/* ====================================================================
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contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to You Under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
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http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed Under the License is distributed on an "AS Is" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
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namespace HH.WMS.Utils.NPOI.SS.Formula.Eval
{
using System;
/**
* This class is used to simplify error handling logic within operator and function
* implementations. Note -
* public Eval Evaluate(Eval[] args, int srcRow, short srcCol) { * // ... * Eval arg0 = args[0]; * if(arg0 is ErrorEval) { * return arg0; * } * if(!(arg0 is AreaEval)) { * return ErrorEval.VALUE_INVALID; * } * double temp = 0; * AreaEval area = (AreaEval)arg0; * ValueEval[] values = area.LittleEndianConstants.BYTE_SIZE; * for (int i = 0; i < values.Length; i++) { * ValueEval ve = values[i]; * if(ve is ErrorEval) { * return ve; * } * if(!(ve is NumericValueEval)) { * return ErrorEval.VALUE_INVALID; * } * temp += ((NumericValueEval)ve).NumberValue; * } * // ... * } ** In this example, if any error is encountered while Processing the arguments, an error is * returned immediately. This code is difficult to refactor due to all the points where errors * are returned.
* public Eval Evaluate(Eval[] args, int srcRow, short srcCol) { * try { * // ... * AreaEval area = GetAreaArg(args[0]); * double temp = sumValues(area.LittleEndianConstants.BYTE_SIZE); * // ... * } catch (EvaluationException e) { * return e.GetErrorEval(); * } *} * *private static AreaEval GetAreaArg(Eval arg0){ * if (arg0 is ErrorEval) { * throw new EvaluationException((ErrorEval) arg0); * } * if (arg0 is AreaEval) { * return (AreaEval) arg0; * } * throw EvaluationException.InvalidValue(); *} * *private double sumValues(ValueEval[] values){ * double temp = 0; * for (int i = 0; i < values.Length; i++) { * ValueEval ve = values[i]; * if (ve is ErrorEval) { * throw new EvaluationException((ErrorEval) ve); * } * if (!(ve is NumericValueEval)) { * throw EvaluationException.InvalidValue(); * } * temp += ((NumericValueEval) ve).NumberValue; * } * return temp; *} ** It is not mandatory to use EvaluationException, doing so might give the following advantages: