/** ** \file SocketThread.h ** \date 2011-08-16 ** \author grymse@alhem.net **/ /* Copyright (C) 2011 Anders Hedstrom This library is made available under the terms of the GNU GPL. If you would like to use this library in a closed-source application, a separate license agreement is available. For information about the closed-source license agreement for the C++ sockets library, please visit http://www.alhem.net/Sockets/license.html and/or email license@alhem.net. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SOCKETTHREAD_H #define _SOCKETTHREAD_H #include "sockets-config.h" #ifdef ENABLE_DETACH #include "Thread.h" #include "SocketHandler.h" #ifdef SOCKETS_NAMESPACE namespace Sockets { #endif class Socket; /** Detached socket run thread. \ingroup internal */ class SocketThread : public Thread { public: SocketThread(Socket *p); ~SocketThread(); void Run(); private: SocketThread(const SocketThread& s) : m_socket(s.m_socket) {} SocketThread& operator=(const SocketThread& ) { return *this; } SocketHandler m_h; Socket *m_socket; }; #ifdef SOCKETS_NAMESPACE } // namespace Sockets { #endif #endif // ENABLE_DETACH #endif // _SOCKETTHREAD_H