {\n      setRef(ref, null, parentSuspense, vnode);\n    }\n    return nextNode;\n  };\n  const hydrateElement = (el, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n    optimized = optimized || !!vnode.dynamicChildren;\n    const { type, props, patchFlag, shapeFlag, dirs, transition } = vnode;\n    const forcePatch = type === \"input\" || type === \"option\";\n    if (!!(process.env.NODE_ENV !== \"production\") || forcePatch || patchFlag !== -1) {\n      if (dirs) {\n        invokeDirectiveHook(vnode, null, parentComponent, \"created\");\n      }\n      let needCallTransitionHooks = false;\n      if (isTemplateNode(el)) {\n        needCallTransitionHooks = needTransition(\n          null,\n          // no need check parentSuspense in hydration\n          transition\n        ) && parentComponent && parentComponent.vnode.props && parentComponent.vnode.props.appear;\n        const content = el.content.firstChild;\n        if (needCallTransitionHooks) {\n          transition.beforeEnter(content);\n        }\n        replaceNode(content, el, parentComponent);\n        vnode.el = el = content;\n      }\n      if (shapeFlag & 16 && // skip if element has innerHTML / textContent\n      !(props && (props.innerHTML || props.textContent))) {\n        let next = hydrateChildren(\n          el.firstChild,\n          vnode,\n          el,\n          parentComponent,\n          parentSuspense,\n          slotScopeIds,\n          optimized\n        );\n        let hasWarned = false;\n        while (next) {\n          if (!isMismatchAllowed(el, 1 /* CHILDREN */)) {\n            if ((!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && !hasWarned) {\n              warn$1(\n                `Hydration children mismatch on`,\n                el,\n                `\nServer rendered element contains more child nodes than client vdom.`\n              );\n              hasWarned = true;\n            }\n            logMismatchError();\n          }\n          const cur = next;\n          next = next.nextSibling;\n          remove(cur);\n        }\n      } else if (shapeFlag & 8) {\n        let clientText = vnode.children;\n        if (clientText[0] === \"\\n\" && (el.tagName === \"PRE\" || el.tagName === \"TEXTAREA\")) {\n          clientText = clientText.slice(1);\n        }\n        if (el.textContent !== clientText) {\n          if (!isMismatchAllowed(el, 0 /* TEXT */)) {\n            (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && warn$1(\n              `Hydration text content mismatch on`,\n              el,\n              `\n  - rendered on server: ${el.textContent}\n  - expected on client: ${vnode.children}`\n            );\n            logMismatchError();\n          }\n          el.textContent = vnode.children;\n        }\n      }\n      if (props) {\n        if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__ || forcePatch || !optimized || patchFlag & (16 | 32)) {\n          const isCustomElement = el.tagName.includes(\"-\");\n          for (const key in props) {\n            if ((!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && // #11189 skip if this node has directives that have created hooks\n            // as it could have mutated the DOM in any possible way\n            !(dirs && dirs.some((d) => d.dir.created)) && propHasMismatch(el, key, props[key], vnode, parentComponent)) {\n              logMismatchError();\n            }\n            if (forcePatch && (key.endsWith(\"value\") || key === \"indeterminate\") || isOn(key) && !isReservedProp(key) || // force hydrate v-bind with .prop modifiers\n            key[0] === \".\" || isCustomElement) {\n              patchProp(el, key, null, props[key], void 0, parentComponent);\n            }\n          }\n        } else if (props.onClick) {\n          patchProp(\n            el,\n            \"onClick\",\n            null,\n            props.onClick,\n            void 0,\n            parentComponent\n          );\n        } else if (patchFlag & 4 && isReactive(props.style)) {\n          for (const key in props.style) props.style[key];\n        }\n      }\n      let vnodeHooks;\n      if (vnodeHooks = props && props.onVnodeBeforeMount) {\n        invokeVNodeHook(vnodeHooks, parentComponent, vnode);\n      }\n      if (dirs) {\n        invokeDirectiveHook(vnode, null, parentComponent, \"beforeMount\");\n      }\n      if ((vnodeHooks = props && props.onVnodeMounted) || dirs || needCallTransitionHooks) {\n        queueEffectWithSuspense(() => {\n          vnodeHooks && invokeVNodeHook(vnodeHooks, parentComponent, vnode);\n          needCallTransitionHooks && transition.enter(el);\n          dirs && invokeDirectiveHook(vnode, null, parentComponent, \"mounted\");\n        }, parentSuspense);\n      }\n    }\n    return el.nextSibling;\n  };\n  const hydrateChildren = (node, parentVNode, container, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n    optimized = optimized || !!parentVNode.dynamicChildren;\n    const children = parentVNode.children;\n    const l = children.length;\n    let hasWarned = false;\n    for (let i = 0; i < l; i++) {\n      const vnode = optimized ? children[i] : children[i] = normalizeVNode(children[i]);\n      const isText = vnode.type === Text;\n      if (node) {\n        if (isText && !optimized) {\n          if (i + 1 < l && normalizeVNode(children[i + 1]).type === Text) {\n            insert(\n              createText(\n                node.data.slice(vnode.children.length)\n              ),\n              container,\n              nextSibling(node)\n            );\n            node.data = vnode.children;\n          }\n        }\n        node = hydrateNode(\n          node,\n          vnode,\n          parentComponent,\n          parentSuspense,\n          slotScopeIds,\n          optimized\n        );\n      } else if (isText && !vnode.children) {\n        insert(vnode.el = createText(\"\"), container);\n      } else {\n        if (!isMismatchAllowed(container, 1 /* CHILDREN */)) {\n          if ((!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && !hasWarned) {\n            warn$1(\n              `Hydration children mismatch on`,\n              container,\n              `\nServer rendered element contains fewer child nodes than client vdom.`\n            );\n            hasWarned = true;\n          }\n          logMismatchError();\n        }\n        patch(\n          null,\n          vnode,\n          container,\n          null,\n          parentComponent,\n          parentSuspense,\n          getContainerType(container),\n          slotScopeIds\n        );\n      }\n    }\n    return node;\n  };\n  const hydrateFragment = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\n    const { slotScopeIds: fragmentSlotScopeIds } = vnode;\n    if (fragmentSlotScopeIds) {\n      slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds;\n    }\n    const container = parentNode(node);\n    const next = hydrateChildren(\n      nextSibling(node),\n      vnode,\n      container,\n      parentComponent,\n      parentSuspense,\n      slotScopeIds,\n      optimized\n    );\n    if (next && isComment(next) && next.data === \"]\") {\n      return nextSibling(vnode.anchor = next);\n    } else {\n      logMismatchError();\n      insert(vnode.anchor = createComment(`]`), container, next);\n      return next;\n    }\n  };\n  const handleMismatch = (node, vnode, parentComponent, parentSuspense, slotScopeIds, isFragment) => {\n    if (!isMismatchAllowed(node.parentElement, 1 /* CHILDREN */)) {\n      (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_HYDRATION_MISMATCH_DETAILS__) && warn$1(\n        `Hydration node mismatch:\n- rendered on server:`,\n        node,\n        node.nodeType === 3 ? `(text)` : isComment(node) && node.data === \"[\" ? `(start of fragment)` : ``,\n        `\n- expected on client:`,\n        vnode.type\n      );\n      logMismatchError();\n    }\n    vnode.el = null;\n    if (isFragment) {\n      const end = locateClosingAnchor(node);\n      while (true) {\n        const next2 = nextSibling(node);\n        if (next2 && next2 !== end) {\n          remove(next2);\n        } else {\n          break;\n        }\n      }\n    }\n    const next = nextSibling(node);\n    const container = parentNode(node);\n    remove(node);\n    patch(\n      null,\n      vnode,\n      container,\n      next,\n      parentComponent,\n      parentSuspense,\n      getContainerType(container),\n      slotScopeIds\n    );\n    if (parentComponent) {\n      parentComponent.vnode.el = vnode.el;\n      updateHOCHostEl(parentComponent, vnode.el);\n    }\n    return next;\n  };\n  const locateClosingAnchor = (node, open = \"[\", close = \"]\") => {\n    let match = 0;\n    while (node) {\n      node = nextSibling(node);\n      if (node && isComment(node)) {\n        if (node.data === open) match++;\n        if (node.data === close) {\n          if (match === 0) {\n            return nextSibling(node);\n          } else {\n            match--;\n          }\n        }\n      }\n    }\n    return node;\n  };\n  const replaceNode = (newNode, oldNode, parentComponent) => {\n    const parentNode2 = oldNode.parentNode;\n    if (parentNode2) {\n      parentNode2.replaceChild(newNode, oldNode);\n    }\n    let parent = parentComponent;\n    while (parent) {\n      if (parent.vnode.el === oldNode) {\n        parent.vnode.el = parent.subTree.el = newNode;\n      }\n      parent = parent.parent;\n    }\n  };\n  const isTemplateNode = (node) => {\n    return node.nodeType === 1 && node.tagName === \"TEMPLATE\";\n  };\n  return [hydrate, hydrateNode];\n}\nfunction propHasMismatch(el, key, clientValue, vnode, instance) {\n  let mismatchType;\n  let mismatchKey;\n  let actual;\n  let expected;\n  if (key === \"class\") {\n    actual = el.getAttribute(\"class\");\n    expected = normalizeClass(clientValue);\n    if (!isSetEqual(toClassSet(actual || \"\"), toClassSet(expected))) {\n      mismatchType = 2 /* CLASS */;\n      mismatchKey = `class`;\n    }\n  } else if (key === \"style\") {\n    actual = el.getAttribute(\"style\") || \"\";\n    expected = isString(clientValue) ? clientValue : stringifyStyle(normalizeStyle(clientValue));\n    const actualMap = toStyleMap(actual);\n    const expectedMap = toStyleMap(expected);\n    if (vnode.dirs) {\n      for (const { dir, value } of vnode.dirs) {\n        if (dir.name === \"show\" && !value) {\n          expectedMap.set(\"display\", \"none\");\n        }\n      }\n    }\n    if (instance) {\n      resolveCssVars(instance, vnode, expectedMap);\n    }\n    if (!isMapEqual(actualMap, expectedMap)) {\n      mismatchType = 3 /* STYLE */;\n      mismatchKey = \"style\";\n    }\n  } else if (el instanceof SVGElement && isKnownSvgAttr(key) || el instanceof HTMLElement && (isBooleanAttr(key) || isKnownHtmlAttr(key))) {\n    if (isBooleanAttr(key)) {\n      actual = el.hasAttribute(key);\n      expected = includeBooleanAttr(clientValue);\n    } else if (clientValue == null) {\n      actual = el.hasAttribute(key);\n      expected = false;\n    } else {\n      if (el.hasAttribute(key)) {\n        actual = el.getAttribute(key);\n      } else if (key === \"value\" && el.tagName === \"TEXTAREA\") {\n        actual = el.value;\n      } else {\n        actual = false;\n      }\n      expected = isRenderableAttrValue(clientValue) ? String(clientValue) : false;\n    }\n    if (actual !== expected) {\n      mismatchType = 4 /* ATTRIBUTE */;\n      mismatchKey = key;\n    }\n  }\n  if (mismatchType != null && !isMismatchAllowed(el, mismatchType)) {\n    const format = (v) => v === false ? `(not rendered)` : `${mismatchKey}=\"${v}\"`;\n    const preSegment = `Hydration ${MismatchTypeString[mismatchType]} mismatch on`;\n    const postSegment = `\n  - rendered on server: ${format(actual)}\n  - expected on client: ${format(expected)}\n  Note: this mismatch is check-only. The DOM will not be rectified in production due to performance overhead.\n  You should fix the source of the mismatch.`;\n    {\n      warn$1(preSegment, el, postSegment);\n    }\n    return true;\n  }\n  return false;\n}\nfunction toClassSet(str) {\n  return new Set(str.trim().split(/\\s+/));\n}\nfunction isSetEqual(a, b) {\n  if (a.size !== b.size) {\n    return false;\n  }\n  for (const s of a) {\n    if (!b.has(s)) {\n      return false;\n    }\n  }\n  return true;\n}\nfunction toStyleMap(str) {\n  const styleMap = /* @__PURE__ */ new Map();\n  for (const item of str.split(\";\")) {\n    let [key, value] = item.split(\":\");\n    key = key.trim();\n    value = value && value.trim();\n    if (key && value) {\n      styleMap.set(key, value);\n    }\n  }\n  return styleMap;\n}\nfunction isMapEqual(a, b) {\n  if (a.size !== b.size) {\n    return false;\n  }\n  for (const [key, value] of a) {\n    if (value !== b.get(key)) {\n      return false;\n    }\n  }\n  return true;\n}\nfunction resolveCssVars(instance, vnode, expectedMap) {\n  const root = instance.subTree;\n  if (instance.getCssVars && (vnode === root || root && root.type === Fragment && root.children.includes(vnode))) {\n    const cssVars = instance.getCssVars();\n    for (const key in cssVars) {\n      expectedMap.set(\n        `--${getEscapedCssVarName(key, false)}`,\n        String(cssVars[key])\n      );\n    }\n  }\n  if (vnode === root && instance.parent) {\n    resolveCssVars(instance.parent, instance.vnode, expectedMap);\n  }\n}\nconst allowMismatchAttr = \"data-allow-mismatch\";\nconst MismatchTypeString = {\n  [0 /* TEXT */]: \"text\",\n  [1 /* CHILDREN */]: \"children\",\n  [2 /* CLASS */]: \"class\",\n  [3 /* STYLE */]: \"style\",\n  [4 /* ATTRIBUTE */]: \"attribute\"\n};\nfunction isMismatchAllowed(el, allowedType) {\n  if (allowedType === 0 /* TEXT */ || allowedType === 1 /* CHILDREN */) {\n    while (el && !el.hasAttribute(allowMismatchAttr)) {\n      el = el.parentElement;\n    }\n  }\n  const allowedAttr = el && el.getAttribute(allowMismatchAttr);\n  if (allowedAttr == null) {\n    return false;\n  } else if (allowedAttr === \"\") {\n    return true;\n  } else {\n    const list = allowedAttr.split(\",\");\n    if (allowedType === 0 /* TEXT */ && list.includes(\"children\")) {\n      return true;\n    }\n    return allowedAttr.split(\",\").includes(MismatchTypeString[allowedType]);\n  }\n}\n\nconst requestIdleCallback = getGlobalThis().requestIdleCallback || ((cb) => setTimeout(cb, 1));\nconst cancelIdleCallback = getGlobalThis().cancelIdleCallback || ((id) => clearTimeout(id));\nconst hydrateOnIdle = (timeout = 1e4) => (hydrate) => {\n  const id = requestIdleCallback(hydrate, { timeout });\n  return () => cancelIdleCallback(id);\n};\nfunction elementIsVisibleInViewport(el) {\n  const { top, left, bottom, right } = el.getBoundingClientRect();\n  const { innerHeight, innerWidth } = window;\n  return (top > 0 && top < innerHeight || bottom > 0 && bottom < innerHeight) && (left > 0 && left < innerWidth || right > 0 && right < innerWidth);\n}\nconst hydrateOnVisible = (opts) => (hydrate, forEach) => {\n  const ob = new IntersectionObserver((entries) => {\n    for (const e of entries) {\n      if (!e.isIntersecting) continue;\n      ob.disconnect();\n      hydrate();\n      break;\n    }\n  }, opts);\n  forEach((el) => {\n    if (!(el instanceof Element)) return;\n    if (elementIsVisibleInViewport(el)) {\n      hydrate();\n      ob.disconnect();\n      return false;\n    }\n    ob.observe(el);\n  });\n  return () => ob.disconnect();\n};\nconst hydrateOnMediaQuery = (query) => (hydrate) => {\n  if (query) {\n    const mql = matchMedia(query);\n    if (mql.matches) {\n      hydrate();\n    } else {\n      mql.addEventListener(\"change\", hydrate, { once: true });\n      return () => mql.removeEventListener(\"change\", hydrate);\n    }\n  }\n};\nconst hydrateOnInteraction = (interactions = []) => (hydrate, forEach) => {\n  if (isString(interactions)) interactions = [interactions];\n  let hasHydrated = false;\n  const doHydrate = (e) => {\n    if (!hasHydrated) {\n      hasHydrated = true;\n      teardown();\n      hydrate();\n      e.target.dispatchEvent(new e.constructor(e.type, e));\n    }\n  };\n  const teardown = () => {\n    forEach((el) => {\n      for (const i of interactions) {\n        el.removeEventListener(i, doHydrate);\n      }\n    });\n  };\n  forEach((el) => {\n    for (const i of interactions) {\n      el.addEventListener(i, doHydrate, { once: true });\n    }\n  });\n  return teardown;\n};\nfunction forEachElement(node, cb) {\n  if (isComment(node) && node.data === \"[\") {\n    let depth = 1;\n    let next = node.nextSibling;\n    while (next) {\n      if (next.nodeType === 1) {\n        const result = cb(next);\n        if (result === false) {\n          break;\n        }\n      } else if (isComment(next)) {\n        if (next.data === \"]\") {\n          if (--depth === 0) break;\n        } else if (next.data === \"[\") {\n          depth++;\n        }\n      }\n      next = next.nextSibling;\n    }\n  } else {\n    cb(node);\n  }\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\n/*! #__NO_SIDE_EFFECTS__ */\n// @__NO_SIDE_EFFECTS__\nfunction defineAsyncComponent(source) {\n  if (isFunction(source)) {\n    source = { loader: source };\n  }\n  const {\n    loader,\n    loadingComponent,\n    errorComponent,\n    delay = 200,\n    hydrate: hydrateStrategy,\n    timeout,\n    // undefined = never times out\n    suspensible = true,\n    onError: userOnError\n  } = source;\n  let pendingRequest = null;\n  let resolvedComp;\n  let retries = 0;\n  const retry = () => {\n    retries++;\n    pendingRequest = null;\n    return load();\n  };\n  const load = () => {\n    let thisRequest;\n    return pendingRequest || (thisRequest = pendingRequest = loader().catch((err) => {\n      err = err instanceof Error ? err : new Error(String(err));\n      if (userOnError) {\n        return new Promise((resolve, reject) => {\n          const userRetry = () => resolve(retry());\n          const userFail = () => reject(err);\n          userOnError(err, userRetry, userFail, retries + 1);\n        });\n      } else {\n        throw err;\n      }\n    }).then((comp) => {\n      if (thisRequest !== pendingRequest && pendingRequest) {\n        return pendingRequest;\n      }\n      if (!!(process.env.NODE_ENV !== \"production\") && !comp) {\n        warn$1(\n          `Async component loader resolved to undefined. If you are using retry(), make sure to return its return value.`\n        );\n      }\n      if (comp && (comp.__esModule || comp[Symbol.toStringTag] === \"Module\")) {\n        comp = comp.default;\n      }\n      if (!!(process.env.NODE_ENV !== \"production\") && comp && !isObject(comp) && !isFunction(comp)) {\n        throw new Error(`Invalid async component load result: ${comp}`);\n      }\n      resolvedComp = comp;\n      return comp;\n    }));\n  };\n  return defineComponent({\n    name: \"AsyncComponentWrapper\",\n    __asyncLoader: load,\n    __asyncHydrate(el, instance, hydrate) {\n      const doHydrate = hydrateStrategy ? () => {\n        const teardown = hydrateStrategy(\n          hydrate,\n          (cb) => forEachElement(el, cb)\n        );\n        if (teardown) {\n          (instance.bum || (instance.bum = [])).push(teardown);\n        }\n      } : hydrate;\n      if (resolvedComp) {\n        doHydrate();\n      } else {\n        load().then(() => !instance.isUnmounted && doHydrate());\n      }\n    },\n    get __asyncResolved() {\n      return resolvedComp;\n    },\n    setup() {\n      const instance = currentInstance;\n      markAsyncBoundary(instance);\n      if (resolvedComp) {\n        return () => createInnerComp(resolvedComp, instance);\n      }\n      const onError = (err) => {\n        pendingRequest = null;\n        handleError(\n          err,\n          instance,\n          13,\n          !errorComponent\n        );\n      };\n      if (suspensible && instance.suspense || isInSSRComponentSetup) {\n        return load().then((comp) => {\n          return () => createInnerComp(comp, instance);\n        }).catch((err) => {\n          onError(err);\n          return () => errorComponent ? createVNode(errorComponent, {\n            error: err\n          }) : null;\n        });\n      }\n      const loaded = ref(false);\n      const error = ref();\n      const delayed = ref(!!delay);\n      if (delay) {\n        setTimeout(() => {\n          delayed.value = false;\n        }, delay);\n      }\n      if (timeout != null) {\n        setTimeout(() => {\n          if (!loaded.value && !error.value) {\n            const err = new Error(\n              `Async component timed out after ${timeout}ms.`\n            );\n            onError(err);\n            error.value = err;\n          }\n        }, timeout);\n      }\n      load().then(() => {\n        loaded.value = true;\n        if (instance.parent && isKeepAlive(instance.parent.vnode)) {\n          instance.parent.update();\n        }\n      }).catch((err) => {\n        onError(err);\n        error.value = err;\n      });\n      return () => {\n        if (loaded.value && resolvedComp) {\n          return createInnerComp(resolvedComp, instance);\n        } else if (error.value && errorComponent) {\n          return createVNode(errorComponent, {\n            error: error.value\n          });\n        } else if (loadingComponent && !delayed.value) {\n          return createVNode(loadingComponent);\n        }\n      };\n    }\n  });\n}\nfunction createInnerComp(comp, parent) {\n  const { ref: ref2, props, children, ce } = parent.vnode;\n  const vnode = createVNode(comp, props, children);\n  vnode.ref = ref2;\n  vnode.ce = ce;\n  delete parent.vnode.ce;\n  return vnode;\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\nconst KeepAliveImpl = {\n  name: `KeepAlive`,\n  // Marker for special handling inside the renderer. We are not using a ===\n  // check directly on KeepAlive in the renderer, because importing it directly\n  // would prevent it from being tree-shaken.\n  __isKeepAlive: true,\n  props: {\n    include: [String, RegExp, Array],\n    exclude: [String, RegExp, Array],\n    max: [String, Number]\n  },\n  setup(props, { slots }) {\n    const instance = getCurrentInstance();\n    const sharedContext = instance.ctx;\n    if (!sharedContext.renderer) {\n      return () => {\n        const children = slots.default && slots.default();\n        return children && children.length === 1 ? children[0] : children;\n      };\n    }\n    const cache = /* @__PURE__ */ new Map();\n    const keys = /* @__PURE__ */ new Set();\n    let current = null;\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      instance.__v_cache = cache;\n    }\n    const parentSuspense = instance.suspense;\n    const {\n      renderer: {\n        p: patch,\n        m: move,\n        um: _unmount,\n        o: { createElement }\n      }\n    } = sharedContext;\n    const storageContainer = createElement(\"div\");\n    sharedContext.activate = (vnode, container, anchor, namespace, optimized) => {\n      const instance2 = vnode.component;\n      move(vnode, container, anchor, 0, parentSuspense);\n      patch(\n        instance2.vnode,\n        vnode,\n        container,\n        anchor,\n        instance2,\n        parentSuspense,\n        namespace,\n        vnode.slotScopeIds,\n        optimized\n      );\n      queuePostRenderEffect(() => {\n        instance2.isDeactivated = false;\n        if (instance2.a) {\n          invokeArrayFns(instance2.a);\n        }\n        const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\n        if (vnodeHook) {\n          invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n        }\n      }, parentSuspense);\n      if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n        devtoolsComponentAdded(instance2);\n      }\n    };\n    sharedContext.deactivate = (vnode) => {\n      const instance2 = vnode.component;\n      invalidateMount(instance2.m);\n      invalidateMount(instance2.a);\n      move(vnode, storageContainer, null, 1, parentSuspense);\n      queuePostRenderEffect(() => {\n        if (instance2.da) {\n          invokeArrayFns(instance2.da);\n        }\n        const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\n        if (vnodeHook) {\n          invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n        }\n        instance2.isDeactivated = true;\n      }, parentSuspense);\n      if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n        devtoolsComponentAdded(instance2);\n      }\n    };\n    function unmount(vnode) {\n      resetShapeFlag(vnode);\n      _unmount(vnode, instance, parentSuspense, true);\n    }\n    function pruneCache(filter) {\n      cache.forEach((vnode, key) => {\n        const name = getComponentName(vnode.type);\n        if (name && !filter(name)) {\n          pruneCacheEntry(key);\n        }\n      });\n    }\n    function pruneCacheEntry(key) {\n      const cached = cache.get(key);\n      if (cached && (!current || !isSameVNodeType(cached, current))) {\n        unmount(cached);\n      } else if (current) {\n        resetShapeFlag(current);\n      }\n      cache.delete(key);\n      keys.delete(key);\n    }\n    watch(\n      () => [props.include, props.exclude],\n      ([include, exclude]) => {\n        include && pruneCache((name) => matches(include, name));\n        exclude && pruneCache((name) => !matches(exclude, name));\n      },\n      // prune post-render after `current` has been updated\n      { flush: \"post\", deep: true }\n    );\n    let pendingCacheKey = null;\n    const cacheSubtree = () => {\n      if (pendingCacheKey != null) {\n        if (isSuspense(instance.subTree.type)) {\n          queuePostRenderEffect(() => {\n            cache.set(pendingCacheKey, getInnerChild(instance.subTree));\n          }, instance.subTree.suspense);\n        } else {\n          cache.set(pendingCacheKey, getInnerChild(instance.subTree));\n        }\n      }\n    };\n    onMounted(cacheSubtree);\n    onUpdated(cacheSubtree);\n    onBeforeUnmount(() => {\n      cache.forEach((cached) => {\n        const { subTree, suspense } = instance;\n        const vnode = getInnerChild(subTree);\n        if (cached.type === vnode.type && cached.key === vnode.key) {\n          resetShapeFlag(vnode);\n          const da = vnode.component.da;\n          da && queuePostRenderEffect(da, suspense);\n          return;\n        }\n        unmount(cached);\n      });\n    });\n    return () => {\n      pendingCacheKey = null;\n      if (!slots.default) {\n        return current = null;\n      }\n      const children = slots.default();\n      const rawVNode = children[0];\n      if (children.length > 1) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(`KeepAlive should contain exactly one component child.`);\n        }\n        current = null;\n        return children;\n      } else if (!isVNode(rawVNode) || !(rawVNode.shapeFlag & 4) && !(rawVNode.shapeFlag & 128)) {\n        current = null;\n        return rawVNode;\n      }\n      let vnode = getInnerChild(rawVNode);\n      if (vnode.type === Comment) {\n        current = null;\n        return vnode;\n      }\n      const comp = vnode.type;\n      const name = getComponentName(\n        isAsyncWrapper(vnode) ? vnode.type.__asyncResolved || {} : comp\n      );\n      const { include, exclude, max } = props;\n      if (include && (!name || !matches(include, name)) || exclude && name && matches(exclude, name)) {\n        vnode.shapeFlag &= ~256;\n        current = vnode;\n        return rawVNode;\n      }\n      const key = vnode.key == null ? comp : vnode.key;\n      const cachedVNode = cache.get(key);\n      if (vnode.el) {\n        vnode = cloneVNode(vnode);\n        if (rawVNode.shapeFlag & 128) {\n          rawVNode.ssContent = vnode;\n        }\n      }\n      pendingCacheKey = key;\n      if (cachedVNode) {\n        vnode.el = cachedVNode.el;\n        vnode.component = cachedVNode.component;\n        if (vnode.transition) {\n          setTransitionHooks(vnode, vnode.transition);\n        }\n        vnode.shapeFlag |= 512;\n        keys.delete(key);\n        keys.add(key);\n      } else {\n        keys.add(key);\n        if (max && keys.size > parseInt(max, 10)) {\n          pruneCacheEntry(keys.values().next().value);\n        }\n      }\n      vnode.shapeFlag |= 256;\n      current = vnode;\n      return isSuspense(rawVNode.type) ? rawVNode : vnode;\n    };\n  }\n};\nconst KeepAlive = KeepAliveImpl;\nfunction matches(pattern, name) {\n  if (isArray(pattern)) {\n    return pattern.some((p) => matches(p, name));\n  } else if (isString(pattern)) {\n    return pattern.split(\",\").includes(name);\n  } else if (isRegExp(pattern)) {\n    pattern.lastIndex = 0;\n    return pattern.test(name);\n  }\n  return false;\n}\nfunction onActivated(hook, target) {\n  registerKeepAliveHook(hook, \"a\", target);\n}\nfunction onDeactivated(hook, target) {\n  registerKeepAliveHook(hook, \"da\", target);\n}\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\n  const wrappedHook = hook.__wdc || (hook.__wdc = () => {\n    let current = target;\n    while (current) {\n      if (current.isDeactivated) {\n        return;\n      }\n      current = current.parent;\n    }\n    return hook();\n  });\n  injectHook(type, wrappedHook, target);\n  if (target) {\n    let current = target.parent;\n    while (current && current.parent) {\n      if (isKeepAlive(current.parent.vnode)) {\n        injectToKeepAliveRoot(wrappedHook, type, target, current);\n      }\n      current = current.parent;\n    }\n  }\n}\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\n  const injected = injectHook(\n    type,\n    hook,\n    keepAliveRoot,\n    true\n    /* prepend */\n  );\n  onUnmounted(() => {\n    remove(keepAliveRoot[type], injected);\n  }, target);\n}\nfunction resetShapeFlag(vnode) {\n  vnode.shapeFlag &= ~256;\n  vnode.shapeFlag &= ~512;\n}\nfunction getInnerChild(vnode) {\n  return vnode.shapeFlag & 128 ? vnode.ssContent : vnode;\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\n  if (target) {\n    const hooks = target[type] || (target[type] = []);\n    const wrappedHook = hook.__weh || (hook.__weh = (...args) => {\n      pauseTracking();\n      const reset = setCurrentInstance(target);\n      const res = callWithAsyncErrorHandling(hook, target, type, args);\n      reset();\n      resetTracking();\n      return res;\n    });\n    if (prepend) {\n      hooks.unshift(wrappedHook);\n    } else {\n      hooks.push(wrappedHook);\n    }\n    return wrappedHook;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    const apiName = toHandlerKey(ErrorTypeStrings$1[type].replace(/ hook$/, \"\"));\n    warn$1(\n      `${apiName} is called when there is no active component instance to be associated with. Lifecycle injection APIs can only be used during execution of setup().` + (` If you are using async setup(), make sure to register lifecycle hooks before the first await statement.` )\n    );\n  }\n}\nconst createHook = (lifecycle) => (hook, target = currentInstance) => {\n  if (!isInSSRComponentSetup || lifecycle === \"sp\") {\n    injectHook(lifecycle, (...args) => hook(...args), target);\n  }\n};\nconst onBeforeMount = createHook(\"bm\");\nconst onMounted = createHook(\"m\");\nconst onBeforeUpdate = createHook(\n  \"bu\"\n);\nconst onUpdated = createHook(\"u\");\nconst onBeforeUnmount = createHook(\n  \"bum\"\n);\nconst onUnmounted = createHook(\"um\");\nconst onServerPrefetch = createHook(\n  \"sp\"\n);\nconst onRenderTriggered = createHook(\"rtg\");\nconst onRenderTracked = createHook(\"rtc\");\nfunction onErrorCaptured(hook, target = currentInstance) {\n  injectHook(\"ec\", hook, target);\n}\n\nconst COMPONENTS = \"components\";\nconst DIRECTIVES = \"directives\";\nfunction resolveComponent(name, maybeSelfReference) {\n  return resolveAsset(COMPONENTS, name, true, maybeSelfReference) || name;\n}\nconst NULL_DYNAMIC_COMPONENT = Symbol.for(\"v-ndc\");\nfunction resolveDynamicComponent(component) {\n  if (isString(component)) {\n    return resolveAsset(COMPONENTS, component, false) || component;\n  } else {\n    return component || NULL_DYNAMIC_COMPONENT;\n  }\n}\nfunction resolveDirective(name) {\n  return resolveAsset(DIRECTIVES, name);\n}\nfunction resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) {\n  const instance = currentRenderingInstance || currentInstance;\n  if (instance) {\n    const Component = instance.type;\n    if (type === COMPONENTS) {\n      const selfName = getComponentName(\n        Component,\n        false\n      );\n      if (selfName && (selfName === name || selfName === camelize(name) || selfName === capitalize(camelize(name)))) {\n        return Component;\n      }\n    }\n    const res = (\n      // local registration\n      // check instance[type] first which is resolved for options API\n      resolve(instance[type] || Component[type], name) || // global registration\n      resolve(instance.appContext[type], name)\n    );\n    if (!res && maybeSelfReference) {\n      return Component;\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") && warnMissing && !res) {\n      const extra = type === COMPONENTS ? `\nIf this is a native custom element, make sure to exclude it from component resolution via compilerOptions.isCustomElement.` : ``;\n      warn$1(`Failed to resolve ${type.slice(0, -1)}: ${name}${extra}`);\n    }\n    return res;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(\n      `resolve${capitalize(type.slice(0, -1))} can only be used in render() or setup().`\n    );\n  }\n}\nfunction resolve(registry, name) {\n  return registry && (registry[name] || registry[camelize(name)] || registry[capitalize(camelize(name))]);\n}\n\nfunction renderList(source, renderItem, cache, index) {\n  let ret;\n  const cached = cache && cache[index];\n  const sourceIsArray = isArray(source);\n  if (sourceIsArray || isString(source)) {\n    const sourceIsReactiveArray = sourceIsArray && isReactive(source);\n    let needsWrap = false;\n    if (sourceIsReactiveArray) {\n      needsWrap = !isShallow(source);\n      source = shallowReadArray(source);\n    }\n    ret = new Array(source.length);\n    for (let i = 0, l = source.length; i < l; i++) {\n      ret[i] = renderItem(\n        needsWrap ? toReactive(source[i]) : source[i],\n        i,\n        void 0,\n        cached && cached[i]\n      );\n    }\n  } else if (typeof source === \"number\") {\n    if (!!(process.env.NODE_ENV !== \"production\") && !Number.isInteger(source)) {\n      warn$1(`The v-for range expect an integer value but got ${source}.`);\n    }\n    ret = new Array(source);\n    for (let i = 0; i < source; i++) {\n      ret[i] = renderItem(i + 1, i, void 0, cached && cached[i]);\n    }\n  } else if (isObject(source)) {\n    if (source[Symbol.iterator]) {\n      ret = Array.from(\n        source,\n        (item, i) => renderItem(item, i, void 0, cached && cached[i])\n      );\n    } else {\n      const keys = Object.keys(source);\n      ret = new Array(keys.length);\n      for (let i = 0, l = keys.length; i < l; i++) {\n        const key = keys[i];\n        ret[i] = renderItem(source[key], key, i, cached && cached[i]);\n      }\n    }\n  } else {\n    ret = [];\n  }\n  if (cache) {\n    cache[index] = ret;\n  }\n  return ret;\n}\n\nfunction createSlots(slots, dynamicSlots) {\n  for (let i = 0; i < dynamicSlots.length; i++) {\n    const slot = dynamicSlots[i];\n    if (isArray(slot)) {\n      for (let j = 0; j < slot.length; j++) {\n        slots[slot[j].name] = slot[j].fn;\n      }\n    } else if (slot) {\n      slots[slot.name] = slot.key ? (...args) => {\n        const res = slot.fn(...args);\n        if (res) res.key = slot.key;\n        return res;\n      } : slot.fn;\n    }\n  }\n  return slots;\n}\n\nfunction renderSlot(slots, name, props = {}, fallback, noSlotted) {\n  if (currentRenderingInstance.ce || currentRenderingInstance.parent && isAsyncWrapper(currentRenderingInstance.parent) && currentRenderingInstance.parent.ce) {\n    if (name !== \"default\") props.name = name;\n    return openBlock(), createBlock(\n      Fragment,\n      null,\n      [createVNode(\"slot\", props, fallback && fallback())],\n      64\n    );\n  }\n  let slot = slots[name];\n  if (!!(process.env.NODE_ENV !== \"production\") && slot && slot.length > 1) {\n    warn$1(\n      `SSR-optimized slot function detected in a non-SSR-optimized render function. You need to mark this component with $dynamic-slots in the parent template.`\n    );\n    slot = () => [];\n  }\n  if (slot && slot._c) {\n    slot._d = false;\n  }\n  openBlock();\n  const validSlotContent = slot && ensureValidVNode(slot(props));\n  const slotKey = props.key || // slot content array of a dynamic conditional slot may have a branch\n  // key attached in the `createSlots` helper, respect that\n  validSlotContent && validSlotContent.key;\n  const rendered = createBlock(\n    Fragment,\n    {\n      key: (slotKey && !isSymbol(slotKey) ? slotKey : `_${name}`) + // #7256 force differentiate fallback content from actual content\n      (!validSlotContent && fallback ? \"_fb\" : \"\")\n    },\n    validSlotContent || (fallback ? fallback() : []),\n    validSlotContent && slots._ === 1 ? 64 : -2\n  );\n  if (!noSlotted && rendered.scopeId) {\n    rendered.slotScopeIds = [rendered.scopeId + \"-s\"];\n  }\n  if (slot && slot._c) {\n    slot._d = true;\n  }\n  return rendered;\n}\nfunction ensureValidVNode(vnodes) {\n  return vnodes.some((child) => {\n    if (!isVNode(child)) return true;\n    if (child.type === Comment) return false;\n    if (child.type === Fragment && !ensureValidVNode(child.children))\n      return false;\n    return true;\n  }) ? vnodes : null;\n}\n\nfunction toHandlers(obj, preserveCaseIfNecessary) {\n  const ret = {};\n  if (!!(process.env.NODE_ENV !== \"production\") && !isObject(obj)) {\n    warn$1(`v-on with no argument expects an object value.`);\n    return ret;\n  }\n  for (const key in obj) {\n    ret[preserveCaseIfNecessary && /[A-Z]/.test(key) ? `on:${key}` : toHandlerKey(key)] = obj[key];\n  }\n  return ret;\n}\n\nconst getPublicInstance = (i) => {\n  if (!i) return null;\n  if (isStatefulComponent(i)) return getComponentPublicInstance(i);\n  return getPublicInstance(i.parent);\n};\nconst publicPropertiesMap = (\n  // Move PURE marker to new line to workaround compiler discarding it\n  // due to type annotation\n  /* @__PURE__ */ extend(/* @__PURE__ */ Object.create(null), {\n    $: (i) => i,\n    $el: (i) => i.vnode.el,\n    $data: (i) => i.data,\n    $props: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.props) : i.props,\n    $attrs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.attrs) : i.attrs,\n    $slots: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.slots) : i.slots,\n    $refs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.refs) : i.refs,\n    $parent: (i) => getPublicInstance(i.parent),\n    $root: (i) => getPublicInstance(i.root),\n    $host: (i) => i.ce,\n    $emit: (i) => i.emit,\n    $options: (i) => __VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type,\n    $forceUpdate: (i) => i.f || (i.f = () => {\n      queueJob(i.update);\n    }),\n    $nextTick: (i) => i.n || (i.n = nextTick.bind(i.proxy)),\n    $watch: (i) => __VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP\n  })\n);\nconst isReservedPrefix = (key) => key === \"_\" || key === \"$\";\nconst hasSetupBinding = (state, key) => state !== EMPTY_OBJ && !state.__isScriptSetup && hasOwn(state, key);\nconst PublicInstanceProxyHandlers = {\n  get({ _: instance }, key) {\n    if (key === \"__v_skip\") {\n      return true;\n    }\n    const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\n    if (!!(process.env.NODE_ENV !== \"production\") && key === \"__isVue\") {\n      return true;\n    }\n    let normalizedProps;\n    if (key[0] !== \"$\") {\n      const n = accessCache[key];\n      if (n !== void 0) {\n        switch (n) {\n          case 1 /* SETUP */:\n            return setupState[key];\n          case 2 /* DATA */:\n            return data[key];\n          case 4 /* CONTEXT */:\n            return ctx[key];\n          case 3 /* PROPS */:\n            return props[key];\n        }\n      } else if (hasSetupBinding(setupState, key)) {\n        accessCache[key] = 1 /* SETUP */;\n        return setupState[key];\n      } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n        accessCache[key] = 2 /* DATA */;\n        return data[key];\n      } else if (\n        // only cache other properties when instance has declared (thus stable)\n        // props\n        (normalizedProps = instance.propsOptions[0]) && hasOwn(normalizedProps, key)\n      ) {\n        accessCache[key] = 3 /* PROPS */;\n        return props[key];\n      } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n        accessCache[key] = 4 /* CONTEXT */;\n        return ctx[key];\n      } else if (!__VUE_OPTIONS_API__ || shouldCacheAccess) {\n        accessCache[key] = 0 /* OTHER */;\n      }\n    }\n    const publicGetter = publicPropertiesMap[key];\n    let cssModule, globalProperties;\n    if (publicGetter) {\n      if (key === \"$attrs\") {\n        track(instance.attrs, \"get\", \"\");\n        !!(process.env.NODE_ENV !== \"production\") && markAttrsAccessed();\n      } else if (!!(process.env.NODE_ENV !== \"production\") && key === \"$slots\") {\n        track(instance, \"get\", key);\n      }\n      return publicGetter(instance);\n    } else if (\n      // css module (injected by vue-loader)\n      (cssModule = type.__cssModules) && (cssModule = cssModule[key])\n    ) {\n      return cssModule;\n    } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n      accessCache[key] = 4 /* CONTEXT */;\n      return ctx[key];\n    } else if (\n      // global properties\n      globalProperties = appContext.config.globalProperties, hasOwn(globalProperties, key)\n    ) {\n      {\n        return globalProperties[key];\n      }\n    } else if (!!(process.env.NODE_ENV !== \"production\") && currentRenderingInstance && (!isString(key) || // #1091 avoid internal isRef/isVNode checks on component instance leading\n    // to infinite warning loop\n    key.indexOf(\"__v\") !== 0)) {\n      if (data !== EMPTY_OBJ && isReservedPrefix(key[0]) && hasOwn(data, key)) {\n        warn$1(\n          `Property ${JSON.stringify(\n            key\n          )} must be accessed via $data because it starts with a reserved character (\"$\" or \"_\") and is not proxied on the render context.`\n        );\n      } else if (instance === currentRenderingInstance) {\n        warn$1(\n          `Property ${JSON.stringify(key)} was accessed during render but is not defined on instance.`\n        );\n      }\n    }\n  },\n  set({ _: instance }, key, value) {\n    const { data, setupState, ctx } = instance;\n    if (hasSetupBinding(setupState, key)) {\n      setupState[key] = value;\n      return true;\n    } else if (!!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup && hasOwn(setupState, key)) {\n      warn$1(`Cannot mutate <script setup> binding \"${key}\" from Options API.`);\n      return false;\n    } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n      data[key] = value;\n      return true;\n    } else if (hasOwn(instance.props, key)) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(`Attempting to mutate prop \"${key}\". Props are readonly.`);\n      return false;\n    }\n    if (key[0] === \"$\" && key.slice(1) in instance) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(\n        `Attempting to mutate public property \"${key}\". Properties starting with $ are reserved and readonly.`\n      );\n      return false;\n    } else {\n      if (!!(process.env.NODE_ENV !== \"production\") && key in instance.appContext.config.globalProperties) {\n        Object.defineProperty(ctx, key, {\n          enumerable: true,\n          configurable: true,\n          value\n        });\n      } else {\n        ctx[key] = value;\n      }\n    }\n    return true;\n  },\n  has({\n    _: { data, setupState, accessCache, ctx, appContext, propsOptions }\n  }, key) {\n    let normalizedProps;\n    return !!accessCache[key] || data !== EMPTY_OBJ && hasOwn(data, key) || hasSetupBinding(setupState, key) || (normalizedProps = propsOptions[0]) && hasOwn(normalizedProps, key) || hasOwn(ctx, key) || hasOwn(publicPropertiesMap, key) || hasOwn(appContext.config.globalProperties, key);\n  },\n  defineProperty(target, key, descriptor) {\n    if (descriptor.get != null) {\n      target._.accessCache[key] = 0;\n    } else if (hasOwn(descriptor, \"value\")) {\n      this.set(target, key, descriptor.value, null);\n    }\n    return Reflect.defineProperty(target, key, descriptor);\n  }\n};\nif (!!(process.env.NODE_ENV !== \"production\") && true) {\n  PublicInstanceProxyHandlers.ownKeys = (target) => {\n    warn$1(\n      `Avoid app logic that relies on enumerating keys on a component instance. The keys will be empty in production mode to avoid performance overhead.`\n    );\n    return Reflect.ownKeys(target);\n  };\n}\nconst RuntimeCompiledPublicInstanceProxyHandlers = /* @__PURE__ */ extend({}, PublicInstanceProxyHandlers, {\n  get(target, key) {\n    if (key === Symbol.unscopables) {\n      return;\n    }\n    return PublicInstanceProxyHandlers.get(target, key, target);\n  },\n  has(_, key) {\n    const has = key[0] !== \"_\" && !isGloballyAllowed(key);\n    if (!!(process.env.NODE_ENV !== \"production\") && !has && PublicInstanceProxyHandlers.has(_, key)) {\n      warn$1(\n        `Property ${JSON.stringify(\n          key\n        )} should not start with _ which is a reserved prefix for Vue internals.`\n      );\n    }\n    return has;\n  }\n});\nfunction createDevRenderContext(instance) {\n  const target = {};\n  Object.defineProperty(target, `_`, {\n    configurable: true,\n    enumerable: false,\n    get: () => instance\n  });\n  Object.keys(publicPropertiesMap).forEach((key) => {\n    Object.defineProperty(target, key, {\n      configurable: true,\n      enumerable: false,\n      get: () => publicPropertiesMap[key](instance),\n      // intercepted by the proxy so no need for implementation,\n      // but needed to prevent set errors\n      set: NOOP\n    });\n  });\n  return target;\n}\nfunction exposePropsOnRenderContext(instance) {\n  const {\n    ctx,\n    propsOptions: [propsOptions]\n  } = instance;\n  if (propsOptions) {\n    Object.keys(propsOptions).forEach((key) => {\n      Object.defineProperty(ctx, key, {\n        enumerable: true,\n        configurable: true,\n        get: () => instance.props[key],\n        set: NOOP\n      });\n    });\n  }\n}\nfunction exposeSetupStateOnRenderContext(instance) {\n  const { ctx, setupState } = instance;\n  Object.keys(toRaw(setupState)).forEach((key) => {\n    if (!setupState.__isScriptSetup) {\n      if (isReservedPrefix(key[0])) {\n        warn$1(\n          `setup() return property ${JSON.stringify(\n            key\n          )} should not start with \"$\" or \"_\" which are reserved prefixes for Vue internals.`\n        );\n        return;\n      }\n      Object.defineProperty(ctx, key, {\n        enumerable: true,\n        configurable: true,\n        get: () => setupState[key],\n        set: NOOP\n      });\n    }\n  });\n}\n\nconst warnRuntimeUsage = (method) => warn$1(\n  `${method}() is a compiler-hint helper that is only usable inside <script setup> of a single file component. Its arguments should be compiled away and passing it at runtime has no effect.`\n);\nfunction defineProps() {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`defineProps`);\n  }\n  return null;\n}\nfunction defineEmits() {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`defineEmits`);\n  }\n  return null;\n}\nfunction defineExpose(exposed) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`defineExpose`);\n  }\n}\nfunction defineOptions(options) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`defineOptions`);\n  }\n}\nfunction defineSlots() {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`defineSlots`);\n  }\n  return null;\n}\nfunction defineModel() {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(\"defineModel\");\n  }\n}\nfunction withDefaults(props, defaults) {\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    warnRuntimeUsage(`withDefaults`);\n  }\n  return null;\n}\nfunction useSlots() {\n  return getContext().slots;\n}\nfunction useAttrs() {\n  return getContext().attrs;\n}\nfunction getContext() {\n  const i = getCurrentInstance();\n  if (!!(process.env.NODE_ENV !== \"production\") && !i) {\n    warn$1(`useContext() called without active instance.`);\n  }\n  return i.setupContext || (i.setupContext = createSetupContext(i));\n}\nfunction normalizePropsOrEmits(props) {\n  return isArray(props) ? props.reduce(\n    (normalized, p) => (normalized[p] = null, normalized),\n    {}\n  ) : props;\n}\nfunction mergeDefaults(raw, defaults) {\n  const props = normalizePropsOrEmits(raw);\n  for (const key in defaults) {\n    if (key.startsWith(\"__skip\")) continue;\n    let opt = props[key];\n    if (opt) {\n      if (isArray(opt) || isFunction(opt)) {\n        opt = props[key] = { type: opt, default: defaults[key] };\n      } else {\n        opt.default = defaults[key];\n      }\n    } else if (opt === null) {\n      opt = props[key] = { default: defaults[key] };\n    } else if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn$1(`props default key \"${key}\" has no corresponding declaration.`);\n    }\n    if (opt && defaults[`__skip_${key}`]) {\n      opt.skipFactory = true;\n    }\n  }\n  return props;\n}\nfunction mergeModels(a, b) {\n  if (!a || !b) return a || b;\n  if (isArray(a) && isArray(b)) return a.concat(b);\n  return extend({}, normalizePropsOrEmits(a), normalizePropsOrEmits(b));\n}\nfunction createPropsRestProxy(props, excludedKeys) {\n  const ret = {};\n  for (const key in props) {\n    if (!excludedKeys.includes(key)) {\n      Object.defineProperty(ret, key, {\n        enumerable: true,\n        get: () => props[key]\n      });\n    }\n  }\n  return ret;\n}\nfunction withAsyncContext(getAwaitable) {\n  const ctx = getCurrentInstance();\n  if (!!(process.env.NODE_ENV !== \"production\") && !ctx) {\n    warn$1(\n      `withAsyncContext called without active current instance. This is likely a bug.`\n    );\n  }\n  let awaitable = getAwaitable();\n  unsetCurrentInstance();\n  if (isPromise(awaitable)) {\n    awaitable = awaitable.catch((e) => {\n      setCurrentInstance(ctx);\n      throw e;\n    });\n  }\n  return [awaitable, () => setCurrentInstance(ctx)];\n}\n\nfunction createDuplicateChecker() {\n  const cache = /* @__PURE__ */ Object.create(null);\n  return (type, key) => {\n    if (cache[key]) {\n      warn$1(`${type} property \"${key}\" is already defined in ${cache[key]}.`);\n    } else {\n      cache[key] = type;\n    }\n  };\n}\nlet shouldCacheAccess = true;\nfunction applyOptions(instance) {\n  const options = resolveMergedOptions(instance);\n  const publicThis = instance.proxy;\n  const ctx = instance.ctx;\n  shouldCacheAccess = false;\n  if (options.beforeCreate) {\n    callHook(options.beforeCreate, instance, \"bc\");\n  }\n  const {\n    // state\n    data: dataOptions,\n    computed: computedOptions,\n    methods,\n    watch: watchOptions,\n    provide: provideOptions,\n    inject: injectOptions,\n    // lifecycle\n    created,\n    beforeMount,\n    mounted,\n    beforeUpdate,\n    updated,\n    activated,\n    deactivated,\n    beforeDestroy,\n    beforeUnmount,\n    destroyed,\n    unmounted,\n    render,\n    renderTracked,\n    renderTriggered,\n    errorCaptured,\n    serverPrefetch,\n    // public API\n    expose,\n    inheritAttrs,\n    // assets\n    components,\n    directives,\n    filters\n  } = options;\n  const checkDuplicateProperties = !!(process.env.NODE_ENV !== \"production\") ? createDuplicateChecker() : null;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    const [propsOptions] = instance.propsOptions;\n    if (propsOptions) {\n      for (const key in propsOptions) {\n        checkDuplicateProperties(\"Props\" /* PROPS */, key);\n      }\n    }\n  }\n  if (injectOptions) {\n    resolveInjections(injectOptions, ctx, checkDuplicateProperties);\n  }\n  if (methods) {\n    for (const key in methods) {\n      const methodHandler = methods[key];\n      if (isFunction(methodHandler)) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          Object.defineProperty(ctx, key, {\n            value: methodHandler.bind(publicThis),\n            configurable: true,\n            enumerable: true,\n            writable: true\n          });\n        } else {\n          ctx[key] = methodHandler.bind(publicThis);\n        }\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          checkDuplicateProperties(\"Methods\" /* METHODS */, key);\n        }\n      } else if (!!(process.env.NODE_ENV !== \"production\")) {\n        warn$1(\n          `Method \"${key}\" has type \"${typeof methodHandler}\" in the component definition. Did you reference the function correctly?`\n        );\n      }\n    }\n  }\n  if (dataOptions) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(dataOptions)) {\n      warn$1(\n        `The data option must be a function. Plain object usage is no longer supported.`\n      );\n    }\n    const data = dataOptions.call(publicThis, publicThis);\n    if (!!(process.env.NODE_ENV !== \"production\") && isPromise(data)) {\n      warn$1(\n        `data() returned a Promise - note data() cannot be async; If you intend to perform data fetching before component renders, use async setup() + <Suspense>.`\n      );\n    }\n    if (!isObject(data)) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(`data() should return an object.`);\n    } else {\n      instance.data = reactive(data);\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        for (const key in data) {\n          checkDuplicateProperties(\"Data\" /* DATA */, key);\n          if (!isReservedPrefix(key[0])) {\n            Object.defineProperty(ctx, key, {\n              configurable: true,\n              enumerable: true,\n              get: () => data[key],\n              set: NOOP\n            });\n          }\n        }\n      }\n    }\n  }\n  shouldCacheAccess = true;\n  if (computedOptions) {\n    for (const key in computedOptions) {\n      const opt = computedOptions[key];\n      const get = isFunction(opt) ? opt.bind(publicThis, publicThis) : isFunction(opt.get) ? opt.get.bind(publicThis, publicThis) : NOOP;\n      if (!!(process.env.NODE_ENV !== \"production\") && get === NOOP) {\n        warn$1(`Computed property \"${key}\" has no getter.`);\n      }\n      const set = !isFunction(opt) && isFunction(opt.set) ? opt.set.bind(publicThis) : !!(process.env.NODE_ENV !== \"production\") ? () => {\n        warn$1(\n          `Write operation failed: computed property \"${key}\" is readonly.`\n        );\n      } : NOOP;\n      const c = computed({\n        get,\n        set\n      });\n      Object.defineProperty(ctx, key, {\n        enumerable: true,\n        configurable: true,\n        get: () => c.value,\n        set: (v) => c.value = v\n      });\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        checkDuplicateProperties(\"Computed\" /* COMPUTED */, key);\n      }\n    }\n  }\n  if (watchOptions) {\n    for (const key in watchOptions) {\n      createWatcher(watchOptions[key], ctx, publicThis, key);\n    }\n  }\n  if (provideOptions) {\n    const provides = isFunction(provideOptions) ? provideOptions.call(publicThis) : provideOptions;\n    Reflect.ownKeys(provides).forEach((key) => {\n      provide(key, provides[key]);\n    });\n  }\n  if (created) {\n    callHook(created, instance, \"c\");\n  }\n  function registerLifecycleHook(register, hook) {\n    if (isArray(hook)) {\n      hook.forEach((_hook) => register(_hook.bind(publicThis)));\n    } else if (hook) {\n      register(hook.bind(publicThis));\n    }\n  }\n  registerLifecycleHook(onBeforeMount, beforeMount);\n  registerLifecycleHook(onMounted, mounted);\n  registerLifecycleHook(onBeforeUpdate, beforeUpdate);\n  registerLifecycleHook(onUpdated, updated);\n  registerLifecycleHook(onActivated, activated);\n  registerLifecycleHook(onDeactivated, deactivated);\n  registerLifecycleHook(onErrorCaptured, errorCaptured);\n  registerLifecycleHook(onRenderTracked, renderTracked);\n  registerLifecycleHook(onRenderTriggered, renderTriggered);\n  registerLifecycleHook(onBeforeUnmount, beforeUnmount);\n  registerLifecycleHook(onUnmounted, unmounted);\n  registerLifecycleHook(onServerPrefetch, serverPrefetch);\n  if (isArray(expose)) {\n    if (expose.length) {\n      const exposed = instance.exposed || (instance.exposed = {});\n      expose.forEach((key) => {\n        Object.defineProperty(exposed, key, {\n          get: () => publicThis[key],\n          set: (val) => publicThis[key] = val\n        });\n      });\n    } else if (!instance.exposed) {\n      instance.exposed = {};\n    }\n  }\n  if (render && instance.render === NOOP) {\n    instance.render = render;\n  }\n  if (inheritAttrs != null) {\n    instance.inheritAttrs = inheritAttrs;\n  }\n  if (components) instance.components = components;\n  if (directives) instance.directives = directives;\n  if (serverPrefetch) {\n    markAsyncBoundary(instance);\n  }\n}\nfunction resolveInjections(injectOptions, ctx, checkDuplicateProperties = NOOP) {\n  if (isArray(injectOptions)) {\n    injectOptions = normalizeInject(injectOptions);\n  }\n  for (const key in injectOptions) {\n    const opt = injectOptions[key];\n    let injected;\n    if (isObject(opt)) {\n      if (\"default\" in opt) {\n        injected = inject(\n          opt.from || key,\n          opt.default,\n          true\n        );\n      } else {\n        injected = inject(opt.from || key);\n      }\n    } else {\n      injected = inject(opt);\n    }\n    if (isRef(injected)) {\n      Object.defineProperty(ctx, key, {\n        enumerable: true,\n        configurable: true,\n        get: () => injected.value,\n        set: (v) => injected.value = v\n      });\n    } else {\n      ctx[key] = injected;\n    }\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      checkDuplicateProperties(\"Inject\" /* INJECT */, key);\n    }\n  }\n}\nfunction callHook(hook, instance, type) {\n  callWithAsyncErrorHandling(\n    isArray(hook) ? hook.map((h) => h.bind(instance.proxy)) : hook.bind(instance.proxy),\n    instance,\n    type\n  );\n}\nfunction createWatcher(raw, ctx, publicThis, key) {\n  let getter = key.includes(\".\") ? createPathGetter(publicThis, key) : () => publicThis[key];\n  if (isString(raw)) {\n    const handler = ctx[raw];\n    if (isFunction(handler)) {\n      {\n        watch(getter, handler);\n      }\n    } else if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn$1(`Invalid watch handler specified by key \"${raw}\"`, handler);\n    }\n  } else if (isFunction(raw)) {\n    {\n      watch(getter, raw.bind(publicThis));\n    }\n  } else if (isObject(raw)) {\n    if (isArray(raw)) {\n      raw.forEach((r) => createWatcher(r, ctx, publicThis, key));\n    } else {\n      const handler = isFunction(raw.handler) ? raw.handler.bind(publicThis) : ctx[raw.handler];\n      if (isFunction(handler)) {\n        watch(getter, handler, raw);\n      } else if (!!(process.env.NODE_ENV !== \"production\")) {\n        warn$1(`Invalid watch handler specified by key \"${raw.handler}\"`, handler);\n      }\n    }\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(`Invalid watch option: \"${key}\"`, raw);\n  }\n}\nfunction resolveMergedOptions(instance) {\n  const base = instance.type;\n  const { mixins, extends: extendsOptions } = base;\n  const {\n    mixins: globalMixins,\n    optionsCache: cache,\n    config: { optionMergeStrategies }\n  } = instance.appContext;\n  const cached = cache.get(base);\n  let resolved;\n  if (cached) {\n    resolved = cached;\n  } else if (!globalMixins.length && !mixins && !extendsOptions) {\n    {\n      resolved = base;\n    }\n  } else {\n    resolved = {};\n    if (globalMixins.length) {\n      globalMixins.forEach(\n        (m) => mergeOptions(resolved, m, optionMergeStrategies, true)\n      );\n    }\n    mergeOptions(resolved, base, optionMergeStrategies);\n  }\n  if (isObject(base)) {\n    cache.set(base, resolved);\n  }\n  return resolved;\n}\nfunction mergeOptions(to, from, strats, asMixin = false) {\n  const { mixins, extends: extendsOptions } = from;\n  if (extendsOptions) {\n    mergeOptions(to, extendsOptions, strats, true);\n  }\n  if (mixins) {\n    mixins.forEach(\n      (m) => mergeOptions(to, m, strats, true)\n    );\n  }\n  for (const key in from) {\n    if (asMixin && key === \"expose\") {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(\n        `\"expose\" option is ignored when declared in mixins or extends. It should only be declared in the base component itself.`\n      );\n    } else {\n      const strat = internalOptionMergeStrats[key] || strats && strats[key];\n      to[key] = strat ? strat(to[key], from[key]) : from[key];\n    }\n  }\n  return to;\n}\nconst internalOptionMergeStrats = {\n  data: mergeDataFn,\n  props: mergeEmitsOrPropsOptions,\n  emits: mergeEmitsOrPropsOptions,\n  // objects\n  methods: mergeObjectOptions,\n  computed: mergeObjectOptions,\n  // lifecycle\n  beforeCreate: mergeAsArray,\n  created: mergeAsArray,\n  beforeMount: mergeAsArray,\n  mounted: mergeAsArray,\n  beforeUpdate: mergeAsArray,\n  updated: mergeAsArray,\n  beforeDestroy: mergeAsArray,\n  beforeUnmount: mergeAsArray,\n  destroyed: mergeAsArray,\n  unmounted: mergeAsArray,\n  activated: mergeAsArray,\n  deactivated: mergeAsArray,\n  errorCaptured: mergeAsArray,\n  serverPrefetch: mergeAsArray,\n  // assets\n  components: mergeObjectOptions,\n  directives: mergeObjectOptions,\n  // watch\n  watch: mergeWatchOptions,\n  // provide / inject\n  provide: mergeDataFn,\n  inject: mergeInject\n};\nfunction mergeDataFn(to, from) {\n  if (!from) {\n    return to;\n  }\n  if (!to) {\n    return from;\n  }\n  return function mergedDataFn() {\n    return (extend)(\n      isFunction(to) ? to.call(this, this) : to,\n      isFunction(from) ? from.call(this, this) : from\n    );\n  };\n}\nfunction mergeInject(to, from) {\n  return mergeObjectOptions(normalizeInject(to), normalizeInject(from));\n}\nfunction normalizeInject(raw) {\n  if (isArray(raw)) {\n    const res = {};\n    for (let i = 0; i < raw.length; i++) {\n      res[raw[i]] = raw[i];\n    }\n    return res;\n  }\n  return raw;\n}\nfunction mergeAsArray(to, from) {\n  return to ? [...new Set([].concat(to, from))] : from;\n}\nfunction mergeObjectOptions(to, from) {\n  return to ? extend(/* @__PURE__ */ Object.create(null), to, from) : from;\n}\nfunction mergeEmitsOrPropsOptions(to, from) {\n  if (to) {\n    if (isArray(to) && isArray(from)) {\n      return [.../* @__PURE__ */ new Set([...to, ...from])];\n    }\n    return extend(\n      /* @__PURE__ */ Object.create(null),\n      normalizePropsOrEmits(to),\n      normalizePropsOrEmits(from != null ? from : {})\n    );\n  } else {\n    return from;\n  }\n}\nfunction mergeWatchOptions(to, from) {\n  if (!to) return from;\n  if (!from) return to;\n  const merged = extend(/* @__PURE__ */ Object.create(null), to);\n  for (const key in from) {\n    merged[key] = mergeAsArray(to[key], from[key]);\n  }\n  return merged;\n}\n\nfunction createAppContext() {\n  return {\n    app: null,\n    config: {\n      isNativeTag: NO,\n      performance: false,\n      globalProperties: {},\n      optionMergeStrategies: {},\n      errorHandler: void 0,\n      warnHandler: void 0,\n      compilerOptions: {}\n    },\n    mixins: [],\n    components: {},\n    directives: {},\n    provides: /* @__PURE__ */ Object.create(null),\n    optionsCache: /* @__PURE__ */ new WeakMap(),\n    propsCache: /* @__PURE__ */ new WeakMap(),\n    emitsCache: /* @__PURE__ */ new WeakMap()\n  };\n}\nlet uid$1 = 0;\nfunction createAppAPI(render, hydrate) {\n  return function createApp(rootComponent, rootProps = null) {\n    if (!isFunction(rootComponent)) {\n      rootComponent = extend({}, rootComponent);\n    }\n    if (rootProps != null && !isObject(rootProps)) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(`root props passed to app.mount() must be an object.`);\n      rootProps = null;\n    }\n    const context = createAppContext();\n    const installedPlugins = /* @__PURE__ */ new WeakSet();\n    const pluginCleanupFns = [];\n    let isMounted = false;\n    const app = context.app = {\n      _uid: uid$1++,\n      _component: rootComponent,\n      _props: rootProps,\n      _container: null,\n      _context: context,\n      _instance: null,\n      version,\n      get config() {\n        return context.config;\n      },\n      set config(v) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\n            `app.config cannot be replaced. Modify individual options instead.`\n          );\n        }\n      },\n      use(plugin, ...options) {\n        if (installedPlugins.has(plugin)) {\n          !!(process.env.NODE_ENV !== \"production\") && warn$1(`Plugin has already been applied to target app.`);\n        } else if (plugin && isFunction(plugin.install)) {\n          installedPlugins.add(plugin);\n          plugin.install(app, ...options);\n        } else if (isFunction(plugin)) {\n          installedPlugins.add(plugin);\n          plugin(app, ...options);\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\n            `A plugin must either be a function or an object with an \"install\" function.`\n          );\n        }\n        return app;\n      },\n      mixin(mixin) {\n        if (__VUE_OPTIONS_API__) {\n          if (!context.mixins.includes(mixin)) {\n            context.mixins.push(mixin);\n          } else if (!!(process.env.NODE_ENV !== \"production\")) {\n            warn$1(\n              \"Mixin has already been applied to target app\" + (mixin.name ? `: ${mixin.name}` : \"\")\n            );\n          }\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\"Mixins are only available in builds supporting Options API\");\n        }\n        return app;\n      },\n      component(name, component) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          validateComponentName(name, context.config);\n        }\n        if (!component) {\n          return context.components[name];\n        }\n        if (!!(process.env.NODE_ENV !== \"production\") && context.components[name]) {\n          warn$1(`Component \"${name}\" has already been registered in target app.`);\n        }\n        context.components[name] = component;\n        return app;\n      },\n      directive(name, directive) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          validateDirectiveName(name);\n        }\n        if (!directive) {\n          return context.directives[name];\n        }\n        if (!!(process.env.NODE_ENV !== \"production\") && context.directives[name]) {\n          warn$1(`Directive \"${name}\" has already been registered in target app.`);\n        }\n        context.directives[name] = directive;\n        return app;\n      },\n      mount(rootContainer, isHydrate, namespace) {\n        if (!isMounted) {\n          if (!!(process.env.NODE_ENV !== \"production\") && rootContainer.__vue_app__) {\n            warn$1(\n              `There is already an app instance mounted on the host container.\n If you want to mount another app on the same host container, you need to unmount the previous app by calling \\`app.unmount()\\` first.`\n            );\n          }\n          const vnode = app._ceVNode || createVNode(rootComponent, rootProps);\n          vnode.appContext = context;\n          if (namespace === true) {\n            namespace = \"svg\";\n          } else if (namespace === false) {\n            namespace = void 0;\n          }\n          if (!!(process.env.NODE_ENV !== \"production\")) {\n            context.reload = () => {\n              render(\n                cloneVNode(vnode),\n                rootContainer,\n                namespace\n              );\n            };\n          }\n          if (isHydrate && hydrate) {\n            hydrate(vnode, rootContainer);\n          } else {\n            render(vnode, rootContainer, namespace);\n          }\n          isMounted = true;\n          app._container = rootContainer;\n          rootContainer.__vue_app__ = app;\n          if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n            app._instance = vnode.component;\n            devtoolsInitApp(app, version);\n          }\n          return getComponentPublicInstance(vnode.component);\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\n            `App has already been mounted.\nIf you want to remount the same app, move your app creation logic into a factory function and create fresh app instances for each mount - e.g. \\`const createMyApp = () => createApp(App)\\``\n          );\n        }\n      },\n      onUnmount(cleanupFn) {\n        if (!!(process.env.NODE_ENV !== \"production\") && typeof cleanupFn !== \"function\") {\n          warn$1(\n            `Expected function as first argument to app.onUnmount(), but got ${typeof cleanupFn}`\n          );\n        }\n        pluginCleanupFns.push(cleanupFn);\n      },\n      unmount() {\n        if (isMounted) {\n          callWithAsyncErrorHandling(\n            pluginCleanupFns,\n            app._instance,\n            16\n          );\n          render(null, app._container);\n          if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n            app._instance = null;\n            devtoolsUnmountApp(app);\n          }\n          delete app._container.__vue_app__;\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(`Cannot unmount an app that is not mounted.`);\n        }\n      },\n      provide(key, value) {\n        if (!!(process.env.NODE_ENV !== \"production\") && key in context.provides) {\n          warn$1(\n            `App already provides property with key \"${String(key)}\". It will be overwritten with the new value.`\n          );\n        }\n        context.provides[key] = value;\n        return app;\n      },\n      runWithContext(fn) {\n        const lastApp = currentApp;\n        currentApp = app;\n        try {\n          return fn();\n        } finally {\n          currentApp = lastApp;\n        }\n      }\n    };\n    return app;\n  };\n}\nlet currentApp = null;\n\nfunction provide(key, value) {\n  if (!currentInstance) {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn$1(`provide() can only be used inside setup().`);\n    }\n  } else {\n    let provides = currentInstance.provides;\n    const parentProvides = currentInstance.parent && currentInstance.parent.provides;\n    if (parentProvides === provides) {\n      provides = currentInstance.provides = Object.create(parentProvides);\n    }\n    provides[key] = value;\n  }\n}\nfunction inject(key, defaultValue, treatDefaultAsFactory = false) {\n  const instance = currentInstance || currentRenderingInstance;\n  if (instance || currentApp) {\n    const provides = currentApp ? currentApp._context.provides : instance ? instance.parent == null ? instance.vnode.appContext && instance.vnode.appContext.provides : instance.parent.provides : void 0;\n    if (provides && key in provides) {\n      return provides[key];\n    } else if (arguments.length > 1) {\n      return treatDefaultAsFactory && isFunction(defaultValue) ? defaultValue.call(instance && instance.proxy) : defaultValue;\n    } else if (!!(process.env.NODE_ENV !== \"production\")) {\n      warn$1(`injection \"${String(key)}\" not found.`);\n    }\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(`inject() can only be used inside setup() or functional components.`);\n  }\n}\nfunction hasInjectionContext() {\n  return !!(currentInstance || currentRenderingInstance || currentApp);\n}\n\nconst internalObjectProto = {};\nconst createInternalObject = () => Object.create(internalObjectProto);\nconst isInternalObject = (obj) => Object.getPrototypeOf(obj) === internalObjectProto;\n\nfunction initProps(instance, rawProps, isStateful, isSSR = false) {\n  const props = {};\n  const attrs = createInternalObject();\n  instance.propsDefaults = /* @__PURE__ */ Object.create(null);\n  setFullProps(instance, rawProps, props, attrs);\n  for (const key in instance.propsOptions[0]) {\n    if (!(key in props)) {\n      props[key] = void 0;\n    }\n  }\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    validateProps(rawProps || {}, props, instance);\n  }\n  if (isStateful) {\n    instance.props = isSSR ? props : shallowReactive(props);\n  } else {\n    if (!instance.type.props) {\n      instance.props = attrs;\n    } else {\n      instance.props = props;\n    }\n  }\n  instance.attrs = attrs;\n}\nfunction isInHmrContext(instance) {\n  while (instance) {\n    if (instance.type.__hmrId) return true;\n    instance = instance.parent;\n  }\n}\nfunction updateProps(instance, rawProps, rawPrevProps, optimized) {\n  const {\n    props,\n    attrs,\n    vnode: { patchFlag }\n  } = instance;\n  const rawCurrentProps = toRaw(props);\n  const [options] = instance.propsOptions;\n  let hasAttrsChanged = false;\n  if (\n    // always force full diff in dev\n    // - #1942 if hmr is enabled with sfc component\n    // - vite#872 non-sfc component used by sfc component\n    !(!!(process.env.NODE_ENV !== \"production\") && isInHmrContext(instance)) && (optimized || patchFlag > 0) && !(patchFlag & 16)\n  ) {\n    if (patchFlag & 8) {\n      const propsToUpdate = instance.vnode.dynamicProps;\n      for (let i = 0; i < propsToUpdate.length; i++) {\n        let key = propsToUpdate[i];\n        if (isEmitListener(instance.emitsOptions, key)) {\n          continue;\n        }\n        const value = rawProps[key];\n        if (options) {\n          if (hasOwn(attrs, key)) {\n            if (value !== attrs[key]) {\n              attrs[key] = value;\n              hasAttrsChanged = true;\n            }\n          } else {\n            const camelizedKey = camelize(key);\n            props[camelizedKey] = resolvePropValue(\n              options,\n              rawCurrentProps,\n              camelizedKey,\n              value,\n              instance,\n              false\n            );\n          }\n        } else {\n          if (value !== attrs[key]) {\n            attrs[key] = value;\n            hasAttrsChanged = true;\n          }\n        }\n      }\n    }\n  } else {\n    if (setFullProps(instance, rawProps, props, attrs)) {\n      hasAttrsChanged = true;\n    }\n    let kebabKey;\n    for (const key in rawCurrentProps) {\n      if (!rawProps || // for camelCase\n      !hasOwn(rawProps, key) && // it's possible the original props was passed in as kebab-case\n      // and converted to camelCase (#955)\n      ((kebabKey = hyphenate(key)) === key || !hasOwn(rawProps, kebabKey))) {\n        if (options) {\n          if (rawPrevProps && // for camelCase\n          (rawPrevProps[key] !== void 0 || // for kebab-case\n          rawPrevProps[kebabKey] !== void 0)) {\n            props[key] = resolvePropValue(\n              options,\n              rawCurrentProps,\n              key,\n              void 0,\n              instance,\n              true\n            );\n          }\n        } else {\n          delete props[key];\n        }\n      }\n    }\n    if (attrs !== rawCurrentProps) {\n      for (const key in attrs) {\n        if (!rawProps || !hasOwn(rawProps, key) && true) {\n          delete attrs[key];\n          hasAttrsChanged = true;\n        }\n      }\n    }\n  }\n  if (hasAttrsChanged) {\n    trigger(instance.attrs, \"set\", \"\");\n  }\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    validateProps(rawProps || {}, props, instance);\n  }\n}\nfunction setFullProps(instance, rawProps, props, attrs) {\n  const [options, needCastKeys] = instance.propsOptions;\n  let hasAttrsChanged = false;\n  let rawCastValues;\n  if (rawProps) {\n    for (let key in rawProps) {\n      if (isReservedProp(key)) {\n        continue;\n      }\n      const value = rawProps[key];\n      let camelKey;\n      if (options && hasOwn(options, camelKey = camelize(key))) {\n        if (!needCastKeys || !needCastKeys.includes(camelKey)) {\n          props[camelKey] = value;\n        } else {\n          (rawCastValues || (rawCastValues = {}))[camelKey] = value;\n        }\n      } else if (!isEmitListener(instance.emitsOptions, key)) {\n        if (!(key in attrs) || value !== attrs[key]) {\n          attrs[key] = value;\n          hasAttrsChanged = true;\n        }\n      }\n    }\n  }\n  if (needCastKeys) {\n    const rawCurrentProps = toRaw(props);\n    const castValues = rawCastValues || EMPTY_OBJ;\n    for (let i = 0; i < needCastKeys.length; i++) {\n      const key = needCastKeys[i];\n      props[key] = resolvePropValue(\n        options,\n        rawCurrentProps,\n        key,\n        castValues[key],\n        instance,\n        !hasOwn(castValues, key)\n      );\n    }\n  }\n  return hasAttrsChanged;\n}\nfunction resolvePropValue(options, props, key, value, instance, isAbsent) {\n  const opt = options[key];\n  if (opt != null) {\n    const hasDefault = hasOwn(opt, \"default\");\n    if (hasDefault && value === void 0) {\n      const defaultValue = opt.default;\n      if (opt.type !== Function && !opt.skipFactory && isFunction(defaultValue)) {\n        const { propsDefaults } = instance;\n        if (key in propsDefaults) {\n          value = propsDefaults[key];\n        } else {\n          const reset = setCurrentInstance(instance);\n          value = propsDefaults[key] = defaultValue.call(\n            null,\n            props\n          );\n          reset();\n        }\n      } else {\n        value = defaultValue;\n      }\n      if (instance.ce) {\n        instance.ce._setProp(key, value);\n      }\n    }\n    if (opt[0 /* shouldCast */]) {\n      if (isAbsent && !hasDefault) {\n        value = false;\n      } else if (opt[1 /* shouldCastTrue */] && (value === \"\" || value === hyphenate(key))) {\n        value = true;\n      }\n    }\n  }\n  return value;\n}\nconst mixinPropsCache = /* @__PURE__ */ new WeakMap();\nfunction normalizePropsOptions(comp, appContext, asMixin = false) {\n  const cache = __VUE_OPTIONS_API__ && asMixin ? mixinPropsCache : appContext.propsCache;\n  const cached = cache.get(comp);\n  if (cached) {\n    return cached;\n  }\n  const raw = comp.props;\n  const normalized = {};\n  const needCastKeys = [];\n  let hasExtends = false;\n  if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n    const extendProps = (raw2) => {\n      hasExtends = true;\n      const [props, keys] = normalizePropsOptions(raw2, appContext, true);\n      extend(normalized, props);\n      if (keys) needCastKeys.push(...keys);\n    };\n    if (!asMixin && appContext.mixins.length) {\n      appContext.mixins.forEach(extendProps);\n    }\n    if (comp.extends) {\n      extendProps(comp.extends);\n    }\n    if (comp.mixins) {\n      comp.mixins.forEach(extendProps);\n    }\n  }\n  if (!raw && !hasExtends) {\n    if (isObject(comp)) {\n      cache.set(comp, EMPTY_ARR);\n    }\n    return EMPTY_ARR;\n  }\n  if (isArray(raw)) {\n    for (let i = 0; i < raw.length; i++) {\n      if (!!(process.env.NODE_ENV !== \"production\") && !isString(raw[i])) {\n        warn$1(`props must be strings when using array syntax.`, raw[i]);\n      }\n      const normalizedKey = camelize(raw[i]);\n      if (validatePropName(normalizedKey)) {\n        normalized[normalizedKey] = EMPTY_OBJ;\n      }\n    }\n  } else if (raw) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !isObject(raw)) {\n      warn$1(`invalid props options`, raw);\n    }\n    for (const key in raw) {\n      const normalizedKey = camelize(key);\n      if (validatePropName(normalizedKey)) {\n        const opt = raw[key];\n        const prop = normalized[normalizedKey] = isArray(opt) || isFunction(opt) ? { type: opt } : extend({}, opt);\n        const propType = prop.type;\n        let shouldCast = false;\n        let shouldCastTrue = true;\n        if (isArray(propType)) {\n          for (let index = 0; index < propType.length; ++index) {\n            const type = propType[index];\n            const typeName = isFunction(type) && type.name;\n            if (typeName === \"Boolean\") {\n              shouldCast = true;\n              break;\n            } else if (typeName === \"String\") {\n              shouldCastTrue = false;\n            }\n          }\n        } else {\n          shouldCast = isFunction(propType) && propType.name === \"Boolean\";\n        }\n        prop[0 /* shouldCast */] = shouldCast;\n        prop[1 /* shouldCastTrue */] = shouldCastTrue;\n        if (shouldCast || hasOwn(prop, \"default\")) {\n          needCastKeys.push(normalizedKey);\n        }\n      }\n    }\n  }\n  const res = [normalized, needCastKeys];\n  if (isObject(comp)) {\n    cache.set(comp, res);\n  }\n  return res;\n}\nfunction validatePropName(key) {\n  if (key[0] !== \"$\" && !isReservedProp(key)) {\n    return true;\n  } else if (!!(process.env.NODE_ENV !== \"production\")) {\n    warn$1(`Invalid prop name: \"${key}\" is a reserved property.`);\n  }\n  return false;\n}\nfunction getType(ctor) {\n  if (ctor === null) {\n    return \"null\";\n  }\n  if (typeof ctor === \"function\") {\n    return ctor.name || \"\";\n  } else if (typeof ctor === \"object\") {\n    const name = ctor.constructor && ctor.constructor.name;\n    return name || \"\";\n  }\n  return \"\";\n}\nfunction validateProps(rawProps, props, instance) {\n  const resolvedValues = toRaw(props);\n  const options = instance.propsOptions[0];\n  const camelizePropsKey = Object.keys(rawProps).map((key) => camelize(key));\n  for (const key in options) {\n    let opt = options[key];\n    if (opt == null) continue;\n    validateProp(\n      key,\n      resolvedValues[key],\n      opt,\n      !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(resolvedValues) : resolvedValues,\n      !camelizePropsKey.includes(key)\n    );\n  }\n}\nfunction validateProp(name, value, prop, props, isAbsent) {\n  const { type, required, validator, skipCheck } = prop;\n  if (required && isAbsent) {\n    warn$1('Missing required prop: \"' + name + '\"');\n    return;\n  }\n  if (value == null && !required) {\n    return;\n  }\n  if (type != null && type !== true && !skipCheck) {\n    let isValid = false;\n    const types = isArray(type) ? type : [type];\n    const expectedTypes = [];\n    for (let i = 0; i < types.length && !isValid; i++) {\n      const { valid, expectedType } = assertType(value, types[i]);\n      expectedTypes.push(expectedType || \"\");\n      isValid = valid;\n    }\n    if (!isValid) {\n      warn$1(getInvalidTypeMessage(name, value, expectedTypes));\n      return;\n    }\n  }\n  if (validator && !validator(value, props)) {\n    warn$1('Invalid prop: custom validator check failed for prop \"' + name + '\".');\n  }\n}\nconst isSimpleType = /* @__PURE__ */ makeMap(\n  \"String,Number,Boolean,Function,Symbol,BigInt\"\n);\nfunction assertType(value, type) {\n  let valid;\n  const expectedType = getType(type);\n  if (expectedType === \"null\") {\n    valid = value === null;\n  } else if (isSimpleType(expectedType)) {\n    const t = typeof value;\n    valid = t === expectedType.toLowerCase();\n    if (!valid && t === \"object\") {\n      valid = value instanceof type;\n    }\n  } else if (expectedType === \"Object\") {\n    valid = isObject(value);\n  } else if (expectedType === \"Array\") {\n    valid = isArray(value);\n  } else {\n    valid = value instanceof type;\n  }\n  return {\n    valid,\n    expectedType\n  };\n}\nfunction getInvalidTypeMessage(name, value, expectedTypes) {\n  if (expectedTypes.length === 0) {\n    return `Prop type [] for prop \"${name}\" won't match anything. Did you mean to use type Array instead?`;\n  }\n  let message = `Invalid prop: type check failed for prop \"${name}\". Expected ${expectedTypes.map(capitalize).join(\" | \")}`;\n  const expectedType = expectedTypes[0];\n  const receivedType = toRawType(value);\n  const expectedValue = styleValue(value, expectedType);\n  const receivedValue = styleValue(value, receivedType);\n  if (expectedTypes.length === 1 && isExplicable(expectedType) && !isBoolean(expectedType, receivedType)) {\n    message += ` with value ${expectedValue}`;\n  }\n  message += `, got ${receivedType} `;\n  if (isExplicable(receivedType)) {\n    message += `with value ${receivedValue}.`;\n  }\n  return message;\n}\nfunction styleValue(value, type) {\n  if (type === \"String\") {\n    return `\"${value}\"`;\n  } else if (type === \"Number\") {\n    return `${Number(value)}`;\n  } else {\n    return `${value}`;\n  }\n}\nfunction isExplicable(type) {\n  const explicitTypes = [\"string\", \"number\", \"boolean\"];\n  return explicitTypes.some((elem) => type.toLowerCase() === elem);\n}\nfunction isBoolean(...args) {\n  return args.some((elem) => elem.toLowerCase() === \"boolean\");\n}\n\nconst isInternalKey = (key) => key[0] === \"_\" || key === \"$stable\";\nconst normalizeSlotValue = (value) => isArray(value) ? value.map(normalizeVNode) : [normalizeVNode(value)];\nconst normalizeSlot = (key, rawSlot, ctx) => {\n  if (rawSlot._n) {\n    return rawSlot;\n  }\n  const normalized = withCtx((...args) => {\n    if (!!(process.env.NODE_ENV !== \"production\") && currentInstance && (!ctx || ctx.root === currentInstance.root)) {\n      warn$1(\n        `Slot \"${key}\" invoked outside of the render function: this will not track dependencies used in the slot. Invoke the slot function inside the render function instead.`\n      );\n    }\n    return normalizeSlotValue(rawSlot(...args));\n  }, ctx);\n  normalized._c = false;\n  return normalized;\n};\nconst normalizeObjectSlots = (rawSlots, slots, instance) => {\n  const ctx = rawSlots._ctx;\n  for (const key in rawSlots) {\n    if (isInternalKey(key)) continue;\n    const value = rawSlots[key];\n    if (isFunction(value)) {\n      slots[key] = normalizeSlot(key, value, ctx);\n    } else if (value != null) {\n      if (!!(process.env.NODE_ENV !== \"production\") && true) {\n        warn$1(\n          `Non-function value encountered for slot \"${key}\". Prefer function slots for better performance.`\n        );\n      }\n      const normalized = normalizeSlotValue(value);\n      slots[key] = () => normalized;\n    }\n  }\n};\nconst normalizeVNodeSlots = (instance, children) => {\n  if (!!(process.env.NODE_ENV !== \"production\") && !isKeepAlive(instance.vnode) && true) {\n    warn$1(\n      `Non-function value encountered for default slot. Prefer function slots for better performance.`\n    );\n  }\n  const normalized = normalizeSlotValue(children);\n  instance.slots.default = () => normalized;\n};\nconst assignSlots = (slots, children, optimized) => {\n  for (const key in children) {\n    if (optimized || key !== \"_\") {\n      slots[key] = children[key];\n    }\n  }\n};\nconst initSlots = (instance, children, optimized) => {\n  const slots = instance.slots = createInternalObject();\n  if (instance.vnode.shapeFlag & 32) {\n    const type = children._;\n    if (type) {\n      assignSlots(slots, children, optimized);\n      if (optimized) {\n        def(slots, \"_\", type, true);\n      }\n    } else {\n      normalizeObjectSlots(children, slots);\n    }\n  } else if (children) {\n    normalizeVNodeSlots(instance, children);\n  }\n};\nconst updateSlots = (instance, children, optimized) => {\n  const { vnode, slots } = instance;\n  let needDeletionCheck = true;\n  let deletionComparisonTarget = EMPTY_OBJ;\n  if (vnode.shapeFlag & 32) {\n    const type = children._;\n    if (type) {\n      if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n        assignSlots(slots, children, optimized);\n        trigger(instance, \"set\", \"$slots\");\n      } else if (optimized && type === 1) {\n        needDeletionCheck = false;\n      } else {\n        assignSlots(slots, children, optimized);\n      }\n    } else {\n      needDeletionCheck = !children.$stable;\n      normalizeObjectSlots(children, slots);\n    }\n    deletionComparisonTarget = children;\n  } else if (children) {\n    normalizeVNodeSlots(instance, children);\n    deletionComparisonTarget = { default: 1 };\n  }\n  if (needDeletionCheck) {\n    for (const key in slots) {\n      if (!isInternalKey(key) && deletionComparisonTarget[key] == null) {\n        delete slots[key];\n      }\n    }\n  }\n};\n\nlet supported;\nlet perf;\nfunction startMeasure(instance, type) {\n  if (instance.appContext.config.performance && isSupported()) {\n    perf.mark(`vue-${type}-${instance.uid}`);\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n    devtoolsPerfStart(instance, type, isSupported() ? perf.now() : Date.now());\n  }\n}\nfunction endMeasure(instance, type) {\n  if (instance.appContext.config.performance && isSupported()) {\n    const startTag = `vue-${type}-${instance.uid}`;\n    const endTag = startTag + `:end`;\n    perf.mark(endTag);\n    perf.measure(\n      `<${formatComponentName(instance, instance.type)}> ${type}`,\n      startTag,\n      endTag\n    );\n    perf.clearMarks(startTag);\n    perf.clearMarks(endTag);\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n    devtoolsPerfEnd(instance, type, isSupported() ? perf.now() : Date.now());\n  }\n}\nfunction isSupported() {\n  if (supported !== void 0) {\n    return supported;\n  }\n  if (typeof window !== \"undefined\" && window.performance) {\n    supported = true;\n    perf = window.performance;\n  } else {\n    supported = false;\n  }\n  return supported;\n}\n\nfunction initFeatureFlags() {\n  const needWarn = [];\n  if (typeof __VUE_OPTIONS_API__ !== \"boolean\") {\n    !!(process.env.NODE_ENV !== \"production\") && needWarn.push(`__VUE_OPTIONS_API__`);\n    getGlobalThis().__VUE_OPTIONS_API__ = true;\n  }\n  if (typeof __VUE_PROD_DEVTOOLS__ !== \"boolean\") {\n    !!(process.env.NODE_ENV !== \"production\") && needWarn.push(`__VUE_PROD_DEVTOOLS__`);\n    getGlobalThis().__VUE_PROD_DEVTOOLS__ = false;\n  }\n  if (typeof __VUE_PROD_HYDRATION_MISMATCH_DETAILS__ !== \"boolean\") {\n    !!(process.env.NODE_ENV !== \"production\") && needWarn.push(`__VUE_PROD_HYDRATION_MISMATCH_DETAILS__`);\n    getGlobalThis().__VUE_PROD_HYDRATION_MISMATCH_DETAILS__ = false;\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && needWarn.length) {\n    const multi = needWarn.length > 1;\n    console.warn(\n      `Feature flag${multi ? `s` : ``} ${needWarn.join(\", \")} ${multi ? `are` : `is`} not explicitly defined. You are running the esm-bundler build of Vue, which expects these compile-time feature flags to be globally injected via the bundler config in order to get better tree-shaking in the production bundle.\n\nFor more details, see https://link.vuejs.org/feature-flags.`\n    );\n  }\n}\n\nconst queuePostRenderEffect = queueEffectWithSuspense ;\nfunction createRenderer(options) {\n  return baseCreateRenderer(options);\n}\nfunction createHydrationRenderer(options) {\n  return baseCreateRenderer(options, createHydrationFunctions);\n}\nfunction baseCreateRenderer(options, createHydrationFns) {\n  {\n    initFeatureFlags();\n  }\n  const target = getGlobalThis();\n  target.__VUE__ = true;\n  if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n    setDevtoolsHook$1(target.__VUE_DEVTOOLS_GLOBAL_HOOK__, target);\n  }\n  const {\n    insert: hostInsert,\n    remove: hostRemove,\n    patchProp: hostPatchProp,\n    createElement: hostCreateElement,\n    createText: hostCreateText,\n    createComment: hostCreateComment,\n    setText: hostSetText,\n    setElementText: hostSetElementText,\n    parentNode: hostParentNode,\n    nextSibling: hostNextSibling,\n    setScopeId: hostSetScopeId = NOOP,\n    insertStaticContent: hostInsertStaticContent\n  } = options;\n  const patch = (n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, namespace = void 0, slotScopeIds = null, optimized = !!(process.env.NODE_ENV !== \"production\") && isHmrUpdating ? false : !!n2.dynamicChildren) => {\n    if (n1 === n2) {\n      return;\n    }\n    if (n1 && !isSameVNodeType(n1, n2)) {\n      anchor = getNextHostNode(n1);\n      unmount(n1, parentComponent, parentSuspense, true);\n      n1 = null;\n    }\n    if (n2.patchFlag === -2) {\n      optimized = false;\n      n2.dynamicChildren = null;\n    }\n    const { type, ref, shapeFlag } = n2;\n    switch (type) {\n      case Text:\n        processText(n1, n2, container, anchor);\n        break;\n      case Comment:\n        processCommentNode(n1, n2, container, anchor);\n        break;\n      case Static:\n        if (n1 == null) {\n          mountStaticNode(n2, container, anchor, namespace);\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          patchStaticNode(n1, n2, container, namespace);\n        }\n        break;\n      case Fragment:\n        processFragment(\n          n1,\n          n2,\n          container,\n          anchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        break;\n      default:\n        if (shapeFlag & 1) {\n          processElement(\n            n1,\n            n2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        } else if (shapeFlag & 6) {\n          processComponent(\n            n1,\n            n2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        } else if (shapeFlag & 64) {\n          type.process(\n            n1,\n            n2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized,\n            internals\n          );\n        } else if (shapeFlag & 128) {\n          type.process(\n            n1,\n            n2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized,\n            internals\n          );\n        } else if (!!(process.env.NODE_ENV !== \"production\")) {\n          warn$1(\"Invalid VNode type:\", type, `(${typeof type})`);\n        }\n    }\n    if (ref != null && parentComponent) {\n      setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2);\n    }\n  };\n  const processText = (n1, n2, container, anchor) => {\n    if (n1 == null) {\n      hostInsert(\n        n2.el = hostCreateText(n2.children),\n        container,\n        anchor\n      );\n    } else {\n      const el = n2.el = n1.el;\n      if (n2.children !== n1.children) {\n        hostSetText(el, n2.children);\n      }\n    }\n  };\n  const processCommentNode = (n1, n2, container, anchor) => {\n    if (n1 == null) {\n      hostInsert(\n        n2.el = hostCreateComment(n2.children || \"\"),\n        container,\n        anchor\n      );\n    } else {\n      n2.el = n1.el;\n    }\n  };\n  const mountStaticNode = (n2, container, anchor, namespace) => {\n    [n2.el, n2.anchor] = hostInsertStaticContent(\n      n2.children,\n      container,\n      anchor,\n      namespace,\n      n2.el,\n      n2.anchor\n    );\n  };\n  const patchStaticNode = (n1, n2, container, namespace) => {\n    if (n2.children !== n1.children) {\n      const anchor = hostNextSibling(n1.anchor);\n      removeStaticNode(n1);\n      [n2.el, n2.anchor] = hostInsertStaticContent(\n        n2.children,\n        container,\n        anchor,\n        namespace\n      );\n    } else {\n      n2.el = n1.el;\n      n2.anchor = n1.anchor;\n    }\n  };\n  const moveStaticNode = ({ el, anchor }, container, nextSibling) => {\n    let next;\n    while (el && el !== anchor) {\n      next = hostNextSibling(el);\n      hostInsert(el, container, nextSibling);\n      el = next;\n    }\n    hostInsert(anchor, container, nextSibling);\n  };\n  const removeStaticNode = ({ el, anchor }) => {\n    let next;\n    while (el && el !== anchor) {\n      next = hostNextSibling(el);\n      hostRemove(el);\n      el = next;\n    }\n    hostRemove(anchor);\n  };\n  const processElement = (n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    if (n2.type === \"svg\") {\n      namespace = \"svg\";\n    } else if (n2.type === \"math\") {\n      namespace = \"mathml\";\n    }\n    if (n1 == null) {\n      mountElement(\n        n2,\n        container,\n        anchor,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n    } else {\n      patchElement(\n        n1,\n        n2,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n    }\n  };\n  const mountElement = (vnode, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    let el;\n    let vnodeHook;\n    const { props, shapeFlag, transition, dirs } = vnode;\n    el = vnode.el = hostCreateElement(\n      vnode.type,\n      namespace,\n      props && props.is,\n      props\n    );\n    if (shapeFlag & 8) {\n      hostSetElementText(el, vnode.children);\n    } else if (shapeFlag & 16) {\n      mountChildren(\n        vnode.children,\n        el,\n        null,\n        parentComponent,\n        parentSuspense,\n        resolveChildrenNamespace(vnode, namespace),\n        slotScopeIds,\n        optimized\n      );\n    }\n    if (dirs) {\n      invokeDirectiveHook(vnode, null, parentComponent, \"created\");\n    }\n    setScopeId(el, vnode, vnode.scopeId, slotScopeIds, parentComponent);\n    if (props) {\n      for (const key in props) {\n        if (key !== \"value\" && !isReservedProp(key)) {\n          hostPatchProp(el, key, null, props[key], namespace, parentComponent);\n        }\n      }\n      if (\"value\" in props) {\n        hostPatchProp(el, \"value\", null, props.value, namespace);\n      }\n      if (vnodeHook = props.onVnodeBeforeMount) {\n        invokeVNodeHook(vnodeHook, parentComponent, vnode);\n      }\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      def(el, \"__vnode\", vnode, true);\n      def(el, \"__vueParentComponent\", parentComponent, true);\n    }\n    if (dirs) {\n      invokeDirectiveHook(vnode, null, parentComponent, \"beforeMount\");\n    }\n    const needCallTransitionHooks = needTransition(parentSuspense, transition);\n    if (needCallTransitionHooks) {\n      transition.beforeEnter(el);\n    }\n    hostInsert(el, container, anchor);\n    if ((vnodeHook = props && props.onVnodeMounted) || needCallTransitionHooks || dirs) {\n      queuePostRenderEffect(() => {\n        vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\n        needCallTransitionHooks && transition.enter(el);\n        dirs && invokeDirectiveHook(vnode, null, parentComponent, \"mounted\");\n      }, parentSuspense);\n    }\n  };\n  const setScopeId = (el, vnode, scopeId, slotScopeIds, parentComponent) => {\n    if (scopeId) {\n      hostSetScopeId(el, scopeId);\n    }\n    if (slotScopeIds) {\n      for (let i = 0; i < slotScopeIds.length; i++) {\n        hostSetScopeId(el, slotScopeIds[i]);\n      }\n    }\n    if (parentComponent) {\n      let subTree = parentComponent.subTree;\n      if (!!(process.env.NODE_ENV !== \"production\") && subTree.patchFlag > 0 && subTree.patchFlag & 2048) {\n        subTree = filterSingleRoot(subTree.children) || subTree;\n      }\n      if (vnode === subTree || isSuspense(subTree.type) && (subTree.ssContent === vnode || subTree.ssFallback === vnode)) {\n        const parentVNode = parentComponent.vnode;\n        setScopeId(\n          el,\n          parentVNode,\n          parentVNode.scopeId,\n          parentVNode.slotScopeIds,\n          parentComponent.parent\n        );\n      }\n    }\n  };\n  const mountChildren = (children, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, start = 0) => {\n    for (let i = start; i < children.length; i++) {\n      const child = children[i] = optimized ? cloneIfMounted(children[i]) : normalizeVNode(children[i]);\n      patch(\n        null,\n        child,\n        container,\n        anchor,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n    }\n  };\n  const patchElement = (n1, n2, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    const el = n2.el = n1.el;\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      el.__vnode = n2;\n    }\n    let { patchFlag, dynamicChildren, dirs } = n2;\n    patchFlag |= n1.patchFlag & 16;\n    const oldProps = n1.props || EMPTY_OBJ;\n    const newProps = n2.props || EMPTY_OBJ;\n    let vnodeHook;\n    parentComponent && toggleRecurse(parentComponent, false);\n    if (vnodeHook = newProps.onVnodeBeforeUpdate) {\n      invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\n    }\n    if (dirs) {\n      invokeDirectiveHook(n2, n1, parentComponent, \"beforeUpdate\");\n    }\n    parentComponent && toggleRecurse(parentComponent, true);\n    if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) {\n      patchFlag = 0;\n      optimized = false;\n      dynamicChildren = null;\n    }\n    if (oldProps.innerHTML && newProps.innerHTML == null || oldProps.textContent && newProps.textContent == null) {\n      hostSetElementText(el, \"\");\n    }\n    if (dynamicChildren) {\n      patchBlockChildren(\n        n1.dynamicChildren,\n        dynamicChildren,\n        el,\n        parentComponent,\n        parentSuspense,\n        resolveChildrenNamespace(n2, namespace),\n        slotScopeIds\n      );\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        traverseStaticChildren(n1, n2);\n      }\n    } else if (!optimized) {\n      patchChildren(\n        n1,\n        n2,\n        el,\n        null,\n        parentComponent,\n        parentSuspense,\n        resolveChildrenNamespace(n2, namespace),\n        slotScopeIds,\n        false\n      );\n    }\n    if (patchFlag > 0) {\n      if (patchFlag & 16) {\n        patchProps(el, oldProps, newProps, parentComponent, namespace);\n      } else {\n        if (patchFlag & 2) {\n          if (oldProps.class !== newProps.class) {\n            hostPatchProp(el, \"class\", null, newProps.class, namespace);\n          }\n        }\n        if (patchFlag & 4) {\n          hostPatchProp(el, \"style\", oldProps.style, newProps.style, namespace);\n        }\n        if (patchFlag & 8) {\n          const propsToUpdate = n2.dynamicProps;\n          for (let i = 0; i < propsToUpdate.length; i++) {\n            const key = propsToUpdate[i];\n            const prev = oldProps[key];\n            const next = newProps[key];\n            if (next !== prev || key === \"value\") {\n              hostPatchProp(el, key, prev, next, namespace, parentComponent);\n            }\n          }\n        }\n      }\n      if (patchFlag & 1) {\n        if (n1.children !== n2.children) {\n          hostSetElementText(el, n2.children);\n        }\n      }\n    } else if (!optimized && dynamicChildren == null) {\n      patchProps(el, oldProps, newProps, parentComponent, namespace);\n    }\n    if ((vnodeHook = newProps.onVnodeUpdated) || dirs) {\n      queuePostRenderEffect(() => {\n        vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, n2, n1);\n        dirs && invokeDirectiveHook(n2, n1, parentComponent, \"updated\");\n      }, parentSuspense);\n    }\n  };\n  const patchBlockChildren = (oldChildren, newChildren, fallbackContainer, parentComponent, parentSuspense, namespace, slotScopeIds) => {\n    for (let i = 0; i < newChildren.length; i++) {\n      const oldVNode = oldChildren[i];\n      const newVNode = newChildren[i];\n      const container = (\n        // oldVNode may be an errored async setup() component inside Suspense\n        // which will not have a mounted element\n        oldVNode.el && // - In the case of a Fragment, we need to provide the actual parent\n        // of the Fragment itself so it can move its children.\n        (oldVNode.type === Fragment || // - In the case of different nodes, there is going to be a replacement\n        // which also requires the correct parent container\n        !isSameVNodeType(oldVNode, newVNode) || // - In the case of a component, it could contain anything.\n        oldVNode.shapeFlag & (6 | 64)) ? hostParentNode(oldVNode.el) : (\n          // In other cases, the parent container is not actually used so we\n          // just pass the block element here to avoid a DOM parentNode call.\n          fallbackContainer\n        )\n      );\n      patch(\n        oldVNode,\n        newVNode,\n        container,\n        null,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        true\n      );\n    }\n  };\n  const patchProps = (el, oldProps, newProps, parentComponent, namespace) => {\n    if (oldProps !== newProps) {\n      if (oldProps !== EMPTY_OBJ) {\n        for (const key in oldProps) {\n          if (!isReservedProp(key) && !(key in newProps)) {\n            hostPatchProp(\n              el,\n              key,\n              oldProps[key],\n              null,\n              namespace,\n              parentComponent\n            );\n          }\n        }\n      }\n      for (const key in newProps) {\n        if (isReservedProp(key)) continue;\n        const next = newProps[key];\n        const prev = oldProps[key];\n        if (next !== prev && key !== \"value\") {\n          hostPatchProp(el, key, prev, next, namespace, parentComponent);\n        }\n      }\n      if (\"value\" in newProps) {\n        hostPatchProp(el, \"value\", oldProps.value, newProps.value, namespace);\n      }\n    }\n  };\n  const processFragment = (n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    const fragmentStartAnchor = n2.el = n1 ? n1.el : hostCreateText(\"\");\n    const fragmentEndAnchor = n2.anchor = n1 ? n1.anchor : hostCreateText(\"\");\n    let { patchFlag, dynamicChildren, slotScopeIds: fragmentSlotScopeIds } = n2;\n    if (!!(process.env.NODE_ENV !== \"production\") && // #5523 dev root fragment may inherit directives\n    (isHmrUpdating || patchFlag & 2048)) {\n      patchFlag = 0;\n      optimized = false;\n      dynamicChildren = null;\n    }\n    if (fragmentSlotScopeIds) {\n      slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds;\n    }\n    if (n1 == null) {\n      hostInsert(fragmentStartAnchor, container, anchor);\n      hostInsert(fragmentEndAnchor, container, anchor);\n      mountChildren(\n        // #10007\n        // such fragment like `<></>` will be compiled into\n        // a fragment which doesn't have a children.\n        // In this case fallback to an empty array\n        n2.children || [],\n        container,\n        fragmentEndAnchor,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n    } else {\n      if (patchFlag > 0 && patchFlag & 64 && dynamicChildren && // #2715 the previous fragment could've been a BAILed one as a result\n      // of renderSlot() with no valid children\n      n1.dynamicChildren) {\n        patchBlockChildren(\n          n1.dynamicChildren,\n          dynamicChildren,\n          container,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds\n        );\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          traverseStaticChildren(n1, n2);\n        } else if (\n          // #2080 if the stable fragment has a key, it's a <template v-for> that may\n          //  get moved around. Make sure all root level vnodes inherit el.\n          // #2134 or if it's a component root, it may also get moved around\n          // as the component is being moved.\n          n2.key != null || parentComponent && n2 === parentComponent.subTree\n        ) {\n          traverseStaticChildren(\n            n1,\n            n2,\n            true\n            /* shallow */\n          );\n        }\n      } else {\n        patchChildren(\n          n1,\n          n2,\n          container,\n          fragmentEndAnchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n      }\n    }\n  };\n  const processComponent = (n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    n2.slotScopeIds = slotScopeIds;\n    if (n1 == null) {\n      if (n2.shapeFlag & 512) {\n        parentComponent.ctx.activate(\n          n2,\n          container,\n          anchor,\n          namespace,\n          optimized\n        );\n      } else {\n        mountComponent(\n          n2,\n          container,\n          anchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          optimized\n        );\n      }\n    } else {\n      updateComponent(n1, n2, optimized);\n    }\n  };\n  const mountComponent = (initialVNode, container, anchor, parentComponent, parentSuspense, namespace, optimized) => {\n    const instance = (initialVNode.component = createComponentInstance(\n      initialVNode,\n      parentComponent,\n      parentSuspense\n    ));\n    if (!!(process.env.NODE_ENV !== \"production\") && instance.type.__hmrId) {\n      registerHMR(instance);\n    }\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      pushWarningContext(initialVNode);\n      startMeasure(instance, `mount`);\n    }\n    if (isKeepAlive(initialVNode)) {\n      instance.ctx.renderer = internals;\n    }\n    {\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        startMeasure(instance, `init`);\n      }\n      setupComponent(instance, false, optimized);\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        endMeasure(instance, `init`);\n      }\n    }\n    if (instance.asyncDep) {\n      if (!!(process.env.NODE_ENV !== \"production\") && isHmrUpdating) initialVNode.el = null;\n      parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect, optimized);\n      if (!initialVNode.el) {\n        const placeholder = instance.subTree = createVNode(Comment);\n        processCommentNode(null, placeholder, container, anchor);\n      }\n    } else {\n      setupRenderEffect(\n        instance,\n        initialVNode,\n        container,\n        anchor,\n        parentSuspense,\n        namespace,\n        optimized\n      );\n    }\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      popWarningContext();\n      endMeasure(instance, `mount`);\n    }\n  };\n  const updateComponent = (n1, n2, optimized) => {\n    const instance = n2.component = n1.component;\n    if (shouldUpdateComponent(n1, n2, optimized)) {\n      if (instance.asyncDep && !instance.asyncResolved) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          pushWarningContext(n2);\n        }\n        updateComponentPreRender(instance, n2, optimized);\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          popWarningContext();\n        }\n        return;\n      } else {\n        instance.next = n2;\n        instance.update();\n      }\n    } else {\n      n2.el = n1.el;\n      instance.vnode = n2;\n    }\n  };\n  const setupRenderEffect = (instance, initialVNode, container, anchor, parentSuspense, namespace, optimized) => {\n    const componentUpdateFn = () => {\n      if (!instance.isMounted) {\n        let vnodeHook;\n        const { el, props } = initialVNode;\n        const { bm, m, parent, root, type } = instance;\n        const isAsyncWrapperVNode = isAsyncWrapper(initialVNode);\n        toggleRecurse(instance, false);\n        if (bm) {\n          invokeArrayFns(bm);\n        }\n        if (!isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeBeforeMount)) {\n          invokeVNodeHook(vnodeHook, parent, initialVNode);\n        }\n        toggleRecurse(instance, true);\n        if (el && hydrateNode) {\n          const hydrateSubTree = () => {\n            if (!!(process.env.NODE_ENV !== \"production\")) {\n              startMeasure(instance, `render`);\n            }\n            instance.subTree = renderComponentRoot(instance);\n            if (!!(process.env.NODE_ENV !== \"production\")) {\n              endMeasure(instance, `render`);\n            }\n            if (!!(process.env.NODE_ENV !== \"production\")) {\n              startMeasure(instance, `hydrate`);\n            }\n            hydrateNode(\n              el,\n              instance.subTree,\n              instance,\n              parentSuspense,\n              null\n            );\n            if (!!(process.env.NODE_ENV !== \"production\")) {\n              endMeasure(instance, `hydrate`);\n            }\n          };\n          if (isAsyncWrapperVNode && type.__asyncHydrate) {\n            type.__asyncHydrate(\n              el,\n              instance,\n              hydrateSubTree\n            );\n          } else {\n            hydrateSubTree();\n          }\n        } else {\n          if (root.ce) {\n            root.ce._injectChildStyle(type);\n          }\n          if (!!(process.env.NODE_ENV !== \"production\")) {\n            startMeasure(instance, `render`);\n          }\n          const subTree = instance.subTree = renderComponentRoot(instance);\n          if (!!(process.env.NODE_ENV !== \"production\")) {\n            endMeasure(instance, `render`);\n          }\n          if (!!(process.env.NODE_ENV !== \"production\")) {\n            startMeasure(instance, `patch`);\n          }\n          patch(\n            null,\n            subTree,\n            container,\n            anchor,\n            instance,\n            parentSuspense,\n            namespace\n          );\n          if (!!(process.env.NODE_ENV !== \"production\")) {\n            endMeasure(instance, `patch`);\n          }\n          initialVNode.el = subTree.el;\n        }\n        if (m) {\n          queuePostRenderEffect(m, parentSuspense);\n        }\n        if (!isAsyncWrapperVNode && (vnodeHook = props && props.onVnodeMounted)) {\n          const scopedInitialVNode = initialVNode;\n          queuePostRenderEffect(\n            () => invokeVNodeHook(vnodeHook, parent, scopedInitialVNode),\n            parentSuspense\n          );\n        }\n        if (initialVNode.shapeFlag & 256 || parent && isAsyncWrapper(parent.vnode) && parent.vnode.shapeFlag & 256) {\n          instance.a && queuePostRenderEffect(instance.a, parentSuspense);\n        }\n        instance.isMounted = true;\n        if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n          devtoolsComponentAdded(instance);\n        }\n        initialVNode = container = anchor = null;\n      } else {\n        let { next, bu, u, parent, vnode } = instance;\n        {\n          const nonHydratedAsyncRoot = locateNonHydratedAsyncRoot(instance);\n          if (nonHydratedAsyncRoot) {\n            if (next) {\n              next.el = vnode.el;\n              updateComponentPreRender(instance, next, optimized);\n            }\n            nonHydratedAsyncRoot.asyncDep.then(() => {\n              if (!instance.isUnmounted) {\n                componentUpdateFn();\n              }\n            });\n            return;\n          }\n        }\n        let originNext = next;\n        let vnodeHook;\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          pushWarningContext(next || instance.vnode);\n        }\n        toggleRecurse(instance, false);\n        if (next) {\n          next.el = vnode.el;\n          updateComponentPreRender(instance, next, optimized);\n        } else {\n          next = vnode;\n        }\n        if (bu) {\n          invokeArrayFns(bu);\n        }\n        if (vnodeHook = next.props && next.props.onVnodeBeforeUpdate) {\n          invokeVNodeHook(vnodeHook, parent, next, vnode);\n        }\n        toggleRecurse(instance, true);\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          startMeasure(instance, `render`);\n        }\n        const nextTree = renderComponentRoot(instance);\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          endMeasure(instance, `render`);\n        }\n        const prevTree = instance.subTree;\n        instance.subTree = nextTree;\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          startMeasure(instance, `patch`);\n        }\n        patch(\n          prevTree,\n          nextTree,\n          // parent may have changed if it's in a teleport\n          hostParentNode(prevTree.el),\n          // anchor may have changed if it's in a fragment\n          getNextHostNode(prevTree),\n          instance,\n          parentSuspense,\n          namespace\n        );\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          endMeasure(instance, `patch`);\n        }\n        next.el = nextTree.el;\n        if (originNext === null) {\n          updateHOCHostEl(instance, nextTree.el);\n        }\n        if (u) {\n          queuePostRenderEffect(u, parentSuspense);\n        }\n        if (vnodeHook = next.props && next.props.onVnodeUpdated) {\n          queuePostRenderEffect(\n            () => invokeVNodeHook(vnodeHook, parent, next, vnode),\n            parentSuspense\n          );\n        }\n        if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n          devtoolsComponentUpdated(instance);\n        }\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          popWarningContext();\n        }\n      }\n    };\n    instance.scope.on();\n    const effect = instance.effect = new ReactiveEffect(componentUpdateFn);\n    instance.scope.off();\n    const update = instance.update = effect.run.bind(effect);\n    const job = instance.job = effect.runIfDirty.bind(effect);\n    job.i = instance;\n    job.id = instance.uid;\n    effect.scheduler = () => queueJob(job);\n    toggleRecurse(instance, true);\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      effect.onTrack = instance.rtc ? (e) => invokeArrayFns(instance.rtc, e) : void 0;\n      effect.onTrigger = instance.rtg ? (e) => invokeArrayFns(instance.rtg, e) : void 0;\n    }\n    update();\n  };\n  const updateComponentPreRender = (instance, nextVNode, optimized) => {\n    nextVNode.component = instance;\n    const prevProps = instance.vnode.props;\n    instance.vnode = nextVNode;\n    instance.next = null;\n    updateProps(instance, nextVNode.props, prevProps, optimized);\n    updateSlots(instance, nextVNode.children, optimized);\n    pauseTracking();\n    flushPreFlushCbs(instance);\n    resetTracking();\n  };\n  const patchChildren = (n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized = false) => {\n    const c1 = n1 && n1.children;\n    const prevShapeFlag = n1 ? n1.shapeFlag : 0;\n    const c2 = n2.children;\n    const { patchFlag, shapeFlag } = n2;\n    if (patchFlag > 0) {\n      if (patchFlag & 128) {\n        patchKeyedChildren(\n          c1,\n          c2,\n          container,\n          anchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        return;\n      } else if (patchFlag & 256) {\n        patchUnkeyedChildren(\n          c1,\n          c2,\n          container,\n          anchor,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        return;\n      }\n    }\n    if (shapeFlag & 8) {\n      if (prevShapeFlag & 16) {\n        unmountChildren(c1, parentComponent, parentSuspense);\n      }\n      if (c2 !== c1) {\n        hostSetElementText(container, c2);\n      }\n    } else {\n      if (prevShapeFlag & 16) {\n        if (shapeFlag & 16) {\n          patchKeyedChildren(\n            c1,\n            c2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        } else {\n          unmountChildren(c1, parentComponent, parentSuspense, true);\n        }\n      } else {\n        if (prevShapeFlag & 8) {\n          hostSetElementText(container, \"\");\n        }\n        if (shapeFlag & 16) {\n          mountChildren(\n            c2,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        }\n      }\n    }\n  };\n  const patchUnkeyedChildren = (c1, c2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    c1 = c1 || EMPTY_ARR;\n    c2 = c2 || EMPTY_ARR;\n    const oldLength = c1.length;\n    const newLength = c2.length;\n    const commonLength = Math.min(oldLength, newLength);\n    let i;\n    for (i = 0; i < commonLength; i++) {\n      const nextChild = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n      patch(\n        c1[i],\n        nextChild,\n        container,\n        null,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n    }\n    if (oldLength > newLength) {\n      unmountChildren(\n        c1,\n        parentComponent,\n        parentSuspense,\n        true,\n        false,\n        commonLength\n      );\n    } else {\n      mountChildren(\n        c2,\n        container,\n        anchor,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized,\n        commonLength\n      );\n    }\n  };\n  const patchKeyedChildren = (c1, c2, container, parentAnchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized) => {\n    let i = 0;\n    const l2 = c2.length;\n    let e1 = c1.length - 1;\n    let e2 = l2 - 1;\n    while (i <= e1 && i <= e2) {\n      const n1 = c1[i];\n      const n2 = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n      if (isSameVNodeType(n1, n2)) {\n        patch(\n          n1,\n          n2,\n          container,\n          null,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n      } else {\n        break;\n      }\n      i++;\n    }\n    while (i <= e1 && i <= e2) {\n      const n1 = c1[e1];\n      const n2 = c2[e2] = optimized ? cloneIfMounted(c2[e2]) : normalizeVNode(c2[e2]);\n      if (isSameVNodeType(n1, n2)) {\n        patch(\n          n1,\n          n2,\n          container,\n          null,\n          parentComponent,\n          parentSuspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n      } else {\n        break;\n      }\n      e1--;\n      e2--;\n    }\n    if (i > e1) {\n      if (i <= e2) {\n        const nextPos = e2 + 1;\n        const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;\n        while (i <= e2) {\n          patch(\n            null,\n            c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]),\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n          i++;\n        }\n      }\n    } else if (i > e2) {\n      while (i <= e1) {\n        unmount(c1[i], parentComponent, parentSuspense, true);\n        i++;\n      }\n    } else {\n      const s1 = i;\n      const s2 = i;\n      const keyToNewIndexMap = /* @__PURE__ */ new Map();\n      for (i = s2; i <= e2; i++) {\n        const nextChild = c2[i] = optimized ? cloneIfMounted(c2[i]) : normalizeVNode(c2[i]);\n        if (nextChild.key != null) {\n          if (!!(process.env.NODE_ENV !== \"production\") && keyToNewIndexMap.has(nextChild.key)) {\n            warn$1(\n              `Duplicate keys found during update:`,\n              JSON.stringify(nextChild.key),\n              `Make sure keys are unique.`\n            );\n          }\n          keyToNewIndexMap.set(nextChild.key, i);\n        }\n      }\n      let j;\n      let patched = 0;\n      const toBePatched = e2 - s2 + 1;\n      let moved = false;\n      let maxNewIndexSoFar = 0;\n      const newIndexToOldIndexMap = new Array(toBePatched);\n      for (i = 0; i < toBePatched; i++) newIndexToOldIndexMap[i] = 0;\n      for (i = s1; i <= e1; i++) {\n        const prevChild = c1[i];\n        if (patched >= toBePatched) {\n          unmount(prevChild, parentComponent, parentSuspense, true);\n          continue;\n        }\n        let newIndex;\n        if (prevChild.key != null) {\n          newIndex = keyToNewIndexMap.get(prevChild.key);\n        } else {\n          for (j = s2; j <= e2; j++) {\n            if (newIndexToOldIndexMap[j - s2] === 0 && isSameVNodeType(prevChild, c2[j])) {\n              newIndex = j;\n              break;\n            }\n          }\n        }\n        if (newIndex === void 0) {\n          unmount(prevChild, parentComponent, parentSuspense, true);\n        } else {\n          newIndexToOldIndexMap[newIndex - s2] = i + 1;\n          if (newIndex >= maxNewIndexSoFar) {\n            maxNewIndexSoFar = newIndex;\n          } else {\n            moved = true;\n          }\n          patch(\n            prevChild,\n            c2[newIndex],\n            container,\n            null,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n          patched++;\n        }\n      }\n      const increasingNewIndexSequence = moved ? getSequence(newIndexToOldIndexMap) : EMPTY_ARR;\n      j = increasingNewIndexSequence.length - 1;\n      for (i = toBePatched - 1; i >= 0; i--) {\n        const nextIndex = s2 + i;\n        const nextChild = c2[nextIndex];\n        const anchor = nextIndex + 1 < l2 ? c2[nextIndex + 1].el : parentAnchor;\n        if (newIndexToOldIndexMap[i] === 0) {\n          patch(\n            null,\n            nextChild,\n            container,\n            anchor,\n            parentComponent,\n            parentSuspense,\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n        } else if (moved) {\n          if (j < 0 || i !== increasingNewIndexSequence[j]) {\n            move(nextChild, container, anchor, 2);\n          } else {\n            j--;\n          }\n        }\n      }\n    }\n  };\n  const move = (vnode, container, anchor, moveType, parentSuspense = null) => {\n    const { el, type, transition, children, shapeFlag } = vnode;\n    if (shapeFlag & 6) {\n      move(vnode.component.subTree, container, anchor, moveType);\n      return;\n    }\n    if (shapeFlag & 128) {\n      vnode.suspense.move(container, anchor, moveType);\n      return;\n    }\n    if (shapeFlag & 64) {\n      type.move(vnode, container, anchor, internals);\n      return;\n    }\n    if (type === Fragment) {\n      hostInsert(el, container, anchor);\n      for (let i = 0; i < children.length; i++) {\n        move(children[i], container, anchor, moveType);\n      }\n      hostInsert(vnode.anchor, container, anchor);\n      return;\n    }\n    if (type === Static) {\n      moveStaticNode(vnode, container, anchor);\n      return;\n    }\n    const needTransition2 = moveType !== 2 && shapeFlag & 1 && transition;\n    if (needTransition2) {\n      if (moveType === 0) {\n        transition.beforeEnter(el);\n        hostInsert(el, container, anchor);\n        queuePostRenderEffect(() => transition.enter(el), parentSuspense);\n      } else {\n        const { leave, delayLeave, afterLeave } = transition;\n        const remove2 = () => hostInsert(el, container, anchor);\n        const performLeave = () => {\n          leave(el, () => {\n            remove2();\n            afterLeave && afterLeave();\n          });\n        };\n        if (delayLeave) {\n          delayLeave(el, remove2, performLeave);\n        } else {\n          performLeave();\n        }\n      }\n    } else {\n      hostInsert(el, container, anchor);\n    }\n  };\n  const unmount = (vnode, parentComponent, parentSuspense, doRemove = false, optimized = false) => {\n    const {\n      type,\n      props,\n      ref,\n      children,\n      dynamicChildren,\n      shapeFlag,\n      patchFlag,\n      dirs,\n      cacheIndex\n    } = vnode;\n    if (patchFlag === -2) {\n      optimized = false;\n    }\n    if (ref != null) {\n      setRef(ref, null, parentSuspense, vnode, true);\n    }\n    if (cacheIndex != null) {\n      parentComponent.renderCache[cacheIndex] = void 0;\n    }\n    if (shapeFlag & 256) {\n      parentComponent.ctx.deactivate(vnode);\n      return;\n    }\n    const shouldInvokeDirs = shapeFlag & 1 && dirs;\n    const shouldInvokeVnodeHook = !isAsyncWrapper(vnode);\n    let vnodeHook;\n    if (shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeBeforeUnmount)) {\n      invokeVNodeHook(vnodeHook, parentComponent, vnode);\n    }\n    if (shapeFlag & 6) {\n      unmountComponent(vnode.component, parentSuspense, doRemove);\n    } else {\n      if (shapeFlag & 128) {\n        vnode.suspense.unmount(parentSuspense, doRemove);\n        return;\n      }\n      if (shouldInvokeDirs) {\n        invokeDirectiveHook(vnode, null, parentComponent, \"beforeUnmount\");\n      }\n      if (shapeFlag & 64) {\n        vnode.type.remove(\n          vnode,\n          parentComponent,\n          parentSuspense,\n          internals,\n          doRemove\n        );\n      } else if (dynamicChildren && // #5154\n      // when v-once is used inside a block, setBlockTracking(-1) marks the\n      // parent block with hasOnce: true\n      // so that it doesn't take the fast path during unmount - otherwise\n      // components nested in v-once are never unmounted.\n      !dynamicChildren.hasOnce && // #1153: fast path should not be taken for non-stable (v-for) fragments\n      (type !== Fragment || patchFlag > 0 && patchFlag & 64)) {\n        unmountChildren(\n          dynamicChildren,\n          parentComponent,\n          parentSuspense,\n          false,\n          true\n        );\n      } else if (type === Fragment && patchFlag & (128 | 256) || !optimized && shapeFlag & 16) {\n        unmountChildren(children, parentComponent, parentSuspense);\n      }\n      if (doRemove) {\n        remove(vnode);\n      }\n    }\n    if (shouldInvokeVnodeHook && (vnodeHook = props && props.onVnodeUnmounted) || shouldInvokeDirs) {\n      queuePostRenderEffect(() => {\n        vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode);\n        shouldInvokeDirs && invokeDirectiveHook(vnode, null, parentComponent, \"unmounted\");\n      }, parentSuspense);\n    }\n  };\n  const remove = (vnode) => {\n    const { type, el, anchor, transition } = vnode;\n    if (type === Fragment) {\n      if (!!(process.env.NODE_ENV !== \"production\") && vnode.patchFlag > 0 && vnode.patchFlag & 2048 && transition && !transition.persisted) {\n        vnode.children.forEach((child) => {\n          if (child.type === Comment) {\n            hostRemove(child.el);\n          } else {\n            remove(child);\n          }\n        });\n      } else {\n        removeFragment(el, anchor);\n      }\n      return;\n    }\n    if (type === Static) {\n      removeStaticNode(vnode);\n      return;\n    }\n    const performRemove = () => {\n      hostRemove(el);\n      if (transition && !transition.persisted && transition.afterLeave) {\n        transition.afterLeave();\n      }\n    };\n    if (vnode.shapeFlag & 1 && transition && !transition.persisted) {\n      const { leave, delayLeave } = transition;\n      const performLeave = () => leave(el, performRemove);\n      if (delayLeave) {\n        delayLeave(vnode.el, performRemove, performLeave);\n      } else {\n        performLeave();\n      }\n    } else {\n      performRemove();\n    }\n  };\n  const removeFragment = (cur, end) => {\n    let next;\n    while (cur !== end) {\n      next = hostNextSibling(cur);\n      hostRemove(cur);\n      cur = next;\n    }\n    hostRemove(end);\n  };\n  const unmountComponent = (instance, parentSuspense, doRemove) => {\n    if (!!(process.env.NODE_ENV !== \"production\") && instance.type.__hmrId) {\n      unregisterHMR(instance);\n    }\n    const { bum, scope, job, subTree, um, m, a } = instance;\n    invalidateMount(m);\n    invalidateMount(a);\n    if (bum) {\n      invokeArrayFns(bum);\n    }\n    scope.stop();\n    if (job) {\n      job.flags |= 8;\n      unmount(subTree, instance, parentSuspense, doRemove);\n    }\n    if (um) {\n      queuePostRenderEffect(um, parentSuspense);\n    }\n    queuePostRenderEffect(() => {\n      instance.isUnmounted = true;\n    }, parentSuspense);\n    if (parentSuspense && parentSuspense.pendingBranch && !parentSuspense.isUnmounted && instance.asyncDep && !instance.asyncResolved && instance.suspenseId === parentSuspense.pendingId) {\n      parentSuspense.deps--;\n      if (parentSuspense.deps === 0) {\n        parentSuspense.resolve();\n      }\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      devtoolsComponentRemoved(instance);\n    }\n  };\n  const unmountChildren = (children, parentComponent, parentSuspense, doRemove = false, optimized = false, start = 0) => {\n    for (let i = start; i < children.length; i++) {\n      unmount(children[i], parentComponent, parentSuspense, doRemove, optimized);\n    }\n  };\n  const getNextHostNode = (vnode) => {\n    if (vnode.shapeFlag & 6) {\n      return getNextHostNode(vnode.component.subTree);\n    }\n    if (vnode.shapeFlag & 128) {\n      return vnode.suspense.next();\n    }\n    const el = hostNextSibling(vnode.anchor || vnode.el);\n    const teleportEnd = el && el[TeleportEndKey];\n    return teleportEnd ? hostNextSibling(teleportEnd) : el;\n  };\n  let isFlushing = false;\n  const render = (vnode, container, namespace) => {\n    if (vnode == null) {\n      if (container._vnode) {\n        unmount(container._vnode, null, null, true);\n      }\n    } else {\n      patch(\n        container._vnode || null,\n        vnode,\n        container,\n        null,\n        null,\n        null,\n        namespace\n      );\n    }\n    container._vnode = vnode;\n    if (!isFlushing) {\n      isFlushing = true;\n      flushPreFlushCbs();\n      flushPostFlushCbs();\n      isFlushing = false;\n    }\n  };\n  const internals = {\n    p: patch,\n    um: unmount,\n    m: move,\n    r: remove,\n    mt: mountComponent,\n    mc: mountChildren,\n    pc: patchChildren,\n    pbc: patchBlockChildren,\n    n: getNextHostNode,\n    o: options\n  };\n  let hydrate;\n  let hydrateNode;\n  if (createHydrationFns) {\n    [hydrate, hydrateNode] = createHydrationFns(\n      internals\n    );\n  }\n  return {\n    render,\n    hydrate,\n    createApp: createAppAPI(render, hydrate)\n  };\n}\nfunction resolveChildrenNamespace({ type, props }, currentNamespace) {\n  return currentNamespace === \"svg\" && type === \"foreignObject\" || currentNamespace === \"mathml\" && type === \"annotation-xml\" && props && props.encoding && props.encoding.includes(\"html\") ? void 0 : currentNamespace;\n}\nfunction toggleRecurse({ effect, job }, allowed) {\n  if (allowed) {\n    effect.flags |= 32;\n    job.flags |= 4;\n  } else {\n    effect.flags &= ~32;\n    job.flags &= ~4;\n  }\n}\nfunction needTransition(parentSuspense, transition) {\n  return (!parentSuspense || parentSuspense && !parentSuspense.pendingBranch) && transition && !transition.persisted;\n}\nfunction traverseStaticChildren(n1, n2, shallow = false) {\n  const ch1 = n1.children;\n  const ch2 = n2.children;\n  if (isArray(ch1) && isArray(ch2)) {\n    for (let i = 0; i < ch1.length; i++) {\n      const c1 = ch1[i];\n      let c2 = ch2[i];\n      if (c2.shapeFlag & 1 && !c2.dynamicChildren) {\n        if (c2.patchFlag <= 0 || c2.patchFlag === 32) {\n          c2 = ch2[i] = cloneIfMounted(ch2[i]);\n          c2.el = c1.el;\n        }\n        if (!shallow && c2.patchFlag !== -2)\n          traverseStaticChildren(c1, c2);\n      }\n      if (c2.type === Text) {\n        c2.el = c1.el;\n      }\n      if (!!(process.env.NODE_ENV !== \"production\") && c2.type === Comment && !c2.el) {\n        c2.el = c1.el;\n      }\n    }\n  }\n}\nfunction getSequence(arr) {\n  const p = arr.slice();\n  const result = [0];\n  let i, j, u, v, c;\n  const len = arr.length;\n  for (i = 0; i < len; i++) {\n    const arrI = arr[i];\n    if (arrI !== 0) {\n      j = result[result.length - 1];\n      if (arr[j] < arrI) {\n        p[i] = j;\n        result.push(i);\n        continue;\n      }\n      u = 0;\n      v = result.length - 1;\n      while (u < v) {\n        c = u + v >> 1;\n        if (arr[result[c]] < arrI) {\n          u = c + 1;\n        } else {\n          v = c;\n        }\n      }\n      if (arrI < arr[result[u]]) {\n        if (u > 0) {\n          p[i] = result[u - 1];\n        }\n        result[u] = i;\n      }\n    }\n  }\n  u = result.length;\n  v = result[u - 1];\n  while (u-- > 0) {\n    result[u] = v;\n    v = p[v];\n  }\n  return result;\n}\nfunction locateNonHydratedAsyncRoot(instance) {\n  const subComponent = instance.subTree.component;\n  if (subComponent) {\n    if (subComponent.asyncDep && !subComponent.asyncResolved) {\n      return subComponent;\n    } else {\n      return locateNonHydratedAsyncRoot(subComponent);\n    }\n  }\n}\nfunction invalidateMount(hooks) {\n  if (hooks) {\n    for (let i = 0; i < hooks.length; i++)\n      hooks[i].flags |= 8;\n  }\n}\n\nconst ssrContextKey = Symbol.for(\"v-scx\");\nconst useSSRContext = () => {\n  {\n    const ctx = inject(ssrContextKey);\n    if (!ctx) {\n      !!(process.env.NODE_ENV !== \"production\") && warn$1(\n        `Server rendering context not provided. Make sure to only call useSSRContext() conditionally in the server build.`\n      );\n    }\n    return ctx;\n  }\n};\n\nfunction watchEffect(effect, options) {\n  return doWatch(effect, null, options);\n}\nfunction watchPostEffect(effect, options) {\n  return doWatch(\n    effect,\n    null,\n    !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"post\" }) : { flush: \"post\" }\n  );\n}\nfunction watchSyncEffect(effect, options) {\n  return doWatch(\n    effect,\n    null,\n    !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"sync\" }) : { flush: \"sync\" }\n  );\n}\nfunction watch(source, cb, options) {\n  if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(cb)) {\n    warn$1(\n      `\\`watch(fn, options?)\\` signature has been moved to a separate API. Use \\`watchEffect(fn, options?)\\` instead. \\`watch\\` now only supports \\`watch(source, cb, options?) signature.`\n    );\n  }\n  return doWatch(source, cb, options);\n}\nfunction doWatch(source, cb, options = EMPTY_OBJ) {\n  const { immediate, deep, flush, once } = options;\n  if (!!(process.env.NODE_ENV !== \"production\") && !cb) {\n    if (immediate !== void 0) {\n      warn$1(\n        `watch() \"immediate\" option is only respected when using the watch(source, callback, options?) signature.`\n      );\n    }\n    if (deep !== void 0) {\n      warn$1(\n        `watch() \"deep\" option is only respected when using the watch(source, callback, options?) signature.`\n      );\n    }\n    if (once !== void 0) {\n      warn$1(\n        `watch() \"once\" option is only respected when using the watch(source, callback, options?) signature.`\n      );\n    }\n  }\n  const baseWatchOptions = extend({}, options);\n  if (!!(process.env.NODE_ENV !== \"production\")) baseWatchOptions.onWarn = warn$1;\n  const runsImmediately = cb && immediate || !cb && flush !== \"post\";\n  let ssrCleanup;\n  if (isInSSRComponentSetup) {\n    if (flush === \"sync\") {\n      const ctx = useSSRContext();\n      ssrCleanup = ctx.__watcherHandles || (ctx.__watcherHandles = []);\n    } else if (!runsImmediately) {\n      const watchStopHandle = () => {\n      };\n      watchStopHandle.stop = NOOP;\n      watchStopHandle.resume = NOOP;\n      watchStopHandle.pause = NOOP;\n      return watchStopHandle;\n    }\n  }\n  const instance = currentInstance;\n  baseWatchOptions.call = (fn, type, args) => callWithAsyncErrorHandling(fn, instance, type, args);\n  let isPre = false;\n  if (flush === \"post\") {\n    baseWatchOptions.scheduler = (job) => {\n      queuePostRenderEffect(job, instance && instance.suspense);\n    };\n  } else if (flush !== \"sync\") {\n    isPre = true;\n    baseWatchOptions.scheduler = (job, isFirstRun) => {\n      if (isFirstRun) {\n        job();\n      } else {\n        queueJob(job);\n      }\n    };\n  }\n  baseWatchOptions.augmentJob = (job) => {\n    if (cb) {\n      job.flags |= 4;\n    }\n    if (isPre) {\n      job.flags |= 2;\n      if (instance) {\n        job.id = instance.uid;\n        job.i = instance;\n      }\n    }\n  };\n  const watchHandle = watch$1(source, cb, baseWatchOptions);\n  if (isInSSRComponentSetup) {\n    if (ssrCleanup) {\n      ssrCleanup.push(watchHandle);\n    } else if (runsImmediately) {\n      watchHandle();\n    }\n  }\n  return watchHandle;\n}\nfunction instanceWatch(source, value, options) {\n  const publicThis = this.proxy;\n  const getter = isString(source) ? source.includes(\".\") ? createPathGetter(publicThis, source) : () => publicThis[source] : source.bind(publicThis, publicThis);\n  let cb;\n  if (isFunction(value)) {\n    cb = value;\n  } else {\n    cb = value.handler;\n    options = value;\n  }\n  const reset = setCurrentInstance(this);\n  const res = doWatch(getter, cb.bind(publicThis), options);\n  reset();\n  return res;\n}\nfunction createPathGetter(ctx, path) {\n  const segments = path.split(\".\");\n  return () => {\n    let cur = ctx;\n    for (let i = 0; i < segments.length && cur; i++) {\n      cur = cur[segments[i]];\n    }\n    return cur;\n  };\n}\n\nfunction useModel(props, name, options = EMPTY_OBJ) {\n  const i = getCurrentInstance();\n  if (!!(process.env.NODE_ENV !== \"production\") && !i) {\n    warn$1(`useModel() called without active instance.`);\n    return ref();\n  }\n  const camelizedName = camelize(name);\n  if (!!(process.env.NODE_ENV !== \"production\") && !i.propsOptions[0][camelizedName]) {\n    warn$1(`useModel() called with prop \"${name}\" which is not declared.`);\n    return ref();\n  }\n  const hyphenatedName = hyphenate(name);\n  const modifiers = getModelModifiers(props, camelizedName);\n  const res = customRef((track, trigger) => {\n    let localValue;\n    let prevSetValue = EMPTY_OBJ;\n    let prevEmittedValue;\n    watchSyncEffect(() => {\n      const propValue = props[camelizedName];\n      if (hasChanged(localValue, propValue)) {\n        localValue = propValue;\n        trigger();\n      }\n    });\n    return {\n      get() {\n        track();\n        return options.get ? options.get(localValue) : localValue;\n      },\n      set(value) {\n        const emittedValue = options.set ? options.set(value) : value;\n        if (!hasChanged(emittedValue, localValue) && !(prevSetValue !== EMPTY_OBJ && hasChanged(value, prevSetValue))) {\n          return;\n        }\n        const rawProps = i.vnode.props;\n        if (!(rawProps && // check if parent has passed v-model\n        (name in rawProps || camelizedName in rawProps || hyphenatedName in rawProps) && (`onUpdate:${name}` in rawProps || `onUpdate:${camelizedName}` in rawProps || `onUpdate:${hyphenatedName}` in rawProps))) {\n          localValue = value;\n          trigger();\n        }\n        i.emit(`update:${name}`, emittedValue);\n        if (hasChanged(value, emittedValue) && hasChanged(value, prevSetValue) && !hasChanged(emittedValue, prevEmittedValue)) {\n          trigger();\n        }\n        prevSetValue = value;\n        prevEmittedValue = emittedValue;\n      }\n    };\n  });\n  res[Symbol.iterator] = () => {\n    let i2 = 0;\n    return {\n      next() {\n        if (i2 < 2) {\n          return { value: i2++ ? modifiers || EMPTY_OBJ : res, done: false };\n        } else {\n          return { done: true };\n        }\n      }\n    };\n  };\n  return res;\n}\nconst getModelModifiers = (props, modelName) => {\n  return modelName === \"modelValue\" || modelName === \"model-value\" ? props.modelModifiers : props[`${modelName}Modifiers`] || props[`${camelize(modelName)}Modifiers`] || props[`${hyphenate(modelName)}Modifiers`];\n};\n\nfunction emit(instance, event, ...rawArgs) {\n  if (instance.isUnmounted) return;\n  const props = instance.vnode.props || EMPTY_OBJ;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    const {\n      emitsOptions,\n      propsOptions: [propsOptions]\n    } = instance;\n    if (emitsOptions) {\n      if (!(event in emitsOptions) && true) {\n        if (!propsOptions || !(toHandlerKey(camelize(event)) in propsOptions)) {\n          warn$1(\n            `Component emitted event \"${event}\" but it is neither declared in the emits option nor as an \"${toHandlerKey(camelize(event))}\" prop.`\n          );\n        }\n      } else {\n        const validator = emitsOptions[event];\n        if (isFunction(validator)) {\n          const isValid = validator(...rawArgs);\n          if (!isValid) {\n            warn$1(\n              `Invalid event arguments: event validation failed for event \"${event}\".`\n            );\n          }\n        }\n      }\n    }\n  }\n  let args = rawArgs;\n  const isModelListener = event.startsWith(\"update:\");\n  const modifiers = isModelListener && getModelModifiers(props, event.slice(7));\n  if (modifiers) {\n    if (modifiers.trim) {\n      args = rawArgs.map((a) => isString(a) ? a.trim() : a);\n    }\n    if (modifiers.number) {\n      args = rawArgs.map(looseToNumber);\n    }\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n    devtoolsComponentEmit(instance, event, args);\n  }\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    const lowerCaseEvent = event.toLowerCase();\n    if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\n      warn$1(\n        `Event \"${lowerCaseEvent}\" is emitted in component ${formatComponentName(\n          instance,\n          instance.type\n        )} but the handler is registered for \"${event}\". Note that HTML attributes are case-insensitive and you cannot use v-on to listen to camelCase events when using in-DOM templates. You should probably use \"${hyphenate(\n          event\n        )}\" instead of \"${event}\".`\n      );\n    }\n  }\n  let handlerName;\n  let handler = props[handlerName = toHandlerKey(event)] || // also try camelCase event handler (#2249)\n  props[handlerName = toHandlerKey(camelize(event))];\n  if (!handler && isModelListener) {\n    handler = props[handlerName = toHandlerKey(hyphenate(event))];\n  }\n  if (handler) {\n    callWithAsyncErrorHandling(\n      handler,\n      instance,\n      6,\n      args\n    );\n  }\n  const onceHandler = props[handlerName + `Once`];\n  if (onceHandler) {\n    if (!instance.emitted) {\n      instance.emitted = {};\n    } else if (instance.emitted[handlerName]) {\n      return;\n    }\n    instance.emitted[handlerName] = true;\n    callWithAsyncErrorHandling(\n      onceHandler,\n      instance,\n      6,\n      args\n    );\n  }\n}\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\n  const cache = appContext.emitsCache;\n  const cached = cache.get(comp);\n  if (cached !== void 0) {\n    return cached;\n  }\n  const raw = comp.emits;\n  let normalized = {};\n  let hasExtends = false;\n  if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n    const extendEmits = (raw2) => {\n      const normalizedFromExtend = normalizeEmitsOptions(raw2, appContext, true);\n      if (normalizedFromExtend) {\n        hasExtends = true;\n        extend(normalized, normalizedFromExtend);\n      }\n    };\n    if (!asMixin && appContext.mixins.length) {\n      appContext.mixins.forEach(extendEmits);\n    }\n    if (comp.extends) {\n      extendEmits(comp.extends);\n    }\n    if (comp.mixins) {\n      comp.mixins.forEach(extendEmits);\n    }\n  }\n  if (!raw && !hasExtends) {\n    if (isObject(comp)) {\n      cache.set(comp, null);\n    }\n    return null;\n  }\n  if (isArray(raw)) {\n    raw.forEach((key) => normalized[key] = null);\n  } else {\n    extend(normalized, raw);\n  }\n  if (isObject(comp)) {\n    cache.set(comp, normalized);\n  }\n  return normalized;\n}\nfunction isEmitListener(options, key) {\n  if (!options || !isOn(key)) {\n    return false;\n  }\n  key = key.slice(2).replace(/Once$/, \"\");\n  return hasOwn(options, key[0].toLowerCase() + key.slice(1)) || hasOwn(options, hyphenate(key)) || hasOwn(options, key);\n}\n\nlet accessedAttrs = false;\nfunction markAttrsAccessed() {\n  accessedAttrs = true;\n}\nfunction renderComponentRoot(instance) {\n  const {\n    type: Component,\n    vnode,\n    proxy,\n    withProxy,\n    propsOptions: [propsOptions],\n    slots,\n    attrs,\n    emit,\n    render,\n    renderCache,\n    props,\n    data,\n    setupState,\n    ctx,\n    inheritAttrs\n  } = instance;\n  const prev = setCurrentRenderingInstance(instance);\n  let result;\n  let fallthroughAttrs;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    accessedAttrs = false;\n  }\n  try {\n    if (vnode.shapeFlag & 4) {\n      const proxyToUse = withProxy || proxy;\n      const thisProxy = !!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup ? new Proxy(proxyToUse, {\n        get(target, key, receiver) {\n          warn$1(\n            `Property '${String(\n              key\n            )}' was accessed via 'this'. Avoid using 'this' in templates.`\n          );\n          return Reflect.get(target, key, receiver);\n        }\n      }) : proxyToUse;\n      result = normalizeVNode(\n        render.call(\n          thisProxy,\n          proxyToUse,\n          renderCache,\n          !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n          setupState,\n          data,\n          ctx\n        )\n      );\n      fallthroughAttrs = attrs;\n    } else {\n      const render2 = Component;\n      if (!!(process.env.NODE_ENV !== \"production\") && attrs === props) {\n        markAttrsAccessed();\n      }\n      result = normalizeVNode(\n        render2.length > 1 ? render2(\n          !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n          !!(process.env.NODE_ENV !== \"production\") ? {\n            get attrs() {\n              markAttrsAccessed();\n              return shallowReadonly(attrs);\n            },\n            slots,\n            emit\n          } : { attrs, slots, emit }\n        ) : render2(\n          !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(props) : props,\n          null\n        )\n      );\n      fallthroughAttrs = Component.props ? attrs : getFunctionalFallthrough(attrs);\n    }\n  } catch (err) {\n    blockStack.length = 0;\n    handleError(err, instance, 1);\n    result = createVNode(Comment);\n  }\n  let root = result;\n  let setRoot = void 0;\n  if (!!(process.env.NODE_ENV !== \"production\") && result.patchFlag > 0 && result.patchFlag & 2048) {\n    [root, setRoot] = getChildRoot(result);\n  }\n  if (fallthroughAttrs && inheritAttrs !== false) {\n    const keys = Object.keys(fallthroughAttrs);\n    const { shapeFlag } = root;\n    if (keys.length) {\n      if (shapeFlag & (1 | 6)) {\n        if (propsOptions && keys.some(isModelListener)) {\n          fallthroughAttrs = filterModelListeners(\n            fallthroughAttrs,\n            propsOptions\n          );\n        }\n        root = cloneVNode(root, fallthroughAttrs, false, true);\n      } else if (!!(process.env.NODE_ENV !== \"production\") && !accessedAttrs && root.type !== Comment) {\n        const allAttrs = Object.keys(attrs);\n        const eventAttrs = [];\n        const extraAttrs = [];\n        for (let i = 0, l = allAttrs.length; i < l; i++) {\n          const key = allAttrs[i];\n          if (isOn(key)) {\n            if (!isModelListener(key)) {\n              eventAttrs.push(key[2].toLowerCase() + key.slice(3));\n            }\n          } else {\n            extraAttrs.push(key);\n          }\n        }\n        if (extraAttrs.length) {\n          warn$1(\n            `Extraneous non-props attributes (${extraAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text or teleport root nodes.`\n          );\n        }\n        if (eventAttrs.length) {\n          warn$1(\n            `Extraneous non-emits event listeners (${eventAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes. If the listener is intended to be a component custom event listener only, declare it using the \"emits\" option.`\n          );\n        }\n      }\n    }\n  }\n  if (vnode.dirs) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n      warn$1(\n        `Runtime directive used on component with non-element root node. The directives will not function as intended.`\n      );\n    }\n    root = cloneVNode(root, null, false, true);\n    root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\n  }\n  if (vnode.transition) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n      warn$1(\n        `Component inside <Transition> renders non-element root node that cannot be animated.`\n      );\n    }\n    setTransitionHooks(root, vnode.transition);\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && setRoot) {\n    setRoot(root);\n  } else {\n    result = root;\n  }\n  setCurrentRenderingInstance(prev);\n  return result;\n}\nconst getChildRoot = (vnode) => {\n  const rawChildren = vnode.children;\n  const dynamicChildren = vnode.dynamicChildren;\n  const childRoot = filterSingleRoot(rawChildren, false);\n  if (!childRoot) {\n    return [vnode, void 0];\n  } else if (!!(process.env.NODE_ENV !== \"production\") && childRoot.patchFlag > 0 && childRoot.patchFlag & 2048) {\n    return getChildRoot(childRoot);\n  }\n  const index = rawChildren.indexOf(childRoot);\n  const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\n  const setRoot = (updatedRoot) => {\n    rawChildren[index] = updatedRoot;\n    if (dynamicChildren) {\n      if (dynamicIndex > -1) {\n        dynamicChildren[dynamicIndex] = updatedRoot;\n      } else if (updatedRoot.patchFlag > 0) {\n        vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\n      }\n    }\n  };\n  return [normalizeVNode(childRoot), setRoot];\n};\nfunction filterSingleRoot(children, recurse = true) {\n  let singleRoot;\n  for (let i = 0; i < children.length; i++) {\n    const child = children[i];\n    if (isVNode(child)) {\n      if (child.type !== Comment || child.children === \"v-if\") {\n        if (singleRoot) {\n          return;\n        } else {\n          singleRoot = child;\n          if (!!(process.env.NODE_ENV !== \"production\") && recurse && singleRoot.patchFlag > 0 && singleRoot.patchFlag & 2048) {\n            return filterSingleRoot(singleRoot.children);\n          }\n        }\n      }\n    } else {\n      return;\n    }\n  }\n  return singleRoot;\n}\nconst getFunctionalFallthrough = (attrs) => {\n  let res;\n  for (const key in attrs) {\n    if (key === \"class\" || key === \"style\" || isOn(key)) {\n      (res || (res = {}))[key] = attrs[key];\n    }\n  }\n  return res;\n};\nconst filterModelListeners = (attrs, props) => {\n  const res = {};\n  for (const key in attrs) {\n    if (!isModelListener(key) || !(key.slice(9) in props)) {\n      res[key] = attrs[key];\n    }\n  }\n  return res;\n};\nconst isElementRoot = (vnode) => {\n  return vnode.shapeFlag & (6 | 1) || vnode.type === Comment;\n};\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\n  const { props: prevProps, children: prevChildren, component } = prevVNode;\n  const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\n  const emits = component.emitsOptions;\n  if (!!(process.env.NODE_ENV !== \"production\") && (prevChildren || nextChildren) && isHmrUpdating) {\n    return true;\n  }\n  if (nextVNode.dirs || nextVNode.transition) {\n    return true;\n  }\n  if (optimized && patchFlag >= 0) {\n    if (patchFlag & 1024) {\n      return true;\n    }\n    if (patchFlag & 16) {\n      if (!prevProps) {\n        return !!nextProps;\n      }\n      return hasPropsChanged(prevProps, nextProps, emits);\n    } else if (patchFlag & 8) {\n      const dynamicProps = nextVNode.dynamicProps;\n      for (let i = 0; i < dynamicProps.length; i++) {\n        const key = dynamicProps[i];\n        if (nextProps[key] !== prevProps[key] && !isEmitListener(emits, key)) {\n          return true;\n        }\n      }\n    }\n  } else {\n    if (prevChildren || nextChildren) {\n      if (!nextChildren || !nextChildren.$stable) {\n        return true;\n      }\n    }\n    if (prevProps === nextProps) {\n      return false;\n    }\n    if (!prevProps) {\n      return !!nextProps;\n    }\n    if (!nextProps) {\n      return true;\n    }\n    return hasPropsChanged(prevProps, nextProps, emits);\n  }\n  return false;\n}\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\n  const nextKeys = Object.keys(nextProps);\n  if (nextKeys.length !== Object.keys(prevProps).length) {\n    return true;\n  }\n  for (let i = 0; i < nextKeys.length; i++) {\n    const key = nextKeys[i];\n    if (nextProps[key] !== prevProps[key] && !isEmitListener(emitsOptions, key)) {\n      return true;\n    }\n  }\n  return false;\n}\nfunction updateHOCHostEl({ vnode, parent }, el) {\n  while (parent) {\n    const root = parent.subTree;\n    if (root.suspense && root.suspense.activeBranch === vnode) {\n      root.el = vnode.el;\n    }\n    if (root === vnode) {\n      (vnode = parent.vnode).el = el;\n      parent = parent.parent;\n    } else {\n      break;\n    }\n  }\n}\n\nconst isSuspense = (type) => type.__isSuspense;\nlet suspenseId = 0;\nconst SuspenseImpl = {\n  name: \"Suspense\",\n  // In order to make Suspense tree-shakable, we need to avoid importing it\n  // directly in the renderer. The renderer checks for the __isSuspense flag\n  // on a vnode's type and calls the `process` method, passing in renderer\n  // internals.\n  __isSuspense: true,\n  process(n1, n2, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals) {\n    if (n1 == null) {\n      mountSuspense(\n        n2,\n        container,\n        anchor,\n        parentComponent,\n        parentSuspense,\n        namespace,\n        slotScopeIds,\n        optimized,\n        rendererInternals\n      );\n    } else {\n      if (parentSuspense && parentSuspense.deps > 0 && !n1.suspense.isInFallback) {\n        n2.suspense = n1.suspense;\n        n2.suspense.vnode = n2;\n        n2.el = n1.el;\n        return;\n      }\n      patchSuspense(\n        n1,\n        n2,\n        container,\n        anchor,\n        parentComponent,\n        namespace,\n        slotScopeIds,\n        optimized,\n        rendererInternals\n      );\n    }\n  },\n  hydrate: hydrateSuspense,\n  normalize: normalizeSuspenseChildren\n};\nconst Suspense = SuspenseImpl ;\nfunction triggerEvent(vnode, name) {\n  const eventListener = vnode.props && vnode.props[name];\n  if (isFunction(eventListener)) {\n    eventListener();\n  }\n}\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals) {\n  const {\n    p: patch,\n    o: { createElement }\n  } = rendererInternals;\n  const hiddenContainer = createElement(\"div\");\n  const suspense = vnode.suspense = createSuspenseBoundary(\n    vnode,\n    parentSuspense,\n    parentComponent,\n    container,\n    hiddenContainer,\n    anchor,\n    namespace,\n    slotScopeIds,\n    optimized,\n    rendererInternals\n  );\n  patch(\n    null,\n    suspense.pendingBranch = vnode.ssContent,\n    hiddenContainer,\n    null,\n    parentComponent,\n    suspense,\n    namespace,\n    slotScopeIds\n  );\n  if (suspense.deps > 0) {\n    triggerEvent(vnode, \"onPending\");\n    triggerEvent(vnode, \"onFallback\");\n    patch(\n      null,\n      vnode.ssFallback,\n      container,\n      anchor,\n      parentComponent,\n      null,\n      // fallback tree will not have suspense context\n      namespace,\n      slotScopeIds\n    );\n    setActiveBranch(suspense, vnode.ssFallback);\n  } else {\n    suspense.resolve(false, true);\n  }\n}\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, namespace, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\n  const suspense = n2.suspense = n1.suspense;\n  suspense.vnode = n2;\n  n2.el = n1.el;\n  const newBranch = n2.ssContent;\n  const newFallback = n2.ssFallback;\n  const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\n  if (pendingBranch) {\n    suspense.pendingBranch = newBranch;\n    if (isSameVNodeType(newBranch, pendingBranch)) {\n      patch(\n        pendingBranch,\n        newBranch,\n        suspense.hiddenContainer,\n        null,\n        parentComponent,\n        suspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n      if (suspense.deps <= 0) {\n        suspense.resolve();\n      } else if (isInFallback) {\n        if (!isHydrating) {\n          patch(\n            activeBranch,\n            newFallback,\n            container,\n            anchor,\n            parentComponent,\n            null,\n            // fallback tree will not have suspense context\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n          setActiveBranch(suspense, newFallback);\n        }\n      }\n    } else {\n      suspense.pendingId = suspenseId++;\n      if (isHydrating) {\n        suspense.isHydrating = false;\n        suspense.activeBranch = pendingBranch;\n      } else {\n        unmount(pendingBranch, parentComponent, suspense);\n      }\n      suspense.deps = 0;\n      suspense.effects.length = 0;\n      suspense.hiddenContainer = createElement(\"div\");\n      if (isInFallback) {\n        patch(\n          null,\n          newBranch,\n          suspense.hiddenContainer,\n          null,\n          parentComponent,\n          suspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        if (suspense.deps <= 0) {\n          suspense.resolve();\n        } else {\n          patch(\n            activeBranch,\n            newFallback,\n            container,\n            anchor,\n            parentComponent,\n            null,\n            // fallback tree will not have suspense context\n            namespace,\n            slotScopeIds,\n            optimized\n          );\n          setActiveBranch(suspense, newFallback);\n        }\n      } else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n        patch(\n          activeBranch,\n          newBranch,\n          container,\n          anchor,\n          parentComponent,\n          suspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        suspense.resolve(true);\n      } else {\n        patch(\n          null,\n          newBranch,\n          suspense.hiddenContainer,\n          null,\n          parentComponent,\n          suspense,\n          namespace,\n          slotScopeIds,\n          optimized\n        );\n        if (suspense.deps <= 0) {\n          suspense.resolve();\n        }\n      }\n    }\n  } else {\n    if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n      patch(\n        activeBranch,\n        newBranch,\n        container,\n        anchor,\n        parentComponent,\n        suspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n      setActiveBranch(suspense, newBranch);\n    } else {\n      triggerEvent(n2, \"onPending\");\n      suspense.pendingBranch = newBranch;\n      if (newBranch.shapeFlag & 512) {\n        suspense.pendingId = newBranch.component.suspenseId;\n      } else {\n        suspense.pendingId = suspenseId++;\n      }\n      patch(\n        null,\n        newBranch,\n        suspense.hiddenContainer,\n        null,\n        parentComponent,\n        suspense,\n        namespace,\n        slotScopeIds,\n        optimized\n      );\n      if (suspense.deps <= 0) {\n        suspense.resolve();\n      } else {\n        const { timeout, pendingId } = suspense;\n        if (timeout > 0) {\n          setTimeout(() => {\n            if (suspense.pendingId === pendingId) {\n              suspense.fallback(newFallback);\n            }\n          }, timeout);\n        } else if (timeout === 0) {\n          suspense.fallback(newFallback);\n        }\n      }\n    }\n  }\n}\nlet hasWarned = false;\nfunction createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, namespace, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\n  if (!!(process.env.NODE_ENV !== \"production\") && true && !hasWarned) {\n    hasWarned = true;\n    console[console.info ? \"info\" : \"log\"](\n      `<Suspense> is an experimental feature and its API will likely change.`\n    );\n  }\n  const {\n    p: patch,\n    m: move,\n    um: unmount,\n    n: next,\n    o: { parentNode, remove }\n  } = rendererInternals;\n  let parentSuspenseId;\n  const isSuspensible = isVNodeSuspensible(vnode);\n  if (isSuspensible) {\n    if (parentSuspense && parentSuspense.pendingBranch) {\n      parentSuspenseId = parentSuspense.pendingId;\n      parentSuspense.deps++;\n    }\n  }\n  const timeout = vnode.props ? toNumber(vnode.props.timeout) : void 0;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    assertNumber(timeout, `Suspense timeout`);\n  }\n  const initialAnchor = anchor;\n  const suspense = {\n    vnode,\n    parent: parentSuspense,\n    parentComponent,\n    namespace,\n    container,\n    hiddenContainer,\n    deps: 0,\n    pendingId: suspenseId++,\n    timeout: typeof timeout === \"number\" ? timeout : -1,\n    activeBranch: null,\n    pendingBranch: null,\n    isInFallback: !isHydrating,\n    isHydrating,\n    isUnmounted: false,\n    effects: [],\n    resolve(resume = false, sync = false) {\n      if (!!(process.env.NODE_ENV !== \"production\")) {\n        if (!resume && !suspense.pendingBranch) {\n          throw new Error(\n            `suspense.resolve() is called without a pending branch.`\n          );\n        }\n        if (suspense.isUnmounted) {\n          throw new Error(\n            `suspense.resolve() is called on an already unmounted suspense boundary.`\n          );\n        }\n      }\n      const {\n        vnode: vnode2,\n        activeBranch,\n        pendingBranch,\n        pendingId,\n        effects,\n        parentComponent: parentComponent2,\n        container: container2\n      } = suspense;\n      let delayEnter = false;\n      if (suspense.isHydrating) {\n        suspense.isHydrating = false;\n      } else if (!resume) {\n        delayEnter = activeBranch && pendingBranch.transition && pendingBranch.transition.mode === \"out-in\";\n        if (delayEnter) {\n          activeBranch.transition.afterLeave = () => {\n            if (pendingId === suspense.pendingId) {\n              move(\n                pendingBranch,\n                container2,\n                anchor === initialAnchor ? next(activeBranch) : anchor,\n                0\n              );\n              queuePostFlushCb(effects);\n            }\n          };\n        }\n        if (activeBranch) {\n          if (parentNode(activeBranch.el) === container2) {\n            anchor = next(activeBranch);\n          }\n          unmount(activeBranch, parentComponent2, suspense, true);\n        }\n        if (!delayEnter) {\n          move(pendingBranch, container2, anchor, 0);\n        }\n      }\n      setActiveBranch(suspense, pendingBranch);\n      suspense.pendingBranch = null;\n      suspense.isInFallback = false;\n      let parent = suspense.parent;\n      let hasUnresolvedAncestor = false;\n      while (parent) {\n        if (parent.pendingBranch) {\n          parent.effects.push(...effects);\n          hasUnresolvedAncestor = true;\n          break;\n        }\n        parent = parent.parent;\n      }\n      if (!hasUnresolvedAncestor && !delayEnter) {\n        queuePostFlushCb(effects);\n      }\n      suspense.effects = [];\n      if (isSuspensible) {\n        if (parentSuspense && parentSuspense.pendingBranch && parentSuspenseId === parentSuspense.pendingId) {\n          parentSuspense.deps--;\n          if (parentSuspense.deps === 0 && !sync) {\n            parentSuspense.resolve();\n          }\n        }\n      }\n      triggerEvent(vnode2, \"onResolve\");\n    },\n    fallback(fallbackVNode) {\n      if (!suspense.pendingBranch) {\n        return;\n      }\n      const { vnode: vnode2, activeBranch, parentComponent: parentComponent2, container: container2, namespace: namespace2 } = suspense;\n      triggerEvent(vnode2, \"onFallback\");\n      const anchor2 = next(activeBranch);\n      const mountFallback = () => {\n        if (!suspense.isInFallback) {\n          return;\n        }\n        patch(\n          null,\n          fallbackVNode,\n          container2,\n          anchor2,\n          parentComponent2,\n          null,\n          // fallback tree will not have suspense context\n          namespace2,\n          slotScopeIds,\n          optimized\n        );\n        setActiveBranch(suspense, fallbackVNode);\n      };\n      const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === \"out-in\";\n      if (delayEnter) {\n        activeBranch.transition.afterLeave = mountFallback;\n      }\n      suspense.isInFallback = true;\n      unmount(\n        activeBranch,\n        parentComponent2,\n        null,\n        // no suspense so unmount hooks fire now\n        true\n        // shouldRemove\n      );\n      if (!delayEnter) {\n        mountFallback();\n      }\n    },\n    move(container2, anchor2, type) {\n      suspense.activeBranch && move(suspense.activeBranch, container2, anchor2, type);\n      suspense.container = container2;\n    },\n    next() {\n      return suspense.activeBranch && next(suspense.activeBranch);\n    },\n    registerDep(instance, setupRenderEffect, optimized2) {\n      const isInPendingSuspense = !!suspense.pendingBranch;\n      if (isInPendingSuspense) {\n        suspense.deps++;\n      }\n      const hydratedEl = instance.vnode.el;\n      instance.asyncDep.catch((err) => {\n        handleError(err, instance, 0);\n      }).then((asyncSetupResult) => {\n        if (instance.isUnmounted || suspense.isUnmounted || suspense.pendingId !== instance.suspenseId) {\n          return;\n        }\n        instance.asyncResolved = true;\n        const { vnode: vnode2 } = instance;\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          pushWarningContext(vnode2);\n        }\n        handleSetupResult(instance, asyncSetupResult, false);\n        if (hydratedEl) {\n          vnode2.el = hydratedEl;\n        }\n        const placeholder = !hydratedEl && instance.subTree.el;\n        setupRenderEffect(\n          instance,\n          vnode2,\n          // component may have been moved before resolve.\n          // if this is not a hydration, instance.subTree will be the comment\n          // placeholder.\n          parentNode(hydratedEl || instance.subTree.el),\n          // anchor will not be used if this is hydration, so only need to\n          // consider the comment placeholder case.\n          hydratedEl ? null : next(instance.subTree),\n          suspense,\n          namespace,\n          optimized2\n        );\n        if (placeholder) {\n          remove(placeholder);\n        }\n        updateHOCHostEl(instance, vnode2.el);\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          popWarningContext();\n        }\n        if (isInPendingSuspense && --suspense.deps === 0) {\n          suspense.resolve();\n        }\n      });\n    },\n    unmount(parentSuspense2, doRemove) {\n      suspense.isUnmounted = true;\n      if (suspense.activeBranch) {\n        unmount(\n          suspense.activeBranch,\n          parentComponent,\n          parentSuspense2,\n          doRemove\n        );\n      }\n      if (suspense.pendingBranch) {\n        unmount(\n          suspense.pendingBranch,\n          parentComponent,\n          parentSuspense2,\n          doRemove\n        );\n      }\n    }\n  };\n  return suspense;\n}\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, namespace, slotScopeIds, optimized, rendererInternals, hydrateNode) {\n  const suspense = vnode.suspense = createSuspenseBoundary(\n    vnode,\n    parentSuspense,\n    parentComponent,\n    node.parentNode,\n    // eslint-disable-next-line no-restricted-globals\n    document.createElement(\"div\"),\n    null,\n    namespace,\n    slotScopeIds,\n    optimized,\n    rendererInternals,\n    true\n  );\n  const result = hydrateNode(\n    node,\n    suspense.pendingBranch = vnode.ssContent,\n    parentComponent,\n    suspense,\n    slotScopeIds,\n    optimized\n  );\n  if (suspense.deps === 0) {\n    suspense.resolve(false, true);\n  }\n  return result;\n}\nfunction normalizeSuspenseChildren(vnode) {\n  const { shapeFlag, children } = vnode;\n  const isSlotChildren = shapeFlag & 32;\n  vnode.ssContent = normalizeSuspenseSlot(\n    isSlotChildren ? children.default : children\n  );\n  vnode.ssFallback = isSlotChildren ? normalizeSuspenseSlot(children.fallback) : createVNode(Comment);\n}\nfunction normalizeSuspenseSlot(s) {\n  let block;\n  if (isFunction(s)) {\n    const trackBlock = isBlockTreeEnabled && s._c;\n    if (trackBlock) {\n      s._d = false;\n      openBlock();\n    }\n    s = s();\n    if (trackBlock) {\n      s._d = true;\n      block = currentBlock;\n      closeBlock();\n    }\n  }\n  if (isArray(s)) {\n    const singleChild = filterSingleRoot(s);\n    if (!!(process.env.NODE_ENV !== \"production\") && !singleChild && s.filter((child) => child !== NULL_DYNAMIC_COMPONENT).length > 0) {\n      warn$1(`<Suspense> slots expect a single root node.`);\n    }\n    s = singleChild;\n  }\n  s = normalizeVNode(s);\n  if (block && !s.dynamicChildren) {\n    s.dynamicChildren = block.filter((c) => c !== s);\n  }\n  return s;\n}\nfunction queueEffectWithSuspense(fn, suspense) {\n  if (suspense && suspense.pendingBranch) {\n    if (isArray(fn)) {\n      suspense.effects.push(...fn);\n    } else {\n      suspense.effects.push(fn);\n    }\n  } else {\n    queuePostFlushCb(fn);\n  }\n}\nfunction setActiveBranch(suspense, branch) {\n  suspense.activeBranch = branch;\n  const { vnode, parentComponent } = suspense;\n  let el = branch.el;\n  while (!el && branch.component) {\n    branch = branch.component.subTree;\n    el = branch.el;\n  }\n  vnode.el = el;\n  if (parentComponent && parentComponent.subTree === vnode) {\n    parentComponent.vnode.el = el;\n    updateHOCHostEl(parentComponent, el);\n  }\n}\nfunction isVNodeSuspensible(vnode) {\n  const suspensible = vnode.props && vnode.props.suspensible;\n  return suspensible != null && suspensible !== false;\n}\n\nconst Fragment = Symbol.for(\"v-fgt\");\nconst Text = Symbol.for(\"v-txt\");\nconst Comment = Symbol.for(\"v-cmt\");\nconst Static = Symbol.for(\"v-stc\");\nconst blockStack = [];\nlet currentBlock = null;\nfunction openBlock(disableTracking = false) {\n  blockStack.push(currentBlock = disableTracking ? null : []);\n}\nfunction closeBlock() {\n  blockStack.pop();\n  currentBlock = blockStack[blockStack.length - 1] || null;\n}\nlet isBlockTreeEnabled = 1;\nfunction setBlockTracking(value, inVOnce = false) {\n  isBlockTreeEnabled += value;\n  if (value < 0 && currentBlock && inVOnce) {\n    currentBlock.hasOnce = true;\n  }\n}\nfunction setupBlock(vnode) {\n  vnode.dynamicChildren = isBlockTreeEnabled > 0 ? currentBlock || EMPTY_ARR : null;\n  closeBlock();\n  if (isBlockTreeEnabled > 0 && currentBlock) {\n    currentBlock.push(vnode);\n  }\n  return vnode;\n}\nfunction createElementBlock(type, props, children, patchFlag, dynamicProps, shapeFlag) {\n  return setupBlock(\n    createBaseVNode(\n      type,\n      props,\n      children,\n      patchFlag,\n      dynamicProps,\n      shapeFlag,\n      true\n    )\n  );\n}\nfunction createBlock(type, props, children, patchFlag, dynamicProps) {\n  return setupBlock(\n    createVNode(\n      type,\n      props,\n      children,\n      patchFlag,\n      dynamicProps,\n      true\n    )\n  );\n}\nfunction isVNode(value) {\n  return value ? value.__v_isVNode === true : false;\n}\nfunction isSameVNodeType(n1, n2) {\n  if (!!(process.env.NODE_ENV !== \"production\") && n2.shapeFlag & 6 && n1.component) {\n    const dirtyInstances = hmrDirtyComponents.get(n2.type);\n    if (dirtyInstances && dirtyInstances.has(n1.component)) {\n      n1.shapeFlag &= ~256;\n      n2.shapeFlag &= ~512;\n      return false;\n    }\n  }\n  return n1.type === n2.type && n1.key === n2.key;\n}\nlet vnodeArgsTransformer;\nfunction transformVNodeArgs(transformer) {\n  vnodeArgsTransformer = transformer;\n}\nconst createVNodeWithArgsTransform = (...args) => {\n  return _createVNode(\n    ...vnodeArgsTransformer ? vnodeArgsTransformer(args, currentRenderingInstance) : args\n  );\n};\nconst normalizeKey = ({ key }) => key != null ? key : null;\nconst normalizeRef = ({\n  ref,\n  ref_key,\n  ref_for\n}) => {\n  if (typeof ref === \"number\") {\n    ref = \"\" + ref;\n  }\n  return ref != null ? isString(ref) || isRef(ref) || isFunction(ref) ? { i: currentRenderingInstance, r: ref, k: ref_key, f: !!ref_for } : ref : null;\n};\nfunction createBaseVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, shapeFlag = type === Fragment ? 0 : 1, isBlockNode = false, needFullChildrenNormalization = false) {\n  const vnode = {\n    __v_isVNode: true,\n    __v_skip: true,\n    type,\n    props,\n    key: props && normalizeKey(props),\n    ref: props && normalizeRef(props),\n    scopeId: currentScopeId,\n    slotScopeIds: null,\n    children,\n    component: null,\n    suspense: null,\n    ssContent: null,\n    ssFallback: null,\n    dirs: null,\n    transition: null,\n    el: null,\n    anchor: null,\n    target: null,\n    targetStart: null,\n    targetAnchor: null,\n    staticCount: 0,\n    shapeFlag,\n    patchFlag,\n    dynamicProps,\n    dynamicChildren: null,\n    appContext: null,\n    ctx: currentRenderingInstance\n  };\n  if (needFullChildrenNormalization) {\n    normalizeChildren(vnode, children);\n    if (shapeFlag & 128) {\n      type.normalize(vnode);\n    }\n  } else if (children) {\n    vnode.shapeFlag |= isString(children) ? 8 : 16;\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && vnode.key !== vnode.key) {\n    warn$1(`VNode created with invalid key (NaN). VNode type:`, vnode.type);\n  }\n  if (isBlockTreeEnabled > 0 && // avoid a block node from tracking itself\n  !isBlockNode && // has current parent block\n  currentBlock && // presence of a patch flag indicates this node needs patching on updates.\n  // component nodes also should always be patched, because even if the\n  // component doesn't need to update, it needs to persist the instance on to\n  // the next vnode so that it can be properly unmounted later.\n  (vnode.patchFlag > 0 || shapeFlag & 6) && // the EVENTS flag is only for hydration and if it is the only flag, the\n  // vnode should not be considered dynamic due to handler caching.\n  vnode.patchFlag !== 32) {\n    currentBlock.push(vnode);\n  }\n  return vnode;\n}\nconst createVNode = !!(process.env.NODE_ENV !== \"production\") ? createVNodeWithArgsTransform : _createVNode;\nfunction _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {\n  if (!type || type === NULL_DYNAMIC_COMPONENT) {\n    if (!!(process.env.NODE_ENV !== \"production\") && !type) {\n      warn$1(`Invalid vnode type when creating vnode: ${type}.`);\n    }\n    type = Comment;\n  }\n  if (isVNode(type)) {\n    const cloned = cloneVNode(\n      type,\n      props,\n      true\n      /* mergeRef: true */\n    );\n    if (children) {\n      normalizeChildren(cloned, children);\n    }\n    if (isBlockTreeEnabled > 0 && !isBlockNode && currentBlock) {\n      if (cloned.shapeFlag & 6) {\n        currentBlock[currentBlock.indexOf(type)] = cloned;\n      } else {\n        currentBlock.push(cloned);\n      }\n    }\n    cloned.patchFlag = -2;\n    return cloned;\n  }\n  if (isClassComponent(type)) {\n    type = type.__vccOpts;\n  }\n  if (props) {\n    props = guardReactiveProps(props);\n    let { class: klass, style } = props;\n    if (klass && !isString(klass)) {\n      props.class = normalizeClass(klass);\n    }\n    if (isObject(style)) {\n      if (isProxy(style) && !isArray(style)) {\n        style = extend({}, style);\n      }\n      props.style = normalizeStyle(style);\n    }\n  }\n  const shapeFlag = isString(type) ? 1 : isSuspense(type) ? 128 : isTeleport(type) ? 64 : isObject(type) ? 4 : isFunction(type) ? 2 : 0;\n  if (!!(process.env.NODE_ENV !== \"production\") && shapeFlag & 4 && isProxy(type)) {\n    type = toRaw(type);\n    warn$1(\n      `Vue received a Component that was made a reactive object. This can lead to unnecessary performance overhead and should be avoided by marking the component with \\`markRaw\\` or using \\`shallowRef\\` instead of \\`ref\\`.`,\n      `\nComponent that was made reactive: `,\n      type\n    );\n  }\n  return createBaseVNode(\n    type,\n    props,\n    children,\n    patchFlag,\n    dynamicProps,\n    shapeFlag,\n    isBlockNode,\n    true\n  );\n}\nfunction guardReactiveProps(props) {\n  if (!props) return null;\n  return isProxy(props) || isInternalObject(props) ? extend({}, props) : props;\n}\nfunction cloneVNode(vnode, extraProps, mergeRef = false, cloneTransition = false) {\n  const { props, ref, patchFlag, children, transition } = vnode;\n  const mergedProps = extraProps ? mergeProps(props || {}, extraProps) : props;\n  const cloned = {\n    __v_isVNode: true,\n    __v_skip: true,\n    type: vnode.type,\n    props: mergedProps,\n    key: mergedProps && normalizeKey(mergedProps),\n    ref: extraProps && extraProps.ref ? (\n      // #2078 in the case of <component :is=\"vnode\" ref=\"extra\"/>\n      // if the vnode itself already has a ref, cloneVNode will need to merge\n      // the refs so the single vnode can be set on multiple refs\n      mergeRef && ref ? isArray(ref) ? ref.concat(normalizeRef(extraProps)) : [ref, normalizeRef(extraProps)] : normalizeRef(extraProps)\n    ) : ref,\n    scopeId: vnode.scopeId,\n    slotScopeIds: vnode.slotScopeIds,\n    children: !!(process.env.NODE_ENV !== \"production\") && patchFlag === -1 && isArray(children) ? children.map(deepCloneVNode) : children,\n    target: vnode.target,\n    targetStart: vnode.targetStart,\n    targetAnchor: vnode.targetAnchor,\n    staticCount: vnode.staticCount,\n    shapeFlag: vnode.shapeFlag,\n    // if the vnode is cloned with extra props, we can no longer assume its\n    // existing patch flag to be reliable and need to add the FULL_PROPS flag.\n    // note: preserve flag for fragments since they use the flag for children\n    // fast paths only.\n    patchFlag: extraProps && vnode.type !== Fragment ? patchFlag === -1 ? 16 : patchFlag | 16 : patchFlag,\n    dynamicProps: vnode.dynamicProps,\n    dynamicChildren: vnode.dynamicChildren,\n    appContext: vnode.appContext,\n    dirs: vnode.dirs,\n    transition,\n    // These should technically only be non-null on mounted VNodes. However,\n    // they *should* be copied for kept-alive vnodes. So we just always copy\n    // them since them being non-null during a mount doesn't affect the logic as\n    // they will simply be overwritten.\n    component: vnode.component,\n    suspense: vnode.suspense,\n    ssContent: vnode.ssContent && cloneVNode(vnode.ssContent),\n    ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback),\n    el: vnode.el,\n    anchor: vnode.anchor,\n    ctx: vnode.ctx,\n    ce: vnode.ce\n  };\n  if (transition && cloneTransition) {\n    setTransitionHooks(\n      cloned,\n      transition.clone(cloned)\n    );\n  }\n  return cloned;\n}\nfunction deepCloneVNode(vnode) {\n  const cloned = cloneVNode(vnode);\n  if (isArray(vnode.children)) {\n    cloned.children = vnode.children.map(deepCloneVNode);\n  }\n  return cloned;\n}\nfunction createTextVNode(text = \" \", flag = 0) {\n  return createVNode(Text, null, text, flag);\n}\nfunction createStaticVNode(content, numberOfNodes) {\n  const vnode = createVNode(Static, null, content);\n  vnode.staticCount = numberOfNodes;\n  return vnode;\n}\nfunction createCommentVNode(text = \"\", asBlock = false) {\n  return asBlock ? (openBlock(), createBlock(Comment, null, text)) : createVNode(Comment, null, text);\n}\nfunction normalizeVNode(child) {\n  if (child == null || typeof child === \"boolean\") {\n    return createVNode(Comment);\n  } else if (isArray(child)) {\n    return createVNode(\n      Fragment,\n      null,\n      // #3666, avoid reference pollution when reusing vnode\n      child.slice()\n    );\n  } else if (isVNode(child)) {\n    return cloneIfMounted(child);\n  } else {\n    return createVNode(Text, null, String(child));\n  }\n}\nfunction cloneIfMounted(child) {\n  return child.el === null && child.patchFlag !== -1 || child.memo ? child : cloneVNode(child);\n}\nfunction normalizeChildren(vnode, children) {\n  let type = 0;\n  const { shapeFlag } = vnode;\n  if (children == null) {\n    children = null;\n  } else if (isArray(children)) {\n    type = 16;\n  } else if (typeof children === \"object\") {\n    if (shapeFlag & (1 | 64)) {\n      const slot = children.default;\n      if (slot) {\n        slot._c && (slot._d = false);\n        normalizeChildren(vnode, slot());\n        slot._c && (slot._d = true);\n      }\n      return;\n    } else {\n      type = 32;\n      const slotFlag = children._;\n      if (!slotFlag && !isInternalObject(children)) {\n        children._ctx = currentRenderingInstance;\n      } else if (slotFlag === 3 && currentRenderingInstance) {\n        if (currentRenderingInstance.slots._ === 1) {\n          children._ = 1;\n        } else {\n          children._ = 2;\n          vnode.patchFlag |= 1024;\n        }\n      }\n    }\n  } else if (isFunction(children)) {\n    children = { default: children, _ctx: currentRenderingInstance };\n    type = 32;\n  } else {\n    children = String(children);\n    if (shapeFlag & 64) {\n      type = 16;\n      children = [createTextVNode(children)];\n    } else {\n      type = 8;\n    }\n  }\n  vnode.children = children;\n  vnode.shapeFlag |= type;\n}\nfunction mergeProps(...args) {\n  const ret = {};\n  for (let i = 0; i < args.length; i++) {\n    const toMerge = args[i];\n    for (const key in toMerge) {\n      if (key === \"class\") {\n        if (ret.class !== toMerge.class) {\n          ret.class = normalizeClass([ret.class, toMerge.class]);\n        }\n      } else if (key === \"style\") {\n        ret.style = normalizeStyle([ret.style, toMerge.style]);\n      } else if (isOn(key)) {\n        const existing = ret[key];\n        const incoming = toMerge[key];\n        if (incoming && existing !== incoming && !(isArray(existing) && existing.includes(incoming))) {\n          ret[key] = existing ? [].concat(existing, incoming) : incoming;\n        }\n      } else if (key !== \"\") {\n        ret[key] = toMerge[key];\n      }\n    }\n  }\n  return ret;\n}\nfunction invokeVNodeHook(hook, instance, vnode, prevVNode = null) {\n  callWithAsyncErrorHandling(hook, instance, 7, [\n    vnode,\n    prevVNode\n  ]);\n}\n\nconst emptyAppContext = createAppContext();\nlet uid = 0;\nfunction createComponentInstance(vnode, parent, suspense) {\n  const type = vnode.type;\n  const appContext = (parent ? parent.appContext : vnode.appContext) || emptyAppContext;\n  const instance = {\n    uid: uid++,\n    vnode,\n    type,\n    parent,\n    appContext,\n    root: null,\n    // to be immediately set\n    next: null,\n    subTree: null,\n    // will be set synchronously right after creation\n    effect: null,\n    update: null,\n    // will be set synchronously right after creation\n    job: null,\n    scope: new EffectScope(\n      true\n      /* detached */\n    ),\n    render: null,\n    proxy: null,\n    exposed: null,\n    exposeProxy: null,\n    withProxy: null,\n    provides: parent ? parent.provides : Object.create(appContext.provides),\n    ids: parent ? parent.ids : [\"\", 0, 0],\n    accessCache: null,\n    renderCache: [],\n    // local resolved assets\n    components: null,\n    directives: null,\n    // resolved props and emits options\n    propsOptions: normalizePropsOptions(type, appContext),\n    emitsOptions: normalizeEmitsOptions(type, appContext),\n    // emit\n    emit: null,\n    // to be set immediately\n    emitted: null,\n    // props default value\n    propsDefaults: EMPTY_OBJ,\n    // inheritAttrs\n    inheritAttrs: type.inheritAttrs,\n    // state\n    ctx: EMPTY_OBJ,\n    data: EMPTY_OBJ,\n    props: EMPTY_OBJ,\n    attrs: EMPTY_OBJ,\n    slots: EMPTY_OBJ,\n    refs: EMPTY_OBJ,\n    setupState: EMPTY_OBJ,\n    setupContext: null,\n    // suspense related\n    suspense,\n    suspenseId: suspense ? suspense.pendingId : 0,\n    asyncDep: null,\n    asyncResolved: false,\n    // lifecycle hooks\n    // not using enums here because it results in computed properties\n    isMounted: false,\n    isUnmounted: false,\n    isDeactivated: false,\n    bc: null,\n    c: null,\n    bm: null,\n    m: null,\n    bu: null,\n    u: null,\n    um: null,\n    bum: null,\n    da: null,\n    a: null,\n    rtg: null,\n    rtc: null,\n    ec: null,\n    sp: null\n  };\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    instance.ctx = createDevRenderContext(instance);\n  } else {\n    instance.ctx = { _: instance };\n  }\n  instance.root = parent ? parent.root : instance;\n  instance.emit = emit.bind(null, instance);\n  if (vnode.ce) {\n    vnode.ce(instance);\n  }\n  return instance;\n}\nlet currentInstance = null;\nconst getCurrentInstance = () => currentInstance || currentRenderingInstance;\nlet internalSetCurrentInstance;\nlet setInSSRSetupState;\n{\n  const g = getGlobalThis();\n  const registerGlobalSetter = (key, setter) => {\n    let setters;\n    if (!(setters = g[key])) setters = g[key] = [];\n    setters.push(setter);\n    return (v) => {\n      if (setters.length > 1) setters.forEach((set) => set(v));\n      else setters[0](v);\n    };\n  };\n  internalSetCurrentInstance = registerGlobalSetter(\n    `__VUE_INSTANCE_SETTERS__`,\n    (v) => currentInstance = v\n  );\n  setInSSRSetupState = registerGlobalSetter(\n    `__VUE_SSR_SETTERS__`,\n    (v) => isInSSRComponentSetup = v\n  );\n}\nconst setCurrentInstance = (instance) => {\n  const prev = currentInstance;\n  internalSetCurrentInstance(instance);\n  instance.scope.on();\n  return () => {\n    instance.scope.off();\n    internalSetCurrentInstance(prev);\n  };\n};\nconst unsetCurrentInstance = () => {\n  currentInstance && currentInstance.scope.off();\n  internalSetCurrentInstance(null);\n};\nconst isBuiltInTag = /* @__PURE__ */ makeMap(\"slot,component\");\nfunction validateComponentName(name, { isNativeTag }) {\n  if (isBuiltInTag(name) || isNativeTag(name)) {\n    warn$1(\n      \"Do not use built-in or reserved HTML elements as component id: \" + name\n    );\n  }\n}\nfunction isStatefulComponent(instance) {\n  return instance.vnode.shapeFlag & 4;\n}\nlet isInSSRComponentSetup = false;\nfunction setupComponent(instance, isSSR = false, optimized = false) {\n  isSSR && setInSSRSetupState(isSSR);\n  const { props, children } = instance.vnode;\n  const isStateful = isStatefulComponent(instance);\n  initProps(instance, props, isStateful, isSSR);\n  initSlots(instance, children, optimized);\n  const setupResult = isStateful ? setupStatefulComponent(instance, isSSR) : void 0;\n  isSSR && setInSSRSetupState(false);\n  return setupResult;\n}\nfunction setupStatefulComponent(instance, isSSR) {\n  var _a;\n  const Component = instance.type;\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    if (Component.name) {\n      validateComponentName(Component.name, instance.appContext.config);\n    }\n    if (Component.components) {\n      const names = Object.keys(Component.components);\n      for (let i = 0; i < names.length; i++) {\n        validateComponentName(names[i], instance.appContext.config);\n      }\n    }\n    if (Component.directives) {\n      const names = Object.keys(Component.directives);\n      for (let i = 0; i < names.length; i++) {\n        validateDirectiveName(names[i]);\n      }\n    }\n    if (Component.compilerOptions && isRuntimeOnly()) {\n      warn$1(\n        `\"compilerOptions\" is only supported when using a build of Vue that includes the runtime compiler. Since you are using a runtime-only build, the options should be passed via your build tool config instead.`\n      );\n    }\n  }\n  instance.accessCache = /* @__PURE__ */ Object.create(null);\n  instance.proxy = new Proxy(instance.ctx, PublicInstanceProxyHandlers);\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    exposePropsOnRenderContext(instance);\n  }\n  const { setup } = Component;\n  if (setup) {\n    pauseTracking();\n    const setupContext = instance.setupContext = setup.length > 1 ? createSetupContext(instance) : null;\n    const reset = setCurrentInstance(instance);\n    const setupResult = callWithErrorHandling(\n      setup,\n      instance,\n      0,\n      [\n        !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(instance.props) : instance.props,\n        setupContext\n      ]\n    );\n    const isAsyncSetup = isPromise(setupResult);\n    resetTracking();\n    reset();\n    if ((isAsyncSetup || instance.sp) && !isAsyncWrapper(instance)) {\n      markAsyncBoundary(instance);\n    }\n    if (isAsyncSetup) {\n      setupResult.then(unsetCurrentInstance, unsetCurrentInstance);\n      if (isSSR) {\n        return setupResult.then((resolvedResult) => {\n          handleSetupResult(instance, resolvedResult, isSSR);\n        }).catch((e) => {\n          handleError(e, instance, 0);\n        });\n      } else {\n        instance.asyncDep = setupResult;\n        if (!!(process.env.NODE_ENV !== \"production\") && !instance.suspense) {\n          const name = (_a = Component.name) != null ? _a : \"Anonymous\";\n          warn$1(\n            `Component <${name}>: setup function returned a promise, but no <Suspense> boundary was found in the parent component tree. A component with async setup() must be nested in a <Suspense> in order to be rendered.`\n          );\n        }\n      }\n    } else {\n      handleSetupResult(instance, setupResult, isSSR);\n    }\n  } else {\n    finishComponentSetup(instance, isSSR);\n  }\n}\nfunction handleSetupResult(instance, setupResult, isSSR) {\n  if (isFunction(setupResult)) {\n    if (instance.type.__ssrInlineRender) {\n      instance.ssrRender = setupResult;\n    } else {\n      instance.render = setupResult;\n    }\n  } else if (isObject(setupResult)) {\n    if (!!(process.env.NODE_ENV !== \"production\") && isVNode(setupResult)) {\n      warn$1(\n        `setup() should not return VNodes directly - return a render function instead.`\n      );\n    }\n    if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n      instance.devtoolsRawSetupState = setupResult;\n    }\n    instance.setupState = proxyRefs(setupResult);\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      exposeSetupStateOnRenderContext(instance);\n    }\n  } else if (!!(process.env.NODE_ENV !== \"production\") && setupResult !== void 0) {\n    warn$1(\n      `setup() should return an object. Received: ${setupResult === null ? \"null\" : typeof setupResult}`\n    );\n  }\n  finishComponentSetup(instance, isSSR);\n}\nlet compile;\nlet installWithProxy;\nfunction registerRuntimeCompiler(_compile) {\n  compile = _compile;\n  installWithProxy = (i) => {\n    if (i.render._rc) {\n      i.withProxy = new Proxy(i.ctx, RuntimeCompiledPublicInstanceProxyHandlers);\n    }\n  };\n}\nconst isRuntimeOnly = () => !compile;\nfunction finishComponentSetup(instance, isSSR, skipOptions) {\n  const Component = instance.type;\n  if (!instance.render) {\n    if (!isSSR && compile && !Component.render) {\n      const template = Component.template || __VUE_OPTIONS_API__ && resolveMergedOptions(instance).template;\n      if (template) {\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          startMeasure(instance, `compile`);\n        }\n        const { isCustomElement, compilerOptions } = instance.appContext.config;\n        const { delimiters, compilerOptions: componentCompilerOptions } = Component;\n        const finalCompilerOptions = extend(\n          extend(\n            {\n              isCustomElement,\n              delimiters\n            },\n            compilerOptions\n          ),\n          componentCompilerOptions\n        );\n        Component.render = compile(template, finalCompilerOptions);\n        if (!!(process.env.NODE_ENV !== \"production\")) {\n          endMeasure(instance, `compile`);\n        }\n      }\n    }\n    instance.render = Component.render || NOOP;\n    if (installWithProxy) {\n      installWithProxy(instance);\n    }\n  }\n  if (__VUE_OPTIONS_API__ && true) {\n    const reset = setCurrentInstance(instance);\n    pauseTracking();\n    try {\n      applyOptions(instance);\n    } finally {\n      resetTracking();\n      reset();\n    }\n  }\n  if (!!(process.env.NODE_ENV !== \"production\") && !Component.render && instance.render === NOOP && !isSSR) {\n    if (!compile && Component.template) {\n      warn$1(\n        `Component provided template option but runtime compilation is not supported in this build of Vue.` + (` Configure your bundler to alias \"vue\" to \"vue/dist/vue.esm-bundler.js\".` )\n      );\n    } else {\n      warn$1(`Component is missing template or render function: `, Component);\n    }\n  }\n}\nconst attrsProxyHandlers = !!(process.env.NODE_ENV !== \"production\") ? {\n  get(target, key) {\n    markAttrsAccessed();\n    track(target, \"get\", \"\");\n    return target[key];\n  },\n  set() {\n    warn$1(`setupContext.attrs is readonly.`);\n    return false;\n  },\n  deleteProperty() {\n    warn$1(`setupContext.attrs is readonly.`);\n    return false;\n  }\n} : {\n  get(target, key) {\n    track(target, \"get\", \"\");\n    return target[key];\n  }\n};\nfunction getSlotsProxy(instance) {\n  return new Proxy(instance.slots, {\n    get(target, key) {\n      track(instance, \"get\", \"$slots\");\n      return target[key];\n    }\n  });\n}\nfunction createSetupContext(instance) {\n  const expose = (exposed) => {\n    if (!!(process.env.NODE_ENV !== \"production\")) {\n      if (instance.exposed) {\n        warn$1(`expose() should be called only once per setup().`);\n      }\n      if (exposed != null) {\n        let exposedType = typeof exposed;\n        if (exposedType === \"object\") {\n          if (isArray(exposed)) {\n            exposedType = \"array\";\n          } else if (isRef(exposed)) {\n            exposedType = \"ref\";\n          }\n        }\n        if (exposedType !== \"object\") {\n          warn$1(\n            `expose() should be passed a plain object, received ${exposedType}.`\n          );\n        }\n      }\n    }\n    instance.exposed = exposed || {};\n  };\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    let attrsProxy;\n    let slotsProxy;\n    return Object.freeze({\n      get attrs() {\n        return attrsProxy || (attrsProxy = new Proxy(instance.attrs, attrsProxyHandlers));\n      },\n      get slots() {\n        return slotsProxy || (slotsProxy = getSlotsProxy(instance));\n      },\n      get emit() {\n        return (event, ...args) => instance.emit(event, ...args);\n      },\n      expose\n    });\n  } else {\n    return {\n      attrs: new Proxy(instance.attrs, attrsProxyHandlers),\n      slots: instance.slots,\n      emit: instance.emit,\n      expose\n    };\n  }\n}\nfunction getComponentPublicInstance(instance) {\n  if (instance.exposed) {\n    return instance.exposeProxy || (instance.exposeProxy = new Proxy(proxyRefs(markRaw(instance.exposed)), {\n      get(target, key) {\n        if (key in target) {\n          return target[key];\n        } else if (key in publicPropertiesMap) {\n          return publicPropertiesMap[key](instance);\n        }\n      },\n      has(target, key) {\n        return key in target || key in publicPropertiesMap;\n      }\n    }));\n  } else {\n    return instance.proxy;\n  }\n}\nconst classifyRE = /(?:^|[-_])(\\w)/g;\nconst classify = (str) => str.replace(classifyRE, (c) => c.toUpperCase()).replace(/[-_]/g, \"\");\nfunction getComponentName(Component, includeInferred = true) {\n  return isFunction(Component) ? Component.displayName || Component.name : Component.name || includeInferred && Component.__name;\n}\nfunction formatComponentName(instance, Component, isRoot = false) {\n  let name = getComponentName(Component);\n  if (!name && Component.__file) {\n    const match = Component.__file.match(/([^/\\\\]+)\\.\\w+$/);\n    if (match) {\n      name = match[1];\n    }\n  }\n  if (!name && instance && instance.parent) {\n    const inferFromRegistry = (registry) => {\n      for (const key in registry) {\n        if (registry[key] === Component) {\n          return key;\n        }\n      }\n    };\n    name = inferFromRegistry(\n      instance.components || instance.parent.type.components\n    ) || inferFromRegistry(instance.appContext.components);\n  }\n  return name ? classify(name) : isRoot ? `App` : `Anonymous`;\n}\nfunction isClassComponent(value) {\n  return isFunction(value) && \"__vccOpts\" in value;\n}\n\nconst computed = (getterOrOptions, debugOptions) => {\n  const c = computed$1(getterOrOptions, debugOptions, isInSSRComponentSetup);\n  if (!!(process.env.NODE_ENV !== \"production\")) {\n    const i = getCurrentInstance();\n    if (i && i.appContext.config.warnRecursiveComputed) {\n      c._warnRecursive = true;\n    }\n  }\n  return c;\n};\n\nfunction h(type, propsOrChildren, children) {\n  const l = arguments.length;\n  if (l === 2) {\n    if (isObject(propsOrChildren) && !isArray(propsOrChildren)) {\n      if (isVNode(propsOrChildren)) {\n        return createVNode(type, null, [propsOrChildren]);\n      }\n      return createVNode(type, propsOrChildren);\n    } else {\n      return createVNode(type, null, propsOrChildren);\n    }\n  } else {\n    if (l > 3) {\n      children = Array.prototype.slice.call(arguments, 2);\n    } else if (l === 3 && isVNode(children)) {\n      children = [children];\n    }\n    return createVNode(type, propsOrChildren, children);\n  }\n}\n\nfunction initCustomFormatter() {\n  if (!!!(process.env.NODE_ENV !== \"production\") || typeof window === \"undefined\") {\n    return;\n  }\n  const vueStyle = { style: \"color:#3ba776\" };\n  const numberStyle = { style: \"color:#1677ff\" };\n  const stringStyle = { style: \"color:#f5222d\" };\n  const keywordStyle = { style: \"color:#eb2f96\" };\n  const formatter = {\n    __vue_custom_formatter: true,\n    header(obj) {\n      if (!isObject(obj)) {\n        return null;\n      }\n      if (obj.__isVue) {\n        return [\"div\", vueStyle, `VueInstance`];\n      } else if (isRef(obj)) {\n        return [\n          \"div\",\n          {},\n          [\"span\", vueStyle, genRefFlag(obj)],\n          \"<\",\n          // avoid debugger accessing value affecting behavior\n          formatValue(\"_value\" in obj ? obj._value : obj),\n          `>`\n        ];\n      } else if (isReactive(obj)) {\n        return [\n          \"div\",\n          {},\n          [\"span\", vueStyle, isShallow(obj) ? \"ShallowReactive\" : \"Reactive\"],\n          \"<\",\n          formatValue(obj),\n          `>${isReadonly(obj) ? ` (readonly)` : ``}`\n        ];\n      } else if (isReadonly(obj)) {\n        return [\n          \"div\",\n          {},\n          [\"span\", vueStyle, isShallow(obj) ? \"ShallowReadonly\" : \"Readonly\"],\n          \"<\",\n          formatValue(obj),\n          \">\"\n        ];\n      }\n      return null;\n    },\n    hasBody(obj) {\n      return obj && obj.__isVue;\n    },\n    body(obj) {\n      if (obj && obj.__isVue) {\n        return [\n          \"div\",\n          {},\n          ...formatInstance(obj.$)\n        ];\n      }\n    }\n  };\n  function formatInstance(instance) {\n    const blocks = [];\n    if (instance.type.props && instance.props) {\n      blocks.push(createInstanceBlock(\"props\", toRaw(instance.props)));\n    }\n    if (instance.setupState !== EMPTY_OBJ) {\n      blocks.push(createInstanceBlock(\"setup\", instance.setupState));\n    }\n    if (instance.data !== EMPTY_OBJ) {\n      blocks.push(createInstanceBlock(\"data\", toRaw(instance.data)));\n    }\n    const computed = extractKeys(instance, \"computed\");\n    if (computed) {\n      blocks.push(createInstanceBlock(\"computed\", computed));\n    }\n    const injected = extractKeys(instance, \"inject\");\n    if (injected) {\n      blocks.push(createInstanceBlock(\"injected\", injected));\n    }\n    blocks.push([\n      \"div\",\n      {},\n      [\n        \"span\",\n        {\n          style: keywordStyle.style + \";opacity:0.66\"\n        },\n        \"$ (internal): \"\n      ],\n      [\"object\", { object: instance }]\n    ]);\n    return blocks;\n  }\n  function createInstanceBlock(type, target) {\n    target = extend({}, target);\n    if (!Object.keys(target).length) {\n      return [\"span\", {}];\n    }\n    return [\n      \"div\",\n      { style: \"line-height:1.25em;margin-bottom:0.6em\" },\n      [\n        \"div\",\n        {\n          style: \"color:#476582\"\n        },\n        type\n      ],\n      [\n        \"div\",\n        {\n          style: \"padding-left:1.25em\"\n        },\n        ...Object.keys(target).map((key) => {\n          return [\n            \"div\",\n            {},\n            [\"span\", keywordStyle, key + \": \"],\n            formatValue(target[key], false)\n          ];\n        })\n      ]\n    ];\n  }\n  function formatValue(v, asRaw = true) {\n    if (typeof v === \"number\") {\n      return [\"span\", numberStyle, v];\n    } else if (typeof v === \"string\") {\n      return [\"span\", stringStyle, JSON.stringify(v)];\n    } else if (typeof v === \"boolean\") {\n      return [\"span\", keywordStyle, v];\n    } else if (isObject(v)) {\n      return [\"object\", { object: asRaw ? toRaw(v) : v }];\n    } else {\n      return [\"span\", stringStyle, String(v)];\n    }\n  }\n  function extractKeys(instance, type) {\n    const Comp = instance.type;\n    if (isFunction(Comp)) {\n      return;\n    }\n    const extracted = {};\n    for (const key in instance.ctx) {\n      if (isKeyOfType(Comp, key, type)) {\n        extracted[key] = instance.ctx[key];\n      }\n    }\n    return extracted;\n  }\n  function isKeyOfType(Comp, key, type) {\n    const opts = Comp[type];\n    if (isArray(opts) && opts.includes(key) || isObject(opts) && key in opts) {\n      return true;\n    }\n    if (Comp.extends && isKeyOfType(Comp.extends, key, type)) {\n      return true;\n    }\n    if (Comp.mixins && Comp.mixins.some((m) => isKeyOfType(m, key, type))) {\n      return true;\n    }\n  }\n  function genRefFlag(v) {\n    if (isShallow(v)) {\n      return `ShallowRef`;\n    }\n    if (v.effect) {\n      return `ComputedRef`;\n    }\n    return `Ref`;\n  }\n  if (window.devtoolsFormatters) {\n    window.devtoolsFormatters.push(formatter);\n  } else {\n    window.devtoolsFormatters = [formatter];\n  }\n}\n\nfunction withMemo(memo, render, cache, index) {\n  const cached = cache[index];\n  if (cached && isMemoSame(cached, memo)) {\n    return cached;\n  }\n  const ret = render();\n  ret.memo = memo.slice();\n  ret.cacheIndex = index;\n  return cache[index] = ret;\n}\nfunction isMemoSame(cached, memo) {\n  const prev = cached.memo;\n  if (prev.length != memo.length) {\n    return false;\n  }\n  for (let i = 0; i < prev.length; i++) {\n    if (hasChanged(prev[i], memo[i])) {\n      return false;\n    }\n  }\n  if (isBlockTreeEnabled > 0 && currentBlock) {\n    currentBlock.push(cached);\n  }\n  return true;\n}\n\nconst version = \"3.5.13\";\nconst warn = !!(process.env.NODE_ENV !== \"production\") ? warn$1 : NOOP;\nconst ErrorTypeStrings = ErrorTypeStrings$1 ;\nconst devtools = !!(process.env.NODE_ENV !== \"production\") || true ? devtools$1 : void 0;\nconst setDevtoolsHook = !!(process.env.NODE_ENV !== \"production\") || true ? setDevtoolsHook$1 : NOOP;\nconst _ssrUtils = {\n  createComponentInstance,\n  setupComponent,\n  renderComponentRoot,\n  setCurrentRenderingInstance,\n  isVNode: isVNode,\n  normalizeVNode,\n  getComponentPublicInstance,\n  ensureValidVNode,\n  pushWarningContext,\n  popWarningContext\n};\nconst ssrUtils = _ssrUtils ;\nconst resolveFilter = null;\nconst compatUtils = null;\nconst DeprecationTypes = null;\n\nexport { BaseTransition, BaseTransitionPropsValidators, Comment, DeprecationTypes, ErrorCodes, ErrorTypeStrings, Fragment, KeepAlive, Static, Suspense, Teleport, Text, assertNumber, callWithAsyncErrorHandling, callWithErrorHandling, cloneVNode, compatUtils, computed, createBlock, createCommentVNode, createElementBlock, createBaseVNode as createElementVNode, createHydrationRenderer, createPropsRestProxy, createRenderer, createSlots, createStaticVNode, createTextVNode, createVNode, defineAsyncComponent, defineComponent, defineEmits, defineExpose, defineModel, defineOptions, defineProps, defineSlots, devtools, getCurrentInstance, getTransitionRawChildren, guardReactiveProps, h, handleError, hasInjectionContext, hydrateOnIdle, hydrateOnInteraction, hydrateOnMediaQuery, hydrateOnVisible, initCustomFormatter, inject, isMemoSame, isRuntimeOnly, isVNode, mergeDefaults, mergeModels, mergeProps, nextTick, onActivated, onBeforeMount, onBeforeUnmount, onBeforeUpdate, onDeactivated, onErrorCaptured, onMounted, onRenderTracked, onRenderTriggered, onServerPrefetch, onUnmounted, onUpdated, openBlock, popScopeId, provide, pushScopeId, queuePostFlushCb, registerRuntimeCompiler, renderList, renderSlot, resolveComponent, resolveDirective, resolveDynamicComponent, resolveFilter, resolveTransitionHooks, setBlockTracking, setDevtoolsHook, setTransitionHooks, ssrContextKey, ssrUtils, toHandlers, transformVNodeArgs, useAttrs, useId, useModel, useSSRContext, useSlots, useTemplateRef, useTransitionState, version, warn, watch, watchEffect, watchPostEffect, watchSyncEffect, withAsyncContext, withCtx, withDefaults, withDirectives, withMemo, withScopeId };\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar V8_PROTOTYPE_DEFINE_BUG = require('../internals/v8-prototype-define-bug');\nvar definePropertyModule = require('../internals/object-define-property');\nvar anObject = require('../internals/an-object');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar objectKeys = require('../internals/object-keys');\n\n// `Object.defineProperties` method\n// https://tc39.es/ecma262/#sec-object.defineproperties\n// eslint-disable-next-line es/no-object-defineproperties -- safe\nexports.f = DESCRIPTORS && !V8_PROTOTYPE_DEFINE_BUG ? Object.defineProperties : function defineProperties(O, Properties) {\n  anObject(O);\n  var props = toIndexedObject(Properties);\n  var keys = objectKeys(Properties);\n  var length = keys.length;\n  var index = 0;\n  var key;\n  while (length > index) definePropertyModule.f(O, key = keys[index++], props[key]);\n  return O;\n};\n","'use strict';\nvar $String = String;\n\nmodule.exports = function (argument) {\n  try {\n    return $String(argument);\n  } catch (error) {\n    return 'Object';\n  }\n};\n","'use strict';\nvar $TypeError = TypeError;\nvar MAX_SAFE_INTEGER = 0x1FFFFFFFFFFFFF; // 2 ** 53 - 1 == 9007199254740991\n\nmodule.exports = function (it) {\n  if (it > MAX_SAFE_INTEGER) throw $TypeError('Maximum allowed index exceeded');\n  return it;\n};\n","'use strict';\nvar isCallable = require('../internals/is-callable');\nvar definePropertyModule = require('../internals/object-define-property');\nvar makeBuiltIn = require('../internals/make-built-in');\nvar defineGlobalProperty = require('../internals/define-global-property');\n\nmodule.exports = function (O, key, value, options) {\n  if (!options) options = {};\n  var simple = options.enumerable;\n  var name = options.name !== undefined ? options.name : key;\n  if (isCallable(value)) makeBuiltIn(value, name, options);\n  if (options.global) {\n    if (simple) O[key] = value;\n    else defineGlobalProperty(key, value);\n  } else {\n    try {\n      if (!options.unsafe) delete O[key];\n      else if (O[key]) simple = true;\n    } catch (error) { /* empty */ }\n    if (simple) O[key] = value;\n    else definePropertyModule.f(O, key, {\n      value: value,\n      enumerable: false,\n      configurable: !options.nonConfigurable,\n      writable: !options.nonWritable\n    });\n  } return O;\n};\n","'use strict';\nvar TO_STRING_TAG_SUPPORT = require('../internals/to-string-tag-support');\nvar isCallable = require('../internals/is-callable');\nvar classofRaw = require('../internals/classof-raw');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\n\nvar TO_STRING_TAG = wellKnownSymbol('toStringTag');\nvar $Object = Object;\n\n// ES3 wrong here\nvar CORRECT_ARGUMENTS = classofRaw(function () { return arguments; }()) === 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n  try {\n    return it[key];\n  } catch (error) { /* empty */ }\n};\n\n// getting tag from ES6+ `Object.prototype.toString`\nmodule.exports = TO_STRING_TAG_SUPPORT ? classofRaw : function (it) {\n  var O, tag, result;\n  return it === undefined ? 'Undefined' : it === null ? 'Null'\n    // @@toStringTag case\n    : typeof (tag = tryGet(O = $Object(it), TO_STRING_TAG)) == 'string' ? tag\n    // builtinTag case\n    : CORRECT_ARGUMENTS ? classofRaw(O)\n    // ES3 arguments fallback\n    : (result = classofRaw(O)) === 'Object' && isCallable(O.callee) ? 'Arguments' : result;\n};\n","'use strict';\nvar toPrimitive = require('../internals/to-primitive');\nvar isSymbol = require('../internals/is-symbol');\n\n// `ToPropertyKey` abstract operation\n// https://tc39.es/ecma262/#sec-topropertykey\nmodule.exports = function (argument) {\n  var key = toPrimitive(argument, 'string');\n  return isSymbol(key) ? key : key + '';\n};\n","'use strict';\nmodule.exports = function (bitmap, value) {\n  return {\n    enumerable: !(bitmap & 1),\n    configurable: !(bitmap & 2),\n    writable: !(bitmap & 4),\n    value: value\n  };\n};\n","'use strict';\n/* eslint-disable es/no-symbol -- required for testing */\nvar NATIVE_SYMBOL = require('../internals/symbol-constructor-detection');\n\nmodule.exports = NATIVE_SYMBOL &&\n  !Symbol.sham &&\n  typeof Symbol.iterator == 'symbol';\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar fails = require('../internals/fails');\nvar classof = require('../internals/classof-raw');\n\nvar $Object = Object;\nvar split = uncurryThis(''.split);\n\n// fallback for non-array-like ES3 and non-enumerable old V8 strings\nmodule.exports = fails(function () {\n  // throws an error in rhino, see https://github.com/mozilla/rhino/issues/346\n  // eslint-disable-next-line no-prototype-builtins -- safe\n  return !$Object('z').propertyIsEnumerable(0);\n}) ? function (it) {\n  return classof(it) === 'String' ? split(it, '') : $Object(it);\n} : $Object;\n","'use strict';\nvar has = require('../internals/set-helpers').has;\n\n// Perform ? RequireInternalSlot(M, [[SetData]])\nmodule.exports = function (it) {\n  has(it);\n  return it;\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar aCallable = require('../internals/a-callable');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar arrayFromConstructorAndList = require('../internals/array-from-constructor-and-list');\nvar getBuiltInPrototypeMethod = require('../internals/get-built-in-prototype-method');\nvar addToUnscopables = require('../internals/add-to-unscopables');\n\nvar $Array = Array;\nvar sort = uncurryThis(getBuiltInPrototypeMethod('Array', 'sort'));\n\n// `Array.prototype.toSorted` method\n// https://tc39.es/ecma262/#sec-array.prototype.tosorted\n$({ target: 'Array', proto: true }, {\n  toSorted: function toSorted(compareFn) {\n    if (compareFn !== undefined) aCallable(compareFn);\n    var O = toIndexedObject(this);\n    var A = arrayFromConstructorAndList($Array, O);\n    return sort(A, compareFn);\n  }\n});\n\naddToUnscopables('toSorted');\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar call = require('../internals/function-call');\nvar propertyIsEnumerableModule = require('../internals/object-property-is-enumerable');\nvar createPropertyDescriptor = require('../internals/create-property-descriptor');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar toPropertyKey = require('../internals/to-property-key');\nvar hasOwn = require('../internals/has-own-property');\nvar IE8_DOM_DEFINE = require('../internals/ie8-dom-define');\n\n// eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\nvar $getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n\n// `Object.getOwnPropertyDescriptor` method\n// https://tc39.es/ecma262/#sec-object.getownpropertydescriptor\nexports.f = DESCRIPTORS ? $getOwnPropertyDescriptor : function getOwnPropertyDescriptor(O, P) {\n  O = toIndexedObject(O);\n  P = toPropertyKey(P);\n  if (IE8_DOM_DEFINE) try {\n    return $getOwnPropertyDescriptor(O, P);\n  } catch (error) { /* empty */ }\n  if (hasOwn(O, P)) return createPropertyDescriptor(!call(propertyIsEnumerableModule.f, O, P), O[P]);\n};\n","'use strict';\nvar classofRaw = require('../internals/classof-raw');\nvar uncurryThis = require('../internals/function-uncurry-this');\n\nmodule.exports = function (fn) {\n  // Nashorn bug:\n  //   https://github.com/zloirock/core-js/issues/1128\n  //   https://github.com/zloirock/core-js/issues/1130\n  if (classofRaw(fn) === 'Function') return uncurryThis(fn);\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar iterate = require('../internals/iterate');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\n\n// `Iterator.prototype.forEach` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.foreach\n$({ target: 'Iterator', proto: true, real: true }, {\n  forEach: function forEach(fn) {\n    anObject(this);\n    aCallable(fn);\n    var record = getIteratorDirect(this);\n    var counter = 0;\n    iterate(record, function (value) {\n      fn(value, counter++);\n    }, { IS_RECORD: true });\n  }\n});\n","'use strict';\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\n\n// https://tc39.es/proposal-change-array-by-copy/#sec-array.prototype.toReversed\n// https://tc39.es/proposal-change-array-by-copy/#sec-%typedarray%.prototype.toReversed\nmodule.exports = function (O, C) {\n  var len = lengthOfArrayLike(O);\n  var A = new C(len);\n  var k = 0;\n  for (; k < len; k++) A[k] = O[len - k - 1];\n  return A;\n};\n","'use strict';\nvar IS_PURE = require('../internals/is-pure');\nvar globalThis = require('../internals/global-this');\nvar defineGlobalProperty = require('../internals/define-global-property');\n\nvar SHARED = '__core-js_shared__';\nvar store = module.exports = globalThis[SHARED] || defineGlobalProperty(SHARED, {});\n\n(store.versions || (store.versions = [])).push({\n  version: '3.40.0',\n  mode: IS_PURE ? 'pure' : 'global',\n  copyright: '© 2014-2025 Denis Pushkarev (zloirock.ru)',\n  license: 'https://github.com/zloirock/core-js/blob/v3.40.0/LICENSE',\n  source: 'https://github.com/zloirock/core-js'\n});\n","'use strict';\nvar $ = require('../internals/export');\nvar difference = require('../internals/set-difference');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\nvar INCORRECT = !setMethodAcceptSetLike('difference', function (result) {\n  return result.size === 0;\n});\n\n// `Set.prototype.difference` method\n// https://tc39.es/ecma262/#sec-set.prototype.difference\n$({ target: 'Set', proto: true, real: true, forced: INCORRECT }, {\n  difference: difference\n});\n","'use strict';\nvar fails = require('../internals/fails');\nvar isCallable = require('../internals/is-callable');\nvar isObject = require('../internals/is-object');\nvar create = require('../internals/object-create');\nvar getPrototypeOf = require('../internals/object-get-prototype-of');\nvar defineBuiltIn = require('../internals/define-built-in');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar IS_PURE = require('../internals/is-pure');\n\nvar ITERATOR = wellKnownSymbol('iterator');\nvar BUGGY_SAFARI_ITERATORS = false;\n\n// `%IteratorPrototype%` object\n// https://tc39.es/ecma262/#sec-%iteratorprototype%-object\nvar IteratorPrototype, PrototypeOfArrayIteratorPrototype, arrayIterator;\n\n/* eslint-disable es/no-array-prototype-keys -- safe */\nif ([].keys) {\n  arrayIterator = [].keys();\n  // Safari 8 has buggy iterators w/o `next`\n  if (!('next' in arrayIterator)) BUGGY_SAFARI_ITERATORS = true;\n  else {\n    PrototypeOfArrayIteratorPrototype = getPrototypeOf(getPrototypeOf(arrayIterator));\n    if (PrototypeOfArrayIteratorPrototype !== Object.prototype) IteratorPrototype = PrototypeOfArrayIteratorPrototype;\n  }\n}\n\nvar NEW_ITERATOR_PROTOTYPE = !isObject(IteratorPrototype) || fails(function () {\n  var test = {};\n  // FF44- legacy iterators case\n  return IteratorPrototype[ITERATOR].call(test) !== test;\n});\n\nif (NEW_ITERATOR_PROTOTYPE) IteratorPrototype = {};\nelse if (IS_PURE) IteratorPrototype = create(IteratorPrototype);\n\n// `%IteratorPrototype%[@@iterator]()` method\n// https://tc39.es/ecma262/#sec-%iteratorprototype%-@@iterator\nif (!isCallable(IteratorPrototype[ITERATOR])) {\n  defineBuiltIn(IteratorPrototype, ITERATOR, function () {\n    return this;\n  });\n}\n\nmodule.exports = {\n  IteratorPrototype: IteratorPrototype,\n  BUGGY_SAFARI_ITERATORS: BUGGY_SAFARI_ITERATORS\n};\n","'use strict';\nvar hasOwn = require('../internals/has-own-property');\nvar ownKeys = require('../internals/own-keys');\nvar getOwnPropertyDescriptorModule = require('../internals/object-get-own-property-descriptor');\nvar definePropertyModule = require('../internals/object-define-property');\n\nmodule.exports = function (target, source, exceptions) {\n  var keys = ownKeys(source);\n  var defineProperty = definePropertyModule.f;\n  var getOwnPropertyDescriptor = getOwnPropertyDescriptorModule.f;\n  for (var i = 0; i < keys.length; i++) {\n    var key = keys[i];\n    if (!hasOwn(target, key) && !(exceptions && hasOwn(exceptions, key))) {\n      defineProperty(target, key, getOwnPropertyDescriptor(source, key));\n    }\n  }\n};\n","'use strict';\nvar isNullOrUndefined = require('../internals/is-null-or-undefined');\n\nvar $TypeError = TypeError;\n\n// `RequireObjectCoercible` abstract operation\n// https://tc39.es/ecma262/#sec-requireobjectcoercible\nmodule.exports = function (it) {\n  if (isNullOrUndefined(it)) throw new $TypeError(\"Can't call method on \" + it);\n  return it;\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar isCallable = require('../internals/is-callable');\n\nvar aFunction = function (argument) {\n  return isCallable(argument) ? argument : undefined;\n};\n\nmodule.exports = function (namespace, method) {\n  return arguments.length < 2 ? aFunction(globalThis[namespace]) : globalThis[namespace] && globalThis[namespace][method];\n};\n","'use strict';\nvar anObject = require('../internals/an-object');\n\n// `RegExp.prototype.flags` getter implementation\n// https://tc39.es/ecma262/#sec-get-regexp.prototype.flags\nmodule.exports = function () {\n  var that = anObject(this);\n  var result = '';\n  if (that.hasIndices) result += 'd';\n  if (that.global) result += 'g';\n  if (that.ignoreCase) result += 'i';\n  if (that.multiline) result += 'm';\n  if (that.dotAll) result += 's';\n  if (that.unicode) result += 'u';\n  if (that.unicodeSets) result += 'v';\n  if (that.sticky) result += 'y';\n  return result;\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar fails = require('../internals/fails');\nvar intersection = require('../internals/set-intersection');\nvar setMethodAcceptSetLike = require('../internals/set-method-accept-set-like');\n\nvar INCORRECT = !setMethodAcceptSetLike('intersection', function (result) {\n  return result.size === 2 && result.has(1) && result.has(2);\n}) || fails(function () {\n  // eslint-disable-next-line es/no-array-from, es/no-set, es/no-set-prototype-intersection -- testing\n  return String(Array.from(new Set([1, 2, 3]).intersection(new Set([3, 2])))) !== '3,2';\n});\n\n// `Set.prototype.intersection` method\n// https://tc39.es/ecma262/#sec-set.prototype.intersection\n$({ target: 'Set', proto: true, real: true, forced: INCORRECT }, {\n  intersection: intersection\n});\n","'use strict';\nvar toIntegerOrInfinity = require('../internals/to-integer-or-infinity');\n\nvar min = Math.min;\n\n// `ToLength` abstract operation\n// https://tc39.es/ecma262/#sec-tolength\nmodule.exports = function (argument) {\n  var len = toIntegerOrInfinity(argument);\n  return len > 0 ? min(len, 0x1FFFFFFFFFFFFF) : 0; // 2 ** 53 - 1 == 9007199254740991\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar globalThis = require('../internals/global-this');\nvar anInstance = require('../internals/an-instance');\nvar anObject = require('../internals/an-object');\nvar isCallable = require('../internals/is-callable');\nvar getPrototypeOf = require('../internals/object-get-prototype-of');\nvar defineBuiltInAccessor = require('../internals/define-built-in-accessor');\nvar createProperty = require('../internals/create-property');\nvar fails = require('../internals/fails');\nvar hasOwn = require('../internals/has-own-property');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar IteratorPrototype = require('../internals/iterators-core').IteratorPrototype;\nvar DESCRIPTORS = require('../internals/descriptors');\nvar IS_PURE = require('../internals/is-pure');\n\nvar CONSTRUCTOR = 'constructor';\nvar ITERATOR = 'Iterator';\nvar TO_STRING_TAG = wellKnownSymbol('toStringTag');\n\nvar $TypeError = TypeError;\nvar NativeIterator = globalThis[ITERATOR];\n\n// FF56- have non-standard global helper `Iterator`\nvar FORCED = IS_PURE\n  || !isCallable(NativeIterator)\n  || NativeIterator.prototype !== IteratorPrototype\n  // FF44- non-standard `Iterator` passes previous tests\n  || !fails(function () { NativeIterator({}); });\n\nvar IteratorConstructor = function Iterator() {\n  anInstance(this, IteratorPrototype);\n  if (getPrototypeOf(this) === IteratorPrototype) throw new $TypeError('Abstract class Iterator not directly constructable');\n};\n\nvar defineIteratorPrototypeAccessor = function (key, value) {\n  if (DESCRIPTORS) {\n    defineBuiltInAccessor(IteratorPrototype, key, {\n      configurable: true,\n      get: function () {\n        return value;\n      },\n      set: function (replacement) {\n        anObject(this);\n        if (this === IteratorPrototype) throw new $TypeError(\"You can't redefine this property\");\n        if (hasOwn(this, key)) this[key] = replacement;\n        else createProperty(this, key, replacement);\n      }\n    });\n  } else IteratorPrototype[key] = value;\n};\n\nif (!hasOwn(IteratorPrototype, TO_STRING_TAG)) defineIteratorPrototypeAccessor(TO_STRING_TAG, ITERATOR);\n\nif (FORCED || !hasOwn(IteratorPrototype, CONSTRUCTOR) || IteratorPrototype[CONSTRUCTOR] === Object) {\n  defineIteratorPrototypeAccessor(CONSTRUCTOR, IteratorConstructor);\n}\n\nIteratorConstructor.prototype = IteratorPrototype;\n\n// `Iterator` constructor\n// https://tc39.es/ecma262/#sec-iterator\n$({ global: true, constructor: true, forced: FORCED }, {\n  Iterator: IteratorConstructor\n});\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar shared = require('../internals/shared');\nvar hasOwn = require('../internals/has-own-property');\nvar uid = require('../internals/uid');\nvar NATIVE_SYMBOL = require('../internals/symbol-constructor-detection');\nvar USE_SYMBOL_AS_UID = require('../internals/use-symbol-as-uid');\n\nvar Symbol = globalThis.Symbol;\nvar WellKnownSymbolsStore = shared('wks');\nvar createWellKnownSymbol = USE_SYMBOL_AS_UID ? Symbol['for'] || Symbol : Symbol && Symbol.withoutSetter || uid;\n\nmodule.exports = function (name) {\n  if (!hasOwn(WellKnownSymbolsStore, name)) {\n    WellKnownSymbolsStore[name] = NATIVE_SYMBOL && hasOwn(Symbol, name)\n      ? Symbol[name]\n      : createWellKnownSymbol('Symbol.' + name);\n  } return WellKnownSymbolsStore[name];\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar iterate = require('../internals/iterate');\nvar aCallable = require('../internals/a-callable');\nvar anObject = require('../internals/an-object');\nvar getIteratorDirect = require('../internals/get-iterator-direct');\n\nvar $TypeError = TypeError;\n\n// `Iterator.prototype.reduce` method\n// https://tc39.es/ecma262/#sec-iterator.prototype.reduce\n$({ target: 'Iterator', proto: true, real: true }, {\n  reduce: function reduce(reducer /* , initialValue */) {\n    anObject(this);\n    aCallable(reducer);\n    var record = getIteratorDirect(this);\n    var noInitial = arguments.length < 2;\n    var accumulator = noInitial ? undefined : arguments[1];\n    var counter = 0;\n    iterate(record, function (value) {\n      if (noInitial) {\n        noInitial = false;\n        accumulator = value;\n      } else {\n        accumulator = reducer(accumulator, value, counter);\n      }\n      counter++;\n    }, { IS_RECORD: true });\n    if (noInitial) throw new $TypeError('Reduce of empty iterator with no initial value');\n    return accumulator;\n  }\n});\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar iterateSimple = require('../internals/iterate-simple');\nvar SetHelpers = require('../internals/set-helpers');\n\nvar Set = SetHelpers.Set;\nvar SetPrototype = SetHelpers.proto;\nvar forEach = uncurryThis(SetPrototype.forEach);\nvar keys = uncurryThis(SetPrototype.keys);\nvar next = keys(new Set()).next;\n\nmodule.exports = function (set, fn, interruptible) {\n  return interruptible ? iterateSimple({ iterator: keys(set), next: next }, fn) : forEach(set, fn);\n};\n","'use strict';\nvar internalObjectKeys = require('../internals/object-keys-internal');\nvar enumBugKeys = require('../internals/enum-bug-keys');\n\nvar hiddenKeys = enumBugKeys.concat('length', 'prototype');\n\n// `Object.getOwnPropertyNames` method\n// https://tc39.es/ecma262/#sec-object.getownpropertynames\n// eslint-disable-next-line es/no-object-getownpropertynames -- safe\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n  return internalObjectKeys(O, hiddenKeys);\n};\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar has = require('../internals/set-helpers').has;\nvar size = require('../internals/set-size');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSimple = require('../internals/iterate-simple');\nvar iteratorClose = require('../internals/iterator-close');\n\n// `Set.prototype.isSupersetOf` method\n// https://tc39.github.io/proposal-set-methods/#Set.prototype.isSupersetOf\nmodule.exports = function isSupersetOf(other) {\n  var O = aSet(this);\n  var otherRec = getSetRecord(other);\n  if (size(O) < otherRec.size) return false;\n  var iterator = otherRec.getIterator();\n  return iterateSimple(iterator, function (e) {\n    if (!has(O, e)) return iteratorClose(iterator, 'normal', false);\n  }) !== false;\n};\n","'use strict';\nvar isObject = require('../internals/is-object');\n\nvar $String = String;\nvar $TypeError = TypeError;\n\n// `Assert: Type(argument) is Object`\nmodule.exports = function (argument) {\n  if (isObject(argument)) return argument;\n  throw new $TypeError($String(argument) + ' is not an object');\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar isCallable = require('../internals/is-callable');\n\nvar WeakMap = globalThis.WeakMap;\n\nmodule.exports = isCallable(WeakMap) && /native code/.test(String(WeakMap));\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar fails = require('../internals/fails');\n\n// V8 ~ Chrome 36-\n// https://bugs.chromium.org/p/v8/issues/detail?id=3334\nmodule.exports = DESCRIPTORS && fails(function () {\n  // eslint-disable-next-line es/no-object-defineproperty -- required for testing\n  return Object.defineProperty(function () { /* empty */ }, 'prototype', {\n    value: 42,\n    writable: false\n  }).prototype !== 42;\n});\n","'use strict';\n// IE8- don't enum bug keys\nmodule.exports = [\n  'constructor',\n  'hasOwnProperty',\n  'isPrototypeOf',\n  'propertyIsEnumerable',\n  'toLocaleString',\n  'toString',\n  'valueOf'\n];\n","'use strict';\nvar aSet = require('../internals/a-set');\nvar SetHelpers = require('../internals/set-helpers');\nvar size = require('../internals/set-size');\nvar getSetRecord = require('../internals/get-set-record');\nvar iterateSet = require('../internals/set-iterate');\nvar iterateSimple = require('../internals/iterate-simple');\n\nvar Set = SetHelpers.Set;\nvar add = SetHelpers.add;\nvar has = SetHelpers.has;\n\n// `Set.prototype.intersection` method\n// https://github.com/tc39/proposal-set-methods\nmodule.exports = function intersection(other) {\n  var O = aSet(this);\n  var otherRec = getSetRecord(other);\n  var result = new Set();\n\n  if (size(O) > otherRec.size) {\n    iterateSimple(otherRec.getIterator(), function (e) {\n      if (has(O, e)) add(result, e);\n    });\n  } else {\n    iterateSet(O, function (e) {\n      if (otherRec.includes(e)) add(result, e);\n    });\n  }\n\n  return result;\n};\n","'use strict';\nvar $propertyIsEnumerable = {}.propertyIsEnumerable;\n// eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n\n// Nashorn ~ JDK8 bug\nvar NASHORN_BUG = getOwnPropertyDescriptor && !$propertyIsEnumerable.call({ 1: 2 }, 1);\n\n// `Object.prototype.propertyIsEnumerable` method implementation\n// https://tc39.es/ecma262/#sec-object.prototype.propertyisenumerable\nexports.f = NASHORN_BUG ? function propertyIsEnumerable(V) {\n  var descriptor = getOwnPropertyDescriptor(this, V);\n  return !!descriptor && descriptor.enumerable;\n} : $propertyIsEnumerable;\n","'use strict';\nvar requireObjectCoercible = require('../internals/require-object-coercible');\n\nvar $Object = Object;\n\n// `ToObject` abstract operation\n// https://tc39.es/ecma262/#sec-toobject\nmodule.exports = function (argument) {\n  return $Object(requireObjectCoercible(argument));\n};\n","'use strict';\nmodule.exports = function (exec) {\n  try {\n    return !!exec();\n  } catch (error) {\n    return true;\n  }\n};\n","'use strict';\nvar SetHelpers = require('../internals/set-helpers');\nvar iterate = require('../internals/set-iterate');\n\nvar Set = SetHelpers.Set;\nvar add = SetHelpers.add;\n\nmodule.exports = function (set) {\n  var result = new Set();\n  iterate(set, function (it) {\n    add(result, it);\n  });\n  return result;\n};\n","'use strict';\nvar uncurryThis = require('../internals/function-uncurry-this');\nvar toObject = require('../internals/to-object');\n\nvar hasOwnProperty = uncurryThis({}.hasOwnProperty);\n\n// `HasOwnProperty` abstract operation\n// https://tc39.es/ecma262/#sec-hasownproperty\n// eslint-disable-next-line es/no-object-hasown -- safe\nmodule.exports = Object.hasOwn || function hasOwn(it, key) {\n  return hasOwnProperty(toObject(it), key);\n};\n","'use strict';\nvar isCallable = require('../internals/is-callable');\nvar tryToString = require('../internals/try-to-string');\n\nvar $TypeError = TypeError;\n\n// `Assert: IsCallable(argument) is true`\nmodule.exports = function (argument) {\n  if (isCallable(argument)) return argument;\n  throw new $TypeError(tryToString(argument) + ' is not a function');\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\n\n// eslint-disable-next-line es/no-object-defineproperty -- safe\nvar defineProperty = Object.defineProperty;\n\nmodule.exports = function (key, value) {\n  try {\n    defineProperty(globalThis, key, { value: value, configurable: true, writable: true });\n  } catch (error) {\n    globalThis[key] = value;\n  } return value;\n};\n","'use strict';\nvar call = require('../internals/function-call');\nvar create = require('../internals/object-create');\nvar createNonEnumerableProperty = require('../internals/create-non-enumerable-property');\nvar defineBuiltIns = require('../internals/define-built-ins');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\nvar InternalStateModule = require('../internals/internal-state');\nvar getMethod = require('../internals/get-method');\nvar IteratorPrototype = require('../internals/iterators-core').IteratorPrototype;\nvar createIterResultObject = require('../internals/create-iter-result-object');\nvar iteratorClose = require('../internals/iterator-close');\n\nvar TO_STRING_TAG = wellKnownSymbol('toStringTag');\nvar ITERATOR_HELPER = 'IteratorHelper';\nvar WRAP_FOR_VALID_ITERATOR = 'WrapForValidIterator';\nvar setInternalState = InternalStateModule.set;\n\nvar createIteratorProxyPrototype = function (IS_ITERATOR) {\n  var getInternalState = InternalStateModule.getterFor(IS_ITERATOR ? WRAP_FOR_VALID_ITERATOR : ITERATOR_HELPER);\n\n  return defineBuiltIns(create(IteratorPrototype), {\n    next: function next() {\n      var state = getInternalState(this);\n      // for simplification:\n      //   for `%WrapForValidIteratorPrototype%.next` or with `state.returnHandlerResult` our `nextHandler` returns `IterResultObject`\n      //   for `%IteratorHelperPrototype%.next` - just a value\n      if (IS_ITERATOR) return state.nextHandler();\n      if (state.done) return createIterResultObject(undefined, true);\n      try {\n        var result = state.nextHandler();\n        return state.returnHandlerResult ? result : createIterResultObject(result, state.done);\n      } catch (error) {\n        state.done = true;\n        throw error;\n      }\n    },\n    'return': function () {\n      var state = getInternalState(this);\n      var iterator = state.iterator;\n      state.done = true;\n      if (IS_ITERATOR) {\n        var returnMethod = getMethod(iterator, 'return');\n        return returnMethod ? call(returnMethod, iterator) : createIterResultObject(undefined, true);\n      }\n      if (state.inner) try {\n        iteratorClose(state.inner.iterator, 'normal');\n      } catch (error) {\n        return iteratorClose(iterator, 'throw', error);\n      }\n      if (iterator) iteratorClose(iterator, 'normal');\n      return createIterResultObject(undefined, true);\n    }\n  });\n};\n\nvar WrapForValidIteratorPrototype = createIteratorProxyPrototype(true);\nvar IteratorHelperPrototype = createIteratorProxyPrototype(false);\n\ncreateNonEnumerableProperty(IteratorHelperPrototype, TO_STRING_TAG, 'Iterator Helper');\n\nmodule.exports = function (nextHandler, IS_ITERATOR, RETURN_HANDLER_RESULT) {\n  var IteratorProxy = function Iterator(record, state) {\n    if (state) {\n      state.iterator = record.iterator;\n      state.next = record.next;\n    } else state = record;\n    state.type = IS_ITERATOR ? WRAP_FOR_VALID_ITERATOR : ITERATOR_HELPER;\n    state.returnHandlerResult = !!RETURN_HANDLER_RESULT;\n    state.nextHandler = nextHandler;\n    state.counter = 0;\n    state.done = false;\n    setInternalState(this, state);\n  };\n\n  IteratorProxy.prototype = IS_ITERATOR ? WrapForValidIteratorPrototype : IteratorHelperPrototype;\n\n  return IteratorProxy;\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar DESCRIPTORS = require('../internals/descriptors');\nvar defineBuiltInAccessor = require('../internals/define-built-in-accessor');\nvar regExpFlags = require('../internals/regexp-flags');\nvar fails = require('../internals/fails');\n\n// babel-minify and Closure Compiler transpiles RegExp('.', 'd') -> /./d and it causes SyntaxError\nvar RegExp = globalThis.RegExp;\nvar RegExpPrototype = RegExp.prototype;\n\nvar FORCED = DESCRIPTORS && fails(function () {\n  var INDICES_SUPPORT = true;\n  try {\n    RegExp('.', 'd');\n  } catch (error) {\n    INDICES_SUPPORT = false;\n  }\n\n  var O = {};\n  // modern V8 bug\n  var calls = '';\n  var expected = INDICES_SUPPORT ? 'dgimsy' : 'gimsy';\n\n  var addGetter = function (key, chr) {\n    // eslint-disable-next-line es/no-object-defineproperty -- safe\n    Object.defineProperty(O, key, { get: function () {\n      calls += chr;\n      return true;\n    } });\n  };\n\n  var pairs = {\n    dotAll: 's',\n    global: 'g',\n    ignoreCase: 'i',\n    multiline: 'm',\n    sticky: 'y'\n  };\n\n  if (INDICES_SUPPORT) pairs.hasIndices = 'd';\n\n  for (var key in pairs) addGetter(key, pairs[key]);\n\n  // eslint-disable-next-line es/no-object-getownpropertydescriptor -- safe\n  var result = Object.getOwnPropertyDescriptor(RegExpPrototype, 'flags').get.call(O);\n\n  return result !== expected || calls !== expected;\n});\n\n// `RegExp.prototype.flags` getter\n// https://tc39.es/ecma262/#sec-get-regexp.prototype.flags\nif (FORCED) defineBuiltInAccessor(RegExpPrototype, 'flags', {\n  configurable: true,\n  get: regExpFlags\n});\n","'use strict';\nvar NATIVE_BIND = require('../internals/function-bind-native');\n\nvar FunctionPrototype = Function.prototype;\nvar call = FunctionPrototype.call;\n// eslint-disable-next-line es/no-function-prototype-bind -- safe\nvar uncurryThisWithBind = NATIVE_BIND && FunctionPrototype.bind.bind(call, call);\n\nmodule.exports = NATIVE_BIND ? uncurryThisWithBind : function (fn) {\n  return function () {\n    return call.apply(fn, arguments);\n  };\n};\n","'use strict';\nvar globalThis = require('../internals/global-this');\nvar userAgent = require('../internals/environment-user-agent');\n\nvar process = globalThis.process;\nvar Deno = globalThis.Deno;\nvar versions = process && process.versions || Deno && Deno.version;\nvar v8 = versions && versions.v8;\nvar match, version;\n\nif (v8) {\n  match = v8.split('.');\n  // in old Chrome, versions of V8 isn't V8 = Chrome / 10\n  // but their correct versions are not interesting for us\n  version = match[0] > 0 && match[0] < 4 ? 1 : +(match[0] + match[1]);\n}\n\n// BrowserFS NodeJS `process` polyfill incorrectly set `.v8` to `0.0`\n// so check `userAgent` even if `.v8` exists, but 0\nif (!version && userAgent) {\n  match = userAgent.match(/Edge\\/(\\d+)/);\n  if (!match || match[1] >= 74) {\n    match = userAgent.match(/Chrome\\/(\\d+)/);\n    if (match) version = +match[1];\n  }\n}\n\nmodule.exports = version;\n","'use strict';\nvar call = require('../internals/function-call');\nvar anObject = require('../internals/an-object');\nvar getMethod = require('../internals/get-method');\n\nmodule.exports = function (iterator, kind, value) {\n  var innerResult, innerError;\n  anObject(iterator);\n  try {\n    innerResult = getMethod(iterator, 'return');\n    if (!innerResult) {\n      if (kind === 'throw') throw value;\n      return value;\n    }\n    innerResult = call(innerResult, iterator);\n  } catch (error) {\n    innerError = true;\n    innerResult = error;\n  }\n  if (kind === 'throw') throw value;\n  if (innerError) throw innerResult;\n  anObject(innerResult);\n  return value;\n};\n","'use strict';\nvar NATIVE_BIND = require('../internals/function-bind-native');\n\nvar call = Function.prototype.call;\n// eslint-disable-next-line es/no-function-prototype-bind -- safe\nmodule.exports = NATIVE_BIND ? call.bind(call) : function () {\n  return call.apply(call, arguments);\n};\n","'use strict';\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar toAbsoluteIndex = require('../internals/to-absolute-index');\nvar lengthOfArrayLike = require('../internals/length-of-array-like');\n\n// `Array.prototype.{ indexOf, includes }` methods implementation\nvar createMethod = function (IS_INCLUDES) {\n  return function ($this, el, fromIndex) {\n    var O = toIndexedObject($this);\n    var length = lengthOfArrayLike(O);\n    if (length === 0) return !IS_INCLUDES && -1;\n    var index = toAbsoluteIndex(fromIndex, length);\n    var value;\n    // Array#includes uses SameValueZero equality algorithm\n    // eslint-disable-next-line no-self-compare -- NaN check\n    if (IS_INCLUDES && el !== el) while (length > index) {\n      value = O[index++];\n      // eslint-disable-next-line no-self-compare -- NaN check\n      if (value !== value) return true;\n    // Array#indexOf ignores holes, Array#includes - not\n    } else for (;length > index; index++) {\n      if ((IS_INCLUDES || index in O) && O[index] === el) return IS_INCLUDES || index || 0;\n    } return !IS_INCLUDES && -1;\n  };\n};\n\nmodule.exports = {\n  // `Array.prototype.includes` method\n  // https://tc39.es/ecma262/#sec-array.prototype.includes\n  includes: createMethod(true),\n  // `Array.prototype.indexOf` method\n  // https://tc39.es/ecma262/#sec-array.prototype.indexof\n  indexOf: createMethod(false)\n};\n","'use strict';\nvar $ = require('../internals/export');\nvar arrayToReversed = require('../internals/array-to-reversed');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar addToUnscopables = require('../internals/add-to-unscopables');\n\nvar $Array = Array;\n\n// `Array.prototype.toReversed` method\n// https://tc39.es/ecma262/#sec-array.prototype.toreversed\n$({ target: 'Array', proto: true }, {\n  toReversed: function toReversed() {\n    return arrayToReversed(toIndexedObject(this), $Array);\n  }\n});\n\naddToUnscopables('toReversed');\n"],"names":["isCallable","module","exports","it","call","aCallable","anObject","tryToString","getIteratorMethod","$TypeError","TypeError","argument","usingIterator","iteratorMethod","arguments","length","activeEffectScope","activeSub","EffectScope","constructor","detached","this","_active","effects","cleanups","_isPaused","parent","index","scopes","push","active","pause","i","l","resume","run","fn","currentEffectScope","on","off","stop","fromParent","last","pop","getCurrentScope","pausedQueueEffects","WeakSet","ReactiveEffect","deps","depsTail","flags","next","cleanup","scheduler","has","delete","trigger","notify","batch","cleanupEffect","prepareDeps","prevEffect","prevShouldTrack","shouldTrack","cleanupDeps","link","nextDep","removeSub","onStop","add","runIfDirty","isDirty","dirty","batchedSub","batchedComputed","batchDepth","sub","isComputed","startBatch","endBatch","e","error","err","version","prevActiveLink","dep","activeLink","head","tail","prev","prevDep","removeDep","computed","refreshComputed","_dirty","globalVersion","isSSR","prevSub","value","_value","hasChanged","soft","nextSub","subs","sc","map","key","trackStack","pauseTracking","resetTracking","Link","Dep","track","debugInfo","addSub","currentTail","targetMap","WeakMap","ITERATE_KEY","Symbol","MAP_KEY_ITERATE_KEY","ARRAY_ITERATE_KEY","target","type","depsMap","get","set","Map","newValue","oldValue","oldTarget","forEach","targetIsArray","isArray","isArrayIndex","isIntegerKey","newLength","Number","key2","isSymbol","isMap","reactiveReadArray","array","raw","toRaw","isShallow","toReactive","shallowReadArray","arr","arrayInstrumentations","__proto__","iterator","concat","args","x","entries","every","thisArg","apply","filter","v","find","findIndex","findLast","findLastIndex","includes","searchProxy","indexOf","join","separator","lastIndexOf","noTracking","reduce","reduceRight","shift","some","splice","toReversed","toSorted","comparer","toSpliced","unshift","values","self","method","wrapValue","iter","_next","result","arrayProto","Array","prototype","wrappedRetFn","needsWrap","methodFn","result2","wrappedFn","item","acc","res","isProxy","isNonTrackableKeys","makeMap","builtInSymbols","Set","Object","getOwnPropertyNames","hasOwnProperty","String","obj","BaseReactiveHandler","_isReadonly","_isShallow","receiver","isReadonly2","isShallow2","shallowReadonlyMap","readonlyMap","shallowReactiveMap","reactiveMap","getPrototypeOf","Reflect","isRef","isObject","readonly","reactive","MutableReactiveHandler","super","isOldValueReadonly","isReadonly","hadKey","hasOwn","deleteProperty","ownKeys","ReadonlyReactiveHandler","mutableHandlers","readonlyHandlers","shallowReactiveHandlers","toShallow","getProto","createIterableMethod","rawTarget","targetIsMap","isPair","isKeyOnly","innerIterator","wrap","toReadonly","done","createReadonlyMetho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HH.WCS.QingXiNongfu/bin/Debug/System.Buffers.xml
New file
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="utf-8"?><doc>
  <assembly>
    <name>System.Buffers</name>
  </assembly>
  <members>
    <member name="T:System.Buffers.ArrayPool`1">
      <summary>Provides a resource pool that enables reusing instances of type <see cref="T[]"></see>.</summary>
      <typeparam name="T">The type of the objects that are in the resource pool.</typeparam>
    </member>
    <member name="M:System.Buffers.ArrayPool`1.#ctor">
      <summary>Initializes a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class.</summary>
    </member>
    <member name="M:System.Buffers.ArrayPool`1.Create">
      <summary>Creates a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class.</summary>
      <returns>A new instance of the <see cref="System.Buffers.ArrayPool`1"></see> class.</returns>
    </member>
    <member name="M:System.Buffers.ArrayPool`1.Create(System.Int32,System.Int32)">
      <summary>Creates a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class using the specifed configuration.</summary>
      <param name="maxArrayLength">The maximum length of an array instance that may be stored in the pool.</param>
      <param name="maxArraysPerBucket">The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access.</param>
      <returns>A new instance of the <see cref="System.Buffers.ArrayPool`1"></see> class with the specified configuration.</returns>
    </member>
    <member name="M:System.Buffers.ArrayPool`1.Rent(System.Int32)">
      <summary>Retrieves a buffer that is at least the requested length.</summary>
      <param name="minimumLength">The minimum length of the array.</param>
      <returns>An array of type <see cref="T[]"></see> that is at least <paramref name="minimumLength">minimumLength</paramref> in length.</returns>
    </member>
    <member name="M:System.Buffers.ArrayPool`1.Return(`0[],System.Boolean)">
      <summary>Returns an array to the pool that was previously obtained using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method on the same <see cref="T:System.Buffers.ArrayPool`1"></see> instance.</summary>
      <param name="array">A buffer to return to the pool that was previously obtained using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method.</param>
      <param name="clearArray">Indicates whether the contents of the buffer should be cleared before reuse. If <paramref name="clearArray">clearArray</paramref> is set to true, and if the pool will store the buffer to enable subsequent reuse, the <see cref="M:System.Buffers.ArrayPool`1.Return(`0[],System.Boolean)"></see> method will clear the <paramref name="array">array</paramref> of its contents so that a subsequent caller using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method will not see the content of the previous caller. If <paramref name="clearArray">clearArray</paramref> is set to false or if the pool will release the buffer, the array&amp;#39;s contents are left unchanged.</param>
    </member>
    <member name="P:System.Buffers.ArrayPool`1.Shared">
      <summary>Gets a shared <see cref="T:System.Buffers.ArrayPool`1"></see> instance.</summary>
      <returns>A shared <see cref="System.Buffers.ArrayPool`1"></see> instance.</returns>
    </member>
  </members>
</doc>
HH.WCS.QingXiNongfu/bin/Debug/System.Memory.xml
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@@ -0,0 +1,355 @@
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HH.WCS.QingXiNongfu/bin/Debug/System.Numerics.Vectors.xml
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      <summary>Represents a 3x2 matrix.</summary>
    </member>
    <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a 3x2 matrix from the specified components.</summary>
      <param name="m11">The value to assign to the first element in the first row.</param>
      <param name="m12">The value to assign to the second element in the first row.</param>
      <param name="m21">The value to assign to the first element in the second row.</param>
      <param name="m22">The value to assign to the second element in the second row.</param>
      <param name="m31">The value to assign to the first element in the third row.</param>
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      <param name="value2">The second matrix.</param>
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      <returns>The rotation matrix.</returns>
    </member>
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      <param name="centerPoint">The center point.</param>
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      <summary>Creates a scaling matrix from the specified X and Y components.</summary>
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      <param name="yScale">The value to scale by on the Y axis.</param>
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    </member>
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      <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
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    </member>
    <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
      <summary>Creates a scaling matrix that is offset by a given center point.</summary>
      <param name="xScale">The value to scale by on the X axis.</param>
      <param name="yScale">The value to scale by on the Y axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
      <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
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      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
      <summary>Creates a scaling matrix from the specified vector scale.</summary>
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      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
      <param name="scales">The scale to use.</param>
      <param name="centerPoint">The center offset.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
      <summary>Creates a skew matrix from the specified angles in radians.</summary>
      <param name="radiansX">The X angle, in radians.</param>
      <param name="radiansY">The Y angle, in radians.</param>
      <returns>The skew matrix.</returns>
    </member>
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      <param name="radiansX">The X angle, in radians.</param>
      <param name="radiansY">The Y angle, in radians.</param>
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      <returns>The skew matrix.</returns>
    </member>
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      <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
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      <returns>The translation matrix.</returns>
    </member>
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      <param name="yPosition">The Y position.</param>
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      <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
      <param name="other">The other matrix.</param>
      <returns>true if the two matrices are equal; otherwise, false.</returns>
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      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
      <summary>Calculates the determinant for this matrix.</summary>
      <returns>The determinant.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="P:System.Numerics.Matrix3x2.Identity">
      <summary>Gets the multiplicative identity matrix.</summary>
      <returns>The multiplicative identify matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
      <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
      <param name="matrix">The matrix to invert.</param>
      <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
      <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise,  false.</returns>
    </member>
    <member name="P:System.Numerics.Matrix3x2.IsIdentity">
      <summary>Indicates whether the current matrix is the identity matrix.</summary>
      <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
      <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
      <param name="matrix1">The first matrix.</param>
      <param name="matrix2">The second matrix.</param>
      <param name="amount">The relative weighting of matrix2.</param>
      <returns>The interpolated matrix.</returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M11">
      <summary>The first element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M12">
      <summary>The second element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M21">
      <summary>The first element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M22">
      <summary>The second element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M31">
      <summary>The first element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix3x2.M32">
      <summary>The second element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Returns the matrix that results from multiplying two matrices together.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The product matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
      <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
      <param name="value1">The matrix to scale.</param>
      <param name="value2">The scaling value to use.</param>
      <returns>The scaled matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
      <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
      <param name="value">The matrix to negate.</param>
      <returns>The negated matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix that contains the summed values.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
      <param name="value1">The first matrix to compare.</param>
      <param name="value2">The second matrix to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
      <param name="value1">The first matrix to compare.</param>
      <param name="value2">The second matrix to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Returns the matrix that results from multiplying two matrices together.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The product matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
      <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
      <param name="value1">The matrix to scale.</param>
      <param name="value2">The scaling value to use.</param>
      <returns>The scaled matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
      <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
      <param name="value">The matrix to negate.</param>
      <returns>The negated matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
      <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Matrix3x2.ToString">
      <summary>Returns a string that represents this matrix.</summary>
      <returns>The string representation of this matrix.</returns>
    </member>
    <member name="P:System.Numerics.Matrix3x2.Translation">
      <summary>Gets or sets the translation component of this matrix.</summary>
      <returns>The translation component of the current instance.</returns>
    </member>
    <member name="T:System.Numerics.Matrix4x4">
      <summary>Represents a 4x4 matrix.</summary>
    </member>
    <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
      <summary>Creates a <see cref="T:System.Numerics.Matrix4x4"></see> object from a specified <see cref="T:System.Numerics.Matrix3x2"></see> object.</summary>
      <param name="value">A 3x2 matrix.</param>
    </member>
    <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a 4x4 matrix from the specified components.</summary>
      <param name="m11">The value to assign to the first element in the first row.</param>
      <param name="m12">The value to assign to the second element in the first row.</param>
      <param name="m13">The value to assign to the third element in the first row.</param>
      <param name="m14">The value to assign to the fourth element in the first row.</param>
      <param name="m21">The value to assign to the first element in the second row.</param>
      <param name="m22">The value to assign to the second element in the second row.</param>
      <param name="m23">The value to assign to the third element in the second row.</param>
      <param name="m24">The value to assign to the third element in the second row.</param>
      <param name="m31">The value to assign to the first element in the third row.</param>
      <param name="m32">The value to assign to the second element in the third row.</param>
      <param name="m33">The value to assign to the third element in the third row.</param>
      <param name="m34">The value to assign to the fourth element in the third row.</param>
      <param name="m41">The value to assign to the first element in the fourth row.</param>
      <param name="m42">The value to assign to the second element in the fourth row.</param>
      <param name="m43">The value to assign to the third element in the fourth row.</param>
      <param name="m44">The value to assign to the fourth element in the fourth row.</param>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
      <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
      <param name="cameraPosition">The position of the camera.</param>
      <param name="cameraUpVector">The up vector of the camera.</param>
      <param name="cameraForwardVector">The forward vector of the camera.</param>
      <returns>The created billboard.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
      <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
      <param name="cameraPosition">The position of the camera.</param>
      <param name="rotateAxis">The axis to rotate the billboard around.</param>
      <param name="cameraForwardVector">The forward vector of the camera.</param>
      <param name="objectForwardVector">The forward vector of the object.</param>
      <returns>The billboard matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
      <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
      <param name="axis">The axis to rotate around.</param>
      <param name="angle">The angle to rotate around axis, in radians.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
      <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
      <param name="quaternion">The source Quaternion.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
      <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
      <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
      <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
      <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a view matrix.</summary>
      <param name="cameraPosition">The position of the camera.</param>
      <param name="cameraTarget">The target towards which the camera is pointing.</param>
      <param name="cameraUpVector">The direction that is &amp;quot;up&amp;quot; from the camera&amp;#39;s point of view.</param>
      <returns>The view matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
      <param name="width">The width of the view volume.</param>
      <param name="height">The height of the view volume.</param>
      <param name="zNearPlane">The minimum Z-value of the view volume.</param>
      <param name="zFarPlane">The maximum Z-value of the view volume.</param>
      <returns>The orthographic projection matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a customized orthographic projection matrix.</summary>
      <param name="left">The minimum X-value of the view volume.</param>
      <param name="right">The maximum X-value of the view volume.</param>
      <param name="bottom">The minimum Y-value of the view volume.</param>
      <param name="top">The maximum Y-value of the view volume.</param>
      <param name="zNearPlane">The minimum Z-value of the view volume.</param>
      <param name="zFarPlane">The maximum Z-value of the view volume.</param>
      <returns>The orthographic projection matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
      <param name="width">The width of the view volume at the near view plane.</param>
      <param name="height">The height of the view volume at the near view plane.</param>
      <param name="nearPlaneDistance">The distance to the near view plane.</param>
      <param name="farPlaneDistance">The distance to the far view plane.</param>
      <returns>The perspective projection matrix.</returns>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
      <param name="fieldOfView">The field of view in the y direction, in radians.</param>
      <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
      <param name="nearPlaneDistance">The distance to the near view plane.</param>
      <param name="farPlaneDistance">The distance to the far view plane.</param>
      <returns>The perspective projection matrix.</returns>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="fieldOfView">fieldOfView</paramref> is less than or equal to zero.
 -or-
 <paramref name="fieldOfView">fieldOfView</paramref> is greater than or equal to <see cref="System.Math.PI"></see>.
 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a customized perspective projection matrix.</summary>
      <param name="left">The minimum x-value of the view volume at the near view plane.</param>
      <param name="right">The maximum x-value of the view volume at the near view plane.</param>
      <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
      <param name="top">The maximum y-value of the view volume at the near view plane.</param>
      <param name="nearPlaneDistance">The distance to the near view plane.</param>
      <param name="farPlaneDistance">The distance to the far view plane.</param>
      <returns>The perspective projection matrix.</returns>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
 -or-
 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
      <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
      <param name="value">The plane about which to create a reflection.</param>
      <returns>A new matrix expressing the reflection.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
      <summary>Creates a matrix for rotating points around the X axis.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
      <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
      <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
      <summary>Creates a matrix for rotating points around the Y axis.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
      <summary>Creates a matrix for rotating points around the Z axis.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
      <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
      <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The rotation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
      <summary>Creates a scaling matrix from the specified vector scale.</summary>
      <param name="scales">The scale to use.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
      <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
      <param name="scale">The uniform scaling factor.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a scaling matrix with a center point.</summary>
      <param name="scales">The vector that contains the amount to scale on each axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
      <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
      <param name="scale">The uniform scaling factor.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
      <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
      <param name="xScale">The value to scale by on the X axis.</param>
      <param name="yScale">The value to scale by on the Y axis.</param>
      <param name="zScale">The value to scale by on the Z axis.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
      <summary>Creates a scaling matrix that is offset by a given center point.</summary>
      <param name="xScale">The value to scale by on the X axis.</param>
      <param name="yScale">The value to scale by on the Y axis.</param>
      <param name="zScale">The value to scale by on the Z axis.</param>
      <param name="centerPoint">The center point.</param>
      <returns>The scaling matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
      <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
      <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
      <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
      <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
      <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
      <param name="position">The amount to translate in each axis.</param>
      <returns>The translation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
      <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
      <param name="xPosition">The amount to translate on the X axis.</param>
      <param name="yPosition">The amount to translate on the Y axis.</param>
      <param name="zPosition">The amount to translate on the Z axis.</param>
      <returns>The translation matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a world matrix with the specified parameters.</summary>
      <param name="position">The position of the object.</param>
      <param name="forward">The forward direction of the object.</param>
      <param name="up">The upward direction of the object. Its value is usually [0, 1, 0].</param>
      <returns>The world matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
      <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
      <param name="matrix">The source matrix.</param>
      <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
      <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
      <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
      <returns>true if <paramref name="matrix">matrix</paramref> was decomposed successfully; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
      <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
      <param name="other">The other matrix.</param>
      <returns>true if the two matrices are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
      <summary>Calculates the determinant of the current 4x4 matrix.</summary>
      <returns>The determinant.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="P:System.Numerics.Matrix4x4.Identity">
      <summary>Gets the multiplicative identity matrix.</summary>
      <returns>Gets the multiplicative identity matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
      <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
      <param name="matrix">The matrix to invert.</param>
      <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
      <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise,  false.</returns>
    </member>
    <member name="P:System.Numerics.Matrix4x4.IsIdentity">
      <summary>Indicates whether the current matrix is the identity matrix.</summary>
      <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
      <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
      <param name="matrix1">The first matrix.</param>
      <param name="matrix2">The second matrix.</param>
      <param name="amount">The relative weighting of matrix2.</param>
      <returns>The interpolated matrix.</returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M11">
      <summary>The first element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M12">
      <summary>The second element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M13">
      <summary>The third element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M14">
      <summary>The fourth element of the first row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M21">
      <summary>The first element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M22">
      <summary>The second element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M23">
      <summary>The third element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M24">
      <summary>The fourth element of the second row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M31">
      <summary>The first element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M32">
      <summary>The second element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M33">
      <summary>The third element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M34">
      <summary>The fourth element of the third row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M41">
      <summary>The first element of the fourth row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M42">
      <summary>The second element of the fourth row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M43">
      <summary>The third element of the fourth row.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Matrix4x4.M44">
      <summary>The fourth element of the fourth row.</summary>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Returns the matrix that results from multiplying two matrices together.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The product matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
      <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
      <param name="value1">The matrix to scale.</param>
      <param name="value2">The scaling value to use.</param>
      <returns>The scaled matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
      <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
      <param name="value">The matrix to negate.</param>
      <returns>The negated matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix that contains the summed values.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
      <param name="value1">The first matrix to compare.</param>
      <param name="value2">The second matrix to care</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
      <param name="value1">The first matrix to compare.</param>
      <param name="value2">The second matrix to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
      <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
      <param name="value1">The matrix to scale.</param>
      <param name="value2">The scaling value to use.</param>
      <returns>The scaled matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Returns the matrix that results from multiplying two matrices together.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The product matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
      <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
      <param name="value">The matrix to negate.</param>
      <returns>The negated matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
      <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
      <param name="value1">The first matrix.</param>
      <param name="value2">The second matrix.</param>
      <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.ToString">
      <summary>Returns a string that represents this matrix.</summary>
      <returns>The string representation of this matrix.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
      <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
      <param name="value">The matrix to transform.</param>
      <param name="rotation">The rotation t apply.</param>
      <returns>The transformed matrix.</returns>
    </member>
    <member name="P:System.Numerics.Matrix4x4.Translation">
      <summary>Gets or sets the translation component of this matrix.</summary>
      <returns>The translation component of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
      <summary>Transposes the rows and columns of a matrix.</summary>
      <param name="matrix">The matrix to transpose.</param>
      <returns>The transposed matrix.</returns>
    </member>
    <member name="T:System.Numerics.Plane">
      <summary>Represents a three-dimensional plane.</summary>
    </member>
    <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
      <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified four-dimensional vector.</summary>
      <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W"></see> defines the distance along that normal from the origin.</param>
    </member>
    <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
      <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified normal and the distance along the normal from the origin.</summary>
      <param name="normal">The plane&amp;#39;s normal vector.</param>
      <param name="d">The plane&amp;#39;s distance from the origin along its normal vector.</param>
    </member>
    <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
      <param name="x">The X component of the normal.</param>
      <param name="y">The Y component of the normal.</param>
      <param name="z">The Z component of the normal.</param>
      <param name="d">The distance of the plane along its normal from the origin.</param>
    </member>
    <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object that contains three specified points.</summary>
      <param name="point1">The first point defining the plane.</param>
      <param name="point2">The second point defining the plane.</param>
      <param name="point3">The third point defining the plane.</param>
      <returns>The plane containing the three points.</returns>
    </member>
    <member name="F:System.Numerics.Plane.D">
      <summary>The distance of the plane along its normal from the origin.</summary>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
      <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
      <param name="plane">The plane.</param>
      <param name="value">The four-dimensional vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
      <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D"></see>) value of the plane.</summary>
      <param name="plane">The plane.</param>
      <param name="value">The 3-dimensional vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
      <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal"></see> vector of this plane.</summary>
      <param name="plane">The plane.</param>
      <param name="value">The three-dimensional vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Plane.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
      <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
      <param name="other">The other plane.</param>
      <returns>true if the two planes are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Plane.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="F:System.Numerics.Plane.Normal">
      <summary>The normal vector of the plane.</summary>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
      <summary>Creates a new <see cref="T:System.Numerics.Plane"></see> object whose normal vector is the source plane&amp;#39;s normal vector normalized.</summary>
      <param name="value">The source plane.</param>
      <returns>The normalized plane.</returns>
    </member>
    <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
      <summary>Returns a value that indicates whether two planes are equal.</summary>
      <param name="value1">The first plane to compare.</param>
      <param name="value2">The second plane to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
      <summary>Returns a value that indicates whether two planes are not equal.</summary>
      <param name="value1">The first plane to compare.</param>
      <param name="value2">The second plane to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Plane.ToString">
      <summary>Returns the string representation of this plane object.</summary>
      <returns>A string that represents this <see cref="System.Numerics.Plane"></see> object.</returns>
    </member>
    <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
      <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
      <param name="plane">The normalized plane to transform.</param>
      <param name="matrix">The transformation matrix to apply to plane.</param>
      <returns>The transformed plane.</returns>
    </member>
    <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
      <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
      <param name="plane">The normalized plane to transform.</param>
      <param name="rotation">The Quaternion rotation to apply to the plane.</param>
      <returns>A new plane that results from applying the Quaternion rotation.</returns>
    </member>
    <member name="T:System.Numerics.Quaternion">
      <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
    </member>
    <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
      <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
      <param name="vectorPart">The vector part of the quaternion.</param>
      <param name="scalarPart">The rotation part of the quaternion.</param>
    </member>
    <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
      <summary>Constructs a quaternion from the specified components.</summary>
      <param name="x">The value to assign to the X component of the quaternion.</param>
      <param name="y">The value to assign to the Y component of the quaternion.</param>
      <param name="z">The value to assign to the Z component of the quaternion.</param>
      <param name="w">The value to assign to the W component of the quaternion.</param>
    </member>
    <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Concatenates two quaternions.</summary>
      <param name="value1">The first quaternion rotation in the series.</param>
      <param name="value2">The second quaternion rotation in the series.</param>
      <returns>A new quaternion representing the concatenation of the <paramref name="value1">value1</paramref> rotation followed by the <paramref name="value2">value2</paramref> rotation.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
      <summary>Returns the conjugate of a specified quaternion.</summary>
      <param name="value">The quaternion.</param>
      <returns>A new quaternion that is the conjugate of value.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
      <summary>Creates a quaternion from a vector and an angle to rotate about the vector.</summary>
      <param name="axis">The vector to rotate around.</param>
      <param name="angle">The angle, in radians, to rotate around the vector.</param>
      <returns>The newly created quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
      <summary>Creates a quaternion from the specified rotation matrix.</summary>
      <param name="matrix">The rotation matrix.</param>
      <returns>The newly created quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
      <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
      <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
      <param name="pitch">The pitch angle, in radians, around the X axis.</param>
      <param name="roll">The roll angle, in radians, around the Z axis.</param>
      <returns>The resulting quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Divides one quaternion by a second quaternion.</summary>
      <param name="value1">The dividend.</param>
      <param name="value2">The divisor.</param>
      <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Calculates the dot product of two quaternions.</summary>
      <param name="quaternion1">The first quaternion.</param>
      <param name="quaternion2">The second quaternion.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
      <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
      <param name="other">The other quaternion.</param>
      <returns>true if the two quaternions are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="P:System.Numerics.Quaternion.Identity">
      <summary>Gets a quaternion that represents no rotation.</summary>
      <returns>A quaternion whose values are (0, 0, 0, 1).</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
      <summary>Returns the inverse of a quaternion.</summary>
      <param name="value">The quaternion.</param>
      <returns>The inverted quaternion.</returns>
    </member>
    <member name="P:System.Numerics.Quaternion.IsIdentity">
      <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
      <returns>true if the current instance is the identity quaternion; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Length">
      <summary>Calculates the length of the quaternion.</summary>
      <returns>The computed length of the quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.LengthSquared">
      <summary>Calculates the squared length of the quaternion.</summary>
      <returns>The length squared of the quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
      <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
      <param name="quaternion1">The first quaternion.</param>
      <param name="quaternion2">The second quaternion.</param>
      <param name="amount">The relative weight of quaternion2 in the interpolation.</param>
      <returns>The interpolated quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The product quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
      <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
      <param name="value1">The source quaternion.</param>
      <param name="value2">The scalar value.</param>
      <returns>The scaled quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
      <summary>Reverses the sign of each component of the quaternion.</summary>
      <param name="value">The quaternion to negate.</param>
      <returns>The negated quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
      <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion"></see> by its length.</summary>
      <param name="value">The quaternion to normalize.</param>
      <returns>The normalized quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Divides one quaternion by a second quaternion.</summary>
      <param name="value1">The dividend.</param>
      <param name="value2">The divisor.</param>
      <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Returns a value that indicates whether two quaternions are equal.</summary>
      <param name="value1">The first quaternion to compare.</param>
      <param name="value2">The second quaternion to compare.</param>
      <returns>true if the two quaternions are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
      <param name="value1">The first quaternion to compare.</param>
      <param name="value2">The second quaternion to compare.</param>
      <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
      <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
      <param name="value1">The source quaternion.</param>
      <param name="value2">The scalar value.</param>
      <returns>The scaled quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The product quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
      <summary>Reverses the sign of each component of the quaternion.</summary>
      <param name="value">The quaternion to negate.</param>
      <returns>The negated quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
      <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
      <param name="quaternion1">The first quaternion.</param>
      <param name="quaternion2">The second quaternion.</param>
      <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
      <returns>The interpolated quaternion.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
      <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
      <param name="value1">The first quaternion.</param>
      <param name="value2">The second quaternion.</param>
      <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Quaternion.ToString">
      <summary>Returns a string that represents this quaternion.</summary>
      <returns>The string representation of this quaternion.</returns>
    </member>
    <member name="F:System.Numerics.Quaternion.W">
      <summary>The rotation component of the quaternion.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Quaternion.X">
      <summary>The X value of the vector component of the quaternion.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Quaternion.Y">
      <summary>The Y value of the vector component of the quaternion.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Quaternion.Z">
      <summary>The Z value of the vector component of the quaternion.</summary>
      <returns></returns>
    </member>
    <member name="T:System.Numerics.Vector`1">
      <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
    </member>
    <member name="M:System.Numerics.Vector`1.#ctor(`0)">
      <summary>Creates a vector whose components are of a specified type.</summary>
      <param name="value">The numeric type that defines the type of the components in the vector.</param>
    </member>
    <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
      <summary>Creates a vector from a specified array.</summary>
      <param name="values">A numeric array.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
    </member>
    <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
      <summary>Creates a vector from a specified array starting at a specified index position.</summary>
      <param name="values">A numeric array.</param>
      <param name="index">The starting index position from which to create the vector.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
      <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
 -or-
 The length of <paramref name="values">values</paramref> minus <paramref name="index">index</paramref> is less than <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
    </member>
    <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
      <summary>Copies the vector instance to a specified destination array.</summary>
      <param name="destination">The array to receive a copy of the vector values.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination">destination</paramref> array.</exception>
    </member>
    <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
      <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
      <param name="destination">The array to receive a copy of the vector values.</param>
      <param name="startIndex">The starting index in destination at which to begin the copy operation.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex">startIndex</paramref> to the end of the <paramref name="destination">destination</paramref> array.</exception>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero or greater than the last index in <paramref name="destination">destination</paramref>.</exception>
    </member>
    <member name="P:System.Numerics.Vector`1.Count">
      <summary>Returns the number of elements stored in the vector.</summary>
      <returns>The number of elements stored in the vector.</returns>
      <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
    </member>
    <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
      <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
      <param name="other">The vector to compare with this instance.</param>
      <returns>true if the current instance and <paramref name="other">other</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
      <param name="obj">The object to compare with this instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. The method returns false if <paramref name="obj">obj</paramref> is null, or if <paramref name="obj">obj</paramref> is a vector of a different type than the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
      <summary>Gets the element at a specified index.</summary>
      <param name="index">The index of the element to return.</param>
      <returns>The element at index <paramref name="index">index</paramref>.</returns>
      <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
 -or-
 <paramref name="index">index</paramref> is greater than or equal to <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
    </member>
    <member name="P:System.Numerics.Vector`1.One">
      <summary>Returns a vector containing all ones.</summary>
      <returns>A vector containing all ones.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from the bitwise And of <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from the bitwise Or of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from the bitwise XOr of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt64}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt32}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt16}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Single}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.SByte}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Double}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int32}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int16}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Byte}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int64}">
      <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64"></see>.</summary>
      <param name="value">The vector to reinterpret.</param>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if any element pairs in left and right are equal. false if no element pairs are equal.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
      <summary>Multiplies a vector by a specified scalar value.</summary>
      <param name="value">The source vector.</param>
      <param name="factor">A scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
      <summary>Multiplies a vector by the given scalar.</summary>
      <param name="factor">The scalar value.</param>
      <param name="value">The source vector.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
      <summary>Returns a new vector whose elements are obtained by taking the one&amp;#39;s complement of a specified vector&amp;#39;s elements.</summary>
      <param name="value">The source vector.</param>
      <returns>The one&amp;#39;s complement vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
      <summary>Negates a given vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
      <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.ToString">
      <summary>Returns the string representation of this vector using default formatting.</summary>
      <returns>The string representation of this vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector`1.ToString(System.String)">
      <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="P:System.Numerics.Vector`1.Zero">
      <summary>Returns a vector containing all zeroes.</summary>
      <returns>A vector containing all zeroes.</returns>
    </member>
    <member name="T:System.Numerics.Vector">
      <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
    </member>
    <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are the absolute values of the given vector&amp;#39;s elements.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The absolute value vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
      <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The reinterpreted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
      <param name="condition">The integral mask vector used to drive selection.</param>
      <param name="left">The first source vector.</param>
      <param name="right">The second source vector.</param>
      <returns>The new vector with elements selected based on the mask.</returns>
    </member>
    <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
      <param name="condition">The integral mask vector used to drive selection.</param>
      <param name="left">The first source vector.</param>
      <param name="right">The second source vector.</param>
      <returns>The new vector with elements selected based on the mask.</returns>
    </member>
    <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
      <param name="condition">The integral mask vector used to drive selection.</param>
      <param name="left">The first source vector.</param>
      <param name="right">The second source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The new vector with elements selected based on the mask.</returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
      <param name="value"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose values are the result of dividing the first vector&amp;#39;s elements by the corresponding elements in the second vector.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The divided vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns the dot product of two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting long integer vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if all elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if any element pair in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> is equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting long integer vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if all elements in <paramref name="left">left</paramref> are greater than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if any element in <paramref name="left">left</paramref> is greater than the corresponding element in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting long integer vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if all elements in <paramref name="left">left</paramref> are greater than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if any element in <paramref name="left">left</paramref> is greater than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
      <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
      <returns>true if vector operations are subject to hardware acceleration; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting long integer vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if all of the elements in <paramref name="left">left</paramref> are less than the corresponding elements in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if any element in <paramref name="left">left</paramref> is less than the corresponding element in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting long integer vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
      <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>The resulting integral vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if all of the elements in <paramref name="left">left</paramref> are less than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>true if any element in <paramref name="left">left</paramref> is less than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise,  false.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The maximum vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The minimum vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
      <param name="left">The scalar value.</param>
      <param name="right">The vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
      <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
      <param name="source1"></param>
      <param name="source2"></param>
      <returns></returns>
    </member>
    <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are obtained by taking the one&amp;#39;s complement of a specified vector&amp;#39;s elements.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose elements are the square roots of a specified vector&amp;#39;s elements.</summary>
      <param name="value">The source vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The square root vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The difference vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
      <param name="source"></param>
      <param name="dest1"></param>
      <param name="dest2"></param>
    </member>
    <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
      <summary>Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
      <returns>The resulting vector.</returns>
    </member>
    <member name="T:System.Numerics.Vector2">
      <summary>Represents a vector with two single-precision floating-point values.</summary>
    </member>
    <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
      <summary>Creates a new <see cref="T:System.Numerics.Vector2"></see> object whose two elements have the same value.</summary>
      <param name="value">The value to assign to both elements.</param>
    </member>
    <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
      <summary>Creates a vector whose elements have the specified values.</summary>
      <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X"></see> field.</param>
      <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y"></see> field.</param>
    </member>
    <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
      <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The absolute value vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Restricts a vector between a minimum and a maximum value.</summary>
      <param name="value1">The vector to restrict.</param>
      <param name="min">The minimum value.</param>
      <param name="max">The maximum value.</param>
      <returns>The restricted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
      <summary>Copies the elements of the vector to a specified array.</summary>
      <param name="array">The destination array.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
      <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
      <param name="array">The destination array.</param>
      <param name="index">The index at which to copy the first element of the vector.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
 -or-
 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Computes the Euclidean distance between the two given points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns the Euclidean distance squared between two specified points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector resulting from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="divisor">The scalar value.</param>
      <returns>The vector that results from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns the dot product of two vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
      <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
      <param name="other">The other vector.</param>
      <returns>true if the two vectors are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Length">
      <summary>Returns the length of the vector.</summary>
      <returns>The vector&amp;#39;s length.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.LengthSquared">
      <summary>Returns the length of the vector squared.</summary>
      <returns>The vector&amp;#39;s length squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
      <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
      <returns>The interpolated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The maximized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The minimized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
      <summary>Multiplies a vector by a specified scalar.</summary>
      <param name="left">The vector to multiply.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
      <summary>Multiplies a scalar value by a specified vector.</summary>
      <param name="left">The scaled value.</param>
      <param name="right">The vector.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
      <summary>Negates a specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
      <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
      <param name="value">The vector to normalize.</param>
      <returns>The normalized vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector2.One">
      <summary>Gets a vector whose 2 elements are equal to one.</summary>
      <returns>A vector whose two elements are equal to one (that is, it returns the vector (1,1).</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="value1">The vector.</param>
      <param name="value2">The scalar value.</param>
      <returns>The result of the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
      <summary>Multiples the specified vector by the specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
      <summary>Multiples the scalar value by the specified vector.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
      <summary>Negates the specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
      <param name="vector">The source vector.</param>
      <param name="normal">The normal of the surface being reflected off.</param>
      <returns>The reflected vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
      <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The square root vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The difference vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.ToString">
      <summary>Returns the string representation of the current instance using default formatting.</summary>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.ToString(System.String)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
      <summary>Transforms a vector by a specified 3x2 matrix.</summary>
      <param name="position">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
      <summary>Transforms a vector by a specified 4x4 matrix.</summary>
      <param name="position">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
      <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
      <param name="value">The vector to rotate.</param>
      <param name="rotation">The rotation to apply.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
      <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
      <param name="normal">The source vector.</param>
      <param name="matrix">The matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
      <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
      <param name="normal">The source vector.</param>
      <param name="matrix">The matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector2.UnitX">
      <summary>Gets the vector (1,0).</summary>
      <returns>The vector (1,0).</returns>
    </member>
    <member name="P:System.Numerics.Vector2.UnitY">
      <summary>Gets the vector (0,1).</summary>
      <returns>The vector (0,1).</returns>
    </member>
    <member name="F:System.Numerics.Vector2.X">
      <summary>The X component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector2.Y">
      <summary>The Y component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="P:System.Numerics.Vector2.Zero">
      <summary>Returns a vector whose 2 elements are equal to zero.</summary>
      <returns>A vector whose two elements are equal to zero (that is, it returns the vector (0,0).</returns>
    </member>
    <member name="T:System.Numerics.Vector3">
      <summary>Represents a vector with three  single-precision floating-point values.</summary>
    </member>
    <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
      <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object whose three elements have the same value.</summary>
      <param name="value">The value to assign to all three elements.</param>
    </member>
    <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
      <summary>Creates a   new <see cref="T:System.Numerics.Vector3"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and the specified value.</summary>
      <param name="value">The vector with two elements.</param>
      <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
    </member>
    <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
      <summary>Creates a vector whose elements have the specified values.</summary>
      <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X"></see> field.</param>
      <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y"></see> field.</param>
      <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
    </member>
    <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
      <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The absolute value vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Restricts a vector between a minimum and a maximum value.</summary>
      <param name="value1">The vector to restrict.</param>
      <param name="min">The minimum value.</param>
      <param name="max">The maximum value.</param>
      <returns>The restricted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
      <summary>Copies the elements of the vector to a specified array.</summary>
      <param name="array">The destination array.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
      <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
      <param name="array">The destination array.</param>
      <param name="index">The index at which to copy the first element of the vector.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
 -or-
 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Computes the cross product of two vectors.</summary>
      <param name="vector1">The first vector.</param>
      <param name="vector2">The second vector.</param>
      <returns>The cross product.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Computes the Euclidean distance between the two given points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns the Euclidean distance squared between two specified points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="divisor">The scalar value.</param>
      <returns>The vector that results from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector resulting from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns the dot product of two vectors.</summary>
      <param name="vector1">The first vector.</param>
      <param name="vector2">The second vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
      <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
      <param name="other">The other vector.</param>
      <returns>true if the two vectors are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Length">
      <summary>Returns the length of this vector object.</summary>
      <returns>The vector&amp;#39;s length.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.LengthSquared">
      <summary>Returns the length of the vector squared.</summary>
      <returns>The vector&amp;#39;s length squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
      <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
      <returns>The interpolated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The maximized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The minimized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
      <summary>Multiplies a scalar value by a specified vector.</summary>
      <param name="left">The scaled value.</param>
      <param name="right">The vector.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
      <summary>Multiplies a vector by a specified scalar.</summary>
      <param name="left">The vector to multiply.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
      <summary>Negates a specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
      <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
      <param name="value">The vector to normalize.</param>
      <returns>The normalized vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector3.One">
      <summary>Gets a vector whose 3 elements are equal to one.</summary>
      <returns>A vector whose three elements are equal to one (that is, it returns the vector (1,1,1).</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="value1">The vector.</param>
      <param name="value2">The scalar value.</param>
      <returns>The result of the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
      <summary>Multiples the specified vector by the specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
      <summary>Multiples the scalar value by the specified vector.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
      <summary>Negates the specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
      <param name="vector">The source vector.</param>
      <param name="normal">The normal of the surface being reflected off.</param>
      <returns>The reflected vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
      <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The square root vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The difference vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.ToString">
      <summary>Returns the string representation of the current instance using default formatting.</summary>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.ToString(System.String)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
      <summary>Transforms a vector by a specified 4x4 matrix.</summary>
      <param name="position">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
      <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
      <param name="value">The vector to rotate.</param>
      <param name="rotation">The rotation to apply.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
      <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
      <param name="normal">The source vector.</param>
      <param name="matrix">The matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector3.UnitX">
      <summary>Gets the vector (1,0,0).</summary>
      <returns>The vector (1,0,0).</returns>
    </member>
    <member name="P:System.Numerics.Vector3.UnitY">
      <summary>Gets the vector (0,1,0).</summary>
      <returns>The vector (0,1,0)..</returns>
    </member>
    <member name="P:System.Numerics.Vector3.UnitZ">
      <summary>Gets the vector (0,0,1).</summary>
      <returns>The vector (0,0,1).</returns>
    </member>
    <member name="F:System.Numerics.Vector3.X">
      <summary>The X component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector3.Y">
      <summary>The Y component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector3.Z">
      <summary>The Z component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="P:System.Numerics.Vector3.Zero">
      <summary>Gets a vector whose 3 elements are equal to zero.</summary>
      <returns>A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0).</returns>
    </member>
    <member name="T:System.Numerics.Vector4">
      <summary>Represents a vector with four single-precision floating-point values.</summary>
    </member>
    <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
      <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object whose four elements have the same value.</summary>
      <param name="value">The value to assign to all four elements.</param>
    </member>
    <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
      <summary>Constructs a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector3"></see> object and a W component.</summary>
      <param name="value">The vector to use for the X, Y, and Z components.</param>
      <param name="w">The W component.</param>
    </member>
    <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
      <summary>Creates a   new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and a Z and a W component.</summary>
      <param name="value">The vector to use for the X and Y components.</param>
      <param name="z">The Z component.</param>
      <param name="w">The W component.</param>
    </member>
    <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
      <summary>Creates a vector whose elements have the specified values.</summary>
      <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X"></see> field.</param>
      <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y"></see> field.</param>
      <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z"></see> field.</param>
      <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W"></see> field.</param>
    </member>
    <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
      <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The absolute value vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Restricts a vector between a minimum and a maximum value.</summary>
      <param name="value1">The vector to restrict.</param>
      <param name="min">The minimum value.</param>
      <param name="max">The maximum value.</param>
      <returns>The restricted vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
      <summary>Copies the elements of the vector to a specified array.</summary>
      <param name="array">The destination array.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
      <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
      <param name="array">The destination array.</param>
      <param name="index">The index at which to copy the first element of the vector.</param>
      <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
      <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
      <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
 -or-
 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
      <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
    </member>
    <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Computes the Euclidean distance between the two given points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns the Euclidean distance squared between two specified points.</summary>
      <param name="value1">The first point.</param>
      <param name="value2">The second point.</param>
      <returns>The distance squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector resulting from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="divisor">The scalar value.</param>
      <returns>The vector that results from the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns the dot product of two vectors.</summary>
      <param name="vector1">The first vector.</param>
      <param name="vector2">The second vector.</param>
      <returns>The dot product.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
      <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
      <param name="other">The other vector.</param>
      <returns>true if the two vectors are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Equals(System.Object)">
      <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
      <param name="obj">The object to compare with the current instance.</param>
      <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Length">
      <summary>Returns the length of this vector object.</summary>
      <returns>The vector&amp;#39;s length.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.LengthSquared">
      <summary>Returns the length of the vector squared.</summary>
      <returns>The vector&amp;#39;s length squared.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
      <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
      <returns>The interpolated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The maximized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
      <param name="value1">The first vector.</param>
      <param name="value2">The second vector.</param>
      <returns>The minimized vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
      <summary>Multiplies a vector by a specified scalar.</summary>
      <param name="left">The vector to multiply.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
      <summary>Multiplies a scalar value by a specified vector.</summary>
      <param name="left">The scaled value.</param>
      <param name="right">The vector.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
      <summary>Negates a specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
      <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
      <param name="vector">The vector to normalize.</param>
      <returns>The normalized vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector4.One">
      <summary>Gets a vector whose 4 elements are equal to one.</summary>
      <returns>Returns <see cref="System.Numerics.Vector4"></see>.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Adds two vectors together.</summary>
      <param name="left">The first vector to add.</param>
      <param name="right">The second vector to add.</param>
      <returns>The summed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Divides the first vector by the second.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
      <summary>Divides the specified vector by a specified scalar value.</summary>
      <param name="value1">The vector.</param>
      <param name="value2">The scalar value.</param>
      <returns>The result of the division.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
      <param name="left">The first vector to compare.</param>
      <param name="right">The second vector to compare.</param>
      <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Multiplies two vectors together.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The product vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
      <summary>Multiples the specified vector by the specified scalar value.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
      <summary>Multiples the scalar value by the specified vector.</summary>
      <param name="left">The vector.</param>
      <param name="right">The scalar value.</param>
      <returns>The scaled vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
      <summary>Negates the specified vector.</summary>
      <param name="value">The vector to negate.</param>
      <returns>The negated vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
      <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
      <param name="value">A vector.</param>
      <returns>The square root vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
      <summary>Subtracts the second vector from the first.</summary>
      <param name="left">The first vector.</param>
      <param name="right">The second vector.</param>
      <returns>The difference vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.ToString">
      <summary>Returns the string representation of the current instance using default formatting.</summary>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.ToString(System.String)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
      <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
      <param name="format">A  or  that defines the format of individual elements.</param>
      <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
      <returns>The string representation of the current instance.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
      <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
      <param name="value">The vector to rotate.</param>
      <param name="rotation">The rotation to apply.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
      <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
      <param name="vector">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
      <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
      <param name="value">The vector to rotate.</param>
      <param name="rotation">The rotation to apply.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
      <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
      <param name="position">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
      <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
      <param name="value">The vector to rotate.</param>
      <param name="rotation">The rotation to apply.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
      <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
      <param name="position">The vector to transform.</param>
      <param name="matrix">The transformation matrix.</param>
      <returns>The transformed vector.</returns>
    </member>
    <member name="P:System.Numerics.Vector4.UnitW">
      <summary>Gets the vector (0,0,0,1).</summary>
      <returns>The vector (0,0,0,1).</returns>
    </member>
    <member name="P:System.Numerics.Vector4.UnitX">
      <summary>Gets the vector (1,0,0,0).</summary>
      <returns>The vector (1,0,0,0).</returns>
    </member>
    <member name="P:System.Numerics.Vector4.UnitY">
      <summary>Gets the vector (0,1,0,0).</summary>
      <returns>The vector (0,1,0,0)..</returns>
    </member>
    <member name="P:System.Numerics.Vector4.UnitZ">
      <summary>Gets a vector whose 4 elements are equal to zero.</summary>
      <returns>The vector (0,0,1,0).</returns>
    </member>
    <member name="F:System.Numerics.Vector4.W">
      <summary>The W component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector4.X">
      <summary>The X component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector4.Y">
      <summary>The Y component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="F:System.Numerics.Vector4.Z">
      <summary>The Z component of the vector.</summary>
      <returns></returns>
    </member>
    <member name="P:System.Numerics.Vector4.Zero">
      <summary>Gets a vector whose 4 elements are equal to zero.</summary>
      <returns>A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0).</returns>
    </member>
  </members>
</doc>
HH.WCS.QingXiNongfu/bin/Debug/System.Runtime.CompilerServices.Unsafe.xml
New file
@@ -0,0 +1,291 @@
<?xml version="1.0" encoding="utf-8"?>
<doc>
  <assembly>
    <name>System.Runtime.CompilerServices.Unsafe</name>
  </assembly>
  <members>
    <member name="T:System.Runtime.CompilerServices.Unsafe">
      <summary>Contains generic, low-level functionality for manipulating pointers.</summary>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Add``1(``0@,System.Int32)">
      <summary>Adds an element offset to the given reference.</summary>
      <param name="source">The reference to add the offset to.</param>
      <param name="elementOffset">The offset to add.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the addition of offset to pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Add``1(``0@,System.IntPtr)">
      <summary>Adds an element offset to the given reference.</summary>
      <param name="source">The reference to add the offset to.</param>
      <param name="elementOffset">The offset to add.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the addition of offset to pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Add``1(``0@,System.UIntPtr)">
      <summary>Adds an element offset to the given reference.</summary>
      <param name="source">The reference to add the offset to.</param>
      <param name="elementOffset">The offset to add.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the addition of offset to pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Add``1(System.Void*,System.Int32)">
      <summary>Adds an element offset to the given void pointer.</summary>
      <param name="source">The void pointer to add the offset to.</param>
      <param name="elementOffset">The offset to add.</param>
      <typeparam name="T">The type of void pointer.</typeparam>
      <returns>A new void pointer that reflects the addition of offset to the specified pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AddByteOffset``1(``0@,System.IntPtr)">
      <summary>Adds a byte offset to the given reference.</summary>
      <param name="source">The reference to add the offset to.</param>
      <param name="byteOffset">The offset to add.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the addition of byte offset to pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AddByteOffset``1(``0@,System.UIntPtr)">
      <summary>Adds a byte offset to the given reference.</summary>
      <param name="source">The reference to add the offset to.</param>
      <param name="byteOffset">The offset to add.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the addition of byte offset to pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AreSame``1(``0@,``0@)">
      <summary>Determines whether the specified references point to the same location.</summary>
      <param name="left">The first reference to compare.</param>
      <param name="right">The second reference to compare.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>
        <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> point to the same location; otherwise, <see langword="false" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.As``1(System.Object)">
      <summary>Casts the given object to the specified type.</summary>
      <param name="o">The object to cast.</param>
      <typeparam name="T">The type which the object will be cast to.</typeparam>
      <returns>The original object, casted to the given type.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.As``2(``0@)">
      <summary>Reinterprets the given reference as a reference to a value of type <typeparamref name="TTo" />.</summary>
      <param name="source">The reference to reinterpret.</param>
      <typeparam name="TFrom">The type of reference to reinterpret.</typeparam>
      <typeparam name="TTo">The desired type of the reference.</typeparam>
      <returns>A reference to a value of type <typeparamref name="TTo" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AsPointer``1(``0@)">
      <summary>Returns a pointer to the given by-ref parameter.</summary>
      <param name="value">The object whose pointer is obtained.</param>
      <typeparam name="T">The type of object.</typeparam>
      <returns>A pointer to the given value.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AsRef``1(``0@)">
      <summary>Reinterprets the given read-only reference as a reference.</summary>
      <param name="source">The read-only reference to reinterpret.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A reference to a value of type <typeparamref name="T" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.AsRef``1(System.Void*)">
      <summary>Reinterprets the given location as a reference to a value of type <typeparamref name="T" />.</summary>
      <param name="source">The location of the value to reference.</param>
      <typeparam name="T">The type of the interpreted location.</typeparam>
      <returns>A reference to a value of type <typeparamref name="T" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.ByteOffset``1(``0@,``0@)">
      <summary>Determines the byte offset from origin to target from the given references.</summary>
      <param name="origin">The reference to origin.</param>
      <param name="target">The reference to target.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>Byte offset from origin to target i.e. <paramref name="target" /> - <paramref name="origin" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Copy``1(``0@,System.Void*)">
      <summary>Copies a value of type <typeparamref name="T" /> to the given location.</summary>
      <param name="destination">The location to copy to.</param>
      <param name="source">A pointer to the value to copy.</param>
      <typeparam name="T">The type of value to copy.</typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Copy``1(System.Void*,``0@)">
      <summary>Copies a value of type <typeparamref name="T" /> to the given location.</summary>
      <param name="destination">The location to copy to.</param>
      <param name="source">A reference to the value to copy.</param>
      <typeparam name="T">The type of value to copy.</typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.CopyBlock(System.Byte@,System.Byte@,System.UInt32)">
      <summary>Copies bytes from the source address to the destination address.</summary>
      <param name="destination">The destination address to copy to.</param>
      <param name="source">The source address to copy from.</param>
      <param name="byteCount">The number of bytes to copy.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.CopyBlock(System.Void*,System.Void*,System.UInt32)">
      <summary>Copies bytes from the source address to the destination address.</summary>
      <param name="destination">The destination address to copy to.</param>
      <param name="source">The source address to copy from.</param>
      <param name="byteCount">The number of bytes to copy.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.CopyBlockUnaligned(System.Byte@,System.Byte@,System.UInt32)">
      <summary>Copies bytes from the source address to the destination address without assuming architecture dependent alignment of the addresses.</summary>
      <param name="destination">The destination address to copy to.</param>
      <param name="source">The source address to copy from.</param>
      <param name="byteCount">The number of bytes to copy.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.CopyBlockUnaligned(System.Void*,System.Void*,System.UInt32)">
      <summary>Copies bytes from the source address to the destination address without assuming architecture dependent alignment of the addresses.</summary>
      <param name="destination">The destination address to copy to.</param>
      <param name="source">The source address to copy from.</param>
      <param name="byteCount">The number of bytes to copy.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.InitBlock(System.Byte@,System.Byte,System.UInt32)">
      <summary>Initializes a block of memory at the given location with a given initial value.</summary>
      <param name="startAddress">The address of the start of the memory block to initialize.</param>
      <param name="value">The value to initialize the block to.</param>
      <param name="byteCount">The number of bytes to initialize.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.InitBlock(System.Void*,System.Byte,System.UInt32)">
      <summary>Initializes a block of memory at the given location with a given initial value.</summary>
      <param name="startAddress">The address of the start of the memory block to initialize.</param>
      <param name="value">The value to initialize the block to.</param>
      <param name="byteCount">The number of bytes to initialize.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.InitBlockUnaligned(System.Byte@,System.Byte,System.UInt32)">
      <summary>Initializes a block of memory at the given location with a given initial value without assuming architecture dependent alignment of the address.</summary>
      <param name="startAddress">The address of the start of the memory block to initialize.</param>
      <param name="value">The value to initialize the block to.</param>
      <param name="byteCount">The number of bytes to initialize.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.InitBlockUnaligned(System.Void*,System.Byte,System.UInt32)">
      <summary>Initializes a block of memory at the given location with a given initial value without assuming architecture dependent alignment of the address.</summary>
      <param name="startAddress">The address of the start of the memory block to initialize.</param>
      <param name="value">The value to initialize the block to.</param>
      <param name="byteCount">The number of bytes to initialize.</param>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.IsAddressGreaterThan``1(``0@,``0@)">
      <summary>Returns a value that indicates whether a specified reference is greater than another specified reference.</summary>
      <param name="left">The first value to compare.</param>
      <param name="right">The second value to compare.</param>
      <typeparam name="T">The type of the reference.</typeparam>
      <returns>
        <see langword="true" /> if <paramref name="left" /> is greater than <paramref name="right" />; otherwise, <see langword="false" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.IsAddressLessThan``1(``0@,``0@)">
      <summary>Returns a value that indicates whether a specified reference is less than another specified reference.</summary>
      <param name="left">The first value to compare.</param>
      <param name="right">The second value to compare.</param>
      <typeparam name="T">The type of the reference.</typeparam>
      <returns>
        <see langword="true" /> if <paramref name="left" /> is less than <paramref name="right" />; otherwise, <see langword="false" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.IsNullRef``1(``0@)">
      <summary>Determines if a given reference to a value of type <typeparamref name="T" /> is a null reference.</summary>
      <param name="source">The reference to check.</param>
      <typeparam name="T">The type of the reference.</typeparam>
      <returns>
        <see langword="true" /> if <paramref name="source" /> is a null reference; otherwise, <see langword="false" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.NullRef``1">
      <summary>Returns a reference to a value of type <typeparamref name="T" /> that is a null reference.</summary>
      <typeparam name="T">The type of the reference.</typeparam>
      <returns>A reference to a value of type <typeparamref name="T" /> that is a null reference.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Read``1(System.Void*)">
      <summary>Reads a value of type <typeparamref name="T" /> from the given location.</summary>
      <param name="source">The location to read from.</param>
      <typeparam name="T">The type to read.</typeparam>
      <returns>An object of type <typeparamref name="T" /> read from the given location.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.ReadUnaligned``1(System.Byte@)">
      <summary>Reads a value of type <typeparamref name="T" /> from the given location without assuming architecture dependent alignment of the addresses.</summary>
      <param name="source">The location to read from.</param>
      <typeparam name="T">The type to read.</typeparam>
      <returns>An object of type <typeparamref name="T" /> read from the given location.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.ReadUnaligned``1(System.Void*)">
      <summary>Reads a value of type <typeparamref name="T" /> from the given location without assuming architecture dependent alignment of the addresses.</summary>
      <param name="source">The location to read from.</param>
      <typeparam name="T">The type to read.</typeparam>
      <returns>An object of type <typeparamref name="T" /> read from the given location.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.SizeOf``1">
      <summary>Returns the size of an object of the given type parameter.</summary>
      <typeparam name="T">The type of object whose size is retrieved.</typeparam>
      <returns>The size of an object of type <typeparamref name="T" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.SkipInit``1(``0@)">
      <summary>Bypasses definite assignment rules for a given value.</summary>
      <param name="value">The uninitialized object.</param>
      <typeparam name="T">The type of the uninitialized object.</typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Subtract``1(``0@,System.Int32)">
      <summary>Subtracts an element offset from the given reference.</summary>
      <param name="source">The reference to subtract the offset from.</param>
      <param name="elementOffset">The offset to subtract.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the subtraction of offset from pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Subtract``1(``0@,System.IntPtr)">
      <summary>Subtracts an element offset from the given reference.</summary>
      <param name="source">The reference to subtract the offset from.</param>
      <param name="elementOffset">The offset to subtract.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the subtraction of offset from pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Subtract``1(``0@,System.UIntPtr)">
      <summary>Subtracts an element offset from the given reference.</summary>
      <param name="source">The reference to subtract the offset from.</param>
      <param name="elementOffset">The offset to subtract.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the subraction of offset from pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Subtract``1(System.Void*,System.Int32)">
      <summary>Subtracts an element offset from the given void pointer.</summary>
      <param name="source">The void pointer to subtract the offset from.</param>
      <param name="elementOffset">The offset to subtract.</param>
      <typeparam name="T">The type of the void pointer.</typeparam>
      <returns>A new void pointer that reflects the subtraction of offset from the specified pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.SubtractByteOffset``1(``0@,System.IntPtr)">
      <summary>Subtracts a byte offset from the given reference.</summary>
      <param name="source">The reference to subtract the offset from.</param>
      <param name="byteOffset">The offset to subtract.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the subtraction of byte offset from pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.SubtractByteOffset``1(``0@,System.UIntPtr)">
      <summary>Subtracts a byte offset from the given reference.</summary>
      <param name="source">The reference to subtract the offset from.</param>
      <param name="byteOffset">The offset to subtract.</param>
      <typeparam name="T">The type of reference.</typeparam>
      <returns>A new reference that reflects the subraction of byte offset from pointer.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Unbox``1(System.Object)">
      <summary>Returns a <see langword="mutable ref" /> to a boxed value.</summary>
      <param name="box">The value to unbox.</param>
      <typeparam name="T">The type to be unboxed.</typeparam>
      <exception cref="T:System.NullReferenceException">
        <paramref name="box" /> is <see langword="null" />, and <typeparamref name="T" /> is a non-nullable value type.</exception>
      <exception cref="T:System.InvalidCastException">
        <paramref name="box" /> is not a boxed value type.
-or-
<paramref name="box" /> is not a boxed <typeparamref name="T" />.</exception>
      <exception cref="T:System.TypeLoadException">
        <typeparamref name="T" /> cannot be found.</exception>
      <returns>A <see langword="mutable ref" /> to the boxed value <paramref name="box" />.</returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.Write``1(System.Void*,``0)">
      <summary>Writes a value of type <typeparamref name="T" /> to the given location.</summary>
      <param name="destination">The location to write to.</param>
      <param name="value">The value to write.</param>
      <typeparam name="T">The type of value to write.</typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.WriteUnaligned``1(System.Byte@,``0)">
      <summary>Writes a value of type <typeparamref name="T" /> to the given location without assuming architecture dependent alignment of the addresses.</summary>
      <param name="destination">The location to write to.</param>
      <param name="value">The value to write.</param>
      <typeparam name="T">The type of value to write.</typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.Unsafe.WriteUnaligned``1(System.Void*,``0)">
      <summary>Writes a value of type <typeparamref name="T" /> to the given location without assuming architecture dependent alignment of the addresses.</summary>
      <param name="destination">The location to write to.</param>
      <param name="value">The value to write.</param>
      <typeparam name="T">The type of value to write.</typeparam>
    </member>
  </members>
</doc>
HH.WCS.QingXiNongfu/bin/Debug/System.Threading.Tasks.Extensions.xml
New file
@@ -0,0 +1,166 @@
<?xml version="1.0" encoding="utf-8"?><doc>
  <assembly>
    <name>System.Threading.Tasks.Extensions</name>
  </assembly>
  <members>
    <member name="T:System.Runtime.CompilerServices.ValueTaskAwaiter`1">
      <typeparam name="TResult"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.ValueTaskAwaiter`1.GetResult">
      <returns></returns>
    </member>
    <member name="P:System.Runtime.CompilerServices.ValueTaskAwaiter`1.IsCompleted">
      <returns></returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.ValueTaskAwaiter`1.OnCompleted(System.Action)">
      <param name="continuation"></param>
    </member>
    <member name="M:System.Runtime.CompilerServices.ValueTaskAwaiter`1.UnsafeOnCompleted(System.Action)">
      <param name="continuation"></param>
    </member>
    <member name="T:System.Threading.Tasks.ValueTask`1">
      <summary>Provides a value type that wraps a <see cref="Task{TResult}"></see> and a <typeparamref name="TResult">TResult</typeparamref>, only one of which is used.</summary>
      <typeparam name="TResult">The result.</typeparam>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.#ctor(System.Threading.Tasks.Task{`0})">
      <summary>Initializes a new instance of the <see cref="ValueTask{TResult}"></see> class using the supplied task that represents the operation.</summary>
      <param name="task">The task.</param>
      <exception cref="T:System.ArgumentNullException">The <paramref name="task">task</paramref> argument is null.</exception>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.#ctor(`0)">
      <summary>Initializes a new instance of the <see cref="ValueTask{TResult}"></see> class using the supplied result of a successful operation.</summary>
      <param name="result">The result.</param>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.AsTask">
      <summary>Retrieves a <see cref="Task{TResult}"></see> object that represents this <see cref="ValueTask{TResult}"></see>.</summary>
      <returns>The <see cref="Task{TResult}"></see> object that is wrapped in this <see cref="ValueTask{TResult}"></see> if one exists, or a new <see cref="Task{TResult}"></see> object that represents the result.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.ConfigureAwait(System.Boolean)">
      <summary>Configures an awaiter for this value.</summary>
      <param name="continueOnCapturedContext">true to attempt to marshal the continuation back to the captured context; otherwise, false.</param>
      <returns>The configured awaiter.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.CreateAsyncMethodBuilder">
      <summary>Creates a method builder for use with an async method.</summary>
      <returns>The created builder.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.Equals(System.Object)">
      <summary>Determines whether the specified object is equal to the current object.</summary>
      <param name="obj">The object to compare with the current object.</param>
      <returns>true if the specified object is equal to the current object; otherwise, false.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.Equals(System.Threading.Tasks.ValueTask{`0})">
      <summary>Determines whether the specified <see cref="ValueTask{TResult}"></see> object is equal to the current <see cref="ValueTask{TResult}"></see> object.</summary>
      <param name="other">The object to compare with the current object.</param>
      <returns>true if the specified object is equal to the current object; otherwise, false.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.GetAwaiter">
      <summary>Creates an awaiter for this value.</summary>
      <returns>The awaiter.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.GetHashCode">
      <summary>Returns the hash code for this instance.</summary>
      <returns>The hash code for the current object.</returns>
    </member>
    <member name="P:System.Threading.Tasks.ValueTask`1.IsCanceled">
      <summary>Gets a value that indicates whether this object represents a canceled operation.</summary>
      <returns>true if this object represents a canceled operation; otherwise, false.</returns>
    </member>
    <member name="P:System.Threading.Tasks.ValueTask`1.IsCompleted">
      <summary>Gets a value that indicates whether this object represents a completed operation.</summary>
      <returns>true if this object represents a completed operation; otherwise, false.</returns>
    </member>
    <member name="P:System.Threading.Tasks.ValueTask`1.IsCompletedSuccessfully">
      <summary>Gets a value that indicates whether this object represents a successfully completed operation.</summary>
      <returns>true if this object represents a successfully completed operation; otherwise, false.</returns>
    </member>
    <member name="P:System.Threading.Tasks.ValueTask`1.IsFaulted">
      <summary>Gets a value that indicates whether this object represents a failed operation.</summary>
      <returns>true if this object represents a failed operation; otherwise, false.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.op_Equality(System.Threading.Tasks.ValueTask{`0},System.Threading.Tasks.ValueTask{`0})">
      <summary>Compares two values for equality.</summary>
      <param name="left">The first value to compare.</param>
      <param name="right">The second value to compare.</param>
      <returns>true if the two <see cref="ValueTask{TResult}"></see> values are equal; otherwise, false.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.op_Inequality(System.Threading.Tasks.ValueTask{`0},System.Threading.Tasks.ValueTask{`0})">
      <summary>Determines whether two <see cref="ValueTask{TResult}"></see> values are unequal.</summary>
      <param name="left">The first value to compare.</param>
      <param name="right">The seconed value to compare.</param>
      <returns>true if the two <see cref="ValueTask{TResult}"></see> values are not equal; otherwise, false.</returns>
    </member>
    <member name="P:System.Threading.Tasks.ValueTask`1.Result">
      <summary>Gets the result.</summary>
      <returns>The result.</returns>
    </member>
    <member name="M:System.Threading.Tasks.ValueTask`1.ToString">
      <summary>Returns a string that represents the current object.</summary>
      <returns>A string that represents the current object.</returns>
    </member>
    <member name="T:System.Runtime.CompilerServices.AsyncMethodBuilderAttribute">
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncMethodBuilderAttribute.#ctor(System.Type)">
      <param name="builderType"></param>
    </member>
    <member name="P:System.Runtime.CompilerServices.AsyncMethodBuilderAttribute.BuilderType">
      <returns></returns>
    </member>
    <member name="T:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1">
      <typeparam name="TResult"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.AwaitOnCompleted``2(``0@,``1@)">
      <param name="awaiter"></param>
      <param name="stateMachine"></param>
      <typeparam name="TAwaiter"></typeparam>
      <typeparam name="TStateMachine"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.AwaitUnsafeOnCompleted``2(``0@,``1@)">
      <param name="awaiter"></param>
      <param name="stateMachine"></param>
      <typeparam name="TAwaiter"></typeparam>
      <typeparam name="TStateMachine"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.Create">
      <returns></returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(System.Exception)">
      <param name="exception"></param>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetResult(`0)">
      <param name="result"></param>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine)">
      <param name="stateMachine"></param>
    </member>
    <member name="M:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.Start``1(``0@)">
      <param name="stateMachine"></param>
      <typeparam name="TStateMachine"></typeparam>
    </member>
    <member name="P:System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.Task">
      <returns></returns>
    </member>
    <member name="T:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.ConfiguredValueTaskAwaiter">
      <typeparam name="TResult"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.ConfiguredValueTaskAwaiter.GetResult">
      <returns></returns>
    </member>
    <member name="P:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.ConfiguredValueTaskAwaiter.IsCompleted">
      <returns></returns>
    </member>
    <member name="M:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.ConfiguredValueTaskAwaiter.OnCompleted(System.Action)">
      <param name="continuation"></param>
    </member>
    <member name="M:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.ConfiguredValueTaskAwaiter.UnsafeOnCompleted(System.Action)">
      <param name="continuation"></param>
    </member>
    <member name="T:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1">
      <typeparam name="TResult"></typeparam>
    </member>
    <member name="M:System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1.GetAwaiter">
      <returns></returns>
    </member>
  </members>
</doc>
HH.WCS.QingXiNongfu/bin/Debug/TableSetting.json
New file
@@ -0,0 +1,23 @@
{
  "货位表": "TN_0006",
  "托盘货位表": "TN_0010",
  "托盘表": "TN_0003",
  "托盘物料表": "TN_0009",
  "密集锁排": "TN_0017",
  "任务表": "TN_0002",
  "任务动作表": "TN_0007",
  "货位扩展表": "TN_0011",
  "工单表": "TN_0022",
  "成品工单表": "TN_0022",
  "自由线段表": "TN_0021",
  "移库工单表": "TN_0026",
  "物料表": "TN_0005",
  "入库排锁表": "TN_0041",
  "富勒托盘下发": "TN_0037",
  "任务类型转换表": "TN_0043",
  "备货单表": "TN_0057",
  "领料单子表": "TN_0053",
  "AGV设备信息": "TN_0042",
  "原物料工单表": "TN_0071",
  "库库转运": "TN_0076"
}
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.CSharp.Core.targets
New file
@@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="Microsoft.Managed.Core.targets"/>
  <Target Name="CoreCompile"
          Inputs="$(MSBuildAllProjects);
                  @(Compile);
                  @(_CoreCompileResourceInputs);
                  $(ApplicationIcon);
                  $(AssemblyOriginatorKeyFile);
                  @(ReferencePathWithRefAssemblies);
                  @(CompiledLicenseFile);
                  @(LinkResource);
                  @(EmbeddedDocumentation);
                  $(Win32Resource);
                  $(Win32Manifest);
                  @(CustomAdditionalCompileInputs);
                  $(ResolvedCodeAnalysisRuleSet);
                  @(AdditionalFiles);
                  @(EmbeddedFiles)"
          Outputs="@(DocFileItem);
                   @(IntermediateAssembly);
                   @(IntermediateRefAssembly);
                   @(_DebugSymbolsIntermediatePath);
                   $(NonExistentFile);
                   @(CustomAdditionalCompileOutputs)"
          Returns="@(CscCommandLineArgs)"
          DependsOnTargets="$(CoreCompileDependsOn);_BeforeVBCSCoreCompile">
    <!-- These two compiler warnings are raised when a reference is bound to a different version
             than specified in the assembly reference version number.  MSBuild raises the same warning in this case,
             so the compiler warning would be redundant. -->
    <PropertyGroup Condition="('$(TargetFrameworkVersion)' != 'v1.0') and ('$(TargetFrameworkVersion)' != 'v1.1')">
      <NoWarn>$(NoWarn);1701;1702</NoWarn>
    </PropertyGroup>
    <PropertyGroup>
      <!-- To match historical behavior, when inside VS11+ disable the warning from csc.exe indicating that no sources were passed in-->
      <NoWarn Condition="'$(BuildingInsideVisualStudio)' == 'true' AND '$(VisualStudioVersion)' != '' AND '$(VisualStudioVersion)' &gt; '10.0'">$(NoWarn);2008</NoWarn>
    </PropertyGroup>
    <PropertyGroup>
      <!-- If the user has specified AppConfigForCompiler, we'll use it. If they have not, but they set UseAppConfigForCompiler,
                 then we'll use AppConfig -->
      <AppConfigForCompiler Condition="'$(AppConfigForCompiler)' == '' AND '$(UseAppConfigForCompiler)' == 'true'">$(AppConfig)</AppConfigForCompiler>
      <!-- If we are targeting winmdobj we want to specifically the pdbFile property since we do not want it to collide with the output of winmdexp-->
      <PdbFile Condition="'$(PdbFile)' == '' AND '$(OutputType)' == 'winmdobj' AND '$(_DebugSymbolsProduced)' == 'true'">$(IntermediateOutputPath)$(TargetName).compile.pdb</PdbFile>
    </PropertyGroup>
    <!-- Condition is to filter out the _CoreCompileResourceInputs so that it doesn't pass in culture resources to the compiler -->
    <Csc Condition="'%(_CoreCompileResourceInputs.WithCulture)' != 'true'"
         AdditionalLibPaths="$(AdditionalLibPaths)"
         AddModules="@(AddModules)"
         AdditionalFiles="@(AdditionalFiles)"
         AllowUnsafeBlocks="$(AllowUnsafeBlocks)"
         Analyzers="@(Analyzer)"
         ApplicationConfiguration="$(AppConfigForCompiler)"
         BaseAddress="$(BaseAddress)"
         CheckForOverflowUnderflow="$(CheckForOverflowUnderflow)"
         ChecksumAlgorithm="$(ChecksumAlgorithm)"
         CodeAnalysisRuleSet="$(ResolvedCodeAnalysisRuleSet)"
         CodePage="$(CodePage)"
         DebugType="$(DebugType)"
         DefineConstants="$(DefineConstants)"
         DelaySign="$(DelaySign)"
         DisabledWarnings="$(NoWarn)"
         DocumentationFile="@(DocFileItem)"
         EmbedAllSources="$(EmbedAllSources)"
         EmbeddedFiles="@(EmbeddedFiles)"
         EmitDebugInformation="$(DebugSymbols)"
         EnvironmentVariables="$(CscEnvironment)"
         ErrorEndLocation="$(ErrorEndLocation)"
         ErrorLog="$(ErrorLog)"
         ErrorReport="$(ErrorReport)"
         Features="$(Features)"
         FileAlignment="$(FileAlignment)"
         GenerateFullPaths="$(GenerateFullPaths)"
         HighEntropyVA="$(HighEntropyVA)"
         Instrument="$(Instrument)"
         KeyContainer="$(KeyContainerName)"
         KeyFile="$(KeyOriginatorFile)"
         LangVersion="$(LangVersion)"
         LinkResources="@(LinkResource)"
         MainEntryPoint="$(StartupObject)"
         ModuleAssemblyName="$(ModuleAssemblyName)"
         NoConfig="true"
         NoLogo="$(NoLogo)"
         NoStandardLib="$(NoCompilerStandardLib)"
         NoWin32Manifest="$(NoWin32Manifest)"
         Optimize="$(Optimize)"
         Deterministic="$(Deterministic)"
         PublicSign="$(PublicSign)"
         OutputAssembly="@(IntermediateAssembly)"
         OutputRefAssembly="@(IntermediateRefAssembly)"
         PdbFile="$(PdbFile)"
         Platform="$(PlatformTarget)"
         Prefer32Bit="$(Prefer32Bit)"
         PreferredUILang="$(PreferredUILang)"
         ProvideCommandLineArgs="$(ProvideCommandLineArgs)"
         References="@(ReferencePathWithRefAssemblies)"
         ReportAnalyzer="$(ReportAnalyzer)"
         Resources="@(_CoreCompileResourceInputs);@(CompiledLicenseFile)"
         ResponseFiles="$(CompilerResponseFile)"
         RuntimeMetadataVersion="$(RuntimeMetadataVersion)"
         SharedCompilationId="$(SharedCompilationId)"
         SkipCompilerExecution="$(SkipCompilerExecution)"
         Sources="@(Compile)"
         SubsystemVersion="$(SubsystemVersion)"
         TargetType="$(OutputType)"
         ToolExe="$(CscToolExe)"
         ToolPath="$(CscToolPath)"
         TreatWarningsAsErrors="$(TreatWarningsAsErrors)"
         UseHostCompilerIfAvailable="$(UseHostCompilerIfAvailable)"
         UseSharedCompilation="$(UseSharedCompilation)"
         Utf8Output="$(Utf8Output)"
         VsSessionGuid="$(VsSessionGuid)"
         WarningLevel="$(WarningLevel)"
         WarningsAsErrors="$(WarningsAsErrors)"
         WarningsNotAsErrors="$(WarningsNotAsErrors)"
         Win32Icon="$(ApplicationIcon)"
         Win32Manifest="$(Win32Manifest)"
         Win32Resource="$(Win32Resource)"
         PathMap="$(PathMap)"
         SourceLink="$(SourceLink)">
      <Output TaskParameter="CommandLineArgs" ItemName="CscCommandLineArgs" />
    </Csc>
    <ItemGroup>
      <_CoreCompileResourceInputs Remove="@(_CoreCompileResourceInputs)" />
    </ItemGroup>
    <CallTarget Targets="$(TargetsTriggeredByCompilation)" Condition="'$(TargetsTriggeredByCompilation)' != ''" />
  </Target>
</Project>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.Managed.Core.targets
New file
@@ -0,0 +1,155 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!--
    Common targets for managed compilers.
  -->
  <UsingTask TaskName="Microsoft.CodeAnalysis.BuildTasks.MapSourceRoots" AssemblyFile="$(MSBuildThisFileDirectory)Microsoft.Build.Tasks.CodeAnalysis.dll" />
  <Target Name="ShimReferencePathsWhenCommonTargetsDoesNotUnderstandReferenceAssemblies"
          BeforeTargets="CoreCompile"
          Condition="'@(ReferencePathWithRefAssemblies)' == ''">
    <!--
      FindReferenceAssembliesForReferences target in Common targets populate this item
      since dev15.3. The compiler targets may be used (via NuGet package) on earlier MSBuilds.
      If the ReferencePathWithRefAssemblies item is not populated, just use ReferencePaths
      (implementation assemblies) as they are.
      Since XAML inner build runs CoreCompile directly (instead of Compile target),
      it also doesn't invoke FindReferenceAssembliesForReferences listed in CompileDependsOn.
      In that case we also populate ReferencePathWithRefAssemblies with implementation assemblies.
    -->
    <ItemGroup>
      <ReferencePathWithRefAssemblies Include="@(ReferencePath)" />
    </ItemGroup>
  </Target>
  <Target Name="_BeforeVBCSCoreCompile"
          DependsOnTargets="ShimReferencePathsWhenCommonTargetsDoesNotUnderstandReferenceAssemblies">
    <ItemGroup Condition="'$(TargetingClr2Framework)' == 'true'">
      <ReferencePathWithRefAssemblies>
        <EmbedInteropTypes />
      </ReferencePathWithRefAssemblies>
    </ItemGroup>
    <!-- Prefer32Bit was introduced in .NET 4.5. Set it to false if we are targeting 4.0 -->
    <PropertyGroup Condition="('$(TargetFrameworkVersion)' == 'v4.0')">
      <Prefer32Bit>false</Prefer32Bit>
    </PropertyGroup>
    <!-- TODO: Remove this ItemGroup once it has been moved to "_GenerateCompileInputs" target in Microsoft.Common.CurrentVersion.targets.
         https://github.com/dotnet/roslyn/issues/12223 -->
    <ItemGroup Condition="('$(AdditionalFileItemNames)' != '')">
      <AdditionalFileItems Include="$(AdditionalFileItemNames)" />
      <AdditionalFiles Include="@(%(AdditionalFileItems.Identity))" />
    </ItemGroup>
    <PropertyGroup Condition="'$(UseSharedCompilation)' == ''">
      <UseSharedCompilation>true</UseSharedCompilation>
    </PropertyGroup>
  </Target>
  <!--
    ========================
    DeterministicSourcePaths
    ========================
    Unless specified otherwise enable deterministic source root (PathMap) when building deterministically on CI server, but not for local builds.
    In order for the debugger to find source files when debugging a locally built binary the PDB must contain original, unmapped local paths.
  -->
  <PropertyGroup>
    <DeterministicSourcePaths Condition="'$(DeterministicSourcePaths)' == '' and '$(Deterministic)' == 'true' and '$(ContinuousIntegrationBuild)' == 'true'">true</DeterministicSourcePaths>
  </PropertyGroup>
  <!--
    ==========
    SourceRoot
    ==========
    All source files of the project are expected to be located under one of the directories specified by SourceRoot item group.
    This target collects all SourceRoots from various sources.
    This target calculates final local path for each SourceRoot and sets SourceRoot.MappedPath metadata accordingly.
    The final path is a path with deterministic prefix when DeterministicSourcePaths is true, and the original path otherwise.
    In addition, the target validates and deduplicates the SourceRoot items.
    InitializeSourceControlInformation is an msbuild target that ensures the SourceRoot items are populated from source control.
    The target is available only if SourceControlInformationFeatureSupported is true.
    A consumer of SourceRoot.MappedPath metadata, such as Source Link generator, shall depend on this target.
  -->
  <Target Name="InitializeSourceRootMappedPaths"
          DependsOnTargets="_InitializeSourceRootMappedPathsFromSourceControl">
    <ItemGroup Condition="'@(_MappedSourceRoot)' != ''">
      <_MappedSourceRoot Remove="@(_MappedSourceRoot)" />
    </ItemGroup>
    <Microsoft.CodeAnalysis.BuildTasks.MapSourceRoots SourceRoots="@(SourceRoot)" Deterministic="$(DeterministicSourcePaths)">
      <Output TaskParameter="MappedSourceRoots" ItemName="_MappedSourceRoot" />
    </Microsoft.CodeAnalysis.BuildTasks.MapSourceRoots>
    <ItemGroup>
      <SourceRoot Remove="@(SourceRoot)" />
      <SourceRoot Include="@(_MappedSourceRoot)" />
    </ItemGroup>
  </Target>
  <!--
    Declare that target InitializeSourceRootMappedPaths that populates MappedPaths metadata on SourceRoot items is available.
  -->
  <PropertyGroup>
    <SourceRootMappedPathsFeatureSupported>true</SourceRootMappedPathsFeatureSupported>
  </PropertyGroup>
  <!--
    If InitializeSourceControlInformation target isn't supported, we just continue without invoking that synchronization target.
    We'll proceed with SourceRoot (and other source control properties) provided by the user (or blank).
  -->
  <Target Name="_InitializeSourceRootMappedPathsFromSourceControl"
          DependsOnTargets="InitializeSourceControlInformation"
          Condition="'$(SourceControlInformationFeatureSupported)' == 'true'" />
  <!--
    =======
    PathMap
    =======
    If DeterministicSourcePaths is true sets PathMap based on SourceRoot.MappedPaths.
    This target requires SourceRoot to be initialized in order to calculate the PathMap.
    If SourceRoot doesn't contain any top-level roots an error is reported.
  -->
  <Target Name="_SetPathMapFromSourceRoots"
          DependsOnTargets="InitializeSourceRootMappedPaths"
          BeforeTargets="CoreCompile"
          Condition="'$(DeterministicSourcePaths)' == 'true'">
    <ItemGroup>
      <_TopLevelSourceRoot Include="@(SourceRoot)" Condition="'%(SourceRoot.NestedRoot)' == ''"/>
    </ItemGroup>
    <PropertyGroup Condition="'@(_TopLevelSourceRoot)' != ''">
      <!-- TODO: Report error/warning if /pathmap doesn't cover all emitted source paths: https://github.com/dotnet/roslyn/issues/23969 -->
      <!-- TODO: PathMap should accept and ignore empty mapping: https://github.com/dotnet/roslyn/issues/23523 -->
      <PathMap Condition="'$(PathMap)' != ''">,$(PathMap)</PathMap>
      <!--
        Prepend the SourceRoot.MappedPath values to PathMap, if it already has a value.
        For each emitted source path the compiler applies the first mapping that matches the path.
        PathMap values set previously will thus only be applied if the mapping provided by
        SourceRoot.MappedPath doesn't match. Since SourceRoot.MappedPath is also used by SourceLink
        preferring it over manually set PathMap ensures that PathMap is consistent with SourceLink.
        TODO: quote the paths to avoid misinterpreting ',' and '=' in them as separators,
        but quoting doesn't currently work (see https://github.com/dotnet/roslyn/issues/22835).
      -->
      <PathMap>@(_TopLevelSourceRoot->'%(Identity)=%(MappedPath)', ',')$(PathMap)</PathMap>
    </PropertyGroup>
  </Target>
</Project>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/Microsoft.VisualBasic.Core.targets
New file
@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="Microsoft.Managed.Core.targets"/>
  <Target Name="CoreCompile"
          Inputs="$(MSBuildAllProjects);
                  @(Compile);
                  @(_CoreCompileResourceInputs);
                  $(ApplicationIcon);
                  $(AssemblyOriginatorKeyFile);
                  @(ReferencePathWithRefAssemblies);
                  @(CompiledLicenseFile);
                  @(LinkResource);
                  @(EmbeddedDocumentation);
                  $(Win32Resource);
                  $(Win32Manifest);
                  @(CustomAdditionalCompileInputs);
                  $(ResolvedCodeAnalysisRuleSet);
                  @(AdditionalFiles);
                  @(EmbeddedFiles)"
          Outputs="@(DocFileItem);
                   @(IntermediateAssembly);
                   @(IntermediateRefAssembly);
                   @(_DebugSymbolsIntermediatePath);
                   $(NonExistentFile);
                   @(CustomAdditionalCompileOutputs)"
          Returns="@(VbcCommandLineArgs)"
          DependsOnTargets="$(CoreCompileDependsOn);_BeforeVBCSCoreCompile">
    <PropertyGroup>
      <_NoWarnings Condition="'$(WarningLevel)' == '0'">true</_NoWarnings>
      <_NoWarnings Condition="'$(WarningLevel)' == '1'">false</_NoWarnings>
    </PropertyGroup>
    <PropertyGroup>
      <!-- If we are targeting winmdobj we want to specifically the pdbFile property since we do not want it to collide with the output of winmdexp-->
      <PdbFile Condition="'$(PdbFile)' == '' AND '$(OutputType)' == 'winmdobj' AND '$(DebugSymbols)' == 'true'">$(IntermediateOutputPath)$(TargetName).compile.pdb</PdbFile>
    </PropertyGroup>
    <!-- Condition is to filter out the _CoreCompileResourceInputs so that it doesn't pass in culture resources to the compiler -->
    <Vbc Condition="'%(_CoreCompileResourceInputs.WithCulture)' != 'true'"
         AdditionalLibPaths="$(AdditionalLibPaths)"
         AddModules="@(AddModules)"
         AdditionalFiles="@(AdditionalFiles)"
         Analyzers="@(Analyzer)"
         BaseAddress="$(BaseAddress)"
         ChecksumAlgorithm="$(ChecksumAlgorithm)"
         CodeAnalysisRuleSet="$(ResolvedCodeAnalysisRuleSet)"
         CodePage="$(CodePage)"
         DebugType="$(DebugType)"
         DefineConstants="$(FinalDefineConstants)"
         DelaySign="$(DelaySign)"
         DisabledWarnings="$(NoWarn)"
         DocumentationFile="@(DocFileItem)"
         EmbedAllSources="$(EmbedAllSources)"
         EmbeddedFiles="@(EmbeddedFiles)"
         EmitDebugInformation="$(DebugSymbols)"
         EnvironmentVariables="$(VbcEnvironment)"
         ErrorLog="$(ErrorLog)"
         ErrorReport="$(ErrorReport)"
         Features="$(Features)"
         FileAlignment="$(FileAlignment)"
         GenerateDocumentation="$(GenerateDocumentation)"
         HighEntropyVA="$(HighEntropyVA)"
         Imports="@(Import)"
         Instrument="$(Instrument)"
         KeyContainer="$(KeyContainerName)"
         KeyFile="$(KeyOriginatorFile)"
         LangVersion="$(LangVersion)"
         LinkResources="@(LinkResource)"
         MainEntryPoint="$(StartupObject)"
         ModuleAssemblyName="$(ModuleAssemblyName)"
         NoConfig="true"
         NoStandardLib="$(NoCompilerStandardLib)"
         NoVBRuntimeReference="$(NoVBRuntimeReference)"
         NoWarnings="$(_NoWarnings)"
         NoWin32Manifest="$(NoWin32Manifest)"
         Optimize="$(Optimize)"
         Deterministic="$(Deterministic)"
         PublicSign="$(PublicSign)"
         OptionCompare="$(OptionCompare)"
         OptionExplicit="$(OptionExplicit)"
         OptionInfer="$(OptionInfer)"
         OptionStrict="$(OptionStrict)"
         OptionStrictType="$(OptionStrictType)"
         OutputAssembly="@(IntermediateAssembly)"
         OutputRefAssembly="@(IntermediateRefAssembly)"
         PdbFile="$(PdbFile)"
         Platform="$(PlatformTarget)"
         Prefer32Bit="$(Prefer32Bit)"
         PreferredUILang="$(PreferredUILang)"
         ProvideCommandLineArgs="$(ProvideCommandLineArgs)"
         References="@(ReferencePathWithRefAssemblies)"
         RemoveIntegerChecks="$(RemoveIntegerChecks)"
         ReportAnalyzer="$(ReportAnalyzer)"
         Resources="@(_CoreCompileResourceInputs);@(CompiledLicenseFile)"
         ResponseFiles="$(CompilerResponseFile)"
         RootNamespace="$(RootNamespace)"
         RuntimeMetadataVersion="$(RuntimeMetadataVersion)"
         SdkPath="$(FrameworkPathOverride)"
         SharedCompilationId="$(SharedCompilationId)"
         SkipCompilerExecution="$(SkipCompilerExecution)"
         Sources="@(Compile)"
         SubsystemVersion="$(SubsystemVersion)"
         TargetCompactFramework="$(TargetCompactFramework)"
         TargetType="$(OutputType)"
         ToolExe="$(VbcToolExe)"
         ToolPath="$(VbcToolPath)"
         TreatWarningsAsErrors="$(TreatWarningsAsErrors)"
         UseHostCompilerIfAvailable="$(UseHostCompilerIfAvailable)"
         UseSharedCompilation="$(UseSharedCompilation)"
         Utf8Output="$(Utf8Output)"
         VBRuntimePath="$(VBRuntimePath)"
         Verbosity="$(VbcVerbosity)"
         VsSessionGuid="$(VsSessionGuid)"
         WarningsAsErrors="$(WarningsAsErrors)"
         WarningsNotAsErrors="$(WarningsNotAsErrors)"
         Win32Icon="$(ApplicationIcon)"
         Win32Manifest="$(Win32Manifest)"
         Win32Resource="$(Win32Resource)"
         VBRuntime="$(VBRuntime)"
         PathMap="$(PathMap)"
         SourceLink="$(SourceLink)">
      <Output TaskParameter="CommandLineArgs" ItemName="VbcCommandLineArgs" />
    </Vbc>
    <ItemGroup>
      <_CoreCompileResourceInputs Remove="@(_CoreCompileResourceInputs)" />
    </ItemGroup>
    <CallTarget Targets="$(TargetsTriggeredByCompilation)" Condition="'$(TargetsTriggeredByCompilation)' != ''" />
  </Target>
</Project>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/VBCSCompiler.exe.config
New file
@@ -0,0 +1,148 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<configuration>
  <startup>
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
  </startup>
  <runtime>
    <gcServer enabled="true" />
    <gcConcurrent enabled="false" />
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis.CSharp" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis.VisualBasic" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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    </assemblyBinding>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Console" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Diagnostics.StackTrace" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Security.Cryptography.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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      <dependentAssembly>
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Xml.ReaderWriter" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
  </runtime>
  <appSettings>
    <!-- Number of seconds with no activity before the server times out and closes.
         Set to -1 to never shut down the server. -->
    <add key="keepalive" value="600" />
  </appSettings>
</configuration>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csc.exe.config
New file
@@ -0,0 +1,143 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<configuration>
  <startup>
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
  </startup>
  <runtime>
    <gcServer enabled="true" />
    <gcConcurrent enabled="false" />
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis" publicKeyToken="31bf3856ad364e35" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-2.9.0.0" newVersion="2.9.0.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis.CSharp" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis.VisualBasic" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Diagnostics.FileVersionInfo" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Diagnostics.StackTrace" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
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HH.WCS.QingXiNongfu/bin/Debug/roslyn/csc.rsp
New file
@@ -0,0 +1,46 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the C#
# command line compiler (CSC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:Microsoft.CSharp.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Core.dll
/r:System.Data.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Data.Linq.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceModel.dll
/r:System.ServiceModel.Web.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Extensions.Design.dll
/r:System.Web.Extensions.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Xml.dll
/r:System.Xml.Linq.dll
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csi.exe.config
New file
@@ -0,0 +1,153 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<configuration>
  <startup>
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
  </startup>
  <runtime>
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
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    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.FileSystem.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.1.2.0" newVersion="4.1.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Diagnostics.StackTrace" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" />
      </dependentAssembly>
    </assemblyBinding>
  </runtime>
</configuration>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/csi.rsp
New file
@@ -0,0 +1,14 @@
/r:System
/r:System.Core
/r:Microsoft.CSharp
/r:System.ValueTuple.dll
/u:System
/u:System.IO
/u:System.Collections.Generic
/u:System.Console
/u:System.Diagnostics
/u:System.Dynamic
/u:System.Linq
/u:System.Linq.Expressions
/u:System.Text
/u:System.Threading.Tasks
HH.WCS.QingXiNongfu/bin/Debug/roslyn/vbc.exe.config
New file
@@ -0,0 +1,143 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information. -->
<configuration>
  <startup>
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
  </startup>
  <runtime>
    <gcServer enabled="true" />
    <gcConcurrent enabled="false" />
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis" publicKeyToken="31bf3856ad364e35" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-2.9.0.0" newVersion="2.9.0.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.CodeAnalysis.CSharp" publicKeyToken="31bf3856ad364e35" culture="neutral" />
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    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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      <dependentAssembly>
        <assemblyIdentity name="System.Threading.Thread" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Security.Cryptography.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Security.Principal.Windows" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.ValueTuple" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Xml.ReaderWriter" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.1.0.0" newVersion="4.1.0.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.Compression" publicKeyToken="b77a5c561934e089" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.1.2.0" newVersion="4.1.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.FileSystem.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Xml.XPath.XDocument" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Security.Cryptography.Primitives" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.1.0" newVersion="4.0.1.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.IO.FileSystem" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.0.2.0" newVersion="4.0.2.0" />
      </dependentAssembly>
    </assemblyBinding>
  </runtime>
</configuration>
HH.WCS.QingXiNongfu/bin/Debug/roslyn/vbc.rsp
New file
@@ -0,0 +1,55 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the VB
# command line compiler (VBC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Data.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.XML.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Runtime.Serialization.dll
/r:System.ServiceModel.dll
/r:System.Core.dll
/r:System.Xml.Linq.dll
/r:System.Data.Linq.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Web.Extensions.dll
/r:System.Web.Extensions.Design.dll
/r:System.ServiceModel.Web.dll
# Import System and Microsoft.VisualBasic
/imports:System
/imports:Microsoft.VisualBasic
/imports:System.Linq
/imports:System.Xml.Linq
/optioninfer+
HH.WCS.QingXiNongfu/bin/Debug/settings.xml
New file
@@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8" ?>
<Custom>
    <HostToAgvServerUrl>http://192.168.1.146:9988/HostToAGV.cgi</HostToAgvServerUrl>
    <OITcpServerUrl>http://127.0.0.1:5102</OITcpServerUrl>
    <SqlServer>Data Source=192.168.1.137;Initial Catalog=OIMobox;User ID=sa;Password=Am123123</SqlServer>
    <AgvSqlServer></AgvSqlServer>
    <FuleServerUrl>http://127.0.0.1:5102</FuleServerUrl>
    <repoNo>仓库编码</repoNo>
    <!--胚盖上报-->
    <MesServerUrl>http://127.0.0.1:5102</MesServerUrl>
    <factoryCode>工厂编号</factoryCode>
    <fromSystem>来源系统:MOBOX</fromSystem>
    <securityKey></securityKey>
    <tokenfrom></tokenfrom>
    <FactoryCode>工厂编码</FactoryCode>
    <TaskReportUrl>http://127.0.0.1:6666</TaskReportUrl>
    <TaskReportKey></TaskReportKey>
    <FactoryName>工厂名称</FactoryName>
    <OneSign>唯一标识</OneSign>
    <!--plc信息,deviceType=1 è‡ªåЍ闍      deviceType=2 ç“¶ç›–机-无菌盖     deviceType=3 ç“¶ç›–机-水盖      deviceType=4 ç¿»æ–—机(水盖)       deviceType=5 ç¿»æ–—机(无菌盖 v1/v2)  deviceType=6 ç¿»æ–—机(无菌盖 v6)  deviceType=7 ç¿»æ–—机(无菌盖 v8)
     {"address":"10.122.160.35","deviceName":"1号无菌盖机","deviceNo":[],"location":["YLWJG1005","YLWJG1006"],"deviceType":2,"enable":0},
    {"address":"10.122.160.36","deviceName":"2号无菌盖机","deviceNo":[],"location":["YLWJG1003","YLWJG1004"],"deviceType":2,"enable":0},
    {"address":"10.122.160.37","deviceName":"3号无菌盖机","deviceNo":[],"location":["YLWJG1001","YLWJG1002"],"deviceType":2,"enable":0},
    {"address":"192.168.1.87","deviceName":"1号水盖机","deviceNo":[],"location":["SGJNB5","SGJNB6"],"deviceType":3,"enable":1},
    {"address":"10.122.160.39","deviceName":"2号水盖机","deviceNo":[],"location":["SGJNB3","SGJNB4"],"deviceType":3,"enable":0},
    {"address":"10.122.160.40","deviceName":"3号水盖机","deviceNo":[],"location":["SGJNB7","SGJNB8"],"deviceType":3,"enable":0},
    {"address":"10.122.160.41","deviceName":"4号水盖机","deviceNo":[],"location":["SGJNB1","SGJNB2"],"deviceType":3,"enable":0},
    {"address":"10.122.160.42","deviceName":"V1/V2","deviceNo":["","13"],"location":["FDJ5469"],"deviceType":5,"enable":1},
    {"address":"10.122.160.43","deviceName":"V3/V7","deviceNo":["","14"],"location":["FDJ5457"],"deviceType":4,"enable":1},
    {"address":"127.0.0.1","deviceName":"V6","deviceNo":["","15"],"location":["FDJ5458"],"deviceType":6,"enable":1},
    {"address":"10.122.160.46","deviceName":"V8","deviceNo":["","16"],"location":["CCC3"],"deviceType":7,"enable":0},
    {"address":"10.122.160.45","deviceName":"V4/V5","deviceNo":["","door1"],"location":["FDJ5459"],"deviceType":4,"enable":0},
    {"address":"10.122.160.30","deviceName":"门plc1","deviceNo":["1","2"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.31","deviceName":"门plc2","deviceNo":["4","3"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.32","deviceName":"门plc3","deviceNo":["7","6","8","5"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.33","deviceName":"门plc4","deviceNo":["9","10"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.34","deviceName":"门plc5","deviceNo":["11","12"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.140.3.162","deviceName":"550","deviceNo":["1"],"location":["CX-2","CX-1"],"deviceType":9,"enable":1},
      ç“¶å¯å…¥åº“区
      taskPri é»˜è®¤å€¼60 -->
    <!--
    1 é—¨ï¼ˆç‹¬ç«‹é—¨ï¼‰
    2 æ— èŒç›–
    3 æ°´ç›–
    4 æ°´ç›–翻斗机    å…¥åº“堆叠,人工解。 å‡ºåº“从出库位出到线边    ç©ºæ¡†è¿›äººå·¥åŒºï¼Œ
    5 ç“¶å¯ç¿»æ–—机
    6 æ— èŒç¿»æ–—机    æ­£å¸¸å‡ºå…¥åº“流程  å †å ï¼Œå…¥åº“,出线边        ç©ºæ¡†è¿›äººå·¥åŒºï¼Œ
    8 ç“¶å¯
    9 æ°´çº¿ æˆå“
    10 æ°´çº¿ç¿»æ–—机    äººå·¥æ”¾çº¿è¾¹                                ç©ºæ¡†è¿›äººå·¥åŒºï¼Œ
    11 æå‡æœº ç”µæ¢¯æœº
    -->
    <deviceInfo>
        <![CDATA[
    [
    {"address":"10.140.3.164","deviceName":"550","FuLeLineNo":"550","deviceNo":[],"location":["CX-2","CX-1"],"areaPriy":["QX-02","QX-03","QX-04","QX-05"],"deviceType":9,"enable":1},
    {"address":"10.140.3.163","deviceName":"注塑机","FuLeLineNo":"注塑机","deviceNo":["","666"],"location":["ZSJ1-1","ZSJ1-2"],"deviceType":8,"enable":1},
    {"address":"10.140.3.161","deviceName":"翻斗机","FuLeLineNo":"翻斗机","deviceNo":["","999"],"location":["FDJ-1P-1L-1C"],"deviceType":5,"enable":1},
    {"address":"10.140.3.162","deviceName":"门plc1","deviceNo":["1"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.140.3.169","deviceName":"5L550","FuLeLineNo":"5L550","deviceNo":[],"location":["5LCX-3","5LCX-2","5LCX-1"],"areaPriy":["QX-02","QX-03","QX-04","QX-05"],"deviceType":9,"enable":1},
    {"address":"10.140.3.165","deviceName":"5L注塑机","FuLeLineNo":"5L注塑机","deviceNo":["","665"],"location":["5LZSJ1-1","5LZSJ1-2"],"deviceType":8,"enable":1},
    {"address":"10.140.3.167","deviceName":"5L翻斗机","FuLeLineNo":"5L翻斗机","deviceNo":["","998"],"location":["5LFDJ"],"deviceType":5,"enable":1},
    {"address":"10.140.3.155","deviceName":"门plc2","deviceNo":["2"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.140.3.155","deviceName":"一楼搬2楼","deviceNo":[],"location":["踢踢踢"],"deviceType":11,"enable":1},
    {"address":"10.140.3.196","deviceName":"门plc12","deviceNo":["6"],"location":[""],"deviceType":1,"enable":1},
    {"address":"192.168.1.142","deviceName":"T1提升机","deviceNo":[""],"location":["YWLT1TSJ"],"areaPriy":["YWLT1TSJCD"],"deviceType":13,"enable":1},
    {"address":"192.168.10.86","deviceName":"T2提升机","deviceNo":[""],"location":["YWLSXBQTSJ"],"areaPriy":[],"deviceType":13,"enable":1},
    ]]]>
    </deviceInfo>
    <!--
    DoorNo ä¸ŠæŠ¥çš„门号。 184,185都定的门号10
    deviceNo  ï¼Œç»™184,185 è‡ªå·±å®š2个门号。写这里。
    SignOpen    å¼€é—¨ä¿¡å·ã€‚ ä¸ŽdeviceNo 1:1 å¯¹åº”
    SignClose    å…³é—¨ä¿¡å·ã€‚ ä¸ŽdeviceNo 1:1 å¯¹åº”
    185 é—¨å·15
    184,186,187 è‡ªå®šä¹‰
    -->
    <DoorOneToMany>
        <![CDATA[[
            {"DoorNo":"10","deviceNo":["184","15"],"SignOpen":["21","21"],"SignClose":["20","20"]},
            {"DoorNo":"11","deviceNo":["187","186"],"SignOpen":["21","21"],"SignClose":["20","20"]},
        ]]]>
    </DoorOneToMany>
    <!--
        NotUsingBolArea        éžå³äº§æ»¡æ¡†ä½ã€‚                ç“¶ç›–的入库堆叠位,翻斗机出库线边位
        UsingBolArea        å³äº§æ»¡æ¡†ä½                    è¿™ä¸ªç¿»æ–—机配置就行了
        NotUsingEmpty        éžå³äº§ç©ºæ¡†ä½ï¼Œç©ºæ¡†å †å ä½    ç¿»æ–—机入库堆叠位,瓶盖的出库线边位
        UsingEmpty            å³äº§ç©ºæ¡†ä½ã€‚                è¿™ä¸ªç“¶ç›–配置就行了
    -->
    <BOLArea>
        <![CDATA[[
            {"DeviceName":"无菌瓶盖机","NotUsingBolArea":"F即产线边位area","UsingBolArea":"即产线边位area",NotUsingEmpty":"非即产空框堆叠位","UsingEmpty":"即产线边空框位area","deviceType":2},
            {"DeviceName":"水盖瓶盖机","NotUsingBolArea":"F即产线边位area","UsingBolArea":"即产线边位area",NotUsingEmpty":"非即产空框堆叠位","UsingEmpty":"即产线边空框位area","deviceType":3},
            {"DeviceName":"水盖翻斗机","NotUsingBolArea":"F即产线边位area","UsingBolArea":"即产线边位area",NotUsingEmpty":"非即产空框堆叠位","UsingEmpty":"即产线边空框位area","deviceType":4},
            {"DeviceName":"无菌翻斗机","NotUsingBolArea":"F即产线边位area","UsingBolArea":"即产线边位area",NotUsingEmpty":"非即产空框堆叠位","UsingEmpty":"即产线边空框位area","deviceType":6},
            {"DeviceName":"水线翻斗机","NotUsingBolArea":"F即产线边位area","UsingBolArea":"即产线边位area",NotUsingEmpty":"非即产空框堆叠位","UsingEmpty":"即产线边空框位area","deviceType":10},
        ]]]>
    </BOLArea>
    <!--
        -->
    <!-- ä¸‹çº¿ä½ç½®é…ç½®ã€‚   ä»Žä¸Šåˆ°ä¸‹åˆ†æŽ’,从左到右 åˆ†åˆ— -->
    <!--
        1-1号无菌2号无菌3号无菌
        2 - 1号水盖
        3-下线空框出库位
        34-下线空框位 - å‡ºåº“缓存。
        4-下线空框入库位
        5-即产满框水盖
        6-即产满框无菌盖
        7-即产空框
        8-废料
        9-上线即产满无菌
        10-上线即产满水盖
        11-入库空
        12-即产空
        13-出库满水盖
        14-出库满无菌
    -->
    <!--<inStockCacheBit>
        <![CDATA[
    [
    {"location":"","locationType":1,"deviceName":"1号瓶坯"}
    ]]]>
    </inStockCacheBit>-->
    <!--
    agv小车的取放点位
    Location:货位编码
    StartBit:作为起点时的站点
    EndBit:作为终点时的站点
    -->
    <MoreSites>
        <![CDATA[[
            {"Location":"JCJYKK-1P-1L-1C","StartBit":178,"EndBit":1335},
            {"Location":"JCJYKK-1P-2L-1C","StartBit":175,"EndBit":1336},
            {"Location":"JCJYMK-1P-1L-1C","StartBit":184,"EndBit":1333},
            {"Location":"JCJYMK-1P-2L-1C","StartBit":181,"EndBit":1334},
            {"Location":"JCJYMK-1P-3L-1C","StartBit":1372,"EndBit":1418},
            {"Location":"JCJYMK-1P-4L-1C","StartBit":1374,"EndBit":1419},
            {"Location":"接驳区&BACK","StartBit":1374,"EndBit":1419},
        ]]]>
    </MoreSites>
    <!--配置 å³äº§ ç©º/满 åº“区,非即产库 ç©º/满 åŒº
    1.即产满
    2.即产空
    3 éžå³äº§æ»¡
    4.非即产空
    -->
    <AreaSet>
        <![CDATA[[
            {"Area":"JCJYKK","AreaType":2},
        ]]]>
    </AreaSet>
</Custom>
HH.WCS.QingXiNongfu/bin/Debug/settingsÌí¼Ó¸Çºó.xml
New file
@@ -0,0 +1,140 @@
<?xml version="1.0" encoding="utf-8" ?>
<Custom>
    <HostToAgvServerUrl>http://192.168.1.146:9988/HostToAGV.cgi</HostToAgvServerUrl>
    <OITcpServerUrl>http://127.0.0.1:5102</OITcpServerUrl>
    <SqlServer>Data Source=192.168.1.198\sql2008;Initial Catalog=OIMobox;User ID=sa;Password=sa@2015</SqlServer>
    <AgvSqlServer></AgvSqlServer>
    <FuleServerUrl>http://127.0.0.1:5102</FuleServerUrl>
    <repoNo>仓库编码</repoNo>
    <securityKey>ebf0bfbbe98542b4804de03bc4ef0a70</securityKey>
    <tokenfrom>MOBOX</tokenfrom>
    <FactoryCode>工厂编码</FactoryCode>
    <TaskReportUrl>http://127.0.0.1:6666</TaskReportUrl>
    <TaskReportKey>ebf0bfbbe98542b4804de03bc4ef0a70</TaskReportKey>
    <FactoryName>工厂名称</FactoryName>
    <OneSign>唯一标识</OneSign>
    <!--plc信息,deviceType=1 è‡ªåЍ闍      deviceType=2 ç“¶ç›–机-无菌盖     deviceType=3 ç“¶ç›–机-水盖      deviceType=4 ç¿»æ–—机(水盖)       deviceType=5 ç¿»æ–—机(无菌盖 v1/v2)  deviceType=6 ç¿»æ–—机(无菌盖 v6)  deviceType=7 ç¿»æ–—机(无菌盖 v8)
     {"address":"10.122.160.35","deviceName":"1号无菌盖机","deviceNo":[],"location":["YLWJG1005","YLWJG1006"],"deviceType":2,"enable":0},
    {"address":"10.122.160.36","deviceName":"2号无菌盖机","deviceNo":[],"location":["YLWJG1003","YLWJG1004"],"deviceType":2,"enable":0},
    {"address":"10.122.160.37","deviceName":"3号无菌盖机","deviceNo":[],"location":["YLWJG1001","YLWJG1002"],"deviceType":2,"enable":0},
    {"address":"192.168.1.87","deviceName":"1号水盖机","deviceNo":[],"location":["SGJNB5","SGJNB6"],"deviceType":3,"enable":1},
    {"address":"10.122.160.39","deviceName":"2号水盖机","deviceNo":[],"location":["SGJNB3","SGJNB4"],"deviceType":3,"enable":0},
    {"address":"10.122.160.40","deviceName":"3号水盖机","deviceNo":[],"location":["SGJNB7","SGJNB8"],"deviceType":3,"enable":0},
    {"address":"10.122.160.41","deviceName":"4号水盖机","deviceNo":[],"location":["SGJNB1","SGJNB2"],"deviceType":3,"enable":0},
    {"address":"10.122.160.42","deviceName":"V1/V2","deviceNo":["","13"],"location":["FDJ5469"],"deviceType":5,"enable":1},
    {"address":"10.122.160.43","deviceName":"V3/V7","deviceNo":["","14"],"location":["FDJ5457"],"deviceType":4,"enable":1},
    {"address":"127.0.0.1","deviceName":"V6","deviceNo":["","15"],"location":["FDJ5458"],"deviceType":6,"enable":1},
    {"address":"10.122.160.46","deviceName":"V8","deviceNo":["","16"],"location":["CCC3"],"deviceType":7,"enable":0},
    {"address":"10.122.160.45","deviceName":"V4/V5","deviceNo":["","door1"],"location":["FDJ5459"],"deviceType":4,"enable":0},
    {"address":"10.122.160.30","deviceName":"门plc1","deviceNo":["1","2"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.31","deviceName":"门plc2","deviceNo":["4","3"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.32","deviceName":"门plc3","deviceNo":["7","6","8","5"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.33","deviceName":"门plc4","deviceNo":["9","10"],"location":[],"deviceType":1,"enable":1},
    {"address":"10.122.160.34","deviceName":"门plc5","deviceNo":["11","12"],"location":[],"deviceType":1,"enable":1},
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HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.5.1.AssemblyAttributes.cs
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.5.1", FrameworkDisplayName = ".NET Framework 4.5.1")]
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.5.2.AssemblyAttributes.cs
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.5.2", FrameworkDisplayName = ".NET Framework 4.5.2")]
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.1.AssemblyAttributes.cs
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@@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
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HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.2.AssemblyAttributes.cs
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// <autogenerated />
using System;
using System.Reflection;
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HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.6.AssemblyAttributes.cs
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@@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
HH.WCS.QingXiNongfu/obj/Debug/.NETFramework,Version=v4.8.AssemblyAttributes.cs
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@@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
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HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.JunzhouNongfu.csproj.CopyComplete
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.JunzhouNongfu.csproj.FileListAbsolute.txt
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G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\TableSetting.json
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.Q.FBA0BAD2.Up2Date
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.QingXigongchang.csproj.CopyComplete
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G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.QingXigongchang\bin\Debug\Topshelf.NLog.dll
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.QingXigongchang\bin\Debug\Microsoft.Owin.xml
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G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\bin\Debug\System.Memory.xml
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\bin\Debug\System.Numerics.Vectors.xml
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\bin\Debug\System.Runtime.CompilerServices.Unsafe.xml
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\bin\Debug\System.Threading.Tasks.Extensions.xml
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.csproj.AssemblyReference.cache
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.csproj.SuggestedBindingRedirects.cache
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.exe.config
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.csproj.CoreCompileInputs.cache
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.Q.FBA0BAD2.Up2Date
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.exe
G:\1AGIT\WCS\HH.WCS.Mobox\农夫清溪\obj\Debug\HH.WCS.QingXigongchang.pdb
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\js\chunk-vendors.3e768dfe.js.map
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\favicon.ico
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\index.html
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\js\chunk-vendors.3e768dfe.js
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\W.html
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\TableSetting.json
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\css\app.d545ec97.css
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\js\app.829e775c.js
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\settings.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Static\js\app.829e775c.js.map
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\HH.WCS.QingXigongchang.exe.config
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\HH.WCS.QingXigongchang.exe
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\HH.WCS.QingXigongchang.pdb
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\Newtonsoft.Json.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Buffers.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Memory.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Numerics.Vectors.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Runtime.CompilerServices.Unsafe.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Threading.Tasks.Extensions.dll
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Buffers.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Memory.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Numerics.Vectors.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Runtime.CompilerServices.Unsafe.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\bin\Debug\System.Threading.Tasks.Extensions.xml
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.csproj.AssemblyReference.cache
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.csproj.SuggestedBindingRedirects.cache
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.exe.config
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.csproj.CoreCompileInputs.cache
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.Q.FBA0BAD2.Up2Date
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.exe
E:\GitProject\HH-0014_NongFu_QingXi\HH.WCS.QingXiNongfu\obj\Debug\HH.WCS.QingXigongchang.pdb
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.QingXigongchang.exe.config
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
  <startup>
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
  </startup>
  <runtime>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="NLog" publicKeyToken="5120e14c03d0593c" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
      </dependentAssembly>
      <dependentAssembly>
        <assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-13.0.0.0" newVersion="13.0.0.0" />
      </dependentAssembly>
      <dependentAssembly>
        <assemblyIdentity name="System.Net.Http.Formatting" publicKeyToken="31bf3856ad364e35" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-5.2.9.0" newVersion="5.2.9.0" />
      </dependentAssembly>
      <dependentAssembly>
        <assemblyIdentity name="Microsoft.Owin" publicKeyToken="31bf3856ad364e35" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-4.2.2.0" newVersion="4.2.2.0" />
      </dependentAssembly>
    </assemblyBinding>
    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
      <dependentAssembly>
        <assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
        <bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
      </dependentAssembly>
    </assemblyBinding>
  </runtime>
</configuration>
HH.WCS.QingXiNongfu/obj/Debug/HH.WCS.TaibaishanNongfu.csproj.CopyComplete
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G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\TableSetting.json
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\settings.xml
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\Newtonsoft.Json.dll
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.csproj.AssemblyReference.cache
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.csproj.SuggestedBindingRedirects.cache
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.csproj.CoreCompileInputs.cache
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.csproj.CopyComplete
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\HH.WCS.TaibaishanNongfu.exe.config
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\HH.WCS.TaibaishanNongfu.exe
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\bin\Debug\HH.WCS.TaibaishanNongfu.pdb
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.exe
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Debug\HH.WCS.TaibaishanNongfu.pdb
HH.WCS.QingXiNongfu/obj/Release/.NETFramework,Version=v4.6.2.AssemblyAttributes.cs
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
HH.WCS.QingXiNongfu/obj/Release/.NETFramework,Version=v4.8.AssemblyAttributes.cs
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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
HH.WCS.QingXiNongfu/obj/Release/HH.WCS.JunzhouNongfu.csproj.FileListAbsolute.txt
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G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Release\HH.WCS.JunzhouNongfu.csproj.AssemblyReference.cache
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Release\HH.WCS.JunzhouNongfu.csproj.SuggestedBindingRedirects.cache
G:\Users\Administrator\Documents\WeChat Files\poisonblood\FileStorage\File\2023-02\HH.WCS.JunzhouNongfu\obj\Release\HH.WCS.JunzhouNongfu.csproj.CoreCompileInputs.cache
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HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <RoslynToolPath Condition=" '$(RoslynToolPath)' == '' ">$(MSBuildThisFileDirectory)..\..\tools\roslyn45</RoslynToolPath>
  </PropertyGroup>
  </Project>
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net45/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props"/>
  <ItemGroup>
    <RoslynCompilerFiles Include="$(RoslynToolPath)\*">
      <Link>roslyn\%(RecursiveDir)%(Filename)%(Extension)</Link>
    </RoslynCompilerFiles>
  </ItemGroup>
  <Target Name="IncludeRoslynCompilerFilesToFilesForPackagingFromProject" BeforeTargets="PipelineCollectFilesPhase" >
    <ItemGroup>
      <FilesForPackagingFromProject Include="@(RoslynCompilerFiles)">
        <DestinationRelativePath>bin\roslyn\%(RecursiveDir)%(Filename)%(Extension)</DestinationRelativePath>
        <FromTarget>IncludeRoslynCompilerFilesToFilesForPackagingFromProject</FromTarget>
        <Category>Run</Category>
      </FilesForPackagingFromProject>
    </ItemGroup>
  </Target>
  <Target Name="LocateRoslynToolsDestinationFolder" Condition=" '$(RoslynToolsDestinationFolder)' == '' ">
      <PropertyGroup>
        <RoslynToolsDestinationFolder>$(WebProjectOutputDir)\bin\roslyn</RoslynToolsDestinationFolder>
        <RoslynToolsDestinationFolder Condition=" '$(WebProjectOutputDir)' == '' ">$(OutputPath)\roslyn</RoslynToolsDestinationFolder>
    </PropertyGroup>
  </Target>
  <Target Name="CopyRoslynCompilerFilesToOutputDirectory" AfterTargets="CopyFilesToOutputDirectory" DependsOnTargets="LocateRoslynToolsDestinationFolder">
    <Copy SourceFiles="@(RoslynCompilerFiles)" DestinationFolder="$(RoslynToolsDestinationFolder)" ContinueOnError="true" SkipUnchangedFiles="true" Retries="0" />
    <ItemGroup  Condition="'$(MSBuildLastTaskResult)' == 'True'" >
      <FileWrites Include="$(RoslynToolsDestinationFolder)\*" />
    </ItemGroup>
  </Target>
  <Target Name="CheckIfShouldKillVBCSCompiler">
    <CheckIfVBCSCompilerWillOverride src="$(RoslynToolPath)\VBCSCompiler.exe" dest="$(RoslynToolsDestinationFolder)\VBCSCompiler.exe">
      <Output TaskParameter="WillOverride" PropertyName="ShouldKillVBCSCompiler" />
    </CheckIfVBCSCompilerWillOverride>
  </Target>
  <Target Name = "KillVBCSCompilerBeforeCopy" BeforeTargets="CopyRoslynCompilerFilesToOutputDirectory" DependsOnTargets="LocateRoslynToolsDestinationFolder;CheckIfShouldKillVBCSCompiler" >
    <KillProcess ProcessName="VBCSCompiler" ImagePath="$(RoslynToolsDestinationFolder)" Condition="'$(ShouldKillVBCSCompiler)' == 'True'" />
  </Target>
  <Target Name = "KillVBCSCompilerBeforeClean" AfterTargets="BeforeClean" DependsOnTargets="LocateRoslynToolsDestinationFolder">
    <KillProcess ProcessName="VBCSCompiler" ImagePath="$(RoslynToolsDestinationFolder)" />
  </Target>
  <UsingTask TaskName="KillProcess" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
    <ParameterGroup>
      <ProcessName ParameterType="System.String" Required="true" />
      <ImagePath ParameterType="System.String" Required="true" />
    </ParameterGroup>
    <Task>
      <Reference Include="System" />
      <Reference Include="System.Management" />
      <Using Namespace="System" />
      <Using Namespace="System.Linq" />
      <Using Namespace="System.Diagnostics" />
      <Using Namespace="System.Management" />
      <Code Type="Fragment" Language="cs">
        <![CDATA[
                try
                {
                  foreach(var p in Process.GetProcessesByName(ProcessName))
                  {
                      var wmiQuery = "SELECT ProcessId, ExecutablePath FROM Win32_Process WHERE ProcessId = " + p.Id;
                      using(var searcher = new ManagementObjectSearcher(wmiQuery))
                      {
                        using(var results = searcher.Get())
                          {
                            var mo = results.Cast<ManagementObject>().FirstOrDefault();
                            if(mo != null)
                            {
                              var path = (string)mo["ExecutablePath"];
                              var executablePath = path != null ? path : string.Empty;
                              Log.LogMessage("ExecutablePath is {0}", executablePath);
                              if(executablePath.StartsWith(ImagePath, StringComparison.OrdinalIgnoreCase))
                              {
                                p.Kill();
                                p.WaitForExit();
                                Log.LogMessage("{0} is killed", executablePath);
                                break;
                              }
                            }
                          }
                      }
                  }
                }
                catch (Exception ex)
                {
                  Log.LogWarning(ex.Message);
                }
                return true;
                ]]>
      </Code>
    </Task>
  </UsingTask>
  <UsingTask TaskName="CheckIfVBCSCompilerWillOverride" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
    <ParameterGroup>
      <Src ParameterType="System.String" Required="true" />
      <Dest ParameterType="System.String" Required="true" />
      <WillOverride ParameterType="System.Boolean" Output="true" />
    </ParameterGroup>
    <Task>
      <Reference Include="System.IO" />
      <Code Type="Fragment" Language="cs">
        <![CDATA[
                WillOverride = false;
                try {
                  WillOverride = File.Exists(Src) && File.Exists(Dest) && (File.GetLastWriteTime(Src) != File.GetLastWriteTime(Dest));
                }
                catch { }
                ]]>
      </Code>
    </Task>
  </UsingTask>
</Project>
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net46/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <RoslynToolPath Condition=" '$(RoslynToolPath)' == '' ">$(MSBuildThisFileDirectory)..\..\tools\roslynlatest</RoslynToolPath>
  </PropertyGroup>
  </Project>
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/build/net46/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.props
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@@ -0,0 +1,111 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.Extensions.props"/>
  <ItemGroup>
    <RoslynCompilerFiles Include="$(RoslynToolPath)\*">
      <Link>roslyn\%(RecursiveDir)%(Filename)%(Extension)</Link>
    </RoslynCompilerFiles>
  </ItemGroup>
  <Target Name="IncludeRoslynCompilerFilesToFilesForPackagingFromProject" BeforeTargets="PipelineCollectFilesPhase" >
    <ItemGroup>
      <FilesForPackagingFromProject Include="@(RoslynCompilerFiles)">
        <DestinationRelativePath>bin\roslyn\%(RecursiveDir)%(Filename)%(Extension)</DestinationRelativePath>
        <FromTarget>IncludeRoslynCompilerFilesToFilesForPackagingFromProject</FromTarget>
        <Category>Run</Category>
      </FilesForPackagingFromProject>
    </ItemGroup>
  </Target>
  <Target Name="LocateRoslynToolsDestinationFolder" Condition=" '$(RoslynToolsDestinationFolder)' == '' ">
      <PropertyGroup>
        <RoslynToolsDestinationFolder>$(WebProjectOutputDir)\bin\roslyn</RoslynToolsDestinationFolder>
        <RoslynToolsDestinationFolder Condition=" '$(WebProjectOutputDir)' == '' ">$(OutputPath)\roslyn</RoslynToolsDestinationFolder>
    </PropertyGroup>
  </Target>
  <Target Name="CopyRoslynCompilerFilesToOutputDirectory" AfterTargets="CopyFilesToOutputDirectory" DependsOnTargets="LocateRoslynToolsDestinationFolder">
    <Copy SourceFiles="@(RoslynCompilerFiles)" DestinationFolder="$(RoslynToolsDestinationFolder)" ContinueOnError="true" SkipUnchangedFiles="true" Retries="0" />
    <ItemGroup  Condition="'$(MSBuildLastTaskResult)' == 'True'" >
      <FileWrites Include="$(RoslynToolsDestinationFolder)\*" />
    </ItemGroup>
  </Target>
  <Target Name="CheckIfShouldKillVBCSCompiler">
    <CheckIfVBCSCompilerWillOverride src="$(RoslynToolPath)\VBCSCompiler.exe" dest="$(RoslynToolsDestinationFolder)\VBCSCompiler.exe">
      <Output TaskParameter="WillOverride" PropertyName="ShouldKillVBCSCompiler" />
    </CheckIfVBCSCompilerWillOverride>
  </Target>
  <Target Name = "KillVBCSCompilerBeforeCopy" BeforeTargets="CopyRoslynCompilerFilesToOutputDirectory" DependsOnTargets="LocateRoslynToolsDestinationFolder;CheckIfShouldKillVBCSCompiler" >
    <KillProcess ProcessName="VBCSCompiler" ImagePath="$(RoslynToolsDestinationFolder)" Condition="'$(ShouldKillVBCSCompiler)' == 'True'" />
  </Target>
  <Target Name = "KillVBCSCompilerBeforeClean" AfterTargets="BeforeClean" DependsOnTargets="LocateRoslynToolsDestinationFolder">
    <KillProcess ProcessName="VBCSCompiler" ImagePath="$(RoslynToolsDestinationFolder)" />
  </Target>
  <UsingTask TaskName="KillProcess" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
    <ParameterGroup>
      <ProcessName ParameterType="System.String" Required="true" />
      <ImagePath ParameterType="System.String" Required="true" />
    </ParameterGroup>
    <Task>
      <Reference Include="System" />
      <Reference Include="System.Management" />
      <Using Namespace="System" />
      <Using Namespace="System.Linq" />
      <Using Namespace="System.Diagnostics" />
      <Using Namespace="System.Management" />
      <Code Type="Fragment" Language="cs">
        <![CDATA[
                try
                {
                  foreach(var p in Process.GetProcessesByName(ProcessName))
                  {
                      var wmiQuery = "SELECT ProcessId, ExecutablePath FROM Win32_Process WHERE ProcessId = " + p.Id;
                      using(var searcher = new ManagementObjectSearcher(wmiQuery))
                      {
                        using(var results = searcher.Get())
                          {
                            var mo = results.Cast<ManagementObject>().FirstOrDefault();
                            if(mo != null)
                            {
                              var path = (string)mo["ExecutablePath"];
                              var executablePath = path != null ? path : string.Empty;
                              Log.LogMessage("ExecutablePath is {0}", executablePath);
                              if(executablePath.StartsWith(ImagePath, StringComparison.OrdinalIgnoreCase))
                              {
                                p.Kill();
                                p.WaitForExit();
                                Log.LogMessage("{0} is killed", executablePath);
                                break;
                              }
                            }
                          }
                      }
                  }
                }
                catch (Exception ex)
                {
                  Log.LogWarning(ex.Message);
                }
                return true;
                ]]>
      </Code>
    </Task>
  </UsingTask>
  <UsingTask TaskName="CheckIfVBCSCompilerWillOverride" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
    <ParameterGroup>
      <Src ParameterType="System.String" Required="true" />
      <Dest ParameterType="System.String" Required="true" />
      <WillOverride ParameterType="System.Boolean" Output="true" />
    </ParameterGroup>
    <Task>
      <Reference Include="System.IO" />
      <Code Type="Fragment" Language="cs">
        <![CDATA[
                WillOverride = false;
                try {
                  WillOverride = File.Exists(Src) && File.Exists(Dest) && (File.GetLastWriteTime(Src) != File.GetLastWriteTime(Dest));
                }
                catch { }
                ]]>
      </Code>
    </Task>
  </UsingTask>
</Project>
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/csc.rsp
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@@ -0,0 +1,46 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the C#
# command line compiler (CSC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:Microsoft.CSharp.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Core.dll
/r:System.Data.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Data.Linq.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceModel.dll
/r:System.ServiceModel.Web.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Extensions.Design.dll
/r:System.Web.Extensions.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Xml.dll
/r:System.Xml.Linq.dll
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/csi.rsp
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/r:System
/r:System.Core
/r:Microsoft.CSharp
/u:System
/u:System.IO
/u:System.Collections.Generic
/u:System.Console
/u:System.Diagnostics
/u:System.Dynamic
/u:System.Linq
/u:System.Linq.Expressions
/u:System.Text
/u:System.Threading.Tasks
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/Roslyn45/vbc.rsp
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@@ -0,0 +1,55 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the VB
# command line compiler (VBC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Data.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.XML.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Runtime.Serialization.dll
/r:System.ServiceModel.dll
/r:System.Core.dll
/r:System.Xml.Linq.dll
/r:System.Data.Linq.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Web.Extensions.dll
/r:System.Web.Extensions.Design.dll
/r:System.ServiceModel.Web.dll
# Import System and Microsoft.VisualBasic
/imports:System
/imports:Microsoft.VisualBasic
/imports:System.Linq
/imports:System.Xml.Linq
/optioninfer+
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/csc.rsp
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@@ -0,0 +1,46 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the C#
# command line compiler (CSC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:Microsoft.CSharp.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Core.dll
/r:System.Data.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Data.Linq.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceModel.dll
/r:System.ServiceModel.Web.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Extensions.Design.dll
/r:System.Web.Extensions.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Xml.dll
/r:System.Xml.Linq.dll
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/csi.rsp
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@@ -0,0 +1,14 @@
/r:System
/r:System.Core
/r:Microsoft.CSharp
/r:System.ValueTuple.dll
/u:System
/u:System.IO
/u:System.Collections.Generic
/u:System.Console
/u:System.Diagnostics
/u:System.Dynamic
/u:System.Linq
/u:System.Linq.Expressions
/u:System.Text
/u:System.Threading.Tasks
HH.WCS.QingXiNongfu/packages/Microsoft.CodeDom.Providers.DotNetCompilerPlatform.2.0.1/tools/RoslynLatest/vbc.rsp
New file
@@ -0,0 +1,55 @@
# Copyright (c)  Microsoft.  All Rights Reserved.  Licensed under the Apache License, Version 2.0.  See License.txt in the project root for license information.
# This file contains command-line options that the VB
# command line compiler (VBC) will process as part
# of every compilation, unless the "/noconfig" option
# is specified.
# Reference the common Framework libraries
/r:Accessibility.dll
/r:System.Configuration.dll
/r:System.Configuration.Install.dll
/r:System.Data.dll
/r:System.Data.OracleClient.dll
/r:System.Deployment.dll
/r:System.Design.dll
/r:System.DirectoryServices.dll
/r:System.dll
/r:System.Drawing.Design.dll
/r:System.Drawing.dll
/r:System.EnterpriseServices.dll
/r:System.Management.dll
/r:System.Messaging.dll
/r:System.Runtime.Remoting.dll
/r:System.Runtime.Serialization.Formatters.Soap.dll
/r:System.Security.dll
/r:System.ServiceProcess.dll
/r:System.Transactions.dll
/r:System.Web.dll
/r:System.Web.Mobile.dll
/r:System.Web.RegularExpressions.dll
/r:System.Web.Services.dll
/r:System.Windows.Forms.dll
/r:System.XML.dll
/r:System.Workflow.Activities.dll
/r:System.Workflow.ComponentModel.dll
/r:System.Workflow.Runtime.dll
/r:System.Runtime.Serialization.dll
/r:System.ServiceModel.dll
/r:System.Core.dll
/r:System.Xml.Linq.dll
/r:System.Data.Linq.dll
/r:System.Data.DataSetExtensions.dll
/r:System.Web.Extensions.dll
/r:System.Web.Extensions.Design.dll
/r:System.ServiceModel.Web.dll
# Import System and Microsoft.VisualBasic
/imports:System
/imports:Microsoft.VisualBasic
/imports:System.Linq
/imports:System.Xml.Linq
/optioninfer+
HH.WCS.QingXiNongfu/packages/Microsoft.Owin.4.2.2/Microsoft.Owin.4.2.2.nupkg
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